Is Mechwarrior done?

will we ever see it's like again?

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Yes
No

Next question!

Mechwarrior was always shit.

Yep, better replay 1 to 4 all you want because let me tell you, mwo is absolute garbage

Nevermind I just remembered mechlivinglegends.net/ go show them some love

so much for "living."

They got C&D'ed by MWO.
Can't have them around making poor little MWO look shit by comparison, just because its being made by a company of con men who specialised in phone apps at the time they began on MWO.

PGI not only C&D'ed MWLL
They did the same to AT1:BT, Solaris Tech, MW4 and even tried to pull shit on Megameks.

Well, that explains why they didn't try an ordinary retail release model.

It's been done for a while user, there's one based on the turn based table top model coming though.


Your opinion has always been shit.


You don't need a comparison to see how MWO is shit. I want their headquarters to have a leaked gas explosion that kills them all.

mwomercs.com/mwowc2016

$140,850 Prize Pool | 153 Teams Participating

The MechWarrior Online World Championship is an 8 vs 8 Tournament. Teams from around the world will compete in Regional Qualifiers and Finals to determine who emerges victorious as Regional Champions. Those Champions will then be flown to Vancouver, Canada for the World Finals at MECH CON 2016 in December.


Let that sink in

Absolutely Disgusting!

Who /megabots/ here?

To this day I lament the death of MWLL.

Mech games seem to be pretty dead in general these last few years aside from a couple very unpolished amateur projects. Are there any good recent releases or upcoming games? Why did interest in giant robots die out?

Same thing that happened to RTS pretty much. Not popular enough and game costs got too much.

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Suidobashi, isn't it? Did they ever stomp the shit out of that heavy, slow American mech? I never heard more about it after the initial challenge.

Western mech games have always been a niche within a niche within a niche and not very popular. You're lucky to get two games for a given console generation and it's been pretty much exclusively Battletech on PC.

Not really dead, just settling in for the wait for the next one.

I haven't see anything about it….

Megabots kickstarted a campaign that brought in $550,000 to "upgrade" their bot for the duel and then we heard fuck-all else.

Someone hasn't bothered following them.

Megabots is doing a completely new bot. They have large corporate sponsors, and have been receiving a steady supply of new equipment, see above for the chainsword and new track base. The track base alone weighs more than the entire previous model did.

The fight was delayed to let both sides do their upgrades, since it would be potentially hazardous to the pilots to fight with the old models, and probably boring as fuck to boot. Both sides signed an NDA on the details of the fight, so they can't release details. Negotiations are ongoing for the venue. Transport will be absurdly expensive for the final model, $200-300k, without even factoring in the fact that one or both sides will have to get a gigantic robot designed for combat past customs.

Megabots posts regular updates with pictures on facebook, and they are making serious progress. They've even got an on-site facility for manufacturing their own hydraulic hoses. The fight will happen at some point next year.

Suidobashi has given no details whatsoever on their upgrades and changes, they're a complete wildcard at this stage.

Yes. Look at what the devs of titanfall said about mechs. That is the general view on them thanks to the popularity of gaming

I heard Battletech is back on the rise again. I want to fuck up some Word of Blake shit some more.

Got a link to a specific article?
I recall hearing about them talking shit about other giant robots and how their where going to be totally different. But from what I've seen of the first game, they just use shitty gundam style robots with hands and sub 60k/ph speeds.


The computer games never really touched on the Jihad outside of those godawful Mech Assault games that we don't want to talk about.
Pitty, I would have had a lot of fun, playing as a Regulan regulating the fuck out of the toasters. Possibly with regulators.

Don't talk too much shit about Mech Assault now; If I didn't get hooked on that as a kid I wouldn't have moved on to bigger and better mech stuff.


Seconding request for a link.

Why? the got beat?

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Fight hasn't even happened, dumkoff. Neither bot was actually combat-ready.

