How COULD you design a game about being one of the most (if not the most) over powered characters ever written?

How COULD you design a game about being one of the most (if not the most) over powered characters ever written?
Bonus points: No plot reason to weaken him or take away his powers.

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Arkham with a better combat system including combos to implement powers and an open world similar to Spiderman games.

make him fight against people who use magic. It's always been his weakness

How would anyone be a threat?
How would he die?

Hell, maybe even go full blown cuhrayzee.

''Everything uses Kryptonite."

Everything and anything. Even bats.

Someone else had a way better idea than anything I could think of for a Superman game that involved him saving Metropolis and still getting all his OP bullshit. The city is under attack and gets a health bar and you as an invincible superhuman need to use your abilities to stop the entire city from getting fucked. Fighting against Darkseid and you send him through a building? You did damage to the city. So you have to learn how and when to attack with full strength to not fuck up the city you wanted to save. Later the game would expand and you have to save Earth. You get to use your powers more to their full potential but everything becomes a race against time to find and stop the threats that are coming either to Earth or cropping up on Earth already.

just make him op and every time you take "damage" it ruins your rep of being op as shit so you get graded lower in the newspaper which acts a grading system. so instead of the difficulty of beating the game its more in the difficulty of s ranking that shit. similar how sonic is easy to beat but harder to go fast and smooth

Simple.

Buff Brainiac and use a Brainiac and Doomsday hybrid as the final boss. Then make the game like Prototype x 5

The villain is Mr. Mxyzptlk.

Same way the flash game was going to be made Which would have been amazing.
Start him off early where he isn't planet destroying strong and make his enemies also very powerful.

That could also work. Basically have the minions be OP but not Superman OP and buff the bosses. Like go full non canon with this shit.

That doesn't sound very fun. You might as well try to make fucking stealth with Superman.

Also, that analogy honestly doesn't work at all.

Okay.

Can he be fighting shonenshit filler?

Exactly, it's not hard to imagine what a Superman game can be like. It's just that game devs would have to make something new and risky.

Don't do this.

Don't do what? How can we call Superman overpowered when both Batman and Damien can beat him just by showing him a shiny green rock?

Yes.

You can punch Son Goku in the face.

Give everyone kryptonite weapons, or just make your enemies wizards since Superman isn't magic resistant (he's not weak to it, but he's not specifically resistant to it either).

This, but there has to be a good reason behind it. Like maybe Lex Luthor cam across a bunch of it somewhere in space and started selling it on the black market to gangs and street thugs and one extra-rich buyer buys in bulk and becomes a new supervillain.

He's an edgy look alike.

You know what I mean, faggot. Bats is resourceful and can easily expose him to one of his 2 biggest weaknesses with all the gadgets he can make and planning he does.

He canonically literally carries some around at all times as emergency, even in the old western animations.

How about Lex Luther makes a fuck ton of kryptonite robots. Or we can use Braniac with kryptonite

Of course Superman can travel so fast he would be able to destroy him in a 10th of a second before he even thinks about taking it out.
It only works if superman is completely 100% trusting of the person before they go LOOK I HAVE GREEN ROCK

Get over yourself fanboy. It's not the first time Batman has beaten Superman and it won't be the last.


I'm just saying it doesn't make sense. You can't call someone that easy to beat overpowered.

I absolutely fucking love that this turned out to be yuri.

Also, I was talking about the kind of painful shit Naruto became infamous for.


How about Kryptonite Heartless?

Batman is a Mary Sue.

What suggested, sorta. Make it so te is big and tough, but half the time you're saving people and buildings so you'll have to monitor how well the surroundings survive. Not saving a falling woman, catch a bus full of nuns, not repelling a meteor should have disastrous effects of Superman, who is always under his own rough judgment. That's why he's always fairly serious, he's too powerful to be afforded leniency about mistakes. Put that on the player, even during invasions and such where Superman can actually be hammered around. (Or especially during these events)

(You)

Managing the city's safety sounds like a great idea.

Something like just worrying about how much damage you cause while just trying to play a game wouldn't be very fun because the developers would be trying to discourage you going nuts with everything you can to with superpowers.

Only rarely due to really bad instances of bad writing.

Superhero comics in general are basically a bunch of mary sues, why single out a specific character for it?

That doesn't change that it happened. Superman is weak sauce that's about as strong as other DC heroes with super strength. The only way he even stands a chance against any of the other ones is that they're not also armed with big scary green rocks.

