Ragnarok Online Thread: Mischevious Lif Edition

If you're here, you want to play Ragnarok Online on the HeRO server.

Pasta Here:


A sprite based MMORPG. First launched in 2002 in Korea and 2003 in the US. The Grandfather to Tree of Savior.

ratemyserver.net/

A handy tool to help explain quests/items/monsters/maps. A must have.


hero-server.net/

pandoraonline.net/heRO_wiki/index.php?title=Main_Page

The private server we'll be playing on.

Key features of HeRO server are as follows:

Pre-Renewal

Low rate: 5x Base Exp / 5x Job Exp

Levels cap at 99/50 and 99/70

More can be found in Info & Features tab.

Guild name is InfinityCircuit

Type /bgm to turn on the glorious background music.


If you've never played Ragnarok, this is a great place to start. If you're an old adventurer this is a great way to relive those old times with a decent server that isn't bot infested.


Guide for finding out what loot is used in quests
irowiki.org/wiki/Quest_Items

Item of the Day for extra EXP
pandoraonline.net/heRO_wiki/index.php?title=Item_of_the_Day

Hunt gears, help level our lower guildmates and have fun

Other urls found in this thread:

pastebin.com/Pv54axVC
pandoraonline.net/heRO_wiki/index.php?title=Buddy_Beanie
docs.google.com/spreadsheets/d/1x6BeEQBEt7hyZ0IVSwv_L30s6_Wy8aUW8dLugzvyOG8/edit?usp=sharing
ratemyserver.net/quest_db.php?type=70000&qid=70003
forum.ratemyserver.net/guides/novice-personality-test/
pandoraonline.net/heRO_wiki/index.php?title=Item_of_the_Day
pandoraonline.net/heRO_wiki/index.php?title=Fishing
pandoraonline.net/heRO_wiki/index.php?title=Mining
ratemyserver.net/index.php?page=skill_db&jid=10000
write.ratemyserver.net/ragnoark-online-how-to/pet-guides/
pandoraonline.net/heRO_wiki/index.php?title=Pets_&_Tames
ratemyserver.net/index.php?page=item_db&item_type=8&page_num=2
pandoraonline.net/heRO_wiki/index.php?title=Mr._Hatter
irowiki.org/~himeyasha/skill4/hwz.html?10qxqAoXeGdFabmoHxhNfNax
rode.doddlercon.com/db/guide/mon111.html),
pandoraonline.net/cp/?module=woe
irowiki.org/wiki/Curse_of_Gaebolg_(Founding_of_the_Nation_Myth_Quest)
steamcommunity.com/groups/8vHeRo),
steamcommunity.com/groups/8vHeRo
panel.aeva-ro.com).
ragnarokreborn.com/).
twitter.com/NSFWRedditImage

Novices can't really do too much. They have a skill that can be learned via a quest called "Play Dead" that is handy, but you lose the skill if you chose any other job class (I forget is Super Novices keep it or not). Get to job level 10 and decide on what class you want next.

Your basic physical strong hitter class. Carries a sword (two handed or single handed), spear, or dagger, and a shield (if you're using a single handed sword/dagger). Swordsmen can be built a few different ways. My personal choice is to build his stats in STR, AGI and some DEX. If you're going to be a tank, swap out AGI for VIT.

Knight
Knights are sick mob control, as bowling bash is a Stooges-level attack that smacks the lead enemy in a cluster into the ones around or on top of it, doing massive damage to all of the monsters in the group. An AGI-based knight can use two-handed quicken to puree monsters while dancing around their feeble attempts to counterattack your rain of pain that falls mainly on their brain. Bowling bash is handy for when a gaggle of the bastards come a' callin', and need to be thinned out so your FLEE doesn't get destroyed. Being attacked by multiple enemies severely cripples your ability to dodge attacks, which is why mobbing tough enemies with multiple people is so effective.

If you go VIT, you are a fortress of smack, and can ignore many enemies' attacks due to your massive health pool and high defense rating, in addition to your absurd health recovery abilities.

Crusader
Crusaders gain a massive HP pool due to the Faith skill. You'll want it as its a requirement for most of the other skills and also because getting some 16k extra HP is just a nice thing to have.

Interestingly enough, you'll likely want to start investing some what into Int for a crusader as they are more skill dependent than their Knight counterparts. Holy Cross, Grand Cross, and a variety of shield skills will be soaking up your SP pool so invest some what into Int.

If you'd like you can go the Spear Quicken route as well. Crusaders don't get as many skills with the spear that Knights do, but you'll be able to do some spear based attacks if your build is made for speed.

If you plan on being your teams tank (like I am) You'll want to invest in Devotion. Devotion allows you to take all incoming damage for your party member (within a 10 level range of your self). This is very good for squishy classes like mages and other classes that have spells that need a few seconds to cast. By devoting them you'll soak up the damage while they continue to cast without issue. Just be sure to have some potions or a healer on your team.

Toss magic bolts of different elements at your foes. Wields staffs or daggers. Magicians are best used with INT (for strong spells) and DEX (for faster casting) builds. Other good skill points can be AGI to evade attacks, or VIT to take more hits.

Wizard
Wizard is basically AoE and concentrated damage attacks, with some oddities here and there. Want to farm looter enemies fast? Cast Storm Gust on your location, danger close, and turn off autoloot (type @autoloot in the chat box/console). Drop an item to start the pain train, and keep casting it. Enemies in thick-spawning areas like Neko Island will come running for the great taste of face-rape.

Sage
Offensively, sages build on the mage skill tree by allowing movement and auto-attacking while casting spells. Sages also have an ability that lets them auto-cast spells for a discount while attacking, opening up the possibility of an agi-based build.

Before they transcend, sages are an unusual support class. They provide utility to their physically attacking allies by changing the element of their attacks. They can also dispell buffs from enemies and debuffs from allies

After becoming a professor, the support sage's role changes entirely. They gain access to soul change, an ability that switches your mana pool with an ally's, and life tap indulge, which lets them trade health for mana. Their role as mana batteries makes them essential for large parties.

Long range fighter. Archers who are using bows require arrows. So always keep an eye out on your arrow count before going into the field as arrows are consumables. You can find arrows for sale in most NPC shops. Archers Damage with a bow is determined by the DEX Stat. So pump up that DEX. Similar to the mage AGI can help you evade foes while VIT can let you take more hits.

Hunter
Hunter is what it says on the tin. You're a remorseless killing machine that cannot be reasoned with or bargained with. The judicious use of traps to immobilize enemies allows you to solo some MVPs, making lesser enemies a cake walk. Groups of enemies are a bit of a hassle, and there are skills to deal with that, but mobs should be avoided. Unless you went full luck and have your accipiter hawk just brutalize anything and everything you notch an arrow at.

Bard/Dancer
You graduate from a high-DPS Archer to a heavy duty utility class; however, Bards and Dancers are still able to level on their own, using what they've learned from being an archer.

They have the ability to "perform" and lay down an aura that causes various effects based upon the song or dance used.

You'll notice that you can only become either a Bard or Dancer based upon whether you are a boy or grill: boys being Bards, grills being smoking hot Dancers.

For both classes you gain the ability to wield close-range weaponry that deal damage based upon Dexterity rather than strength. Whips for Dancers, Instruments for Bards. Both with respective mastery skills that also increase song/dance effectiveness. So max that mastery, really.

They can also throw arrows at enemies using their weapons. Kind of neat.

Both gain access to Ensembles which require both a bard and a dancer to have invested in, and they're pretty niche-use. Do not worry about getting one too much unless you have your heart set on it with a partner bard/dancer. No, bards can't perform with other bards; thas' gay, yo'. And dancers cannot dance with other dancers– that's forbidden love.

Now for the obvious differences between the two classes.

Bards tend to lean towards support, reciting poems, songs, and ballads that inspire those around them.

The first is A Poem of Bragi which decreases cast times and cooldowns, and you are going to learn this song or you are not a Bard. Its effectiveness is based upon the performer's intelligence and dexterity.

The second is Apple of Idun which increases max hp for everyone who hears it. Based on Vitality.

The third is Assassin Cross of the Sunset. It inspires people to stop being wusses and attack faster. Based on Agility.

The fourth and kind of lame song is A Whistle. It increases flee rate and perfect dodge. Based on Agility and Luck.

