Silent Hill

Came across a video of a Silent Hill gameplay on youtube and it reminded me that I have never played a Silent Hill game before. I just was not interested in horror games but I want to try them now.

Which game should I start with? I only remember something about pic related because I remember my friend mentioning it a few years ago, except for that I don't know anything about the series

I don't have a console btw

Other urls found in this thread:

youtube.com/playlist?list=PL87676CF7D0B816B4
silenthillforum.com/viewtopic.php?p=683605
lmgtfy.com/?q=silent hill 2 60 fps
exhentai.org/g/798065/c91e023f03/
youtube.com/watch?v=zXOTIM0cnS0
twitter.com/SFWRedditImages

Just play 1, 2, 3 and 4 the rest are lore rape shit and shitty over the shoulder action games

Homecoming is so terrible it's one of the few games I deliberately stopped playing due to how shit it was.

1 is very dated looking nowadays, but it is a good game and it's the proof of concept.

2 and 3 still look good; 2 is more about story than combat, 3 is the last proper SH game.

4 was supposed to be it's own game but they just applied the franchise to it. It's quite different in formula but not inherently bad as a game.

The others that came after aren't worth playing. Especially Downpour, which is more like a water-themed Alan Wake simulator than anything else. Homecoming is like RE:4 with an attempt to do the SH2 no you are the monsters plot, Shattered Memories is an Ice-themed chasing simulator. Origins is not one I've played, so can't say.

I'd argue Homecoming is the worst one.

Just play 1-4.

1-3 were made by the original team, 4 was made by the B-team, all of the other games were made after Konami handed the IP over to one western developer after another and are almost universally considered shit.

Play Silent Hill [spoilers]s[/spoiler]

Well I fucked it good

*with a few small exceptions like the director of SH1 leaving after the first game, and the FMV director leaving after the second game


No shit you did

Emulate 1.
PC 2 and 3. Lower resolution in 2 equals faster load times, so don't max it.
I'm not sure about 4's PC port. Never tried it, heard it's wonky.

Definitely the first three.

Avoid Homecoming like a plague.

1 through 4.

I think despite the graphics, even 1 still holds up pretty good as a horror game. The creepy atmosphere and sense of isolation are there.

2 is of course the most popular, regarded as the one that defined the look and feel of the series, it's a classic and a masterpiece in my opinion.

3 is sort of after the peak, but it's still good and combines a lot of what makes 1 and 2 good, and has some fantastic levels like the hospital nightmare world.

4 was definitely a departure from the typical quality of the series. It's concept is awkward, and it's arguably not as scary because the environments are too evenly lit, as opposed the the pitch darkness you see in the first three. But again the concept and art are there.

My theory is that the quality of Silent Hill dropped as soon as they started thinking, "Oh we can't make our games too dark because then people can't see our super slick graphics!" But so much of the tension of the first 3 games comes from being in pitch blackness and not being able to see stuff until you are close to it.

Good thing you dont have a console. If you played through the HD collection you'd be shocked at the sloppy conversion both games got.

As for the games, play 1 through 4. Those are genuinely good games and are why people love the series so much. Avoid Homecoming like the plague, especially since its PC port is broken as fuck

Props to Takayoshi Sato and Masahiro Ito for being the two artists who made Silent Hill so awesome. Sato did all the character designs and cinematics for the first two games, and Ito designed the monsters and environments. It's sad that they couldnt have stuck with the series.

I wonder what those two guys even do anymore, or what most of the Team Silent members do now since they basically went their separate ways.

Masahiro Ito recently worked on NightCry, Takayoshi Sato I think works for a third-party company that mostly works with Nintendo, Keiichiro Toyama is working on Gravity Rush, Hiroyuki Owaku hasn't been doing much of anything, Akira Yamaoka has been doing a shitload of OSTs. A few of the guys went on to join Kojima Productions but have obviously again gone their separate ways.

Like everyone says. Play 1-4. I've never played 4 since I hate escort missions and backtracking. That game has both.
I've played them on PS2 so I have no idea how the PC versions are to compare. They are some of my most loved games though. Damn shame SH was raped to the point of insanity.

At least some of them seem to be doing well for themselves, although I honestly wonder if Masahiro Ito is mainly doing freelance work or something outside of Nightcry given what he posts on Twitter. Also didn't Keiichiro make the Siren series?


Especially by one man who claimed to "love the series more than anyone". They really should've packed up after 4 and make a series that was claimed to be "inspired" by SH.

What bothers me the most if how high and mighty the man acts. He's pissed we hate him and what he's done. It's clear he never understood SH and it's more clear he bit off way more than he could chew. Insulting your fans is also a poor way of winning them over. He fits the Konami mold well, I can say that much.

I dont get why Downpour never was ported to PC. Is it that bad?

Yes.

I'm guessing because the development company shut down after release and they didn't feel like outsourcing it. That the reception to it was "mixed", even though technical issues being fixed may have made it tolerable.


I honestly don't understand it either. People were unhappy with a poor HD collection, a middling game, 2 bad movies, and a dungeon crawler spinoff being the last "official" release to the series. But hey, it really is just us, right?

It's just us. I will say I never liked most of the RE spin off games. In fact, as much as I like RE, I hate most of the RE games. And most fans hate the live action movies.
It's not even hard to make a SH game. they just keep trusting people that don't understand horror. To them horror was the saw movies or a slasher film. Not The Thing or Jacob's Latter.

Just Play Silent Hill 2. The PC version is perfect and you can even get it in widescreen with some work. If you like it branch out, check it 1, then 3 (they link together and are both great), and if you must have more then you can roll the dice with the rest of the shit. 2 is the perfect intro for the series.

Sure did, but Siren's dead now too, although there are rumors that Blood Curse is getting a remaster

I don't know why they made Blood Curse to begin with instead of a new game when the original is on PSN. But hey, if it means a version of BC at a consistent 30 FPS and maybe people care for it enough to spawn a new game, I guess it can't be that bad? Especially if it gets a physical release.


That's disappointing if there was truth to that statement.