...

escort missions, and by escort i mean an entire fucking city
let as few people as possible die by the villians attack on the city

Uh easy, just makes your enemies even more powerful.

So /fringe/ can defeat superman?

Yeah sure.

Read comic books before posting

DC comics does not equal the shit DC movies.

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Nigger, he has insane speed, durability and a range of powers to use.


Alright, now I'm losing sympathy.

Supes looks fat.

Or like John Goodman.

Reminder that the Flash is faster than Superman, and through his speed is also stronger than Superman because when he punches things at his top speed that thing he punched ceases to exist.

Also reminder that Aquaman is as strong as Superman. Yes, Aquaman.

How about Superman gets seduced by a tranny but it's actually Lex Luthor in disguise with a kryptonite cock

...

Can you name a character from anime?
Off the top of my head Tenchi is the most powerful thing I can think of but that isn't as strong.

No shit.

Also, isn't Aquaman only physically strong? I know he's not a little bitch, but that Super Friends incarnation that Robot Chicken capitalized on mocking is never going away.

Any of the Madoka girls could fuck Superman's shit up, mostly due to their magic asspulls.

You go full cosmic so the villains are the New Gods and Monitors. Bam, done.

Saints Row 4 is the closest we will ever get to decent Flash game.

That'd be fucking hilarious and cause so much transhit/bearded white glasses wearing faggot asshurt at the same time.

in addition to>>11621841,
simply score how well you defeat your enemies, like time taken and hits taken (even if they do no damage)

It was even going to star the best flash. Wally West.
Too bad casuals only know about Barry.

Just use the Metroid formula, strip off powers and make it a build up to greatness.

Hell that could make for a good game. Arkham games did the same but the focus was not on combat, a DMC type game where you end p facing your nemesis with exact same powers at the end you gained for it could be nice.

Who the fuck doesn't at least know Wally West from watching Justice League on Cartoon Network?

Superman once said "It's like I live in a world made of cardboard". Superman has admitted he placed more value on the safety of the buildings around him than his own safety, it's why he gets smashed around at all. If taking a calculated beating means less collateral damage, he'll take that chance. Something like that would be interesting to put on the player.

Interesting concepts don't automatically translate to good gameplay, especially when the player most likely won't give a fuck.

this.
Give it to platinum

It's only his 'weakness' in the sense that he has the same magic resistance than your average human. I'd be mad if people using magic on a superman game had the same effect as kryptonite.

As long as it's still an actual weakness.

A flick of a wand doesn't have to be as devastating as Kryptonite, but magic still has to be highly effective at taking him down.

Yeah but the popular TV show makes most people believe Wally is a random black kid.

I'd have two major parts to the gameplay to try and simulate being Superman
1) Anytime you go to stop trouble, you'd have to "adjust" your power level. You'd be graded by how much collateral damage you cause, and and killing enemies by going in with your power too high would be an instant game over.
2) The "big" situations would always have hidden third options for minimalizing damage/loss of life. There would be an obvious option to let someone sacrifice their lives, for instance, but if you looked at the situation you should be able to find a way to get everyone out alive safely.

You can also make Superman as weak or strong as you fucking want, as long as it's internally consistent.

I think The Flash would make a better Plat game.
Think about it. It's a character who goes CUHRAYZEE fast and punches people. It would be an open world God Hand but sped up where you have to dodge bullets and other speedsters.
Also Wally is pretty much a shounen character any way.

Any funny videos of going on a rampage in the shitty 3D games where the slightest fuckup wrecks a city block?

He's at least durable enough to avoid being crushed to death under the pressure at the deepest part of the ocean (or the trench if you want).
One of the feat his past iteration had was being able to go from the very bottom of the sea to the surface in a matter of seconds to save Superman from drowning or something like that. Still, he ended up puking blood afterwards because of the sudden pressure change. That shows both strength and resistance. I don't know about him being Superman-level strong but he IS strong.
His current iteration (New52) has been shown to be physically strong AND resistant but not overly resistant (a bullet ricochet on his forehead made him bleed on the first issue IIRC)

I'd say it all depends on the kind of magic. In my opinion, the caster would lose if the spell consists in conjuring a fireball and hurling it at Superman because unless you go with 'hurr hurr magical fire asspull properties' the effect would be the same as using a flamethrower. However if the spell is about turning supes and teleporting him to china to be eaten alive then he'd win.
But back on topic, my idea for a Superman game is to have him as OP as you want but hindered by the player. You can run/fly crazy fast and go from place to place but stopping 20 simultaneous crimes occurring all over the city would entirely depend on the player managing to do so. The main issue about this idea would be the controls.
Hell he could just go to Gotham to clean up petty crime as a bonus level ending in Batman telling him to get off his turf, crime being on the rise once again and Bruce acting like pic related

BOSS RUSH
duh

I was thinking like channeling then blasting an enemy with raw magical or supernatural power.

