ITT: Cancelled games or betas that changed dramatically that haunt you when you think of 'what might have been'
Resi 1.5 was the holy grail of these for a long time in the web 2.0 days of dial up irc chat rooms. Nowadays websites like Unseen64 and Beta64 track down and archive all this sort of information and demos and its a great time to see how games you enjoyed changed -or perhaps had cancelled sequels that never made it to gold completion status.
Do you have one that haunts you?
For me Silent Hill - Cold Heart bugs me. It was the original Shattered Memories but unlike shazam it wasn't a remake of SH1 but a true sequel about a girl in a ambulance crash in the worst winter imaginable and she wanders into Silent Hill.
I think the reason it bugs me is A: massive Silent Hill autist and B: the Wii had a nice looking horror game called 'Winter' with a similar idea that was cancelled and i would much rather have had a new idea like that than a remake. So even if i liked Shazam a fair bit i always wonder what Cold Heart could have been like.
Prey 2. It was looking like a promising sequel to a really neat shooter and it also looked like it was going to be a promising space bounty hunter game which the industry has a terrible lack of.
Sadly Bethesda sabotaged the game in their attempt to take over the studio and it was never finished. Fuck Bethesda and Zenimax.
Carson Bailey
Agartha cancelled in 1999 planned for the Sega Dreamcast
Set in 1929 you are a novelist travelling through Romania and you get caught in a town half buried in a huge landslide brought on by an avalanche. It has released the seals on an ancient underground city called 'Agartha' where, of course, an ancient evil awakens.
Benjamin Lewis
STAR WARS BATTLEFRONT 3 AND GALAXY IN TURMOIL NEVER EVER
Adrian King
Reminder that the fanmade one got canned because of egofags.
Ayden Johnson
That actually sounds cool. Shame they couldn't move it over to the PS2.
I honestly never heard of Bethesda doing shit like this until now, recently since I never paid attention to them. It's incredible, compared to EA they're a different side of the same coin.
But why? Why not leave them to finish a game and ask them to become a subsidiary after it launches? I need to know man.
Anthony Adams
To make them come to you, to look like you are the hero doing them a solid so they wont speak up when you treat them like shit if they feel they owe you their job.
Jack Russell
S.T.A.L.K.E.R 2
cyka….
Dylan Diaz
I'm gonna derail the thread now.
Metal Gear Solid V: The Phantom Pain
Gabriel Lewis
That still is fucked up though, like I think Activision may've done the same thing to Infinity Ward during MW2 where they basically fired people so they wouldn't have to pay people raises. That or it was some Japanese company I'm thinking about who did that.