You say that, but after numerous failed attempts to carry on Team Silent's work, I wonder if its even remotely possible. Like at least the director for the original movie apparently had a PS1 with Silent Hill on hand and kept religious elements in, but then everything after that seemed to either completely remove and and all aspects of a cult, or made it so unsubtle and turned what could have just been disturbing imagery into gross out shit. It's no more obvious than Downpour's start, where you full out murder a man on screen in explicit detail.

why is siren toast? Did Blood Curse sell so poorly that no one wanted to touch the series with a ten foot pole? You'd think some greedy fuck would have come back to the series by now and rebooted it again. Maybe if the remaster sells well it'll be like crapcom and the REmakes

They keep giving it to the wrong people. Western devs can make good horror games. While nothing like SH the first FEAR game is reallly good and the non-mech parts of FEAR 2 are okay ( the school level as a bit creepy.)
Condemned was great and penumbra are also great.
They're a different kind of horror though, most of those are being alone with nothing to fight back with or with very little to fight back with. It's more on being helpless to the monsters.
SH is more subtle about it, I know that. I really feel in the right hands a western dev could do it right. They keep trusting morons though.
Downpour could have been something too. So much to work with when the MC being a jailbird. You could even work the cult in and not make it be another SH2 wannabe.

Blood Curse was a victim of circumstance. It came out in 2008 when the PS3 still wasn't doing so hot, and when episodic/digital games still weren't widely accepted like they are now. Also because when you consider all the time you needed to spent downloading it, it probably would've taken forever on 2008 internet. But at least it was released on PS+ to likely gauge interest.

threadly reminder that Shattered Memories is the best of the newer games and is actually highly overlooked and underrated

only play 1, 2, 3, & 4
AVOID THE SILENT HILL HD COLLECTION

then watch TRSHE after you've played the first four
youtube.com/playlist?list=PL87676CF7D0B816B4

Couldn't have said it better myself. People always latch onto the superficial aspects and think that as long as you have some bondage monster with a shakey head, it's Silent Hill. Sure, that's part of it, but it's also the starkly realistic environments, the slow pace, the isolation and tension.

I agree actually, SM took an interesting angle. It felt to me like being trapped in a weird dream, and there was a lot of care put into making it faithful to the series, instead of going the other way and just rehashing everything with stronger monsters and weapons.

If you're a Silent Hill fan, Shattered Memories is worth a play. I also like the person who designed the characters.

Yep, people here hate it tough. Poor sods didnt play it emulated on PC at 8k.

user, how you could ever be scared of anything in that game once you get the shotgun? Does this really look like a horror game to you?

People like you are too dumb to be alive

...

Play Silent Hill before playing any other, I mean, I will go ahead and argue that Silent Hill 2 is a completely different game to 1 and it might as well not be a sequel, they are both superb games, but Silent Hill 1 is more a classic horror game, the psychological aspect is less featured and it's more of a love letter to American horror with many references in the game world, which adds a lot of charm, Silent Hill 2 fully exploits the psychological aspect so much that might as well be 2 different games, plus Silent Hill 1 has more action in it, I guess it's mostly facilitated by the easier enemies and this motherfucker.

So bottom line, play 1 first since it's the most unique of the lot I believe. You could argue that 3 is more of the same, but I think it's different since it takes a lot from 2 and mixes it with 1 creating it's own beast.

I felt a strong psychological aspect to SH1, if only for the way the sounds and environments work together to create tension and dread. It's the common thread that runs through all the good ones.

I think it was too on the nose, for example the bodies hanging on the walls and all the blood, Silent Hill 2 just replaced all the blood and rust with just damp and dusty rooms.

Play 1-4 and the arcade game if you really really want more, anything else is kinda forgettable and some are just downright insultingly bad even in their own right
You don't have a console so it will be easy to avoid SHHD (seriously don't even bother even for free).
The PC ports for 2-4 are serviceable but not really all that good emulating 2-4 isn't really any better either at the moment
1 obviously is only on PS1 so you'll have to emulate it I'd recommend mednafen or the PSX core in Retroarch simply because they're the only two emulator to get dithering right and dithering is mandatory to not fuck up the look of the game

it worked well when used in 3 though. I think as long as the bodies are sort of obscured, as they usually are by weird robes and stuff. I like that it's hard to tell if the bodies are human or part monster

I actually think I somehow found a version of Silent Hill on PC once on some website called isohunt. It was years ago on a piece of shit laptop which had loads of viruses because I downloaded everything like a retard and its no surprised it eventually died, and even then that laptop was so bad it couldn't even handle RE3 PC. To this day I wonder if I imagined that shit or something.


I actually enjoyed it, especially since when I got it new it came with the soundtrack. It's just a shame the game is so linear and the puzzles are insultingly easy.

there's a version of SH1 that people bundled with epsxe as a stand-alone/all-in-one package. It's basically PS1 emu for dummies but damned if it doesn't speed the entire process up.

Probably a fake torrent, or maybe it was emulator + iso file

I guess that was it.


That's the thing though, I don't remember it being bundled with an emulator and ISO at all.

You might be thinking of isozone, and yeah they have a prepackaged emulator that isn't really labeled as such
Good source for 2-4 PC though.

Anyone want to get into theories?

My basic theory about Silent Hill, is that it's not necessarily a spiritual phenomenon, but rather some sort of as-yet not understood earthly phenomenon by which the boundaries between reality and human perception are blurred. The area around the town has some kind of geological effect, (supported by the guy in the woods in 4 talking about the rocks that allowed natives to communicate with the dead, which were really just their memories of the dead.) Silent Hill frequently uses the word 'memory,' such as 'memory of Alessa,' to mean that what we are seeing are people's memories of those who passed somehow becoming 'real' through their minds.

the Gods are the same, they are manifestations of gods that people believe in.

