To anyone considering pirating this piece of shit; don't waste your fucking time.
I just made the mistake of doing that, and this is the emptiest most no-fun-allowed walking simulator you could imagine.
You walk around and shoot at resources with your laser, sell them for money, jump from planet to another doing the same thing over and over, and then you can buy new space ships and multitools which are just a new skin with a different number of upgrade slots. That's pretty much literally all there is to the game. Every aspect of the game is so fucking sterilized that even the above is over-selling it.
If you were thinking of exploring new mysterious planets, think again. The planets have two things: the same RNG'd resources all the other planets have, and random outposts. Lots and lots of fucking outposts. The surface of practically every planet I went to was absolutely littered with beacons and trading outposts and safehouses and storage containers, as soon as you find one there's one or two more in your radar 2-5 minute walk away. Also every planet is covered with these drones that may or may not attack you if you harvest resources. It really kills any immersion you were hoping to have, the entire galaxy seems to be packed full of people and buildings.
And it's not like the buildings are exciting, it's the same tiny metal box 3D models with a randomly picked point of interest in the wall, i.e. a random tool upgrade module or materials or a trading terminal. NPCs are all static and you don't see most of them. In order to talk to a "wandering" NPC, you have to talk to their ship in the hangar and the npc profile appears on your screen. This is every interaction with NPCs, they don't move, they don't live, they don't do anything.
I found a small box with an NPC in it, the flavor text said that there's items pouring out of his storage and I caught him doing something illegal. The options were to split the stuff, take all of it, or report him to authorities. I chose to report him. How do you think that played out? You're wrong. The NPC didn't move at all, I didn't go anywhere, nobody came by, I didn't sacrifice a reward for the sake of respect. Instead, a reward materialized into my inventory and game continued like nothing had happened, the NPC was sitting exactly where he was before, there wasn't even a storage room in the building. The space stations are equally interesting, they're all the exact same empty thing with maybe a different looking NPC inside, the only interesting thing inside them is the hangar where NPCs land their ships and you can offer to buy them.
Your ship is just a glorified quick travel button, you can't fly too close to the planet surface (you have to press "E" to initiate an automatic landing animation), you can't look around in the cockpit, you can't pulse jump onto planets or anything because it'll automatically cancel. The ship controls like your grandma on anesthetics, there's nothing to do in space except shoot rocks that are for all intents and purposes the same thing as what you find in the planets, except floating still in the space. The space is not empty either, because it's completely filled with those rocks so you can't possibly run out of fuel (which the asteroids have).
You'll have to constantly harvest shit to recharge your tools and life support systems, and you'll spend a lot of time sitting in front of objects waiting for the fucking achievement screens to go out of the way, you'll get those repeatedly every time you do something and they're unskippable, not disableable, and they prevent you from interacting with most things.