I checked the hell out of those quadros, bruh
Balance in games
Thanks
seems like taliban were given the element of surprise to compensate for their worse equipment. Players played this game that way because it was deliberately designed that way.
You know a game does it right when even a tool assisted speedrun uses the character's full moveset in a balanced way.
No multiplayer game has ever released without balancing patches ensuing after a few weeks or months. You can theorize, have open betas but when you release the game the number of players will rise dramatically and that is when you can decide on what is not balanced based on statistics such as winrate, success rate or any other relevant data.
Go take a look at the patch history of popular moba's. So many balance patches
A lot of ASSFAGGOTSs deliberately skew the balance to overpower certain characters or cripple others for the sake of "shaking up the meta". It's a tactic to keep players invested in a game - since they haven't figured it out yet - without actually improving on or adding to the game.