Bards also have a screen-wide skill that freezes abso-lute-ly everything named "Frost Joker". At level 5, it's a 40% chance to freeze whoever is unlucky enough to hear you attempt to make a joke. Even your party members. It's fun as h*ck.

Pastebin for editing the lines that are spat out when using it: pastebin.com/Pv54axVC

Overall, Bards tend to be the life of their parties.

Dancers however tend to be the center of attention with their performances.

Please Don't Forget Me is the name of one of their dances. It heavily decreases walk speed and attack speed for anyone caught in its range. Fantastic for WoE, an absolute nightmare to deal with when attempting to assault. Acts like a moving ultra-quagmire in PvE however. Attackspeed reduction increases with Dex, Movespeed reduction with Agility.

Service For You largely increases the SP pools of all who watch, along with decreasing sp costs, and increasing sp regen rates. It's a lovely support dance, and expected to be maxed if you plan to level in a party. Effectiveness based solely upon Intelligence.

Fortune's Kiss increases critical rates of everyone in eyeshot. Kind of lame, but pretty nice for melee attackers having trouble hitting mobs. Based upon Luck.

The last dance, "Humming", increases hit rate. Don't get this. That is, don't get this if you aren't planning to get Into The Abyss for fun Abra Kadabra parties with a bard friend.

Dancers get a screen-wide stun, as compared to bards who get a screen-wide freeze, named Scream. You shout lewd things at everyone and the shock causes them to drop everything. Even your party members. Fun.

When either class transcends, they gain some more utility. Neat things like Arrow Vulcan which will make up for being a really slow attacker with a 1200% attack burst of arrow-slinging, Tarot Card of Fate which can and will fuck up everything and everyone in PvP if they're unlucky enough, Marionette Control which endows a party member with half of your stats (you can't do fugging anything while controlling someone), and Longing For Freedom which allows you to move around and act while performing an ensemble.

The Happy Merchant is here! Merchants are primarily used by players who just want to get more profits on the loot they sell to NPCs. But can also be used to sell items to players by setting up a shop. You'll find lots of player owned shops around towns. Merchants can also be good fighters similar to swordsmen. To be completely honest, I don't really have a good idea on how best to make your merchant, but if you'd like to fight with a sword, dagger, or axe, I'd recommended a similar build to a swordsman.

Blacksmith
Two-handed axes suit Merchants.

Remember, the weight that you have on your cart makes you hit HARDER, therefore ALWAYS have your cart filled to maximum capacity with whatever useless crap you have. Try to reach the perfect cap.

AGI / STR are your friends with a Blacksmith. They hit harder than Knights and faster than them, exception of a Frenzy Lord Knight. Knights just are faster, last longer and are easier to have.

Blacksmiths / Whitesmiths lack proper AoE skills, and the best skills costs MONEY, so be sure if you want a merchant.

However, if this server has resets, that I dont know, you can perfectly fine have a Blacksmith reach lv99 and not rebirth him, reset his stats to DEX and LUCK to craft elemental weapons to yourself and the guild, you can also sell them to players since they are quite valuable.

Since you craft weapons, you can try to upgrade them beyond the safe +4, try to reach +10, don't go beyond that.

Whitesmiths (rebirth of Blacksmith) can UPGRADE weapons way better than the NPC with better % chance and with less materials."

Alchemist
Alchemists are an intresting bunch. They have the ability to craft potions and summon some monsters to fight for them, thoguh a bit limited to plants and marine spheres (basicly time bombs).

An Alchemist can toss potions to his allies for just a little extra kick from the potion. Works well when teaming up with SP dependant classes (as long as they let you know they need SP).

One of the best reasons to make an alchemist though so for the Homonculi. Homonculous come in 4 diffrent flavors (with 8 looks betwwen them all), One has quick attack speed, another is a magic bolt user, then you have the tanky one. And finaly you have the sort of odd one that costs more to maintain than the others. but at least she's a cutie.

Do your Bio Ethics quest and get one after crafting an Embryo and do your best to help your guildmates with there brewing needs.

Agile and quick hitters, Thief's can do very well for a new player who's looking to get a bit more out of each fight. Using daggers or swords Thief's can learn double hit as a passive skill to sneak in a little extra damage per hit. They can also attempt to steal items off monsters even if they don't fight them at all! Thief's are built best with STR and AGI in mind with some DEX thrown in. There are other ways to build a Thief but that's just my suggestion.

Assassin
Your go to for pvp instagibbing. That's most of what they do. They have very few skills and half of them are shit. They are good at both pvp and pve regardless of how you build, but you have few build options. Build STR+INT for maximum pvp instagib plus mobbing option or agi+str for pve and some pvp/woe action. Choose between double daggers or katars (katars are the cheaper option). Choose between Deadly Poison (fucking costly to make) + Sonic Blow/Grimtooth or the damaging SinX skills(they don't benefit from Deadly Poison). FYI Deadly poison costs a ton to make and only lasts for 60 but increase your damage by up to 400% (which, again, doesn't effect the SinX attack skills). That's enough to 1shit niggas with Sonic blow and it helps with destroying Emperium (how you take guilds), a lot. In short, you should always be useful for killing shit, it's a matter of what you specialize in killing and how.

There is more to know, but beginners only need to know that much.

Rogue
Dick-ass thieves. Well balanced jack of all trades that can do just about anything. Two very strong builds with them: dagger gank or bow. Dagger gank rogues are masters of getting comfy, left clicking mobs, and raking in tons of loot. Bow rogues don't have a variety of ranged attacks like hunters, but they have a lot of utility skills to keep them alive. Double strafe as a bow hunter is stable and easy, dagger gank with plagiarism can get frustrating but allows for some cool shit and lodsemone. Able to dabble in everything but masters of nothing but theft.

Get about a million times better as a Stalker, where they transition from master looters to extreme perverts who enjoying leaving their opponents crippled and naked instead of outright killing them.

Acolyte is a base class focused on healing, buffing, supporting oneself and others and fighting demon and undead monsters. There are essentially two paths when playing as acolyte: going maximum support and undead-killing with high intelligence and vitality into a Priest or building as a self-buffing battle class that will eventually change into a Monk. Regardless, with so many useful acolyte skills changing class at Job Level 50 is practically mandatory in all cases.

Important skills: Heal, Agility Up, Blessing, Pneuma (all builds), Angelus (Support), Divine Protection lvl 10 and Demon Bane lvl 10 (Monk)

Priest
The ultimate party support and healer. With high Int, Vit and some Dex you have great healing, solid survivability and good casting time to keep your teammates buffed and healed with minimal SP downtime. Even if by some miracle you don't have people wanting to party with you you can still solo level by healbombing undead monsters and exorcizing powerful undead like Anubis. High vit is mandatory for PVP and War of Emperium as you will be targetted by virtually everyone of the enemy team.

''Important skills": Impositio Manus, Ressurrection, Magnificat, (all builds), Kyrie Eleison (Priest) OR Assumptio (High Priest), Turn Undead (Exorcist).

Monk
Unlike the support-oriented Priest, the Monk is a more rounded and self-sufficient fighter with some supernatural abilities of his own. Monks have a wide variety of skills available - from high damage combo attacks to the close-ranged Investigate which deals higher damage the higher the defense of the foe to freezing attacking foes with Blade Stop and their most famous skill - the incredibly powerful Asura Strike. The downsides to being a monk are the very limited SP, limited support abilities and the fact that many of your skills are forced neutral damage, which makes it difficult to deal with certain foes and builds.

There are two paths one can go when playing as Monk/Champion: agility-focused combo builds that deal good sustained damage and can easily dodge enemy attacks (and are fun to boot) to dexterity-focused builds that rely on their spirit skills such as Investigate and Finger Offensive as well as Asura Strike. Regardless, you will want very high strength on both counts for maximum damage.

Important Skills: Summon Spirit Sphere, Investigate (All Builds), Triple Attack, Chain Combo and Combo Finish (Combo), Finger Offensive, Asura Strike (Spirit), Dangerous Soul Collect and Body Relocation (Champion).