And if even Superman can lose to that kind of bullshit, couldn't Doomsday realistically be permanently killed until being resurrected by some higher power if his body were 100% magically transformed (think permanent magical genderbending in 2D) into something else then destroyed or even eaten?

Neat hearing those Aquaman feats.

Just have him fight equally powerful enemies.

fucking this.
You could phase through enemies to dodge.
Witch time/hero time could just be him moving super fucking fast.
Hell a DC cuhrayzee game in general could be cool.
Wonder Woman could do DMC weapon switch combos with her whip and sword or MGR:R style parrying/blocking with shield

Aquaman went through weird phases. At some point he had a magical water hand he could control and shape however he wanted. The main issue with Aquaman are his situational powers. Sure, he's strong and resistant but his fish communication skill is useless nearly all the time. It's why they tried to push for him having straight up mind control/mind blast at some point.

Wait a few years until we can make sure feminazi retardation won't take priority over making an actual good game that represents her properly.

Wasn't talking to aquatic life literally the only power he had in Super Friends?

It's his gimmick. Both WW and Aquaman have super strength and resilient bodies but WW was primarly known for her lasso and (later on) for deflecting bullets with her bracelets just as Aquaman's primarily known for talking to fish.

It is simple but game developers are never going to fucking realize it.

Step Zero: Open world sandbox game. There is a main storyline to progress but tons and tons of other extra shit. Storyline MUST evolve along the results of the next factors i'm listing.

Step One: you make Superman's health bar tied to the city. Villains will attack civilians, buildings, etc etc. Through your actions, you could also end up doing damage too. The goal? Don't let enough damage come to the city that you "lose" the game.

Step Two: Second stat, REPUTATION. This one is important because it will be a slider on how people precive your actions as superman. do they fear you or revere you? Do they think you actually save the city when a threat happens or do they think you just make shit worse?
This stat can have multiple effects to trigger events in the game. If you are hated then perhaps other superheroes might come to try to take you down. These would be game-ending events should the hero succeed, hits that bypass the city health bar and just insta-kill you like batman with a kryptonite spear or something along those lines (so you would want to get your rep back up without running into him if you can help it).
Also simple enough, low rep makes the city health bar low and high rep makes the city health bar larger.

Step Three: The game world must be near completely destructible and the destruction needs to be persistent. That's right, you knock over a building in metropolis and it stays down and you lose that chunk of health forever. While a lamp post and cars and such will be replaced with a little bit of time.

Anyway, there you go. A rough template and it didn't require a whole lot of headscratching. You can take these 4 things and cobble together a decent superman game that lets you, as a player, feel like superman. Yeah…normally you can't fucking die because you're the most powerful thing ever but your CITY can and that is what is important to superman.

Let's be serious. There's plenty of lesser known or even obscure characters in only one game or cartoon, east or west, that are stronger.

Also, his villains like Brainiac or Darkseid are definitely.

If flash has the strength to go fast, is he really strong too?

No, that's where you're wrong.
Darkseid especially. Its pretty well known that he could beat the shit out of Darkseid if he just didn't give a shit about the collateral damage that would be involved in doing it.

That's where the mechanics of my game idea come in. You got to balance that stuff out.
So like, you wouldn't have superman use his full force to punch a normal human bank robber, and he really wouldn't need to. But if you did, that's bad rep because yes you're stopping a bank robber but you're also murdering them and causing damage in the process.
With Darkseid you would have him hit harder but you still have to worry about that city damage. While punching him through several buildings might help stop him, it would damage the city and damage the rep.

The difference being is how much of the rep is being damaged. People may be more forgiving of superman leaving a giant crater on Main Street to defeat an apocalyptic level threat than they would for him doing the same to a simple purse snatcher.