As for the monsters, there has always been the theory that they are just real people. i think this is partially true. I don't think they are like people just walking around in their normal lives, but rather people who have become lost for whatever reason. People who lost everything in their lives, or lost loved ones and came to Silent Hill to find them, only to lose their own minds and become monsters. Alessa has some kind of mental ability that lets her tune into the phenomenon more acutely that others.

it's based on the film jacobs ladder and the secound game shows that more then the first

that is one thing it's based on, it's also based on The Shining I think as well, in terms of how the presence of the psychic child sort of brings to life all the bad memories of the Overlook Hotel.

on a superficial level? I could agree but I don't really see it

Fucking SH book of memories is the worst thing in the SH franchise, it ruined all of the games with the retarded premise that everything in the games was "wished" by the owners of the book of memories

For example: Everything in SH2 was wished by the protagonist and he also wished to get amnesia

It has it moments, not like your guns can kill ghosts. It's a mix of horror and shooter.

I feel as the fans we could all agree that it's not canon. I don't give a fuck what Tomm thinks, nobody that like SH does. So we can all as once voice say it's not canon. Ignore Tomm and his fan fic made from his high school anime screenplay. For real BoM is based on an anime he made up in high school.

so what you're saying is if we all wish Tomm Hulett had never made silent hill games we wouldn't have gotten this shit

I honestly wonder why Tomm used "It's canon!" as a selling point for a spinoff.

So he can spite us. He's pissed nobody likes his games.

And look at how well that did him. I wonder what happened if he never left Konami and was still working on SH games, so that P.T eventually never existed.

Who knows. Anytime I see him give an interview his voice pisses me off. How he thinks he understands SH and why people like it.

there would be one or two more silent hill games of devious quality

he's more then likely never seen jacobs ladder

Play the first 4 and then stop

you're welcome

Fuck Silent Hill games and especially Homecoming.

Because of the way I answered questions to a few NPCs, the game gave me a joke fucking ending where aliens are responsible for everything. Seriously fuck this series. My first fucking Silent Hill game and it ends in that bullshit.

get wreked bitch boy you're anal probed

I'm so sorry for you. I really truly am.

...

ayy lmao

Kill yourself

At least that ending is better that the one in Downpour where you kill your son that has autism

...

I have a theory that all theories made will be equally false. This is because the chief writers, directors and programmers behind the Silent Hill franchise will be too busy coding virtual gambling machines to make more Silent Hill games, license out movies, make blogposts, or answer Twitter questions. Any employee who tries to break this trend will be shitcanned for not working hard enough.

Suffering.

The Room is garbage. It isn't even a Silent Hill game.


There are only 3 Silent Hill games, OP. 1,2 and 3.

the Room is a Silent Hill game, it's just one that was not fully conceived. It could have been a good installment if it had more time put into it.

the fact that it started as something different is mostly inconsequential. They didn't really start making it until they had already decided it would be SH, so it's not like they made a bunch of stuff and just renamed it. It was mostly developed to be a Silent Hill game.

And while it is deeply flawed, and basically just rehashes all the levels for the second half of the game, it has it's moments. The art and atmosphere still feel pretty 'Hilly to me. It's too brightly lit though and the controls are lame.

A higher resolution isn't going to make it less of a shitty game.

Thanks for the answers anons. Pretty much everyone is telling me to play 1-4 games, I should play them in chronological order, right? Also I noticed those games aren't either on Steam or GoG, though looking from the replies the company has gone shit and I shouldn't give them money anyway, so I have to pirate them. Should I download 2,3,4's emulated versions or PC versions?

Also why do people not like the later games? Is it because they moved away too much from Silent Hill core, the things that make a game Silent Hill etc. and they would be successful had they been published under another name, or are they simply shit?

Also anything I should know before starting? And I should just avoid movies and comics right?

The Room is still the second best Silent Hill I've played.

You should never play a series in chronological order the first time around, release order only.

PC versions are slightly simplified in some graphical departments but have other advantages, like better dynamic lighting and higher resolutions than most emulators can handle. PC versions never got on Steam because of Konami being several different kinds of incompetent. They emulate fine on PCSX2 now that there's an OpenGL renderer, if that's your thing.


Release order and chronological order aren't really different in this case, 1 has to happen first, 4 has to happen after 2

I'm fine with the later Silent Hill games, the only one I hate and refuse to play again is Homecoming. It was a carbon copy of the film, and just as much of a piece of shit.

At the very least give Origins, Shattered Memories, and Downpour a try. Downpour's my favorite of the later games since I enjoyed the aspect of exploring a pretty open world Silent Hill.

If you must. I have a PS2 and was lucky enough to get them at a local shop. I never found a copy of 1 at a fair price yet. I'm sure it's on PSN and I never played a PS1 game on Pc so no idea how well it works
Also why do people not like the later games?
They fellin thr hands of devs that didn't care and were ignorant to why people like the games. While they might faggots, Twin Perfect does a good job detailing why they're shit. Play 1-4 and if you still care, check their videos on the later games out.

Play them in order 1-2-3-4. Don't look up how to beat the puzzles, it ruins half the fun. If you can play in a dark room. do so. I only play them on my SDTV since the PS2 looks like shit on a flatscreen.

The new games are either buggy, completely forget what made the first four good, or feel like they were from a different franchise with the SH brand slapped on it at the last minute. Granted, the only one I liked was Shattered Memories, as I still havent tried Downpour, dont care for Origins from what I saw of it, and I'm scared of playing Homecoming because I hear its the worst.

Also avoid the movies and especially the comics. I hope there's some user that can dump the comics because man, they're horrible.

it's been said several times, but just play silent hill 1-3. 4 is optional. I loved it but I love any game where your safe, comfy refuge from the rest of the game slowly gets more and more fucked up until it's worse than the other places. also see fatal frame 3 if you're into that shit.

homecoming was awful. like, it took the worst parts of every silent hill and mashed them together with the worst parts of the 2005 or so Alone in the Dark reboot. garbage and you can safely avoid it. Origins is pretty good but not great. shattered mammaries is decent but not great. the rest i haven't played

He's still gloating to Twin Perfect about mentioning them in Book of Memories and fucking ruined the series into his little OC DONUT STEEL fanfiction while retconning everything to be the fault of his favorite Dindu mailman and help pushed Konami to the Pachinko business.