Yeah, the titans in their game move slower than most heavy mechs, carry less firepower than a modern tank and can be killed by infantry armed with side arms…
Where are the super fast giant robots armed with weapons that make Gauss Rifles and CERPPC's look like toys and can shake off a sustained bombardment from a battalion of tanks?

I still replay MW3 occasionally. I just wish I could fucking get Pirate's Moon to work. For some reason the lighting engine is fucked in it, as well as the normal physics engine bugs, so I literally can't see shit in mission 2 (night raid or whatever) since the light does nothing, and even if I could see there's only a 50% chance I could make the jump across the canyon without immediately falling into the chasm or shooting up into space.

Webm related was from when I first started to get MW3 to work, I fixed the mouse controls, physics, and screen stretch shortly after.

Oh man, I felt that one right in the nostalgia.

I havent tried it yet, but emulating win95 seems to work

Also, what happened between mw3 and 4? 4's graphics are somewhat more polished but the cockpit is absolute garbage

I went to China ten years ago to teach English, and a friend of mine who was already over there told me that if you offer students prizes they will try their absolute hardest to succeed, to the point of studying all night in order to win whatever you were offering them. Before I flew over I made like forty of pic related and during big tests which, if my students all beat the national average, I would receive a disgustingly large bonus I would tell my students that the top five grades would receive an ACTUAL SHIRT FROM NORTH AMERICA. They would bunker down and ace each test. Those little bastards made me close to forty thousand RMB (which is absolutely retarded considering a living wage there, eating good food and having lots of entertainment was like 2k RMB a month).

I still have I think three that I never gave away and I never will.

Will project Nimbus be any gud?

Probably not.


Probably.

It`s funny, really. MW3 had a Duke Nukem Forever-tier dev cycle, with companies going in and off dev, getting replaced, shit going wrong, etc. And it ended up fucking amazing, though admittedly lacking a little in content.
Meanwhile MW4 (Vengeance at least) I think had a fairly normal dev cycle and ended up an unpolished pile of shit with lots of content. Literally the opposite of MW3.

I still hear that in my head every single time I hear any individual part of it, or even the word "nominal".

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Looks pretty casual to me, but this clip is all I've seen of it, so that opinion may well be shit.


Gameplay was casual tier bullshit that didn't have shit to do with anything remotely mech like.
Half their mechs where non canon.
Big silly boss battles against giant super mechs unlike anything that has ever existed in the battletech universe.
They ignored the entire tech level of the universe, introducing energy shields, a gun that shoots a stream of lava, artificial gravity and the like, none of which should exist within the battletech universe. Makes about as much sense as Data pulling a lightsaber on a klingon in star trek.
Missile launchers no longer fired clouds of missiles at targets.
Lasers turned into star wars style bolts of energy.
No mech customisation at all.
The plot was an idiotic mess.
The game was really very much unlike anything else related to the battletech franchise. I'm sorry to hear so many of you like that abortion, but that doesn't make it a good game.
Try playing MW 2, MW 3 or even the less simulationist and more arcadey MW 4 and MW 4 Mercs, if you want to try a good game from the franchise. There's also MechCommander Omnitech if you want to get your mechcommander on. Its an open source version of MechCommander 2.

I found the mechassault games to be neat, and pretty decent games. They're just not fucking battletech games at all.

This. The DS one is horrendous on all accounts, though.

Any super robot wars anons around? Got any recommendations for starting? Somehow I doubt the nes is the greatest platform to begin with.

This kinda makes me want to see a MW game where you pick a house and try to conquer the whole sphere.

As you get to the last house it triggers the clan invasion end game.