I don't see how Brainiac and Darkseid couldn't be around the same level otherwise, he could literally just fly their asses into space with them being too weak to break free then beat the shit out of them there safely away from civilians.

He's smart, so he has to have thought of that.

Not really, no. He still has a (theoretically) 'Infinite Mass Punch'.
The thing with the Flash is that everything revolves around the mystical Speed Force. Every question without an answer? Speed Force.
His resistance to friction? Speed Force coating his body.
Where do Flashes go when they die? Speed Force.
Are his wounds healing faster because he's got a superhuman resilience? Nah, that's just Speed Force in his Metabolism.

I still like the idea of managing things like reputation and stability, but there needs to be more incentive to not exploit this kind of system and make Supes be an asshole just for laughs.

He is as strong as a person but can run really fast thanks to him getting speed from the speed dimension (speed force).

Maybe near the end of the game you get a special event depending on your rep. If you go full destruction the entire JL will try to stop you and depower you forever or something like that.

If you tighten the mechanic you couldn't exploit it too well.
Maybe once your rep goes down to a certain point it can never fully recover.
Once a building is destroyed that means your health bar is forever tarnished by that.

And what about being rewarded for actually doing a good job taking care of everything rather than being punished for not doing good enough?

Fancy new abilities things or things to enjoy as Clark Kent like charming easter eggs referencing the source material, maybe even some comics or episodes to read or watch in your house? Different incarnations playable like the different batsuits in Arkham? That's the kind of thing I'm talking about. The way it is now, LP'ers would casually complain about the system while hilariously causing large scale destruction to the entire city to complete the slightest task then stop playing after beating it.

I think the best way would be to take all these suggestions and yours and start the game when superman is young. Kind of a tutorial first level before the open world where superman can choose to murder the tunnel snakes when they take his sweet roll or use his other powers. Like humor or deflection. or set up something that lets him secretly use his powers and avoid the conflict.

Could have some dumb mechanic where aliens are searching for him. Maybe from Krypton or a bounty unter for krypton.

or maybe super strong aliens come to earth periodically based on how much lof a jerk you are and this affect your health as you can defeat them it is costly.

Maybe a sort of broken windows thing where superman fucks up and aliens think it is a cool place to come and just destroy stuff. so you get boss battles but you don't really want them maybe because you are trying to romance Lois or save something. Like you have your main missons and fun things and you get interrupted by a alien kaiju kind of fight everytime you cause a certain amount of destruction making destroying supermans have to constantly be fighting kaiju and monsters and stuff. and maybe you don't get tips or help from the Hu-Mahns any more and kids don't like you?

maybe too dark for triple a but I kind of like these ideas.

Fuck. I don't know about gameplay but these concepts are literally the perfect representation of The Flash. I am pissed this game was canned.

Well yeah we can get into the rewards but for me a game with someone as powerful as superman you got to spend a good amount of time and detail in looking into what are the conditions that make you lose the game. Ways you can see that you're doing terrible in a meaningful and believable way.

See, with the arkham games its simple…you're doing horrible when batman dies. Batman doesn't give really a shit about his reputation so long as its just that criminals fear him.


No. Maybe you missed the part where I was talking about persistent destruction and permanent consequences.
Given that, though…you can perhaps have a nice reward in the story part of the game in that if you've maxed your rep for good to the highest level and you haven't caused any permanent city damage then you'd have the city health bar and the rep to go full on wreck it Ralph with the city in the ending fight (maybe against Zod? Darkseid, anybody closer to superman's physical level).

But yeah, of course you'll have easter eggs and unlockable outfits and shit too. Don't be silly.

I'd be fine with super dickery.

Just to follow up, that's not to say that there aren't certain rewards for having low rep.
So yeah, as your rep gets lower maybe other heroes come in to try to assist you or maybe even save the day before you do (stealing your chance at improving your rep) and some may even harm the city in the process (because it isn't their city to really worry about).

However, say you go to absolute zero in rep you unlock the event I talked about earlier where you can get a batman vs superman storyline going.

Anyway, the whole point is to have an evolving mainline and sideline story system with the reputation stat while the city health stat is your main game-loss consideration overall.

He could get teleported to the silver age at some point. While in the silver age, superman's head is fuzzy and choices he'd never logically consider suddenly appear as an option like your pictures.

...

but in the silver age comics he always was a misunderstood dude. The covers of the comic where sensational to sell issues but when you got the story in context you would realize there was a good reason for the bizarre situation on the cover.

