Games you completed recently

Post games you completed recently and what you thought of them. Would you recommend them to other anons? Should we stay away? I'll start.

Recommended from a source I trust, it's a sweet little metroidvania with very detailled pixel art, great music, and lots of varied gameplay. The jumping/attacking can be a bit odd sometimes since there's no input buffering, but I was playing on hard and I don't think it'd come up very often on normal. Not a fan of how some of the invisible walls are handled, but there's an item you get decently early which can be used to reveal hidden paths, and it's mostly my own fault for fucking up the progression and not getting it until late game.

This is purely aesthetics, but I also really dug the ancient Egyptian theme of the game, and I appreciated it playing the idea of a pharaoh's curse completely straight. The writing was slightly stiff due to what I can only imagine is a very strict 1:1 translation from the original Japanese, but it was funny enough to keep me entertained in spite of that.

Story-focused adventure game about a young catgirl (boy?) who wakes up in a strange world and has to carry the sun in a light bulb to the top of a tower in order to reignite the world's light source. Decent sprite work and very good music, although not much gameplay aside from some light puzzles - you do have an actual inventory and the ability to combine things, however, which helped me feel like I was actually doing something even if the solution to each puzzle was quite linear. As far as plot goes, what I liked was the writing not overstaying its welcome and never careening into the depths of pseudointellectual irony and cynicism you'd find in something fresh off the indieshit shelf. OneShot's characters are also very endearing, and none of them seem as though they were forced into the setting due to Kickstarter backers, or overstay their welcome.

There are some really cool moments I don't want to spoil so my ultimate recommendation (to anyone who cares) is simply to play the game through and give it a chance. It's only about $10 on Steam and you can beat it in an afternoon if you sit down and put your mind to it.
and if that sounds like too high a price then piracy is always an option, of course

b-bump
pls no bully

I completed nothing, because i don't play games that you can "complete".

Did you do anything cool, at least? I'm thinking of something like Dwarf Fortress or Civilization.

Dead Rising 1. Fun, but heavily flawed game. Initially very enjoyable as you explore places, find new weapons to try, bully mobs of zombies, take photos for points and find some amusing bosses. The combat gameplay itself is still top of the line for zombie games, you can throw shit and do some interesting combinations (see the CrowbCat video for reference) but there is an annoying hardcoded feature that causes the game to lag on purpose when you whack zombies with blunt weapons. Pretty cool cutscenes reminiscent of old zombie movies and Frank feels like a proper character, being a bit of an asshole. The bosses however are pretty bad despite their great intro cutscenes, most are too cheesable or glitchy or just mechanically shallow. There are too many straightforward escort missions without any twists for my taste. The game kind of shits the bed towards the end when you enter overtime mode, there is nothing fun to do as it only gives you a bunch of menial fetch tasks and tells you to grind for items, then you get a shitty final boss sequence that makes you wish it ended with the helicopter.

I just completed Yunica's story in Ys Origin. The game itself is button mash central until you get to the bosses in which you'll have to deploy some form of strategy in order to get around their attacks. Yunica is a great character part of a greater story. Overall, I enjoyed my time with it. I'll have to go back in and play as the mage next time I boot it up.

Actually made me love CRPGs again, holy shit. Any time I thought of CRPGs I thought of Arena and Daggerfall, and it made me fucking want to puke. But not only did BG make me fall in love with CRPGs again, but it also gave me a huge appreciation for tabletop rpgs. The fog of exploration was like a game master, and what I encountered was based on both my choices as the player and the game's choice as the game master. It was like I could hear a GM dictate every action and event, and tabletops finally clicked with me.

Actionwise, good babby's first Castlevania. Gameplaywise, it's ok. World layoutwise, it's really cool. Good game. Looks better than the original, and the lack of a time limit makes it super comfy. I think I like Castlevania now.

10 out of fucking 10, Skellige a shit that reminded me too much of Skyrimmed but even though most of the islands sucked, the characters and stories were amazing, but the mainland? 10 outta 10. The side quests? Fucking finally, side quests I fucking care about. There's no "keel seex snow moose for 50g and a weapon you can't use" bullshit, they all have characters that are written as actual characters and not just job boards with faces. Combat felt awesome, beautiful as fuck world, nothing felt like a chore, even tracking down cards for a game I originally thought I wouldn't care about was fun as fuck.