I still dont get why, at the end of the day they're one of many Silent Hill fans upset on the series being nowhere as good as the original.

Look around, Silent Hill fans, it really is just you. A-all of you :'(

If there's one thing recent Silent Hill games did fine it was the Japanese boxart for Downpour being done by Masahiro Ito. Better than the lame US cover art.


He was better off not saying shit on social media, it really did make him look a lot worse.

Because Tomm is a huge cunt.

Here's some "simple" answers user.
Play them in release order, 1-4.
Konami hasn't even bothered to rerelease any of the original games, not like anyone deserving would get your money anyway. You should easily be able to find any version of all 4 games anyway, PC or console, given how popular they are.

1 should be easily emulatable dues to being a PS1 game.

2's PC port is fine, but requires a little reworking to get running 100%. Plus there's no actual working mouse control in the game for some odd reason, but that doesn't affect much. The PC release is the Directors Cut version as well, so there's no reason to emulate it anyway.

3's PC port is perfect. It's been a while, but IIRC it requires some tweaking, other than that the only thing it lacks are some bonus outfits unlocked on subsequent playthroughs that are in the PS2 version, but not the PC due to copyright. No real loss there.

4's PC port is apparently garbage, I've never tried it because what little I played of 4 I didn't like, but it should be easily emulatable or there are fixes for the PC port.
If someone wants to post the big SHPC infograph that's be helpful.

Short answer, baka gaijin don't understand japanese horror.
Yes
The only post 4 game that's worth anything is Shattered Memories, which is more my personal opinion than anything. Everything else is just shit.

Really, the original dev team, Team Silent, split up after 4 and Konami passed the IP around to various western studios. These teams got very little input from ex-Team Silent members and what they did get from Konami or the fucking composer was counter to what made 1-4 good in almost every area. Every game, movie, comic, whatever aside from SH1-4 contain contradictions, misunderstandings and worst of all direct retcons of the source material and are best to be avoided outright.

Pay attention. SH1-4 are loaded with all the juicy, moist yummy stuff that makes a good horror game, and it's easy to miss things and get confused if you don't pay close attention, in that game itself and in the story. Also steer clear of the SHWiki if you want story-related answers, for reasons that I don't want to bother explaining.

Also Heather a qt, SH3 is the best SH, James is a faggot.

Fuck Twin Perfect. Those cancerous fuckers unfortunately became the face of the fandom and codified every shit aspect therein along with it.

And fuck Hulett, I hope he gets raped by a serrated knife.


They probably weren't legitimate fans to fucking begin with. There's a big misinterpretation that the "hardcore" fans will tell you only the 'good' Silent Hill games were the first three (maybe the fourth, too) good, and everything else after was utter garbage. But, a legitimate fan can look past bias and know when to point out flaws about the older titles and pass favor on the good points of later titles.

A real fan isn't going to shirk the later titles simply because it wasn't made by Team Silent.

Oh, don't get me started user

I recommend playing it in release order (for SH or any other series)


I can't comment on emulation or the PC versions since I still have my PS2, but apparently the PC versions are a little buggy (though not nearly as buggy as the HD Collection)


story-wise, every SH after the first four has just been trying to imitate SH2 (facing inner demons, amnesia, etc.) and they all do a very poor job of it

SH's core (when it comes to the story) is the cult and it's influence over the town, even SH2 (which many consider a standalone title) could not have happened without the cult

the developers of the post-SH4 games insisted that the roots of SH was about facing your inner demons and that the cult storyline was too "convoluted"

gameplay-wise, 0rigins is okay (if you can tolerate weapon degradation though SH4 also has that), Homecoming has QTEs, Shattered Memories has motion controls and no combat (just running away from monsters)

I can't comment on Downpour's gameplay since I haven't played it


the first movie (based on the first SH game) changes the story (it makes less sense) but is worth watching for the visuals IMO

the second movie (based on SH3) is complete shit

the comics are also complete shit (see webm)

So most of us ITT are not real fans for hating anything post 4? SM is worht a look, but It's only good since the others ones around it are shit.

Or maybe this is all just your opinion?
Legitimate fans would be averse to the idea of handing the IP over to people who have never worked with it before and who ended up proving that they had no understanding of the previous games in any way.

There's no "misinterpretation", you can look at sales or back and any forum thread when they were released, everybody hated the new games. You're welcome to your opinion but you don't have to pretend like you're the only real Silent Hill fan in the world.

My problem is that the sect of people that are only fans of 1-3/4, in my experience, have come off as the most elitist fuckers. They just refuse to believe there's any good that came out of anything past 3 or The Room.


And I was right there along with you, until I found out there are some good titles that came out of the west like Shattered Memories and Downpour.

Love the francis Bacon vibe. Lot's of it in Ito's work.

It makes me angry that he still acts innocent about it personally.


That cover for 3 still looks great. I always wonder why publishers changed it for the regions back then.


It's not that everyone wanted to shun the new SH games because Team Silent wasn't working on them, there of course would be some fans that would do so like with Bungie fans no longer playing new Halos, but people werent happy of the direction the series took.

That actually looks great.

SM aside, tell us how the other ones are good? What makes downpour good in anyway? I really want to know.
SM is okay. I just didn't like it. I hate the controls and I hate running away from the chest high clay monsters.

I just wish people gave the later games more of a chance. There's good there. They're not as good as the originals, I'll be the first to admit that, but that doesn't automatically make the later titles shit.

I enjoyed Downpour because I enjoyed getting to really explore Silent Hill and kinda go wherever I wanted out of order (sort of). It was still linear, the major areas of the game, but it was really neat and fun finding areas out of the way that had their own stories and items to collect.

The monster design is the worst in the series, and I said a time or time that it looked like Alan Wake, but the more I played it the more I enjoyed how comfy walking around the abandoned city in the rain was.