Considering games are already built for casuals anyway…
Why not just go all out godmode?

Yeah, but it's still funny. Besides, the stories had a habit of being far more insane than even the cover suggests, especially with how they always try to desperately wrap up whatever insanity they started. Some dude dumped one on Holla Forums of batwoman and supergirl trying to ruin superman and batmans credibility, and the last five pages had at least one plot twist on every one.

...

Actually the average comic book reader is in his 50s. Maybe when you finally mature you will appreciate it and grow out of your Asian doodles.

That's fucking hilarious.

You're both being stupid calling either medium underage.

underage B&s who have no memory of the DCAU

you now realize people born in 1999 turn 18 this year

I personally can't stand the genre but objective-based musous are probably the best games for showing off characters that are obscenely powerful.

But it's fun to shit talk other fanboys even if you enjoy anime and comics

I was born in 1995 and love the shit out of BTAS, Batman Beyond and Justice League.

I used to consider Beyond the best of serious western animation before rewatching Justice League along with Samurai Jack. Samurai Jack I'm not budging on. Fucking masterpiece of a children's cartoon.


Oh, good. I'm relieved you're not a retard.

The best DC hero for a Platinum game is Power Girl.

What you mean is gta with superpowers? right?

Open world sandbox game where you're given all of Superman's powers and you go around solving super-problems. Each problem has numerous ways of solving it.

For example, an ice monster is going around Metropolis wrecking the place. Now you can solve the problem by beating him up, or you can watch him and realize he's only smashing windows. After figuring out he's looking for ice, you can give him some which cools him off. The monster would then apologize for the destruction, explaining that it was the result of our planet being far to hot for him, but he can't leave earth because his ship crashed. You can thus the mission by helping the ice monster get back to his home planet.

That would be the best way to make a Superman game, which means it will never, ever, happen.

Don't set it on earth.

I'd kill for an Open World Supes beatem up/Boss Rush hybrid

Fly through rings, obviously

I like the idea that has. We could even take that and add Tony Hawk arcade points into it. Award the player for saving things more stylishly. The cooler the combo you string, the more points, like dmc. Let him have his full potential, but how the player uses it improves their score.

Katamari damachi combined with toribash

No one addressed this.

(You)

I wonder how many times this thread or threads similar to this have been created.

this is the first time I've seen one all year

Superman had his shit kicked plenty of times even without Kryptonite.
Not that it matters, 'cause fast food comics are shit.

Fast food?

How did I not see this? Everything sounds great.

Capeshit. Anything written by kikes.

You make the world smallish, but memorable. People will say " there is not enough" but you are Superman, nothing should be out of reach. It should be a third person action game, which would go two different ways. One would be ala prototype/lego marvel, where you would have freeform destruction and a simplified flying mechanic.

The problem would be to get the player into the shoes of the character. They need to give reason to what Superman is doing, ontop of resonating with that reason. The thing that the player must deal with should seem fairly important , yet no mindblowingly over the top stupid.


There is a fine line when doing Superman. Most of his stories that work spend time letting you get to know the character. Batman's world tells Batman's story , he goes hand in hand with his setpieces. Supes is another beast alltogether.


You have to get the player to feel with Superman, then give him a real reason to do what he does, so that the player can actually engage with the character. None of this "Supes is an asshole so hes doing this" or " Fly through these rings before a clock hits 0:00".

A Superman Game would be an entirely Character driven experience. The player should be given ample oppertunity to save people and it should be made very easy to do. Later in the game, the saving people mechanic becomes a tedium that interweaves Superman's good nature into actual Gameplay. It should be annoying to save people, though Superman does it because he WANTS to. The problem is making the player WANT TO.

Also Arkham is shit

:^)

Just have it be all about hiding your secret identity while trying to fuck lois lane.

Read good superman comics then user.

We have a winner, that's the best idea for a Superman game I've ever come across.

I've only read red son
gimme more superman stuff I should read, let's see if it's really not as shit as you make him to be

dude you just described ghostbusters

but that is what made comics great. Now everything try's to emulate "reality" and it fucking depressing.

you have shit taste


All Star Superman.
But remember; pirate Morrison and Waid. They're cucks now


true enough

Superman Prime has the power of the 4th wall

He's not even the most powerful in the DC universe. Not to mention there are several works of fiction with omnipotent characters that would completely dwarf him.

tbqh the BlueSky developed PS1 Superman looked to be what Superman 64 should have been. Too bad Titus fucking up that one forced them to cancelled it.

