DDDA General

First time playing and I've just arrived in Gran Soren for the first time. I went to the inn and when I checked my storage I found these really fancy pieces of armour, each with a little house icon next to them. From what I've gathered these are DLC items which are included in the PC release of Dark Arisen, except that according to the wiki they should be sold by merchants and not already in my storage. I don't want to ruin the game for myself by equipping ridiculously good gear right at the beginning of the game. Any ideas what's going on?

On the other hand, however, I've made quite a bit of money doing a few quests between Cassardis and the Encampment, and was hoping I'd be able to spend it on some better gear when I arrived at Gran Soren, but the armourer barely has anything, and what he is selling isn't any better than what the merchant at Cassardis had. Am I missing something, or do I need to get further into the game with my starting-level gear before I can find/buy better stuff?

Is the game still fun without the online pawn system?

As you progress further into the game, more stuff is offered in the shops. No idea about the DLC items.

Do you know what the house icon is supposed to mean at least? I've tried searching the internet to find an answer and so far come up with nothing.

Don't worry, it's not ridiculously good gear, it's mostly fanservice gear. Outfits of different characters you will meet.

More equipment will unlock the more the game goes on, and even more depending on a few factors. There will eventually be two quests that allow you to expand a shopowner's inventory. All of the best endgame gear is on Bitterblack Isle anyway, I wouldn't worry too much about it.

I still don't know why dragons dogma fags are obsessed with insisting their game is better because its so much more le awesome to do things in this game

the combat is still grindy as shit as all the enemies are obnoxious and uninteresting damage sponges

soulsfags may be hatin but u still lurkin the thread smh

The world never really changes between different arisen failures or seneschals.
In the same way there is always a duke who sacrificed his love, an Dragonborn from millennia past, the ground is always sealed up between every iteration of the chain because the entirety of the world just resets.
It's always an infinite loop of ever changing seneschals and failures, just with different people.
That is, until someone willed it to be no more, until someone was brought on such a difficult dilemma that he could take it no longer.

It is kind of implied that they come from other places and/or timelines. One of them explicitly says that he comes from the same country as the Arisen you play as, and that maybe there's something new to learn in dragon form, for instance. Some autists have theorized that these could be faggot Arisens who avoided Grigori/their own dragons for too long so the Seneschal sort of punished them by sending them to another Arisen's world as fake dragons.

Staggered/downed enemies take extra damage. Same with you, and this on top of hard mode mobs already doing straight double damage. Being able to down/stagger enemies easier in normal makes the fight end that faster. Stamina consumption being doubled is relatively harmless since you can always carry an extra ton of shrooms. I play warrior a lot and their main advantages are AoE attacks which knockdown a lot plus having an innate resistance to knockdown/stagger themselves, and hard mode makes warrior builds quite pointless unless it's a pawn who can just be a meat shield and still be efficient at the job.

I think I phrased it badly, my point was that with strong weapons such as BBI Lv.3 weapons builds and actual stats become unimportant since you still do tons of damage. Getting to 200 as quickly as possible is also important, yes.

Duels with possessed pawns are the closest thing to a PvP mode this game has, so sometimes it's actually neat to be able to do so.

It's still fun, but you won't have a harem of huge buff wizards helping you out.