How important is ram?

Do third-party developers avoid Nintendo out of memories of how bad they were treated in the past? Or does Nintendo still not even try to court them? It's both, isn't it.

Poor treatment/experiences working with Nintendo is almost certainly the reason. Remember that everyone in the west has to deal with Nintendo of America, not Nintendo of Japan.

Probably that mixed with the fact that Ninty makes them work on way different hardware which means it won't be as easy to port their games over. Plus they'll have to take time out (usually) to add some gimmick because Ninty will want it in, so they just dont feel the time they spend will be worth it

You mean EA, Ubisoft, Microsoft and other great companies known for their popular games on Xbox and Playstation?

very

have fun with your load times faggots.

...

Has more to do with the market share than anything else.
Fucking Wii got CoD ports despite having piss poor attach rates and PS2 tier hardware.

Have fun with your laser disc media

Even N64 and DS games have loading times m8
Your cartridge R/W speed isn't going to beat a SSD.

I honestly think a lot of it was circumstance, after a certain point.

The gamecube has some support, but it was the disc size that probably kept a lot of people away. Wii not moving forward in terms of power killed any chances for serious support outside of unique titles. Wii U was a big mixture of different issues, but them releasing it too late and difficulty porting were some of the major ones.

I'm a tiny bit hopeful for the switch, since the Pro and scorpio are basically going to extend the life of this generation. Third party will still be targeting the standard consoles for development. All the switch needs to do is just meet a few requirements and it'll work itself out.