Easy. You're invincible; nobody else is. You need to save everyone. Could work pretty well, not sure what sort of game it would be, but instead of OBJECTIVE: SURVIVE the entire game is saving others.

Just give him all his powers and forget about him being invinsible. Kryptonite could be used by the final boss, where you have to dodge attacks while being weakened or something like that.


I think they tried to do that with Superman: Shadow of Apokolips, but the rest of the game was shit.

because batman…?

If you buy a comic book the writers don't get any of the money. In fact the only people who will will be the comic book shop you bought it from.

Superman got the power to end the multiverse by becoming as strong as DC the company itself.

I already lost interest.

Nope people will just keep on destroying the city and losing, or just mod the game so that they can go on a rampage. Why bother creating a fully destructible environment if you aren't allowed to destroy it?
Remember the Lord British Postulate.

Open world sandbox with destructible environments. No plot, just stopping bad guys ranging from purse thieves, to the organized crime to super villains and chaos gods who all spawn at random.

The average gaymer is 36 year's old too.
It totally has nothing to do with how every redneck in existence makes a fuss about how he can read and how he read babby's first book, a comic book while kids just do it in their bedroom.
Or how the gaymer one was taken from xbawks live data where every underage kiddo is presented with a screen saying "you can either play your games or say the truth and have to tell your retarded parents with undeniable certainty they are retarded and bad parents, then have no games"

A lot of people making the open-world sandbox suggestion, but probably the better solution is the opposite - to have more closed encounters.

Imagine a "level select" that is Superman floating up there in low orbit, listening to the all the cries for help, deciding which to answer. Pick one, and suddenly with super-speed you see him flying down into the actual level. There are X number of people in danger from whatever situation you face - and that's your health bar. You won't lose automatically if one or two people die, because sadly, not even Superman can save everyone all the time. You get a ranking at the end of your mission in the form of a Daily Planet headline, depending on how fast you were, what percentage of the people survived, and how much cool stuff you did. (Intentionally throwing yourself into the line of fire to shield others obviously increases your score.)

Sure, it'd be really cool to be able to fly around the city at super-speed and such, but for the purposes of gameplay, having missions be "closed area" situations is probably best. (Not to say you can't have missions like "race the Flash around the world"…)

Also, property damage shouldn't be too much of a concern. Superman won't let anyone die if he can help it - but if you've properly rescued everyone from that skyscraper first, you should damn well be able to pick it up and club a monster with it.

Sort of sounds like Path of Neo

I don't read/watch Superman or any comic books but my guess is if there's a conflict worth making a cartoon episode or comic book about, then obviously there's a challenge worthy of Superman's pursuit. Retarded question, to be honest. Bayonetta is an overpowered character, but her games are always challenging as fuck because they take the time to balance things out.

You are scored based on a style meter (which scores you based on saving civilians and penalizes you for killing enemies) since he's pretty much invincible. Really with any game that has a style meter that gets hurt by damage you can remove the health system and it will still be a good game.

Red necks don't read comic books user.

this part was the only real headscratcher, the rest sounded great (but that persistent damage means bugs for consolefags and long load times)

Half the time you're playing as Clark Kent and interview people in Metropolis. When you fuck up and people die, you're interviewing their widows.

Clark's mental condition is tied to how much you've fucked up - if Superman is killing everyone, then the Clark segments might become unbeatable because you develop a drinking problem.

You've got to make the player feel bad if they hurt people (including Superman.)

You can never assume the player will go with you at any step of that. They might get a kick out of seeing Clark Kent's life fall apart and go on a murdering spree.

That's the challenge - how do you get people to give a fuck? If you're playing a Superman game and you don't care about every single person in Metropolis then you aren't really Superman.

If you shift the burden to the UI then you aren't caring about people, you're caring about meta.

You've got to go artfag and use emotions, I think you need LA Noire-style segments. You need feelings.

If I get to play as Superman I want to destroy something big and evil in the name of justice, not interview people and be sad.

If you don't want to interview people and be sad then do a good job as Superman.

So you punish the player by making the game tedious and boring? It's genius, but I might just go play something else.

...

If you're doing well then the interview segments will just be people saying you're awesome. Maybe you'll be so happy you'll flirt with Lois.