Taekwon's are a pretty interesting character type. They primary use no items to attack with other than their kicks. Leveling up Taekwon's skills are basically determined if you'll go ether Taekwon Master or Soul Linker. Level a Taekwon with STR, AGI or VIT and some DEX to help hit. You'll start out your early days being a physical fighter so be strong for now. If you decide to go the magical path of a soul linker, you can always reset your stats in this server (for a price of zenny).

Tekwon Master

Star Gladiator (Taek Master) are the most weird class of the bunch, depending if the number of the day is odd, or if it's day or night or what month it is… His power changes.

He can only have one of these powers in three maps, however, you can stack all of these in a single map.

It also focus on targets with the same name, choose wisely.

As you can see, it sounds pretty stupid, but when you have a Star Gladiator stacked a single map, they become GOD destroyer of worlds.

This little fellas deal MASSIVE damage on that map and are truly fearsome.

If you are an advanced player or you want to invest to be filthy RICH make a Star Gladiator and put your three maps on Morroc, where all the Satan's Morroc shadows are. If you focus the Ghosts you can try to lure them alone and 1v1 them into oblivion and pray to the gods that you get Diabolus ring, which usually costs a fucking fortune."


Soul Linker

The more mystically-inclined Taekwons can become Soul Linkers, eschewing their martial foot fighting to become one of the most powerful magic classes in the game. Soul Linkers can…


These buffs do anything from allow Bards and Dancers to benefit from their own auras and cast eachother's auras, to doubling the damage and halving the cooldown of an Assassin's Sonic Blow, to enabling a Super Novice to ignore many class restrictions on equipment.


These include heal-when-struck Kaahi, auto-revive-on-death Kaizel, damage ignoring Kaupe, and magic reflecting Kaite.


These include the immense slow Eswoo, and the trolling Eske/Eska


These include the knockback Estin, the stunning Estun, and the nuking Esma.


While they lose the ability to cast all of their kicks, they can still cast High Jump and Running.

While the Soul Links, Ka- buffs, and Es- Debuffs are fairly self-evident in their power, the Es- damage spells are perhaps the most impressive single target damage spells in the entire game:

Unfortunately, due to their power, they have several severe limitations:


In spite of their one-man-army PvE power and their extremely powerful support buffs, they are not recommended for a first-timer, as they usually require a stat reset (if not also a skill reset) after becoming a Soul Linker, are fairly dependant on a feel for the game's mechanics for their survivability, and a large amount of skill build pressure.

They are however a very solid second-or-later choice, as they are effectively the Magical equivalent of a Sniper, only with more mobility, more survivability, and lacking an ammo crafting requirement."

Gunslingers are ranged fighters who specialize in firearms, be it revolvers, shotguns, Gatling guns or grenade launchers (there might be more but I think thats all of them). Gunslingers will have to buy all there ammunition from venders, similar to how a archers arrows are consumables so are bullets and shells. Level up similar to a archer with Dex as your primary focus. AGI or VIT to dodge or stay alive longer. Gunslingers are pretty neat if you can get the hang of them, but NOT A RECOMMENDED STARTER CLASS as the weapons are expensive and the ammo is slightly as well.

Extra Notes from another User:
" This is a FUN class with NOTHING more. It's REALLY expensive to have a Gunslinger and ANY class do all of their jobs better.

However it's just fun to switch from pistols to shotguns or gatling gun just cause you can.

His skills costs money too even."

Ninjas are a little strange as they can be ranged, up close and magical all at the same time. Figure out what one you want to make and build accordingly. I've seen some pretty crazy stuff done by ninjas in my time, so I've come to respect them as a class. Plus they look neat. Sorry for lack of detail on this class, I've never successfully built a proper ninja so I have little to offer.

Extra notes from another user:

" Like the gunslinger, its an expensive class and not recommended for beginners.

However Ninjas can be of use unlike Gunslingers.

Melee if PvP. Magician Ninja if PvE and PvP. If you wanna throw shurikens in PvE delete the character."

"Cicada Skin = broken. With it, you can go full INT and punch above your weight, letting enemies push you away without damaging you, so you can smack them with fast-cast magic, then renew the cicada ability right as it breaks. Great for dealing with the ninetails and poison spores while sniping greatest generals two east and one south of Payon. Level 50 or so in no time flat."

Masochists unite! This is your class if you feel like suffering as a novice for 45 base levels. Super Novices (or SN) will find that they have all main 6 1st classes skills available to them! Whats nuts about it is that you're allowed to get 99 Job levels! So you can really get a ton of first class skills and mix and match. Mind that because of this builds will vary. But if you can deal with the suffering and strife of those first 45 base levels as a novice, this might just be for you.

pandoraonline.net/heRO_wiki/index.php?title=Buddy_Beanie

I highly suggest any new players attempt this quest. Not only will it familiarize your self with the world, but also unlock this wonderful hat.

"The Buddy Beanie is a hat geared towards lower level characters! If you are base level 85 or lower, then you obtain the following bonuses: +600 HP, +80 SP, 5% more exp earned from non-boss monsters. All characters gain the 3 defense from the hat regardless of base level, and it is refinable. It has a weight of 20, is equipped in Upper Headgear slot, and requires a minimum base level of 12 to use. "

A collection of praises from users in threads.


07/14/16 (Thu)
"The game has a level of open-endedness that only games like EVE can top, and this was further reinforced by constant updates of good content and a subtly enforced sense of community; players are also relevant to the game at all times, whether its to the economy through item/card drops, what content they can access,or community-driven matters.

We may urge people onto an easy fast track for leveling, but even amongst us being eager to share our veterancy, we all have varying ideas and strategies about how to play the game and progress, especially early on; and this is something that's even survived the era of forum/gamefaqs guides for literally everything.

Everything about the game, from its art to its music was solidly done and iconic; down to every last enemy and map in the game, which you could show to any RO player and they could tell you something unique about it; whether it's the weakness of the enemies there, the card the wandering boss of the area drops, the requirements to enter, or just the music.

To me, it's the Thief of MMORPGs; a game that's spectacular, only because it did things right, and it should've been surpassed far, far long ago."


08/18/16
It is because everything is so personal compared to other online games. If this were World of Warcraft you would have a window telling you "hey you can enter this dungeon! Do you want to que in?" and you can continue doing quests while the game automatically sets up a party for you of randoms. The people who join you are people specifically set up to fit in the party composition at your precise level to do this specific dungeon and they immediately leave when the instance is finished. You will never remember them and you will move on to do quests before getting paired up with four other randoms to do another dungeon. The game gives you items and exp for quests and you swap over your gear for better stuff or sell it off and it is over.

With Ragnarok you want to ask around people for who is in your level range, then work together to see what you can do with your party composition. You have to physically gather the party and figure out who is going to do which roles, and sometimes we have to work together to get one or two guys to unlock the dungeon. Sometimes the composition isn't clear-cut as "this guy draws aggro, this guy heals and everyone else DPS's". Sometimes you need the monk to Blade Stop Anubis so the priest can Turn Undead it in peace. Sometimes someone has to lure the MVP away from the spot you are mobbing. The bard has to use Poem of Bragi so everyone has an easier time to DPS, the monk and alchemist switch over to a mace because they can use Adrenaline Rush from the Blacksmith.

The game doesn't just give you more weapons and armor as you level up - you have to work with people. You can get the best weapon available in shops as early as level 25 in some cases, but to go beyond that you need a blacksmith, provide him with materials and upgrade it before turning it elemental, and that weapon is going to stick with you for a long time. You put effort into getting a slotted +5 armor, then +6, then +7 and maybe +8 until you finally card it and see a massive utility boost, and sometimes you work with friends to get multiples of that card.

Because the best items are found or forged by players, you might get weapons that are just not useful to you but invaluable to someone else. You might get multiples of a valuable item depending on where you are. I found a Burning Passion fire element guitar and handed it over to our bard because it was useless to me. One member in our guild made it his hobby to tame as many monsters as possible and hand them over to everyone in the guild for free. Those cracked diamonds are worth only 2 zeny when sold but are necessary for the blacksmith to forge gear. Give your herbs to the alchemist so he can turn them into far more efficient potions. Give your empty bottles for priests to make Holy Water. That Metaling hat is terrible for your DPS but it is great for your Paladin teammate. This is especially evident in an old server like this where old players put exorbitant prices so the entire guild works together to find items and split it with each other.