*a time or two

I think this mainly comes from the fact that SH1-4 fit together so nicely and compliment one another well enough that everything else just feels like a poor facsimile of a Silent Hill game and what made them work. Which is definitely not helped when most of the new designers have talked about how "SH2 is what Silent Hill is REALLY about and SH1,3,4 are all stupid cult plots! SH2 is vidya christ and we want to make the second coming!"
Sure, the post-Team Silent games have bright spots but they are few and very far between.

Shattered Memories I wouldn't mind if it was Cold Heart or whatever they were going to call it, but I still stand firm on the belief that no one would care about that game or be driven to defend it if it wasn't attached to the brand name. Downpour is easily worse than the other two, I don't know what you mean.

I just don't agree. Downpour is like a much better Homecoming. It may retain some of the worst elements from it, but at least it's not an obvious movie tie in that felt more like a fan made it than an actual dev team.

So the only good thing in DP is it's more open? The combat was shit, the holding 1 weapon was shit, the music was shit and the plot was shit.

I'll give you that. It's not worst, but it's close. The boogieman was fucking stupid as shit.

Any reason to use OpenGL over DX11? Slightly better performance? Because I've been running Silent Hill just fine without it.

OGL is more accurate and sometimes faster, it's also the only plugin getting any real improvements nowadays, some games don't really need it some do, use it if you want.
SH might be missing a few effects, some effects might be visible through wall and the flashlight might be slightly borked on DX11.

Alright, I'll definitely try it out, even though I finished the main campaign again yesterday I still have Born From a Wish. Hopefully I didn't have any missing effects, I especially care about the fog. Though everything did seem to be working fine.

Tried it out, didn't notice any performance increase and it actually made the fog look worse, it appeared blockier when overlapping James. I think I'll stick with DX10/11 for now.

...

True as it may be, I doubt those kids come here. It's a shame nevertheless that they won't experience what Silent Hill truly is. I remember when I was subscribing to a lot of gaming magazines, and I saw Silent Hill, it looked so macabre. And the graphics were out of this world. As a kid I never got to experience it since we didn't own a Playstation, not even when SH2 came out which looked amazing.


That's marketing for you, it's why we see shit like 'Xbox One', 'Silent Hills', Battlefield 1', etc. The list goes on.

It's basically the PC version without having to go through any bullshit.

t. played all three versions

AMD or Nvidia?
What version of PCSX2?
And if AMD what drivers?
Long story short AMD is broken with OGL and it only supposedly got fixed with 16.8.x beta, there's also the fact that the OGL renderer is pretty WIP and the one packaged with 1.4.0 is pretty shit compared to the latest one.


That would require one to acquire an XBOX if they don't already own one.

As I said the performance was top notch on both, I did some testing, admittedly very shallow testing with save states to see the differences in visual quality, and for some reason I couldn't take screenshots of the OGL mode. So I just compared it to when I was playing DX11 from memory, and side by side from a DX11 screenshot.

The fog was all I noticed, couldn't bother going further from the forest trail.

What's the difference between the Xbox version and the Greatest Hits version on PS2? From what I've read the GH version is the definitive one aside from PC. GH is essentially the director's cut version that PC had except PC has better lighting/shadows and 'supposedly' worse fog.

Not once have I read anything positive about the Xbox version, or any reason to play it.

Yeah that's the latest stable so you're missing about 4 month of update compared to latest dev build.
I'll do a couple screenshots in about half an hour.with DX / OGL / SW for comparison.


The XBOX version is probably just the PC version running at 480p and no quicksave, it would make a lot of sense since having a port on either platform would make it either to support the other.

PC lacks soft shadows (which might or might not look better depending on who you ask) and the fog is a generic Nvidia based implementation (I think it's the same as the one in RTCW with tweaks) which some people say is worse (mostly citing the intro sequence looking brighter than it should)

I've played through PC version 2-3 times and now the PCSX2 version and I can say with certainty that the lighting and shadows are superior on PC. Fog on the other hand, as much as I have played this game can't say until I'd do a side by side comparison.

The reason I am so sure about the lighting is because it's like comparing Half Life 1 flashlight with Half Life 2's flashlight. You can see the polygons it lights up on PS2, there's no doubt it's better on PC.

On another note, it's true I never tried the dev build, has OGL really improved over such a short amount of time? I'm serious about giving it a shot if it's better.

More like they don't understand horror at all.

Someone who watches cheesy Hammer films all the time could probably make a better Silent Hill game than Tomm Hullett. At least they would have some interest in what series is actually about.

DX11 didn't render cast shadows on SH3 and still doesn't the last time I checked, but OpenGL does. There are still a few graphical inaccuracies on SH2 outside of software mode (moths don't appear in the moth room, misplaced door texture in the apartment)


The flashlight is volumetric and actually casts shadows appropriately, but the shadowing on the characters is simplified, just compare two screenshots and you should see it. Sound balancing is also different on the PC version.

this

It has and ups and downs for some games but it has certainly improved by a lot overall, testing it now with SH2 on the latest build and it's the same with maybe a 6 fps difference when uncapped in favor of OGL (142 vs 148) with similar settings (blending unit accuracy to none and no hacks), nothing groundbreaking.

I'm talking specifically about Silent Hill 2
I know for a fact that they do, if this is important enough I bet I could load up a save and prove it. It has nothing to do with OGL or DX11.

That's too vague.


Framerate was never the issue for me, all I want is better fidelity when it comes to sound and visuals.

If you are just interested in playing a good Silent Hill game. Its a cliche but SH2 is pretty good in gameplay but also a great story.
SH3 is pretty gud also the monster is a little bit more disturbing.

I know for a fact that they don't, not on hardware mode on PCSX2, only on software mode and the PC version.

Go and listen to James' footsteps on PCSX2 and then listen to it on PC and come back and tell me you don't hear a difference.

Obviously not since the game is locked at 30

Actually I think I might have found one of the things that's visibly broken in DX but not in OGL, the status bit in the inventory shows a grey square on DX for me but on OGL it shows the correct thing (a screenshot of when you just paused).

Here's your reply.