The problem with that is that the Inner Sphere is comprised of some 3000 systems if my memory serves.
There's plenty of interesting wars that haven't really been covered by games though. Like all the succession wars, Star League era stuff like the unification war and Kerensky's war against Aramis the betrayer has never gotten close to being covered.
Personally, I just want a game where I get to put together a team of mercs like MW4 mercenaries, only up to Company/Trinary in size, 12-15 mechs in total play up the tactical command aspects a bit more, spend time recruiting good pilots and personnel while going on an endless line of procedurally generated missions around the inner sphere. The MW4 campaign crossed with elite style universe where you travel about, build your merc company from scratch and end up with your own private jumpships/dropships and maybe even fiefdom in the Chaos March where you can have a permanent base? Could be sweet.
Instead we got MWO…
That game fucked up the entire franchise in so many ways…

PGI deserves death.

Looks fun

Just scale it down to 10-20 ish core worlds for each.

It's written by people who have no clue what they're talking about.

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I think MechAssault might be the only game that, once I discovered it was based on a larger franchise (I wasn't very observant as a kid) I read more about it to figure out some of the stuff they didn't explain (like what the Word of Blake is and what their fucking problem is) and ended up finding something else to love. Only problem is I don't think anyone within a hundred miles of me has even heard of BattleTech.

Japan does Western mecha better than the West does

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Shogo is a really fun game

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It's spelled "mech". It was first done by the west and, "robot" is a western word and both are done infinitely better by the west.

Monolith were such weebs.

definitely, it was basicly an anime adventure reminiscent of stuff like dominion tank police

so good


no taste

Oh my GOD, "robot" refers to automated machines. Mechas have pilots. They are a different category of machinery!

You seem to have trouble spelling simple words again.

robot means slave son
it's a chez word

Mechs are robots and sometimes piloted

mecha is sometimes not piloted

If you like going fast and liked Armored Core 4 then you'll like it. It's surprisingly fun and good, also feels like they mixed in a bit of Ace Combat to the mix along with Macross since some of the Battleframes can transform into fighters.

Mechs are a retarded idea

oh hey nice macross designs

It also lets you play as a teenage anime schoolgirl piloting mecha. Take from that what you will.

Mecha is jap slang from mechanical. They use it pretty liberally like that. I mean, Tetsujin and Giant Robo are mecha, and they aren't piloted. It's also used for power armor much of the time.

no nothing is ever done. expect a reboot or several attempts until it catches on

Yup.

are mechs even viable for a real world military unit?

Huh, seems interesting. I'll keep an eye on it.

not if it would make you happy

No
no real advantages to it and it'd be an engineering and logistical nightmare

There are advantages to the platform, depending on implementation.
Evangelion style 200 meter tall things? Never.
Votoms style 3-4 meter tall machines for urban combat against infantry? More likely.
Multi legged spidertank for heavy armor support where regular tracked tanks can't go? Its possible.
Boston dynamics has already shown they can do both two and four legs reliably. The real hindrance is materials for the mechs legs and joints, and refining the controls.

Actually picked it up yesterday to test an original Xbox I got, how bad is it?

Surprised me as well, when it's fully released I'll have to upload a pirated copy for you all.

Wonder how far they'll take Mirai's PTSD?

These Thai mother fuckers better deliver all the way with this game. If they bail out earlier like every other indie dev team, I'm going to be out for blood.

Those deliciously long and slim legs are making my head feel light from all the blood rushing to my dick.

Well you missed out the best part about their game development. They are using Unreal and not Unity. I think that says it all doesn't it?

Oh yeah, that's true isn't it? So already they're a leg above everybody else.

That's probably the most Holla Forums answer I've ever read.

If you know nothing about Battletech it's a fun little casual 3rd person shooter without any gameplay depth. But if you already like Battletech it's an abomination that shits nonstop on the established universe and canon. It's a skinwalker that shambles around pretending to be something else. On its own it's pretty mediocre tbh.

what a bunch of pussies faggots!

FASA sold their soul to Microshaft. Shame cause they had a lot of great ip's. Hell I'd have loved a new Crimson Skies game.

Mechwarrior 2 was really cool in 1995.

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