The game heavily encourages teamwork, and the best clans are the ones who use this feeling of being a part of something big to promote generosity within its clan members. This is why the community is so good, and this is why this clan is going so well. It is a journey and we are all walking it together.


inb4gay

Ok, that's all the pasta served up.

Last night we had our Alice Egg contest that was held by our Beastmaster LIbertas. Congrats to Prisma who in an odd turn of events ended up with the egg at the end of it all. (There was also a sick Double KO that happened during the finals. You had to have been there)

We still have our items from our oldbie friend here:

docs.google.com/spreadsheets/d/1x6BeEQBEt7hyZ0IVSwv_L30s6_Wy8aUW8dLugzvyOG8/edit?usp=sharing

If you'd like one you'll be marked as a Holder in the guild. you may only hold one thing at a time and must be with the title "Eternal" before asking. Eternal is gained after at least 3 days of activity (let me know if I missed you)

I look forward to more adventures with you all.

ratemyserver.net/quest_db.php?type=70000&qid=70003

Bio labs Entrance Quest for anyone interested.

stupid newfag here, downloading the client

will probably go for le happy merchant, unless the guild is already saturated with them i dunno

Merchants are a bit difficult to start with, but you'll do well selling your loot for more dosh.

Up to you really on what you'd like to be. Personally If you want to get lots of loot, go Thief for the Steal skill. chance to grab free loot without even fighting (Or go Rouge to do it automatically while fighting). You can then sell all your gets with your merchant and rake in the Zenny.

I'm not going for full optimization, I just wanna have fun being the jewish little girl and making Recettear jokes. Might move onto blocksmith to make sweet weapons and swing a huge axe around because little girls wielding xboxhuegs is the best thing.

...

Sounds fun.

Capitalism Ho!

Let us know if you'd like an invite to the guild. Makes things a bit more fun.

Easiest way I've found to level a merchant is to set them up like an AGI thief in terms of stats:
10 STR
10 DEX
30 AGI
20 STR
50 AGI
20 DEX
60 STR
99 AGI
99 STR
30 DEX
(this is just one stat progression table from the webternets, I found I needed more dex sooner to deal with leaf cats and their high flee rates)

WALL OF WORDS INCOMING!

Anywho, never skip the training grounds with new characters. Take the test and get a free Old Blue Box. May get something cool from it. Talk to the first NPC you see twice. Free EXP. When you get to the next room of the training grounds, talk to the guy in the center, then the guy on the left, then the girl on the right, then walk over to the right and talk to the kafra about storage and teleportation. Don't USE the teleport service, but if you slip up, the default location is one room to the left of where these NPCs are, and you could walk back. Anyway, when you've mined out all of the free EXP in this room, you should be level 6, job level 7 I believe. Now go to the room on the left, and talk to the NPC on the left. You don't need to dig into his conversation sub-menus, unless you're new to the game and want to learn about how combat works in greater detail. When you get your level up, you'll be 7/7 (unless I missed something). Now talk to the NPC on the right to be granted 300+ novice potions, and more equipment, as you get warped to the proving grounds. Equip your fancy equipment, spend your points where your preferred guide says to put them for your intended class, and if you stick to Chon Chons, you'll hit job level 10 pretty fast. Don't forget to bind your potions to the hotbar for now. (continued next post)

If you take the personality test and steer it towards the class you want, you get decent items, and warped right to the job change NPC for that class.
forum.ratemyserver.net/guides/novice-personality-test/
If you need hard-to-get items to change jobs, ask for help in #main if you need to. People are generally friendly and generous. After you change to your first job, go to Prontera and talk to the job change NPC on the southeast corner of the central pavilion area. He looks like professor with a cap and gown. You'll get 40k zeny and an accessory that boosts a stat relevant to your class. Go back after you've changed to the second job, and you get 100k zeny and either a teacup (+600HP, +2DEX) or a tea kettle (+80SP, +2STR). Handy, but you want to keep using the buddy beanie for as long as possible. What's not to like about 5% extra experience?

Easy leveling spots (in my experience):

Mukas (two south of Morroc). Screaming cactus motherfuckers. Turn your sound off and listen to something else. They're weak to fire weapons or attacks, and give stupidly good experience for how easy they are to fight. They're slow, have low HIT, and low FLEE ratings, so if you spam potions, you can fight them as early as level 12, and force yourself into higher levels FAST. You can grind on these screaming assholes into the mid-fifties for your base level. They drop two handed spears that sell for quite a lot, and their needles are used to make 50 basic arrows (create arrow skill for archer/hunter/bard/dancer), and are used in making condensed red potions (alchemist). They also sell for a decent sum. Beware the hunter fly! it is red, and will murder you without remorse. The dragon fly, indicated by its mob of basic chon chons, isn't hard to kill. Just pick off its swarm one fly at a time (it will refresh them one time), and beat it into the dirt. You'll usually get grape juice, a clip[1], and rarely, the Western Grace hat.

Greatest Generals (two east and one south of Payon). Attack with RANGED classes, like a magic ninja, archer, or mage. You want to use ice attacks exclusively, and always approach them in a straight line on the grid, never diagonally, unless you like eating dirt. Ninja only needs level 1 of the ice spike skill, if you're going INT-based. You can make crystal arrows (water based) with the create arrow skill out of the mystic frozen item (looks like a pile of ice cubes) that drop from show bunnies in the toy factory, or siromas, perhaps other ice enemies, but this ain't useful for your first archer, as the skill to make arrows is a pain in the ass to get without help, and you need a pretty high job level to get it anyway. Basic arrows will work, too, but just take longer. Beware of the ninetails. Fly wing away from it. Ninjas can take them using cicada skin and ice attacks, but even that is risky. Poison spores are an infrequent nuisance as well.


Buddy Beanie:
pandoraonline.net/heRO_wiki/index.php?title=Buddy_Beanie

Item of the Day: After you pass level 50, you can give the healer NPC three sets of the item of the day, each day, for base EXP, job EXP, or a split of both. This is essential for quickly getting through tough level zones, letting you skip trash grinding.
pandoraonline.net/heRO_wiki/index.php?title=Item_of_the_Day

Fishing: EASY MONEY. Use your merchant to do this, since you can hold the heavy bait, and all the heavy crap you fish up. Fish are invaluable. Nemo fish fill your HP and SP instantly, and get fished up with startling frequency. They're heavy, though, so good for emergency restoration in small numbers.
pandoraonline.net/heRO_wiki/index.php?title=Fishing

I haven't started mining (because the enemies on level 3 of the mines wreck my blacksmith), but it's useful beyond measure if you plan on making weapons.
pandoraonline.net/heRO_wiki/index.php?title=Mining

...

Well that was an odd WoE.

The guild who held the castle came out and thanked me at the end.

I guess they figured we where gonna zurg rush them or something.

There where only about 15 or so of them.

If we really wanted to, we could take them. Most everyone there was just hanging out for the free exp for existing while in the castle grounds.

i made some screens too

Wait wut? How good exp is it?

We became something like Goon Swarm in Eve. I thought it was scary on receiving end only. Oh how wrong i was.

The wednesday one is even more dead.

Thats the Retro WoE isnt it?

That's only for non trans classes.

All experience measurements shall be therefore now done in Ans (Anubises, Base 138.6k / Job 110k).

You'll receive a base exp of 0.42 Ans every minute from doing nothing but standing still.

I can try to make some hell. After all i'm cis sin

God damnit why didn't anyone tell me
I seem to be having a harder time leveling up at 84 when there are so few parties around for it.

(checked)

As far as I know, this was our first organized walk into a WoE castle.

We could make this a thing we do more often if you guys want.

I like this game

ratemyserver.net/index.php?page=skill_db&jid=10000

Guild Skills. See what one's you guys think I should invest in. (we've got 8 guild points to spend)

Reminds me of Gaia Online a little.


Well, now I know what to save up towards.

FUCK THIS RNG

No, the retro one is sunday after the regular one. (Basically right now)

That's because Gaia was initially made as a RO forums. They drew a lot of inspiration from RO in the early days, but just enough to not get them sued.

Just look at what the old log in screen use to look like.


Oh. We should go hang out in that one too. see how that is.

dammit

Toss a ~ at the start or between it. You'll probably get it.

