DC Universe Online

Does anyone here play this game or has tried it before? I saw an user commenting on how it's better than Warframe, I saw a few videos and decided to give it a try.

I'll admit I mostly got it for the flying since so few games do this shit where you can just fly, not just glide or have stamina or some other bullshit.
However, the game actually impressed me somewhat. It's a somewhat simple hack&slash MMO but the way the skills and your loadout work gives it some depth and the fact that everyone gets the damage role as well as some other support role is pretty neat.

The game seems to be centered around the PvP and it's great to see people hunting for each other all over the place or competing in world PvP events. They also have this arena system where you queue for a fight or a mission with other people much like Warframe and once it finds enough people, you are put there. Queue times don't seem to be too long as well.

I haven't spent a single cent in the game yet, but I was considering dropping 10$ or so for a few Powers and the lair system, mostly.
However I wanted to hear the opinion of anyone that has tried the game. Since I haven't reached the end game yet, I don't know if there's some horrible problem down the line like terrible grinding or fucked up cashop issues that will make me regret my decision.

How important is the Lair system? How OP are the other powers compared to the free ones? Is there anything that's a must buy in the shop that's horribly expensive?

If anyone has tried it, if there's an active League, please post it here.
And if anyone is interested, I'm currently playing a Magic Healer Hero, lvl 26. I think I've finished all the PvE missions and wouldn't mind helping a few people.

dropped
sage
called the cops

This is my current character. I wanted to make a loli magical girl just like in my animu, but so far I haven't found magic hats. If I do, I'll probably go Fire and make Megumi or something.

I also have a Villain that's still leveling up, a Gadjets\Rifle girl. I just like the mines and Dragunov (when I get it).


You mean Marvel City of Heroes? I heard that one went down. Is it still up, are there private servers or something?
I didn't try that one so I dunno how much better it is or isn't compared to DC, but I still prefer the heroes from the DC Universe over the Marvel ones.

You're here to hurt people, and you don't even know you're doing it.

DC is shit but holy shit, kill yourself my man.

There are still quite a bit more to do. Depending on your mentor, you may have to look around for more quests. You can get to lvl 30 easy with just PvE quests. That said, the lair system is not that great and not as great as they advertise. The powers are meh. Quantum is overrated, Light is good if you are a GL fan and so on. Each of the paid powers will make you wonder why you paid money for them when the free ones are just as good. At least they have pretty effects. I would not buy any of the expansion packs unless you keep up with your combat rating.

Also you should since there are perks for running quests solo, you may not have luck on getting groups. Never say never though.

And I should add, Light is another power set you will wonder why you paid money for but visually, it is nice which is why I consider it good.

I'm here to talk about a videogame I played and liked, seeing if there's anyone that tried it too.

I did heard about City of Heroes going down and even saw that video showing all the heroes gathering together for one last screenshot.
But that's hardly something you can blame on DCUO (unless I'm missing something here) and it's not fair to condemn one game because it's not some other game.


I was mostly interested in Powers for the sake of liking them. Sorcery is all good but you can't make an angel-type hero that has blood swirling around it. Celestial looked more like my thing. Also Munitions, because the power to blow stuff up is the best power ever.
It's good to know they aren't massively OP and I'd be screwed in the PvP for not buying them, though.

Noticed those, didn't think about it though… I've still seen a bunch of people asking for help sometimes and I get random invites too (probably because my char is a woman).

Also, what the hell is a TROLL, specific to the game? The chat is spammed non stop with people requesting a TROLL for raiding.
Is it short for Controller? Because that would explain the severe lack of Controllers I see whenever I queue for missions. Healers and Tanks are fairly rare but I still see them every now and then, however Controllers, I only ever saw one.

It's short for controller. Crowd control. Most people can run most classes but always want to do dps. Celestial sounds like it is up your ally. If you are in it for the powers then you're in luck since many of the powers in this game are nice from a visual standpoint. The problem with controllers is that not that many people are willing to do it, since most people are specced for damage and even more people don't know how to crowd control properly.

it's shit
only 2 zones
end game is just instances
pvp only fun part


fuck off casual

Yeah this is the weakest aspect of the game. That and the devs have been taken over by liberals. Thankfully, the original design of the female characters makes it hard to sjw up the game and at least some people understand trying to fuck with designs will piss off people.

