Mods general

Discuss, rate and share total conversions, reskins, overhauls, etc from any vidya gaem.

Starting it off with:

TOTAL CHAOS

Which is a standalone Doom 2 3D Total Conversion that's been in WiP for over 2 years that runs on the GZDoom and Zandronum source-port engines.

Premise taken from the description of embed related:

"In Total Chaos, players are dropped on an island known as Fort Oasis, once the most secret and isolated place in the world. It is believed it was once run by a community of coal miners, which one day disappeared, leaving behind the abandoned concrete jungle to waste away."

The game is essentially an open-world survival horror game set in a big city that's been run down and infested with all kinds of creepy shit.

So far, its looking really fucking great, can't wait for this thing to come out.

Other urls found in this thread:

steamcommunity.com/sharedfiles/filedetails/?id=746909314
moddb.com/mods/swconquest
thehouseofgames.org/index.php?t=10&id=194
twitter.com/NSFWRedditImage

Why don't they use at least idTech 4?

Oh GOD this is making me sick.
What the fuck this head movement, it's like you're drunk and on drugs at the same time and you lost your glasses while you have two tiny sanics strapped on your feet each going in their separate direction, this is impossible to even watch.

Iunno.


Since its a Doom 2 TC i suppose that camera shake could be disabled in the options menu.

If it only runs on a heavily modified source code engine, it's not a Doom2 TC.

Anything that turns NMS into anything but a subpar wallpaper generator?

The same thing can be said about Cry of Fear, except CoF became a standalone thing later on.

There goes that sacred cow Brutal Doom, then.

Moving on, we have Half-Payne, which is a gameplay mod for Half-Life that adds elements from the Max Payne games, like the shoot-dodge, the painkiller HP system, the bullet-time, even the original death-cam and many more things that are included in the Max Payne games.

It also has a game-mode called "Black Mesa Minute", which takes inspiration from the New York Minute challenge that is unlocked after beating the Max Payne campaigns, rule-set being similar to those of the original games: you complete the levels without dying and by letting the in-game timer to not run out, and killing enemies adds to that timer.

Embed related is a demonstration of the mod.

How is this a modded doom 2? Looks like a Unreal based thing