Shattered Memories was ahead of the curve for all the worst Western horror trends like "No weapons makes the game scarier" or "Hide in the closet so you can watch a scripted scene of the only bad guy looking for you."

If you enjoyed SH op you might also enjoy an old fan-made movie called SH:No Escape.

It's 10 years old, made in poser, but it's a pretty good story and captures the feel of SH properly imo.

1 has the best scares.
2 is everyone's favorite because of the story. Worst Hospital section, less enemy variety, though the second half of the game is amazing. The feels never leave.
3 is in my opinion not the best, but gathers most of the best parts of all 3 games. First half of the game is pretty weak, but it definitely picks up.
They have a lot of replay value. SH3 manages to become a cozy game to speedrun after a few playthroughs.
If you need help emulating Silent Hill 1, here's a guide.

No, it isn't.

I know it does because I just took this screenshot on hardware DX11. And even I was sorely disappointed because I encountered way more on my 'first' playthrough. This is NG+ and I just rushed my way here.

Nevermind, a lot more moths just appeared. And the framerate has been a solid 60.

Why do I even have to prove this?

Is there a way to get the good ending in SH4 if you fucked up a lot and Eileen is in bad shape? I really don't feel like playing the game again and I get the Eileen death ending

PCSX2 might be reporting 60, but the game itself is locked to 30, you can look this up, this isn't an argument. If you can't recognize 30fps I don't know what to tell you.

Those aren't the moths I was talking about anyway, there should be a swarm surrounding you as soon as you enter the room, not just around the hole in the wall.

user, the FPS number PCSX2 shows has no bearing on what the game runs at internally, but I do think SH2 is one of those games that do run at 60fps internally.

silenthillforum.com/viewtopic.php?p=683605
It needs to be modified on both the PS2 and PC versions to run at 60. Go play the SH3 PC version which naturally runs at 60fps and the difference should be obvious.

They are surrounding me regardless if I am in the room or not, why on earth is this important regarding missing graphics between versions?

I've measured this with both fraps, dxtory and MSI afterburner.

Then it might have been better to post a screenshot that shows that
Why would missing graphics be important regarding missing graphics?

How about measuring it with your eyes? Or looking it up? They will still report 60 even if it's locked at 30 because it's rendering duplicate frames, obviously.
lmgtfy.com/?q=silent hill 2 60 fps

Oh yeah there's quite the difference even if the method is hacky as fuck.

Also the forum post you linked is full of shit on one point SH1 is not 20fps during gameplay but rather limited to 30fps with variable framerate which go as low as 11fps in a few extreme cases


Those will only report VFPS which aren't indicative of the internal framerate, dolphin is one emulator that will separate the two values for you to see but due to how the PS2 operates it's hard to extract that value to expose it to you.

I'm damn close to just install the PC version and record a 60fps shadowplay video. But fuck it. Googling 'Silent Hill 60fps' and then getting results of people who can't achieve it isn't enough. You were wrong about one very basic thing and I disproved it, and I have three different programs telling me the the game is running at 60fps. If I am wrong, well fuck me, but I seriously doubt it.

Why bother posting a screenshot that doesn't show the moths, then? Were you trying to help me make my point?

It isn't a matter of "achieving" it if we're talking about the PS2 version, the PC version isn't even demanding in the first place. There's no point using three different programs to measure the framerate if you don't get how those programs measure the framerate. The PC version is also locked to 30fps if you're really willing to install that and see that it looks the same.


Well I didn't say it was a solid 60 fps, but yeah, it's quite the difference the first time you see it.

It's a complex thing to explain but basically that FPS number is the number of frame pushed to the screen itself which is obviously always gonna be 60 but the game could be rendering less frames than that internally, a good example would be pic related

I didn't sage for the sake of it, stop getting so asshurt, the framerate may be true. I'd have provided screenshots way before but PCSX2 and DXtory/fraps just won't work reliably.

Are you playing the Director's Cut version? The flashlight shouldn't look like that in the original release.

I'm playing the greatest hit version, which apparently has some improved things, though I can't confirm any of them. The things I've read is that it has improved lighting relative to the original PS2 release, and slightly better audio.

That might explain the difference, then, I think I might have a save file at the apartment I can check.
Yeah, it shouldn't look like a perfectly round spotlight in the original, it should look like it's plastered to the wall.

Yeah, see, no moths, different lighting.

Yeah, but I think you were right about the framerate after all. When I was consciously running around looking at the scenery when the camera wasn't static it was rather obvious. I think I always went in for immersion and disregarded technical aspects when it come to these games, not to mention I almost always had something to drink. I actually didn't even bother using, let alone looking at any frame rate counters while playing this game, even several years ago.

I think these are one of those rare games where it really doesn't matter, because of the most often static camera angles. Likewise with Resident Evil.

*Oh and not to mention it's so fucking dark all the time it's hard to gauge the fps.

What would you say are the most creepy parts of the game? For me it would have to be the Subways in SH3 and the Apartment in SH2
For the Subways it comes from my real life fear of being alone in the subways. Even with a friend I get a little on edge. This fear was amplified when reports of people getting slashed or stabbed in the subways came out.
The Apartments in 2 are just really well done. It's really dark , for a part of it you have no light. It's narrow and you can hear sounds from thr walls. I don't live in an Apartment, but I can thank this game for if I do in the future to creep me out.

Origins took too long to give you an actual reason to push on and took all horror out of the otherworld by giving you control over it.
still better than every other western SH

there is one comic that is not shit and it's four pages long.
in fact, here it is.

I think the prison and the Lakeview hotel are the best, at least when it comes to atmosphere. The soundtracks there are great. One of the few moments where I felt really stressed was when you're entering the flooded area in the Lakeview Hotel, just outside the bar, and you can hear enemies just outside the elevator.

Some of the enemies during 'Born From a Wish' on hard was excellently placed too, and made me jump from time to time. Not sure if those enemy placements are related to the version I am playing though, I've read so many rumors.

