Zelda: Breath of the Wild

I missed the hype train from E3, as I tuned out from all things nintendo for a few years. But the switch spiked my interest, and watching E3 zelda videos got me hyped for this game.

So /zbotwg/?

wew

Watch this playlist, it shows all of the BotW gameplay from E3.

yeah hype lmao i love being a marketer too OP xD

So many red flags.

Is this Holla Forums's new meme?


Yeah, saw them all. What got me hooked is that I'm a sucker for scy fantasy, that opening scene got me interested and now that I know they are going for a non linear dungeon order, I want to play it.

Well, I don't think anyone else has ever made a Witcher-for-kids, so technically they're right.

There will probably be a new trailer at The Game Awards this year too, so I'm probably going to watch that shit show

It already has better and more varied gameplay than the Witcher 3, so it definitely isn't for "mature" gamers like yourself.


There are only three sectors that I see it failing on, it has too few dungeons, the overworld is too bare or the story is poorly handled.

The story appears to be minimal as fuck but it probably won't tie in well with the games overall theme.

The world looks to be full of content, but I'm somewhat worried what content the world will be full of, I don't want to solve puzzles and get junk. Also we have no idea how many towns there are but I hope there are a few and that they have plenty of NPCs, distractions and services for the player to enjoy, I hope you don't just tame your horse and it gets the saddle and bagging, I want to be able to purchase that shit and upgrades.

There are 100 mini dungeons but we don't know how much regular dungeons, I hope the mini dungeons get progressively harder puzzles.

I never cared for a Zelda timeline. I always considered references to different games a sort of meta talk, like breaking the fourth wall.

I heard mention of 4 main dungeons, which seems too few for me. Also, I'm calling those"mini dungeons" for what they are: puzzle rooms
fine by me, as long as we get a few very difficult ones, instead of making them all mandatory and therefore easier

Also, how embarrassing would it be if this game handled it's crafting and combat systems better than Witcher did.

I want this game to be good but I'm not holding my breasts