ITT: Games that never got sequels

ITT: Games that never got sequels

Looking back on it, it's a good thing that Deus Ex never got a sequel and its legacy was never tarnished with something silly like universal ammo, a broken engine or consoleitis. I wouldn't want it to have it's memory tarnished with some bad mobile junk or even worse, a prequel or two that completely overwrites the things everyone loved in Deus Ex.

Oh well, I guess some things were just never meant to be.

What are some games you're glad never had their legacy tarnished, Holla Forums?

Despite being a worse game, Invisible War was a direct sequel.

HR was good
Deal with it

Take it elsewhere, there's no such game.

Both HR and MD are ok.
Just ok, not really "good".
MD is from a strict gameplay perspective the best one, but in turn it became much more limited and strict in how you play it.

Ultimately one must look at DE and try to understand what you want out of the series, how much complexity, and -how- that complexity is executed.
RPG or action oriented as the priority?
And how about the political and social commentary, how to execute that?
How to handle dialogues?
How to make every build viable, by tweaking enemies or working the level design around it?

There's a lot of difficult decisions involved in making a DE game and someone, somewhere, is ALWAYS gonna be pissed at the result.

user, I'm sorry to tell you this but…

Half Life 2.

I'm glad Doom never officially went past Doom 2. Final Doom and the Master Levels were neat for being made by people other than id Software, but I'm glad id never went back and tried to make Doom into something it wasn't. Wouldn't it be fucked up if the series tried to become a weird Half-Life+survival horror ripoff?

I'd argue VTM:B was the closest thing to a Deus Ex sequel there's been. Maybe Alpha Protocol.

HR and MD are games made by people who have only ever heard about DX1 second hand. People rave about the ability to be stealthy or non-lethal so these because the focus instead of open-ended gameplay.