I don't understand though, the nigga is superman. He could stick his ayylmao dick in her any time and if she didn't comply he could torture the fuck out of her until she gets in the mindset of obedience

You need Bible Adventures.

...

huh, i don't have as many superman pictures as i thought

Sage is a non-bump, faggot.

Somehow, i feel like that's what me and most other anons will be in 50 years if we even live that much

You make it about someone who isn't superman.
Think about it, do you do a OPM game about Saitama?
A watchmen game about DR Manhattan?

Make everything require speed/precision/general skill.
Like, a mission to save people from a burning building that involves breakneck speed grabbing people before the burn to death.

Superman is every kike's wet-dream.
Its basically the story of moses.

I hate superman.
I hate kikes.

Superman has been defeated before.

Sure but unless the game is one drawn out bossfight against whoever it would get breddy boring

I actually had an idea for how a Superman game could work and be really cool. Ok, it starts out with you being crazy super powerful like you should be, super fast, super strong, impervious, you can fly, shoot lasers, see through walls, freeze breath, all that jazz. It lets you play with that a while, lets you feel crazy strong. You just blast through obstacles, overcome all challengers, it's easy. Then something happens. I don't know, slow acting kryptonite injection, or getting teleported to a universe without access to a yellow sun or something. The plot device doesn't matter.

The thing is, as the game progresses you get progressively weaker. Instead of gaining powers and abilities as you go through the game, you start to slowly lose abilities, and "challenges" you could basically just ignore because you're strong enough to knock over skyscrapers suddenly present an obstacle you can't get around unless you use your brain. The trick to making the gameplay good is all these obstacles need to have always had interesting and unique ways of overcoming them, that you just never had to think about because you started out so overpowered.

The difficulty of the game gets progressively higher, not because the enemies you face become stronger, but because you keep losing pieces of your overpowered tool set and are forced to improvise ways to make up for these new shortcomings. The final conflict of the game would be Superman facing off against some god or Darkseid or whatever like Ollanius fucking Pius, with no powers and no strength or speed beyond that of a physically fit man, using nothing but strategy, the puzzle-like environment, and the knowledge he picked up over the course of the adventure to take down his foe and save the day. Blah blah morality play about the strength of man or something.

I don't know about a regular physically fit human with some creativity beating Darkseid but other than that it sounds okay. I might feel a bit cheated to be losing the powers if they're fun to use.

I think you are confusing him with Batman. After all, Superman's only living on a reporter's salary and superhero gibs. Batman's that awfully rich guy who's perfect in everything ever and will remind you about how much your parents are oppressing him.

My thought with it would be that the game had more adventure/puzzle elements at its core, and you would just be forced to interact with those elements as you lost powers. Losing powers in a pure action game would probably suck.

I would share this on Holla Forums, but you know ImKampfy is perma-banning everyone who shows even a hint of concern about Trump's actions/cabinet.

That's actually a pretty damn cool idea.

With the caveat, which also solves complaints, that you get re-powered somehow at the end for the final battle.

I'm imagining a two-staged thing: initially you have to overcome the villain using nothing but your wits and courage, seemingly dying in the process. I'm thinking it's something like destroying the bad guy's base/spaceship/doomsday device, since being a mere mortal you can't hope to win in a fight with him.
Of course, the big bad survives this, and comes out gloating that this means he is the real winner now that Superman is dead - before a somehow fully repowered Superman appears to kick his ass. This would be an especially cool and fun scene in this context, because the player already knows how to use all these powers, has been presented with multiple situations to make them think "I WISH I still had Freeze Breath" or whatever, and now they get them all back at once and can just go nuts.

To go full Platinum-level over-the-top, have Mortally-Wounded-Superman foil the bad guy's plan by crashing his spacecraft into the sun… and then Superman comes out of it fully healed. Hokey, but totally acceptable by comic book logic.

Like this, but with two changes.

1. Metallo is the final boss.

2. You don't enter missions from 500 feet away. Make it so you have to talk to someone or hit a marker, a la Spider-Man 2.

There was a similar thing in Justice League, when Toyman sends Superman to a future that Vandal Savage fucked up. He loses all his powers due to the sun being turned red, and it ends with him regaining his powers from a miniature yellow sun.

The kikes are really banking on everything.

...

Lot of longtime comic book fans I'm seeing.

