Dev stories

ITT: Post stories about game companies from employees
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This one is about TellTale, It's from a review on glassdoor.

EA literally killed someone that one time.

the regular bethesda is cancer shit, someone else probably has all of them

my company accidentally sold themselves one time, that was a bit weird

i want to be a games designer. would i be treated any better than the code monkeys, or would i be treated worse?

they all deserve it. without management breathing down their neck the games would be even more broken and unfinished.

never ever have sympathy for devcucks.

depends where you are and what stage you are at, and by who do you mean

Pete Hines' smug face needs blown in with pic related till you hear the click. Anyone who disagrees can kill themselves.

would the management trust me to get my shit done without needing to treat me like a baby, would the programmers respect my motives for making a game a certain way, and would the producers think i actually know what i'm on about?

i've only made one video game in 6 weeks and the rest are reviews on my blog

Is that an actual weapon? Can it actually be used efficiently? It looks impractical as fuck