Battle Network thread

Psh, nothin personal kid.

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youtube.com/watch?v=JtX-oC5eCnc
msdn.microsoft.com/en-us/library/x53a06bb.aspx
pastebin.com/5DiniV3R
pastebin.com/qCpLhqYG
pastebin.com/pa4d9FAK
github.com/ARCofSpada/MMBNSim
8ch.net/faq.html
map.norsecorp.com/#/
twitter.com/NSFWRedditGif

3>6>5>2>1>4>>>>Network Transmission

NT did have some pretty sweet music though

I still want a NT 2 with a Cross system and polished gameplay, the chip system is a neat idea in a platformer, it was just handled like shit.

Also RIP Zero, he needed to be a part of other BN games.

Sucks that enemies were dummies out between games. Look at BN3 for example. Bombs and ghosts were in prior games but you only get those chips from vendors or random data. at the very least you can tell if an enemy is in the game if it's greyed out in the chip art

Anyways navicust best mechanic

I hate how they gimped the navicust in later games, going bugstyle in 3 with a RockCube buster never gets old, then they drop the ball and never give you upgrades that can change how your weapon works in later games.

...

Pretty much. We needed a crosssoul with Zero or something. Zero.EXE was pretty awesome.

I can understand liking 2 over 5, but over 6? Nigga, you crazy.

...

BROTHER NERO