Actually, City of Heroes/Villians was a think of its own

Marvel tried to create their own MMO, but backed down half way, and Cryptic bought the Champions Pen and Paper RPG game rights and created well, Champions Online

This fucking game. I liked the premise, it has great costume customization, and I liked how the power sets of the same secondary role still managed to feel different as hell (like fire vs ice tanks or sorcery vs nature healers), but it was just way too flawed for me to keep playing. Of my biggest gripes:
1 - paywalling of content. One of the main features of any successful free to play game is that it doesn't require you to pay for new content. Adding paywalls only fractures the community more with each one. "B-b-b-but…they have to make money somehow!" Then release cosmetics, weapon skins (preferably not weapons themselves since that's just begging for the publisher to force the game to be pay to win), and anything that isn't actual content.
2 - lack of body customization. For all the costumes and ability to change your color at will, everyone of the same build type still looked more or less the same in terms of physique. Every big guy looked like the big guy next to him, every slut looked like the one next to her. Compare this to Phantasy Star Online 2, a game where you're extremely unlikely to see two characters that look alike in terms of body proportions, facial features, AND costume, and DCUO just feels lacking.
3 - god awful community. Shitters, people at max level asking how to switch role (something the game tells you clearly and in big text when you hit level 10), idiots who brought their interpersonal drama into global chat… You name the cancer, and DCUO had it.
4 - the shitty netcode. They wanted an action based combat system but lacked the talent to pull it off. Blocking and dodging where useless unless you were doing it before the enemy let out his slow moving energy ball. You couldn't just block or dodge at the last minute, making both evasion and defense useless. The only real "block" I ever had in the game was boon of souls, the damage null spell.


I admit I only got to play with shitters, but I never saw a controller focus on crowd control. Their main focus was always to restore MP to the party so that people can keep using powers. I could count on one hand the number of them that did even that much.

I am running one as a villain, picked it for the stealth (I like to creep around). Once I discovered that it was part of my role to restore power, not the Healers, I figured that this is great. Means all the faggy DPS ninja rogues from other MMOs don't overuse this power.
It's nice to know I'll find a place very easily like that then, I gotta practice proper crowd control.

I see a lot of people that spec only for damage for some reason. I can see both loadouts they have available near their name in the group tab and often there's either only Damage, or sometimes Damage+Damage (somehow?) You'd expect that everyone would bring their specific role + damage and switch as needed, but nope. I have a nice Damage loadout with the Fury available to farm shit fast, but I still keep and mostly use the Healing loadout to keep the other 3 clowns alive so they farm for me.


To be fair, they seem quite large, both of them. But since they have little to do but kill mobs, I'll grant you that.
Not a problem with me, actually. I do wish MMO's did something better than this, but it's not that bad. And I could swear that the endgame was the PvP between Heroes and Villains instead…


Was the game that much better than DCUO?
People practically mourned the day that game went offline, shit was sad to watch and I never even tried it.


I'm not too kind in buying the expansions they have. Those "episodes" seem to rack up almost 80$ or so in price to play them all.

The game might be quite old, dunno there, customization is probably not something that was possible for that detail.
I know that, as it stands, the game only has to send a single number telling the game what the base model for the heroe's phsyique is, whereas with full customization, it would have to serial everything up and send much more information. This gets to be a problem with the open world, you'd find people attacking you before the game could load them or having long pings.
If the game was done today, that would most likely not be an issue though.

My first day was spent reading things in the chat like "Someone help me look like Batman!", "I don't think there's a ""look like batman"" button" and people complaining about sodas in duels.
Shitty players are a given when you have a lot of them playing a game, I'm sure the top players aren't that bad.

That explains it. Combat is a bit of a clusterfuck and I can barely see what's happening in close range, but so far it seems people start blocking often to stun the attackers and it's hard to react to that shit.
There's probably some technique involved there that I haven't figured yet, though.

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nigger you are literally a decade late

the matrix online and city of heroes/villains had different modes of travel, and running fast as fuck was one of them. in the matrix it wasn't as fun as jumping like a motherfucker, but in COH it was pretty fuckin badass even though everyone just chose flight or teleporting

it was old and clunky game, but people literally had "a live" there, it had content and, compared to other online game of its era, it had great customisation

CO tried to be CoH 2.0 but had tons of flaws

Nowadays CO is pretty much a fancy dress-up game (character creator is actually decent, but coolest outfits require to pay or grind some in game currency)

It's a great game all right. Just running all around the huge maps doing random quests and collecting pieces of costumes is top fun that very few other games can offer.
Also capes porn. I fucking love capes.
Just make sure you don't give a single cent to greedy jews of a devs.
And being better than shitframe isn't telling much, it's hard to find anything worse than that, but compared to most MMOs DCUO is pretty good. Instead of pay to win, it's pay to play another 2/3s of the game. But even the first 1/3 is pretty big.

There has to be more going fast out there then just these games

right?

You might want to quit while you're ahead. You're just about out of the "fun F2P game" part of the game and into the "if you want to enjoy this game you need to pay a monthly fee" part of the game.
For example, the $1500 cash limit will become a bigger problem the longer you play. You won't be able to buy stuff off the auction house since things generally sell for millions there, and you might even have trouble keeping your equipment repaired since costs go up with higher-tier equipment.

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