My only wish is that there would have been a quest that let you choose whether or not to quench the Eternal Fire, because I wanted to destroy every smug son of a bitch that hated me for saving their lives.

I just beat the DS remake of FF4 and it sucks ass compared to the other versions. The input lag in particular is atrocious.

Still a great time sink on the Vita, but admittedly runs out of steam quickly and the combat just isnt terribly interesting compared to some of the other SMT games I tried out like Soul Hackers or Devil Survivor. Plus the dungeon layouts though randomly generated are incredibly basic, and the battle music outside of boss fights dont suit the game.

So far I only finished Leon's "A" Campaign. Story just feels alright so far, nothing special, until I booted up Claire's "A" campaign and some more gaps in the story are getting filled in. As far as the game goes though its addicting, I love the puzzle solving and tension with managing supplies. It also seems like there's a lot of content in the game as I hear there are "B" campaigns though I'm not sure what the differences are. That being said though coming into this after playing REmake I'm surprised at how well it aged even with PS1 visuals and no autoaim, and it makes me feel like trying to remake this is a hard act to follow.

Story is quite pretentious and "smart" in the marketing sense.

Challenges and Endless are WAY better than the normal campaign because there's no metaplot memeys and the game forces you to play in new ways, making it tastefully challenging.

I don't want to comment the other game, I'm almost in the end and I don't want trolls ruining it, maybe I'll come back and talk about it if the thread is still up

I've heard Mato say that the translation is at least the most accurate to the original that it's ever officially been for that game at the very least (given that he's had an ongoing comparison between the various versions and scripts).

I'm about to complete Megaman X but Sting Chameleon keeps kicking my ass.

Just use the boomerang

I've been on winter vacation for the past few weeks, so I got to spend a lot of time indoors, in solitude, and in the dark. It's been a comfy four weeks. My thoughts:

Picked this up because I thought the artwork and soundtrack were nice. (They are) I also expected a bartending game with a light story, like HuniePop or something. Instead, it's a linear story with absolutely no player agency beyond a mixdrink minigame, where you can fuck drinks up and people say different things, but the end results are the same regardless. Lots of meta, memes, and halfchan fanservice, to the point that it gets really cringy. They tried WAY too hard to shoehorn board memes to garner e-cred. The whole thing comes off like they're desperate to show their powerlevels to anyone who will listen. It's like Gone Home being retold through faggot roleplayers on /pony/ or something. Really bad.

It's insult to injury because the art, aesthetics, ambiance and the soundtrack are fucking amazing. It's so close but so far.

It's standard WayForward-tier. It's an okay platformer with cute girls and a nice soundtrack. The platforming isn't pixel-perfect though, so it makes it 1000x more frustrating to die by stupid shit, the game was designed for style over substance and it shows. I wrote it off as being a novelty platformer and that's about it. Pirate's Curse was way better.

Went into this with reservations, especially since it's still Early Access. Fell in love with it. Feels like a genuine SNES, like Seiken Densetsu 3 merged with Phantasy Star. It tickles me in all of the right places. Can't say I've "completed" this one since the story and game won't be feature-complete until later this year, but I'm pretty floored by how much I ended up enjoying it.

Only real complaint is that the noses on anime-styled characters looks really fucking stupid. Other than that, it's been a solid 10/10 for me.

A short but sweet platformer, basically a 2D Doom. Pretty hard, and lots of gore. Feels like I'm playing a videogame tribute to 80's action movies, especially Terminator, Alien, and Blade Runner. Pretty good, but probably not worth more than 5bux because of how short it is. You'll finish it in eight hours if you're bad, three if you're good.


SUPERHOT had a dumbass story, but Endless Mode is pretty sweet. Only thing that sucks about that game is how placeholder the animations/physics/gunplay is. At normal speeds, it really shows that it's Babby's First Unity Game, and that sucked the magic out for me.

Well, that's all I've got for now, bros. Here's some tits as reward for reading through my post. Have a good one.