Speaking of Bio, I just remembered this thing where if you line up all of the Bio3 MVP cards, it makes a little scene of all of the ghosts standing together.

That's pretty cool. Though I think this server uses a different card set.

This is the card that I see sold around town.

That's the standard Assassin card, not the MVP versions which have different names (Full name for regular, Class + Name for MVP).

For instance, there's Egnigem Cenia Card and General Egnigem Cenia Card

The first class biolab cards also go together.

Any shitters in the range of 78 and 82 want to join me and Nishi? Whisper 'Blast Loli'.

tfw sages are basically useless mages

Er, in the 72-88 range, I mean.


tfw priests are basically useless monks
tfw bards are basically useless hunters

Lore on our home-town. This was actually officially produced, and used to be on the iRO website. Yes there are typos.

Also a tip not many people know about, but if you die on the training grounds, talking to the instructor on the field needs you another free 50 novice potions and a level (can't remember if it was job or base), so don't be afraid to die once, you're not going to lose a lot of exp, unlike at endgame levels.

Further tip. When you first enter the area of the training grounds where you fight, talk to the npc directly in front of you. Choose the last option "I want to fight tough monsters!" and he'll warp you to a map with lots of rockers and/or spores (there are two maps, either is fine but spores are faster Jexp. If you want to change maps just keep talking to him). Each spore is a job level so you'll hit job 10 super quick.

Doesn't look like I'm going to get anywhere, I keep getting lost and one-shot by random mobs whenever I try leaving the areas inmediately adjacent to the towns. And the quest before the one that gives the newbie beanie requires you to go to Aldebaran and Comodo apparently by foot. Is there something I'm missing here?

Pet Giveaway List Update: Harem Edition

4 Orc Warriors
2 Picky
4 Smokies
3 Munak
2 Sohee
2 Ninetail
1 Snow Bunny
2 Wild Rose
7 Porrings
4 Drops
12 Poporings
5 Chon Chon
2 Baby Desert Wolf (+ Accesory)
2 Spore
3 Poison Spre
1 Bongun
4 Familiar
28 Siroma
1 YoYo
3 Steel ChonChon
2 Rocker
3 Savage Babe
1 Hunter Fly
3 Peco Peco
1 Deviruchi (+Accesory)
1 Dokebi
1 Mavka
2 Teddy Bear
2 Wast Stove
1 Alliot
1 Baby Garm
2 Karakasa

Note: Holloween pets seem to all be Looter pets. Still neat looking though.
2 Ghostring
3 Quve
3 Pumpkinring
1 Jakk
1 Nightmare
1 Diabolic

Also for those wondering what benefits each pet has check out this link:
write.ratemyserver.net/ragnoark-online-how-to/pet-guides/

For info on the tames necessary for each pet and what they eat, check this link:
pandoraonline.net/heRO_wiki/index.php?title=Pets_&_Tames

If you are wondering what accessories each has check out this link.
ratemyserver.net/index.php?page=item_db&item_type=8&page_num=2

That's it, if you want any of the pets listed send me a PM at Libertas since I go AFK every once in awhile and might not notice allychat.

Also if you have tames you don't want/need send me a PM so I can get them from you later.

Ohh. I didn't know. That's cool then.


If you speak to the kafra in Geffen you can get a teleport to Aldebaran. Same in Morroc for Comodo (and Comodo for Umbala)

So I just made a +10 Main Gauche [4].

What cards do you think should go into tha?

Also, I forgot to mention. If you'd like into the guild, just post your character name and I'll get you in. That way you can talk with other anons while you play.

Anything's better than wandering around lost.

Add Wynne pls.

Three scorpions and a skeleton worker. Use it and a weeder knife on a sinx to lovingly rob mavkas

pandoraonline.net/heRO_wiki/index.php?title=Mr._Hatter

Hatter quest if you'd like to look into it.

irowiki.org/~himeyasha/skill4/hwz.html?10qxqAoXeGdFabmoHxhNfNax

Eydan asked for my build so there it is. I kinda regret frost diver 5, but meh.

If we're max capacity, emergency call.

Recall and Emsolute Develop (if we ever WoE) are mandatory. Guild storage might be nice if you trust people to not rob us blind. Beyond that, permanent stat passives are the best, by which I mean DEX and STR are useful while VIT and AGI are pretty shit.

why shouldn't i let all good things from my childhood die a dignified death?

Worth the 30+ deaths. Sleep tight, faggots.

Anyone got a server with more than 200 people playing and has a rate that's not ridiculously high

>Same-sex Wedding supported

...

nvm fixed it

You mean the swordsman plat skill? All it does is give you provoke state (increases atk but decreases def) when you reach 25% or less hp

I like my new wings.

Cool stuff.

That's the one from the Yggdrasil tree right?

yea. It gives 20 mDef. I don;t know if it's good or bad.

So, now that i'm leveling my acolyte at the amaratsu dungeon, what next class should i create?

Everyone should have a merchant, just because they can buy and sell from npcs for your combat characters.

buy at a (((discount))) and sell with (((overcharge)))

Who has time for that? Join a merchant's guild.

Doug Funnie

douglas`ph
come'ph to mai'ph yate'ph, douglas'phh

for the neko party.

Kek I just gave the one I dropped at comodos to some hunter autist from the guild.

Go back to bed vinny.

I was surprised at that price too.

I'll make the one I got into a prize next guild event

...

There goes all my interest whatsoever.

free2play
x2, x3 on weekdays, x4 on bonus
no retarded custom shit
hosted in singapore
no p2w shit
300~700 people on

You know this game was made with dial up in mind yeah? Even if you don't have a great connection it still might barely be noticeable.

You should just give it a shot. Pretty sure we've got players from China and Poland in the guild. If the connection is too shit, no big loss just uninstall.

ah… no, it was made with broadband in mind

:^)

Rubberbanding can be pretty bad but it's playable. Just have to learn to deal with it and play extra cautious, though I myself am on a break for some other vidya.

I also play from Australia but it's for the most part pretty playable.

I've been wondering, how hard would it be to create a lobotomized version of ragnarok? The game itself is great, but I feel like it got way ahead of itself. I feel like it would benefit greatly from taking a couple steps back.

What I have in mind is a custom server that has max lvl 75/50 and 1st classes only. All high level content removed and only old-school items available. I'd remove the soul-crushing item grind as well, this would be a small server to party up and have fun killing skeletons and shit. The rates would be something like 1/1/100 with exp bonuses for parties. Maybe some loot rebalancing where necessary. Would this be hard to implement? Would there even be any interest in a server like that?

no
lmao no

I wouldn't mind playing RO again, but only if it were to single-handedly beat all the bosses I could never beat before even with a party, and get ALL THE LOOT I never got before. And without doing much grinding.

Basically, I just want to finally get closure by "winning" the game, as it were. Or maybe just victory lapping it. Which would need bigger multipliers than 5x, and a hefty drop rate multiplier too.

Sarah server has a population of 2194 right now.

Is Sarah the Nostalrius of Ragnarok?

rates? is it p2w? filled with custom shit?

Server Rates

Base: 2x
Job: 2x
Normal Drops: 2x
Cards: 2x
MVP: 1x

Episode 5: Juno
Costumes
Voting the server on server ranking boards gives you some points for bubblegum/field manuals which lasts 30 mins

Dual client is allowed right?

c u there l8r

No it isn't

Sure is a lot of ham-fisted D&C recruiting going on.

I used to play on EuphRO when it had several hundred people on at all times. There would be SCORES of people fighting over MVPs, minibosses, and even sometimes just random leveling monsters. People used to swarm YOYOs. Now you have almost no reason to go after them.

Now that server has like seventeen fucking people on it.

HeRO has been running for forever and a day. I recall hearing about it years back, and the fact that it's still going, and has a competent support team is amazing. I have no incentive to change. I like that it's brought us all together in some way, in this comfortable game.

I dare say, it's fun?

Take your meds faggot

smh

It really depends on what your version of "lobotomized" is. Personally, despite the fact that heRO is a 5/5/3 server, it feels more like a midrate with the custom content spitting out EXP like crazy, and parties getting a whopping +50% EXP per member, which is absolutely insane.