Is there an Old Snake Supes? I just like imagining more idealized heroes like Link becoming less happy looking wrinkled fucks with a thick mane of gray hair and beard. Can't stop cracking up every time that fucking theme gets in my head either.

How about the stupid fucking "city health" meter gets fucking removed.

I don't buy it, no one could destroy DC's multiverse better than DC itself.

There's the final pic in where there are many versions of Superman, including one who is old, tired and a bit past his prime.
From the Infinite Crisis arc. I think

We need more shit like this, instead of "muh diversity", "dindu nuffin" and "character is gay black trans queer because reasons of inclusive" propaganda. Kikes hates fun and a bunch of faggots.

Man, I suck at actually finding DC examples, I keep getting Marvel results. At least they aren't doing as bad as them. Just pretend I posted that wonder woman mansplaining one instead.

Wouldn't that hilariously bad At Earth's End retardation count considering he kills himself with some kind of heat vision fire alongside Bats' corpse at the end without even being an emo?

Wonder how a Flash game would work.

No. He's about as strong as an athletic human. The reason he can move that fast isn't due to his own body, it's the "Speed Force" that's applied liberally to whichever situation requires him to win.

That's also how they get around questions such as:
• Wouldn't he be putting so much pressure on his own body that he'd literally explode from energy expenditure?
• Why don't his bones just fucking leave his body when he tries to decelerate?
• Wouldn't him grabbing someone to get them out of the way immediately kill and/or rupture them?
• Wouldn't he immediately burst into flame when he moves that fast due to friction with the air alone?
• Wouldn't his energy expenditure and metabolism require him to be constantly eating?

Answer to all of the above is "He just does whatever the fuck, because Speed Force."

Considering Superman can punch you with the force of a nuke to the point that you'd be instantly rendered into constituent particles and the area around you for 2km would be completely immolated, there's no way you could really feasibly make it in any way that people would recognise.

inb4 "Make the enemies as powerful!" That just exacerbates the problem. Now they might be able to take a punch, but that doesn't stop the atomising explosion from going off whenever you throw a punch. And since they take more than one to get killed, it looks like you're making more explosions instead of less.

A game about Superman would require you get de-powered and it becomes an Arkham Clone except you can fly without inhibition, so most of the puzzle solving is gone to be replaced with ?????

That or "Superman is holding back: The Game" which raises the question of why you'd ever feel tension in a game where you can't lose. If you're about to lose, you hold back just a bit less.

Your option then is "How do you threaten Superman?" You don't. You threaten what Superman cares about. It becomes a game of time trials where you need to do X challenge in Y time or the school bus full of kids gets it. That said, Superman is faster than time and can simply punch dimensions apart to undo any bad things that happen.

Fuck Superman. Bad hero. There's a reason he was primarily made, and still should be for, young children. He's an optimistic plot device to make the good thing happen and save the day. Any and all character expansion was to cater to an ageing fanbase that started asking questions about the logic that the writers started taking seriously rather than doing what almost every other kids media does; continue making the media for kids and let the market move on.

Forgot vid

Fucking loved that episode.

Hey, that'sa pretty cool

mad jap detected

But the Jew fears the Samurai.

Yes

see

That's marvel fucko. Should have looked up Wonder Woman Mansplaining.

I don't see no beard.

Or any kind of facial hair.

Time limits, escort missions, huge levels with minuscule draw distance and lots and lots of rings.


like this

tell me
how would a flash game be implemented in a way that'd make the game not garbage?
dont you think the flash is too fast for the PC?

It's already been shown to you in gameplay footage. What else do you want?
We could play Freedom Fighters with unthrottled processors, we could play Prototype, Crackdown or even Saints Row 4. We could play that Turbo challenge in BoI: Antibirth.
So we can play a fucking Flash game. Stop being a negative nancy.

See
Most of the time The Flash isn't going at the speed of light. Wally West spent his early life barely being able to beat the speed of sound. That is the perfect speed for a game like that.

Superman has great endurance but none of his powers make him invincible.
You could make its a 7 day in metropolis type of game where you have to solve various things while managing your health so in the end your death would be a result of a thousand paper cuts instead of a single decisive blow.

I also want to say right now that this Flash looks fucking amazing.

This is how you do a good, unique design with simplicity.

SOLVE MY MAZE SUPERMAN

THEN THERE'S NO TIME TO WASTE