Oh I'm not saying it's a bad thing, it's just a fact about the games most people overlook, you stroked my autism.


Creepiest part of SH1 is the fourth floor in the hospital suddenly appearing in the elevator
Creepiest part of SH2 is the labyrinth
Creepiest part of SH3 is everything about the nightmare hospital
Creepiest part of SH4 is the Eileen room

The hotel is a close 2nd. The more I think about it, the whole gamer is creepy like that,

I really need to play SH3 again. That part was something. And that mirror room got me good. Fuck,

...

I think that the opening dream and "HAAAAPPY BIRTHDAY!" were a lot scarier than the nightmare hospital really.

The dream sequence introduction was too predictable for me
That happens in the nightmare hospital, though

Damn straight. The series has other quality waifus (Alessa, Lisa, Goth Dahlia from SM) but Heather is still best girl.

I'm also including Cheryl from SM, since they're essentially the same person.

I think you can heal her by placing candles at her feet

Yep. She's a cutie, even when she looks like a junkie with insomnia

Shit, I recently got Homecoming preowned, and now the thought of actually playing it is scarier to me than any horror game.

The only thing you have to fear is actually liking it, because it'd prove beyond a shadow of a doubt if you have no taste in video games.

Well you gotta play it now, or else you just wasted your money.

He could burn it. The entertainment of watching it burn is worth more than playing it.

Hullett could've had all of the enemies in Downpour be bedsheet ghosts and it would've been more scary.

he would have still fucked up with that by applying his stupid theory that the fans want sexy monsters

I want sexy monsters. At least some are appropriate. Even the Lying figures have sexy asses.

they also had a point outside of being sexy

That comic is fuckin awesome. I would pay for a full comic by Ito that's just nothing but strange, random goings on in Silent Hill like this. Pyramid head wandering around murdering other monsters in humorous ways.

Every monster doesn't have to be sexy but having something that is fucked up but sexy for some reason can fuck people up. Just look at most of the SH2 monsters Team Silent knew this as well.

there's a reason why they're sexy in 2 though

...

Yeah I know I'm just saying sexy monsters can be scary. Even in SH3 the nurses were well endowed and showing cleavage. I think they said it's because Heather feels inferior to fully developed women or something. Makes sense look at most villains in anime meant for young girls the women are usually a little busty and have a more mature look to them.

if you mean the in-game reason of James' past that's not really important to the discussion, they're sexy because the game as a whole juxtaposes sexuality with the grotesque as it makes for effective horror.
it can work elsewhere, it's just that all western teams were incompetent in that sense.

SH3 also has a theme of sexuality but it relates more to sexual discovery and reaching maturity, that's why there's a lot more phalic and spermic(is that a word?) imagery along with disgusting or scary (but more recognizable) male figures.
compare the insane cancer with the laying figure.
one's a metaphor for being trapped while the other is a more generic representation of scary men.

silent hill is retarded sexist shit "omg my wife slept around now shes in hell" yeah right…… get a life nerds.

Well most if not all of the monsters in SH3 are Claudia's manifestations, not Heather's, but that is partially the reason they're there. The other reason is the same reason they were in SH1.

Can be, provided that it's relevant to the central theme and the sexiness isn't taken too far, pics related.


Ito said the theme of the horror is "sex and death". He may as well have said "life and death", that's the idea.

I don't even know what game this bait is referring to

Fuck I forgot how bad the homecoming nurses were.

...

I gotta post this now.

exhentai.org/g/798065/c91e023f03/

the prison was my favourite. that room with the gallows where you can hear something running and your flashlight can't illuminate the entire room at once

If the town amplifies what is in the psyches of people, then it makes sense that sex would be a recurring theme, since most adults think about sex and have anxieties and fears about it as well. So the sex does not always have to have a specific point as user said, it has become part of the underlying visual themes in Silent Hill horror. For James it was the conflicted feelings of wanting sex but having an ill wife who can't give it to him, for Heather it could simply be the sexual anxieties of being a young adult. Her monsters could be either male attackers, or women who pose as competition.

What is that picture a fan model or some kind of statue? The eyes are just a little off. The town uses the psyches of people to manifest the monsters in the town. In SH1 it was Alessa that the town was drawing from which is probably why aside from the last boss that the monsters had no sexuality to them. Same with SH4 which was using Walter's psyche none of the monsters were really sexual in that probably because Walter was so childlike mentally.

why are we still here
just to suffer

For being such a shitty game I have to admit HC had some nice boss designs

all silent hill games are about women being punished because of a supposed misdeed against a male, its literally MRA: the game.

Nigga

Actually SH2 and 4 are actually the opposite. 1 & 3 are about women going through torture in order to birth a god. However the people who are behind the plan are women in both cases.

I bet you're one of those faggots that's scared of clowns and puppets.

Not really but I liked that boss, no bully

that's an official toy

1 is about child abuse, 2 about male conflict of sexual instincts against love and the need to protect, 3 is about the fear of sexuality girls usually have growing up and 4 is about alienation of children.

You're responding to low-tier bait user but I appreciate your distillation of the first four games' plot

It's a shame the series is deader than disco right now but maybe a bit of time will give the nips a chance to rethink and possibly sell off the IP to someone that gives a fuck. Or maybe we'll get some genuinely good horror games that capture the mood without trying to recreate the plot of 2 like every idiot tries

Feminists shills get out. Let us hail the King of Rape in this thread.

...

why are the backslashes yen symbols?

Those are some fighting words


I'm flattered

...

holy fuck those models are incredible


it's pretty sweet user, whenever I look at it I can hear the ambient track and just get this cosy feeling imagining exploring an empty foggy town by myself

I uh, play imported japanese arcade games. Look, Touhou!

bullet dodged

A Japanese company will only let IPs go if the company themselves go under I can't think of a Japanese developer ever selling off an IP. I doubt we'll ever get a new SH game sadly. Who knows though maybe Sony will try to make more Shenmue 3 stuff happen and ask Konami to let Toyama make a new Silent Hill.