"Vanilla" RO was still 99/50 and had 2-1 (and 2-2 when they got added), I guess, because anything before then was literally just Pront/Morroc/Geffen/Payon and the maps directly connecting them. The main balance patch of that era was Comodo, where they fudged the numbers on a lot of skills by a bit, but didn't greatly change anything. Then remorts happened later and the game became a lot more powercreeped, you could say. But even for years afterwards, it remained managable and I remember being able to be a viable force with just simple, common equipments like chainmails, shoes, mufflers, etc.

It was around rachel/veins when RO really started to jack up the power of equipments and make a lot of equipment that was objectively better than what we had before, like tidal shoes, staff of piercing, etc. We also had new dungeons like Thor's, Bio, and Nameless that gave multitudes of EXP greater than anything beforehand. It's a very different RO from what it was back in 2003-2004, but it's got enough content to actually feel like a finished game, though a lot of the old content lays in a gutter, forgotten. Then battlegrounds came out and took a shit on everything which is why a lot of people hate BGs, or at least BG equipments. Battlegrounds can be fun, but the fact that the equipment is such a barrier to entry at this point is a shame.

But if you were really planning on starting a server don't, it won't succeed, this game is 15 years old and there simply isn't enough interest in it, you could either go

"Vanilla pre-trans", AKA around Comodo patch, with 2-1 and 2-2 classes, no remorts, and a fairly balanced game with little endgame content

Somewhere around episode 10, which is when they started adding the Schwartzvald/Rachel content as well as rebalancing older content (notably wolves had their EXP buffed by nearly 10x in episode 11.1, which basically made wolves the only single place you could level a newbie rode.doddlercon.com/db/guide/mon111.html),

Right up to before renewal, including new world content and battlegrounds, either rebalancing a lot of the new world monsters like what heRO did to be usable or just letting them stay as is,

Or you could just make a >renewal server. I haven't played renewal in years, but from my opinion of how much of a shitshow it was at first, you'd probably be forced to make it up-to-date so it's not a balance clusterfuck.

...

Thanks for the lesson on the history of RO. Allow me to present my reasoning for wanting a "lobotomized" server, as someone who played the game briefly a long time ago and recently gave it another try:

Wizards shit on everyone and everything with their aoe. Every party revolves around them. Everyone else is just there to help the wizard kill things faster. I had much more fun as a 1-1 class grouping with other 1-1s.

At max level, casters can have both high cast speed and high damage. At lower levels, stat choices for all classes are much more interesting.

Because I don't like how useless cards are. When you get a card while leveling, do you put it in your current gear? Of course not. It ends up in your storage. I believe cards should be relatively common, so that you can put them to use immediately and without remorse. Also, when you want something, you should be able to get it in a reasonable amount of time. Fuck grind.

On a server like this, you wouldn't really need an active playerbase. You could grab a bunch of friends, spend a week playing the best part of RO (pre-2nd class leveling), get the best available gear with relative ease, and then just say "well that was fun" and move on. Or do it again. Or who knows, maybe lvl 75 pvp with 1st classes is actually a lot of fun. You sure as hell wouldn't need to grind for half a year to be competitive on a server like this. But I do realize it wouldn't be popular.

So you're a casual and want to turn a Korean MMO into a 4 player coop game with instant gratification that you play for a weekend and never pick up ever again?

I want to dig into the pile of shit that is a korean mmo, and pull out what looks like a good game hidden inside.

But what you said is not wrong either.

Gee. Thanks for the free hat, Kei-sama.

WE
WUZ

By the way, sorry for standing you guys up on the thors party. Did it work out somehow?

No.
We went on the Kiel quest afterwards because rozen didn't want to die a fucktonne.
rip mis

oh right I should probably finish that quest with everyone

(checked)
pic related

wew


checked

Well, we'll do it again sometime

Whew lads, sometimes hunting things works out

...

I even got a khalitz card while farming it :^)

it's okay, karma will take a shit on me eventually and I'll have to kill 10k of one monster for a .1% drop

My only question is, Are you a star?

G-guess I'll come back later

Fuck off DnC shill we have a thriving server and guild

Ebin.

Sorry, user.

Yeah, the place tends not to be jumping at seven in the damn morning.

I just killed nigger hero while listening to moonman and got a giant axe. The memes, jack.

Aand, the server just went down? You just got cucked, Rozen

Hey Kei
GM-Ciar is paging you.

It was about the ticket I sent regarding the problem with the job manager (doesn't give you plat skills if you use him to change to trans 1st class).
He said he'd repass it to the other GM to see if they can fix it.

Pretty sure its not the first time they've come across that issue. I hope they can get it fixed for the next patch/update.

I was on briefly around this time, but I didn't stick around as I was having difficulty staying connected. Happens sometimes. Hoping to play a bit later after work.

...

Goddamn, wizards shit fury on everything if they can get time to cast.

It's pretty great. its one of the important reasons why parties make the game.

Throw a bragi bard ontop of that wiz and watch the spells fly.

Works really well at the fucking volcano nobody wants to go to unless the party is lopsided and brittle.

Anyone got 5 sweet milks I can buy?

I've been farming Savage Babes a bit too long now. Just need 5 more.

I got 1

Cool. I was able to farm 4 more after I made that post. So I just need that one if you're up for it.

just come to lhz

So, aside from a Zipper Bear and a Breeze card, what should I be gunning towards for the last two slots?

dude, your memes went too far.

Unless that axe is an orcish axe, don't.

Just don't.

By the way, if you want to zipper an 1-hand axe or mace for cart termination (giant axe is better dps but wont let you use a shield), your best bet is Vecer Axe [2] or Erde/Red square bag (10 less atk but easier to get, also 2 slots). That way you'll get the same atk as a 4 zipper orcish axe but you'll only need 2 zippers.

...

I found some hammer [2]. If anyone want, contact Pedro.


HNNG

I can do something more than puppies for once, it feels spectacular.

Yeah, I've got some important things to do early today, but I'm looking forward to having some free time to playing properly later now that it's the weekend.

Having a real job for once is HARD WORK.

So seeing as there are people sort of showing up for the weekend, are you guys interested in doing WoE this Sunday?

I leveled the main guild up to have Emergency Call (I can summon you all to me in the Castle)

What do you guys think? Could be fun.

Sure, I wouldn't mind throwing myself in the meatgrinder. What time did you think it should be around?

pandoraonline.net/cp/?module=woe

Sunday WoE has two parts. The first is "Regular WoE" meaning all classes can participate. This takes place at Payon Castle 1.

After that WoE, there is "Retro" WoE. In Retro you're restricted to non trans classes and non extended classes (Taekwon, Gunslinger, Ninja). This takes place at Aldebaran Castle 1

That's like 4am my time, fug

For anyone not in the know, if you want to get ALL THE JELLOPY and level the fuck out of all of your characters from today through September 1st, buy all the meat you can carry (in your cart. You DO have a merchant, right?), and get your ass to Umbala. In the spur on the town map that is in the northwest corner, talk to the kid with the meat in your inventory, and mash enter. Each run through the conversation will trade 1 meat for 2 jellopy, 2 fluff, and 2 clover. You'll use the jellopy for the Item of the Day minivent through the healer NPC through the end of the month, and the fluff will be used on the first of September. You just have to be level 51 or higher to do it. Do this in conjunction with the puppy quest every day, and you can get beyond so much fucking grinding. Also Thunderdome.

Did we ever decide on which WoE we wanted to tackle?
I know last week we dicked around and zerg'd a WoE, but I don't think I was around if we talked about dedicating ourselves to setting things up for GvG.

We havent. Thats why I figured to post and see what you guys would be up for doing.

It's not as if we can't do both (assuming you have a non trans class for Retro), I mean, I just wanted us to just give it a shot if possible. Might be fun.

So, did the server fall down? RMS seems to be fuxxored as well. There go my plans to farm star dust to make not-shit elemental daggers.

Server seems ok to me.

pls

Shitload of star crumbs
contact pedro_avellano

Skip it, crafting is bullshit. Burn a character slot on a LUCK+DEX and beg for blessings and luck enhancements, to spend hundreds of thousands in resources to make one weapon. If RNGsus remembers that you exist, you have to do it again.

And you can't make bows or whips. No holy, no demonic.

Now that I have 20 characters, I'm reaching burnout.