I finally 100% SA1: DX Director's Cut with all the Emblems and beat all the Trial Mode stages with Metal Sonic. I still haven't done the same for SA2:B because my chao isn't strong enough yet.

MARK DESERVES TO BE HUNG FROM A FUCKING TREE

I thought VA-11 was great. I didn't find it cringey at all. The streamer girl was kinda silly but I didn't really hate her either.

Finished it last week. Really quite cool, I liked how it was way better at progression than Prime 1. The original suit designs are a quite cool addition to the typical power/varia/gravity spiel. It's not that hard, although that's tradition for Metroid games, barring the occasional difficult boss fight here and there.

Oknytt

This is a nice Sweden point and click quest game with native lore. Good music and ambient.

SF alpha 3 world tour with EVERYONE

I missed playing a skating game with a decent story. I'm shit at these games but I still played on sick and nearly wasn't able to finish it. (I skipped some of the goals like the manual handstand one in Hawaii and the THPS challenge near the end.) Favourite map is probably San Diego with Manhattan close behind, though I don't think the maps are the strongest part of this.

Dug the story, and dug the little customization there was. Ebon Hawke is a nice hub to just relax and chat to the mostly good characters (did anyone actually like the cat lady?) I usually went Carth Mission, but wookie, Bastilla and cooky black man (best character) were in the party frequently. I cheesed the final fight with Malak by running away and throwing lightsabers because I think I built my character like a retard (light side consular without the right skills or powers)
Light side dialogue made me wanna kill myself due to how preachy or forced it was at some times, felt bad watching the fun darkside choices go by. Manaan was the coolest planet IMO except for the underwater walking bit, fuck that shit.

Great fun that laster longer than expected (in a good way) Legitimately laughed at most of gags, and the characters themselves were nice if a little predictable. Took a little to get used to how the court doesn't work in this universe. Though, I am confused at why they introduced new mechanics for the last chapter, especially after it felt like the end had already happened.

Funnier than I remembered, but just as fun. Green Sage banter was great, and it was nice going back and having a quick play though. Underwater precursor ruin was my favourite with snowy mountain just behind it. Basin can sorta suck a dick. Wish it got a proper sequel that kept this universe as it was, and expanded mechanics with going muh guns and cars n shit, but admittedly I can't think of how they woulda done that.

Also shot, gutted and ran over by a '69 Buick

I finished replaying Paper Mario TTYD today, it's a solid light hearted JRPG with turn based combat that actually isn't a complete slog, but certain segments are too drawn out and I could see the writing/tone not being appealing to some people

Top kek OP, what kind of casual are you?
Everyone knows that the hardcore hobbyist's activity of choice is to stare blankly at your screen trying to pick a game to play, and then spending half an hour at most on the one you choose until your awful attention span and guilty procrastinator's conscience drag you away at the first convenient milestone never to return.

The first three Phoenix Wright games were originally GBA Japan only games. The final case in Phoenix Wright 1 wasn't in the GBA game, and only added in the DS version. I think Capcom stopped caring about adding stuff to the games and just tried to port them as quickly as possible after the first sold unexpectedly well in the west.


I'm pretty sure Treehouse's translation didn't help the writing.

I enjoyed the cheesiness of the plot, but the game itself felt a little too rewarding with the enemies constantly dropping ammo for me. Ashley a shit and I want to leave her in that awful castle that took up half the game.
I miss the inventory that 4 had, but I did like being able to quickly switch between weapons.
Chris's head looks off to me, like his face is too small or something. Sheeva is useless if she doesn't have a stupid amount of ammo. The story is almost non-existent and the game itself feels rushed.

How about from a hotpockets/cake related overdose?

It's pretty shit, I wouldn't recommend it to anyone.

Also digimon world next order is a more casual digimon world 1, but less shit somehow. I'd recommend it to any vita owner that wants a slower paced game because the story is as worthless as most of the characters.

Only RE I had completed before was the first one.
Both are great on their own way, too bad 2007 happened before RE5 was released.

With Autumn Aurora 2

No mods, no HD pack

Hard with Air Raider

First circle
Medium armor, Sniper/Katana only

That fucking Boss fight was frustating as shit