From the looks of it, that's where Konami wanted to go. It's clear they wanted to turn Silent Hill into a big money making franchise like Resident Evil, hence the big emphasis on appealing to GENERAL AUDIENCES.

Changing your niche cult game to appeal to general audiences always works and never results in alienating everyone and the series dying.

posting videos

2/3

But they fucked up on that aspect in every possible way. Its one thing to not even make an RE4-type Silent Hill game, its another to appeal to nobody with Downpour

3/3

They don't understand or they don't care. Maybe both.

I played the first game for a few minutes yesterday. I had forgotten that my headphones were broken because I hadn't played anything in a while. After a while the buzzing sound became unbearable, and I went and bought new headphones yesterday's evening. I'll play it now, I might even finish it in one session depending on game's length. I'm playing a PC conversion(?) version made by Silentscape, it's simply an iso file that you install and has ePSXe integrated to it. I assume this is what was talking about. Got it from demonoid if anyone's wondering. A few things

-Camera angles were extremely annoying at first but I kinda got used to it, still looks like it will be pain in the ass in close combat though. Is there a key to control them, like make the camera show in front of the Harry? I couldn't find such in config menu
-I came across two enemies so far and I couldn't hit them either with melee weapons, because of the reason above and because they're too fast. Is melee shit in the game or is it just useless against dogs and those flying fuckers? Or am I just bad in melee?
-In pretty much every game I play I explore the shit out of everywhere, go to anywhere I can go before going to mission's objective because of items, quests, etc. In this game I didn't find anything else this way however and it felt like I was simply wasting my time. Health drinks, ammo, etc. were on the way to objective anyway so it was pretty much impossible to miss them. Should I continue to explore everywhere or just go to objective?
-What's the abundance of items? So far I just ran away from monsters when I can to conserve ammo and health drinks
There was also a graphical bug in pic related cutscene, like the cutscene was waving slowly or something but I assume there's nothing to do about that. Nothing major anyway

Yeah that should be it. These questions should prepare me to all Silent Hill games I guess and I shouldn't have any more. I also liked the cop you met first and the nurse that was in the beginning cutscene

It was probably both.


I think it was L2 that was the Camera Reset button.

Melee is really useless in the early game, you're better off conserving ammo.

Which difficulty are you playing on? Because you really need to be careful on higher difficulties, granted I don't know if Silent Hill is the hardest franchises ever. But you will need to explore for puzzle related items, so when you get to the school or get a map be sure to rely on it.

Likely because of the boss fights, which can be a pain.

save your ammo until you're done the sewers. you'll find a really fucking powerful melee weapon in i think the hospital and you'll have all the ammo you'll need for tougher enemies after that

spooky

Pretty forgiving even on the highest difficulties, once you know what you're doing.

Polygon jittering because you're playing on an emulator at an unnaturally high resolution, you can just play on a normal emulator at the normal resolution if it bothers you.

It's the latter. While they do care about some aspects of the series, namely SILENT HILL 2, they clearly do not give fuck about about anything else, which is basically the entire series. This includes Silent Hill 2, since they only thing they really acknowledge from that game is how "DEEP" it's story is. In that regard, they've forcing the idea that Silent Hill isn't a spook house of horrible nightmares, but rather a purgatory for the guilty, basically HELL. They even have their own Virgil in the form of nigger mailman. They've been replacing the original premise with their own cliched fanfiction.

So, for around six years now, they've been making "DEEP" Silent Hill games to appeal to GENERAL AUDIENCES that weren't Silent Hill games or even horror games period. That might explain a lot about how they kept fucking up.

yet another reason most modern games are shit.

Reminds me I made this one a long time ago.

can you do the other 2?

I would have a long time ago, but my comfy Adobe Premiere Pro pirated copy decided to shit itself and I never got around to fix it. I had a WebM plugin for it that was quick and convenient, that I used from day 1 when WebMs started on 4chan.

I guess I got Xmedia Recode now but I just can't be bothered.

4 is too deep for Holla Forums

what a pretentious baseless piece of trash
I want the 10 minutes I wasted on this back

alright user, let's forget the original tetralogy for a second, you think you could make a silent hill game better than all the western ones?

Easily, but I doubt it would be good enough to bear the Silent Hill name anyway.

Yes. The western devs are pretentious and don't know shit about horror.

if I had of team of people working for me then sure I could

I have 2 and 3 but haven't played them yet. Been in my backlog for a few years. Never played the first one either because I was a pussy with horror games.

I've played Homecoming and one of the other more recent releases and they were shit. Don't bother with them.

Silent Hill 1

Silent Hill 2

Silent Hill 3

Silent Hill 4

Silent Hill Homecoming

Silent Hill: Shattered Memories

Silent Hill: Downpour

I don't see a single thing. If you'd point out a moment, we could talk about it, but seeing as you didn't and won't, i'll assume you're blowing hot air.

With a small dev team I could. One guy didn't think up everything that made the games great, a whole team did. How long did it take for them to make SH2 or 3? If I had that kind of time, money and people I know I could.

It's just bait user. Ignore him.

Don't forget about this.

Nobody remembers No Escape.

youtube.com/watch?v=zXOTIM0cnS0

I remember this, It was pretty good. It's there any other kind of fan projects like this?

I was expecting some ideas or something.
what you would do differently.

I would prefer to spend some time thinking about it rather then just dump something half baked

FUCKING COMIC SANS WHO WOULD BE INCOMPETENT ENOUGH TO THINK THIS IS IN ANY WAY ACCEPTABLE
FUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUCK

Well for one I'd do the complete opposite of what Downpour did and allow moments of silence instead of some pounding noise that gives me a headache. I'd also bring back the gameplay formula used in the earlier games and advertise it as "Whats old is new again!" And I'd focus it back on a cult.

I'd just try to do the bare basics, but I don't think I'd advertise it as a new SH game.

upboat!

Biggest faggot award goes to: 82d26c

Why would you even bother replacing text with Comic Sans in any game? This isn't even related to texture improvements.

Unless you were talking about his post structure, which makes you an even bigger faggot.