Dudes, will we participate in WoE?

Photo from WoE

God damn it. I overslept.

Sorry for showing up late.

The Book of Ymir

What the fuck.

(Nice Get)

Why do you think we encouraged it so much? It's a once a day thing but yeah its amazing.

I had no idea about that quest until I started playing with you guys, so I have no idea how long its been around.

>Didn't eat anything but fries and bread rolls because I'm a picky fuck.

Which BG weapon should I be taking as a smith (plan on going whitesmith)? Mace is best for PVP, and I'll be using a giant axe or HF for PVM anyways, right?

Das rite

fug

Why is there no server that's not dead, has reasonable rates, and isn't filled with SEA monkeys.

Nigga I guarantee there were perfectly good hamburgers and hotdogs, a high probability of chicken and steak, and maybe even ribs. Not to mention sides out the ass, baked potatoes… nigga how the fuck?

Agreed. Don't forget grilled polish and italian sausages, maybe german depending on the families involved. Baked macaroni & cheese, potato salad, pasta salad, tuna salad, deviled eggs, steak, chili, chips and a million kinds of dip, from simple sour cream to the most absurd chicken and cheese dips.

Fuck, I'm hungry now. Ah well, did it to myself.

Spoiler that shit.

Does someone have a fire armor they can lend me?

Bump from page 13, you dorks.

If you want to get 7.92% of the way from 98 to 99, do this quest.
irowiki.org/wiki/Curse_of_Gaebolg_(Founding_of_the_Nation_Myth_Quest)

Bring one yellow gemstone, one green potion, and a shitload of fly wings if you don't have teleport. Also butterfly wings, as you will be doing a LOT of backtracking.

Now approaching runescape levels of grindan.

I really hope the next monster of the month is easy enough to farm in large numbers.

You get 1,720,000 EXP for doing it at level 98, and I think 1,280,000 EXP for each bundle of items you turn in to the healer NPC for the item of the day. So basically around 5% per day. I have yet to come across anything else on this server besides the curse quest that provides an appreciable amount of experience for high level characters, but I haven't really dug through the HeRO Wiki for anything EXP-centric.

Just so you guys know, I'm gonna take a break from the threads for now. We've come to a point where things have slowed down enough that it's clear that interest has waned on the board.

So I'll still be around in the game now and then, just not as much as the past few months.

Remember, we have a Steam Group (steamcommunity.com/groups/8vHeRo), so for now feel free to use that to find the OP Pasta as well as others.

Thanks to everyone who played this summer. I look forward to the next time (perhaps something in October for the servers birthday), and to those still playing, I'll see you in guild chat.

Coming back to my defining MMO has been an absolute blast, I'm glad we decided to give the game a shot.
Even though I've been getting increasingly busy, I'll stick around the threads when they show up and in-game; I look forward to seeing everyone during the server's anniversary events in October.

I hope our memories together will bring smiles, not tears.

this was my first time playing RO and I had a great time, mostly because you cool dudes were there with me
I'm going to be gone for a week for a family vacation. I hope you guys are still on when I get back

The best thing about playing this is that it is ALL I HAVE BEEN DOING FOR TWO MONTHS. I just sleep, or play RO, and avoid everyone and everything as much as possible. Time just flies by, and I barely need to eat. Love it.

Going to need to make a third account, though, because I've nearly filled up my second account. And damn everybody who fucked off.

When I kept logging on and there'd be no one on I started to lose a bit of interest, I guess I was kidding myself when I thought it'd be sustainable to play with chans people in my upside down timezone. I'll probably still try to be on here and there to hang out though you guys are great.

pic related when these will be distant memories.

I'll still be playing on and off, but right now I don't even have a damn table built after moving. Gotta get off my butt and finish putting it together. Playing RO with this touchpad is not even possible, but between work and moving I'm keen to get set up to play anything!

You just have to keep an eye out for people I guess.

I've been trying to play for a while, but I have not been able to do much because of some employment issues I need to iron out. It will be fixed soon hopefully. Also, priests kind of need a party to do things effectively unless they are powerful enough to solo biolabs or something, and other people are usually busy, so I don't bother them.

Seriously what is it with Lighthalzen you guys love it so much?

nvm it shows error when you try to run it.

I wanted a Sage because I wanted a caster support class that wasn't a Priest. Looking forward to Scholar for that Double Bolt.

i worked around it. I think it is good way to put ragnarok copypasta and builds into threads.

It's a major hub for newer content, and has shops for damn near everything, as well as being near the two largest Hill Wind spawn maps, which turn into millions of zeny. The talons and feathers they drop are worth quite a bit, each, and those fuckers are easy to kill if you have an earth-based weapon or attack.

I think the problems of RO and this server is wearing on people. At least it's wearing on me. Low pop, low drop rate, no mercs, and low share range really makes grind a big test of patience. If even one of things were different, the game would be a lot more satifying to play.

At a certain level, soloing becomes a huge pain because of how slow it is while chugging potions (there goes all that hard earned gil). Unfortunately, low population means it's much harder to find parties.

I think it we should still maintain the threads though. I think after seeing it enough, people's interest will spark back up. I don't play as often mostly because of schedule.

While I'm not wearing out (at least yet), the custom content still irks me a lot. Imean, good on them for fitting port-renewal stuff on pre-renewal, but making all the custom areas/events too good for xp is fucking annoying.

Sure, the low pop is a problem, but that's valid for pretty much every server but talon and sarah. And really, fuck both those servers, since talon outright sells mvp cards and lord kaho horns, and sarah doesn't even have 2-2 classes.

I guess our best bet is whining on the forums to raise the share range, since the worst range is 80 to 90. You level too fast to have constant parties but too slow to do shit solo.

Plenty of servers with hundreds of people

Hundreds of Merchants.

Seriously, when the autotrade limit ran out, the server lose about 100 players. It has happened before.

eh, the server I was on for example, showed the afk merchant count separately, so 5xx people online + 85 shops

Yeah, there are plenty of renewal or high rate servers with hundreds of people. But that's not what most people here want.

What?

It's a combination of issues, not just the server pop. Hence the "if one of these things were different, things would be better" comment. Sharing range increase would make things much better.

I just got back from my trip and what is going on? I hope we can still do a WoE together sometime soon.

It is a thing from when the game didn't even have 2-1 classes. While in MMOs nowadays reaching the level cap is the absolute minimum for doing endgame shit in ragnarok it was a prize in and on itself, hence why leveling started to get very slow, but folks started to figure out how to max level gains and hitting 99 to transcend became something of a minimum within the game. It is something Renewal hoped to fix.

Personally, I think hitting 90 should be easier than it currently is, but hitting any level past that should be an achievement until max level.

I'm not quitting yet. I want to go back and shoot the shit with you guys some more.

90% of your grinding is done in nekos/muspel, because these areas are easy shit xp like nothing else. Guess I wrote it kinda weird.


I know that, and it's exactly why I'd like to have the range raised. 80-89 takes much longer than 89-99 because there's no parties and you can't really kill surtur with a level 80-90 party even if you found one.
Seriously, surtur gives 60m xp, more than twice than any biolabs MVP. It's fucking absurd.

Groan. I was level 85 when I left. I wonder if anyone will be in my level range at all when I log in.

People will typically have SOMEONE in range. Once someone hits 99, the next thing to do is either gear hunt or roll a new char, so it's not too uncommon to have a spread of character across all level ranges, though with differering qualities of gear.

I have 21 characters, most in the 80+ range, with only a few having stupid-rare equipment combos, but mostly basic un-carded equipment.

My problem is, I can really only play in the early afternoon for a little bit, or late at night when no one is up. Partying is a rarity, and I typically get stuck dying repeatedly as a mismatched party of 3 is not good for high level areas, and making it out with single-digit percentage gains. I get more from goddamn puppies and items of the day on my 98 wizard. On my off days, I'm totally free, but we'll see.

...

Yep. Guild went quiet now. Shame, I only just got back from my trip.

The best way to get people online is to hunt MVPs together or WoE. I hope you guys are up to raiding people on Sunday.

I'm quitting the game due to health issues and a lack of interest in it.

I'm not going to wait for the flock of summerfags that can't even gather the will to play the game for a few hours inbetween every couple of weeks, to return either.

Unless the bernout/summerfag behavior changes (Autists playing a gook MMO alone 24/7 just to feel the bern and disconnect 4ever, or the summerfags with the attention span of a goldfish), I won't return.

Thanks for the valuable update, you will be missed greatly.

Yeah, fuck it, I'm done too. After helping so many assholes get their characters to 99, and being left holding my dick when I wanted to do the same for a fucking month, the chore aspect of the game has finally cured into a solid mass of fuck this.

I'll still be on sometimes because I enjoy playing RO, but it's certainly a lot less fun alone, that's for sure. Certainly a problem if you're ever feeling like it's a chore or an obligation.

All I know is that I'm not interested in Renewal, I'm not interested in High-Rates and I've never seen another MMO that I actually wanted to play.

Also my computer isn't good enough for mankind divided. C'est la vie.

Contact me if you are insterested in playing together

Not sketchy at all.

Fuck it. Sent.
I'm not done with this game yet.

inb4 spam

Shooty here, sorry for just kinda dropping the game a week or two ago. Started feeling like shit out of the blue and couldn't bother to do much, then suddenly there was nobody on.

I don't mind playing with anyone that posts here from now 'till the thread dies, then after that you can find me on the Steam group or the Discord if you for some reason want to.

I'm glad I got to play with you all. I had a real good time.

It really seemed promising at first; we were few but stuck together, united in our hatred for Siromas. Shortly after the guild splintered into three cliques, each doing their own thing while shitposting in guild chat. Then we lost most of the dedicated players and never recovered. Sure, we had an almost constant influx of newfriends, but they were all fair-weather and more or less stopped playing after a week when they were done getting carried. Going 80->99 in one night mobbing with a wizard while complaining the game is grindy. The vast majority were only interested in getting quick dopamine hits from easy level-ups every other minute. I thought at first it was just the modern MMO philosophy "the game begins at max level" seeping through, but even high level transcendent players were quitting at the drop of a hat once they couldn't simply go in a coma at Comodos. They'd rather solo Nekorings in the 80s for shit xp than do quests, unlock dungeons or kill stuff for gear.

What sealed the deal for me was talking to a small guild of 4 players that started after us and had actually accomplished more in-game, by simply playing the game. The whole thing could have been salvageable if the server allowed light multiboxing (2-3) or if the pre-existing community wasn't so shockingly awful. It really deserves mention how most players on heRO are pus-bags of autism.

All that said, the regulars in the 8ch guild were high quality, and I'd play again with you all again in a heartbeat… On another server or another game, I'm not getting on the heRO ruse cruise again.

p.s Soab, your english is perfect. Don't ever improve it.

Did you want people to leave even faster? Quests are the worst part of RO, unless you're counting hat stuff as quests too.

But anyway, this is more or less the natural cycle of MMO guilds from here. Starts with a small group of interested people, there's a sudden huge boom in interest along with faster threads, shitposting ensues, then people slowly start dropping due or IRL stuff or plain getting burned out until only the concentrated autism is left by the end. Same thing happened with the Tera and ToS generals (not the current cancer ToS, the quite good beta).

It sure didn't help that a lot of people here had completely different schedules that greatly limited the partying available but what can you do about that, really.

Anyway, I'm still far from being burned out of this shit. Anyone up for some server hopping? HeRO is nice and all, with good GMs, but fuck their core player base, I'd rather fap to NTR than to regularly party with vietnam or ezekiel.

those faggots wont even give me a response when I ask if there's a party going on. So I'm stuck either grinding hill winds solo to 99, making ANOTHER alt, or just sitting around feeding my homonculus for another 130 hours till it looks good

I didn't really plan on posting again, but with people posting about reasons for there exits, I'll explain mine.

This whole thing started when I posted in a MMO thread about 3 months ago with a link to the server. Two players decided to join me (Rolo and Pironi). From there we got the guild going and the first thread. For nearly 3 months (untill I posted ) I played every day. Honestly, I really did try to stave off burn out by taking some time to play other games, or taking time off, but yeah with things slowing down naturally as well as lack of newish things to do, I thought a hiatus would be a good idea for now.

I want to continue playing with you guys once new shit comes out (October will be great for this as we'll have the servers birthday then very soon after Halloween events). But honestly, I just need a little break. I hope you guys can understand. This just seemed like a good point to do this.

As for needing me for things, you can always contact me via the thread (while it exists), or the steam group steamcommunity.com/groups/8vHeRo .

We'll be back sooner than you think, but I hope a small break of a month will give me and you the time to get over our burnout.

I never expected our guild to get as big as it was, but I enjoyed every moment of it (even the bad points) because you all made it fun.

I hope the image posted shows my appreciation for you all.

If you can name a server that looks decent, I'm willing to give it a shot. The scene is a giant sea of p2w/pinoy cash grabs/1000x rates garbage or empty servers.

I think as long as anyone that has any interest in jumping back on when a lot of people have irl and burnout problems resolved are in the discord server and/or the steam group we'll be able to get something going, personally I've just lost the drive to log on by my own volition when I see like 2 online max. Grinding for things is all well and good I mean fuck I've sunk a lot of hours and still have yet to get any of the things I tried for but I at least want to be able to chat to someone while I do it.

Btw Soab if you're still lurking the threads I hope you finally genocided enough porcellios to get the card.

I missed the chance to join HeRO, but I'd be interested if you find a decent server.

This game will never die, will it? Admittedly, it's a landmark game but still, that dedication.

And since this is the thread to ask, what the hell were they thinking with Renewal?

Never ever. Every year, more servers pop up.
"We want the generic MMO audience."


I'm thinking of AevaRO (panel.aeva-ro.com). 7/7/3 rates and seems to have a good pop, though it allows a limited form of multiboxing (you don't get xp if multiboxed characters are on the same map).

Other than that, there's a server opening in sep 30th that looks pretty good (ragnarokreborn.com/). But still, 1 month away.

This is Sir Yorgh.

I didn't really think I had stopped playing, I only just saw the thread again and realized that I hadn't logged on in over a week, not even just to do pupper daily. I guess things were slowing down in general though.

Pushing pause until something interesting happens on the server might be a good idea. There's only so much of the natives' @main retardation that one can take.

RagnarokReborn doesn't sound that bad.

It might give the people who needed the break they need/want so they can start with us when it opens.

Reborn sounds neat. I won't make a thread for when it opens, but when the October thread comes, I'll be sure to give it a link in the thread at some point. Just as something we can check out if we want. Sounds like it has potential.


There isn't anything stopping you from playing HeRO as it is. I'm still around so if you want to get into the guild (even if it is relatively quiet now) I can do that still. I'm still keeping to my duties as guild leader. Just not playing too much at the moment.

Yeah I know I can jump on HeRO, but from the thread it seems like most people have stopped playing on it.

I'd just rather play with a bunch of people (even if it's just chatting) than play alone.

So, from the small look around I did at aeva, the server seems to have a decent pop, better economy, people actually calling for parties in chat and stuff. There's also quests to speed up leveling until 85 too, then you're in range with the 99s. No warper though, which is why there's a lot of idle acolytes/priests multiboxing in cities.

Dunno about how faggy the population is though. But at first glance, it seems better.

Currently downloading the client, a few things after reading their forum has me dubious about it, but no harm in trying it out for two days. Going down the 5th for multiple days, something something maintenance.

Well goyim, I had important things like playing EVE to attend so I wasn't around for a week and then when I logged nobody was on being late euro TZ doesn't help I guess. But RO is the kind of game that burns you out real fast if you do things alone.

AevaRO looks fine judging from the home page. I'll give it a try after I get back from vacation

Ragnarok Reborn also sounds promising but my Fall classes will have started up by then so no guarantee how long I'd be able to play everyday

if anyone has the full install client already downloaded can you throw it up on megaupload or something?

To be honest, if captchas are more than what you're willing to deal with, stay far away from what's currently underway. Server hopping is the pastime of masochists. Aeva is also rather average, so it's not like you're missing out on much.

new adblocker is blocking mediafire's capcha so I cant complete it without disabling it. It's a bit of a hassle to turn off so that's why I'm asking for a completed download

You can download any full kRO nstaller and use the lite patch. Theoretically, you could just use the kRO patcher on the heRO install and it should work, but no guarantees.