Why is Fallout 4 bad? (for an action adventure game)

Is there a LEGITIMATE reason why Fallout 4 is a bad game? I haven't played it, so I'm asking you. No, not from an RPG gamer point of view. I know that the RPG mechanics are bad, and so are the dialogue, but I don't care much about them.

I'm the kind of guy who likes open world games where you just explore, kill, loot, then go home. I literally don't care shit about story, quests, dialogues, and whatever. as long as I can discover new places and I get to shoot my guns, I'm good. In Morrowind, STALKER, and adventure games with item looting mechanics in general (never played minecraft), I'd rather spend most of the game trying to find better arsenal and upgrading my character rather than doing quests. I do them only when needed.

I've been seeing the videos on youtube, and it seems like the level design has a lot of details and verticality put into it. It's like a theme park. Looks like they also have fixed the invisible wall problems from New Vegas and linear maze-like level design in Fallout 3, this time you can reach any point freely like you do in Morrowind. There's even jetpacks too, now I won't have to circle around buildings or hills trying to find a walkable path.

So, why shouldn't I get it?

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It's not.

story is tripe, it's more about base building because muh minecraft audience, and it runs like hot garbage. Those alone should be enough to throw it in the trash.

Every time someone asks why Fallout 4 is bad, I will post this every single time. And if I had any idea on how to Webm, I'd be posting much more stupid shit like this as well.

Why even ask? You've already made up your mind. At least you're honest about your lack of taste.

Why the fuck do we have to justify anything to you?
Get it if you want, or just pirate it first like a normal human being.

I don't care about videogame story.


How am I supposed to be repelled by any of these?


So this is the game for me?

Fucking kill yourself.

so what's supposed to be going on in that webm? Is the player meant to be taking fire? Is some event meant to trigger that isn't? I read the first pic that says the quest is glitched, but I don't see how. Can you give a simple description of what that webm is emphasizing?

Do you like Borderlands, OP? Fallout 4 is a shittier Borderlands.

It's pretty clear that one of the NPCs is supposed to open a door for the player and doesn't.

It's not a bug, it's a feature.

Well the previous user was posting assuming you don't have shit taste.

Meh, I've seen worse.


My internet is shitty so downloading a 30 gb game would be a gamble.


Never played it, I'm not a gamer. Should I play it too?

Yeah, I saw that. I just wanted to know if there's anything else wrong with it. Maybe one of the factions is supposed to be shooting at you but isn't because you're on good terms with them and their enemy at the same time or some shit. I don't know.

I've addressed the flaws of Fallout 3 that I find. FO4 seems to be more promising.

It's not. At least you can somewhat fix the gameplay of Fallout 3 with mods.

I'm not a gamer. Should I play it too?
Shut the fuck up, stop posting, and lurk. Jesus christ. I can't believe this shit I'm reading.

So, you've addressed the flaws with Fallout 3. Care to briefly explain what you think the game did poorly? Care to explain what you think it could've done better?

Yes, that's what the guy in the screencap said, if you cared to read it.

...

Basically three main factions are in the game. The game expects you to pick one side and stick with it to earn respect or whatever from the faction you picked. If you do as many sidequests as possible from each faction, you get what's in the webm: every faction is allied to you, but all of them hate each other, so you're unable to progress in the story because they're too busy shooting at each other to supply you with the next step, and none of them want to kill you because you're allied with them.


Oh well, at least we know this is bait right now.

Not really sure what I’m seeing in the video, but I’m guessing that all the factions aren’t supposed to be free-for-alling.

Ah, okay. I haven’t gotten that far (I pirated it), but I guess I’m going to have the exact same problem since I allied all of them, too.

Except the fucking institute. Fuck those degenerates.

Mostly the first point. I've addressed the first point.

I did read it. Clearly you're not reading what I'm asking. I was asking if there's anything else wrong with the scenario in that webm aside from the door being locked. According to that guy's post, the door that he needs to get through is locked because he didn't do things in the correct order. He casually mentions that he's on good terms with all the factions at once, but that doesn't mean that his faction reputation is what caused the glitch, and he doesn't further explain whether or not that has any other effects on what we're seeing.

See, this explains everything. Thanks for clearing that up.

Fuck off, nigger.

gaming isn't a big part of my life and passion

Pic related.

As someone who dropped the game right after that mission because of how retarded it was that you could game all of the factions and none would dislike you for being part of the other ones, that mission isn't bugged (aside from you being allied to everyone, but that isn't a bug). The town is locked down and you need to enter it from a side entrance.

Yes it does, don't blame me because you're too stupid to know how Bethesda's engine works.

Just to set this straight:
I had this happen to me because I also filled out as many side-quests as possible before doing the main and alerted the two other factions to this quest (because lol). The solution is to go in the back door on the right of Bunker Hill.

So, what'd you think of Fallout 3's story? I know you said you don't care about that in your OP, but their fucked up plot is definitely one of the major complaints levied at the game. Everything you've mentioned here are minor things in my opinion. I'm not saying they're bad criticisms, just that I've never thought to consider any of that shit before.

I know you've been thinking about sliding that barrel into your mouth, closing your eyes and squeezing the trigger. You should get on it. It'd provide you the release you've been looking for all these years.

Wow, man, you don't have to project so hard.

I was unaware of that, but the fact that this is even a thing that can happen is fucking stupid. You're telling me that nobody at Bethesda considered that people would actually want to complete as many side quests as possible? When you get to the New Vegas endgame, they made sure that the questlines directly contradicted with each other at various points in order to prevent this shit from happening. Do they actually have that much of a hate boner for New Vegas that they decided not to take that into consideration?

Some guy tries to find his dad, stumbles across some shit, his dad is dead, then I don't even care of what's happening anymore. Meh, it wasn't a porn tier story. I'd still play it if it was a porn story. Liam Neeson as dad is really comfy though.

that sound of war tho…

I'll level with you, OP, since no one else on Holla Forums will. It's not THAT BAD of a game. It has it's share of problems, glitches, story inconsistencies, shit that just doesn't make logical sense, but a lot of games do. So whatever.

For the stuff that you say you like to do, it works pretty well for the most part. And for those things, I'd recommend it to you.

You have to understand, a large part of the hatred here on Holla Forums for Bethesda-era Fallout games has to do with either old school Fallout fans or wannabe old school Fallout posers sucking Black Isle/Obsidian dick. Fallout was a dead franchise and no one gave a damn. Old Fallout fans are never getting their series back, they just haven't realized it yet. Bethesda, whether you like or agree with what they've done, resurrected it for a more causal audience and it's done extremely well for them. That's the way it's going to be and no amount of bitching will change that.

It's not bad as a shooter.

It's just bad as everything else, especially as a Fallout game.

It's a complete oversight but what you describe about contradicting quest lines happens immediately after that quest at the battle for the Mass-Fusion building and Boston's reactor core.

To answer your question in the OP; If you
- don't give a shit about the story
- don't give a shit about the shoddy programming/glitches
- don't give a shit about the lore rape
- have enough money to shell out for a full priced game and the additional content
Then go fucking crazy. People here will not hesitate to call you a faggot and shit all over your questionable tastes, but you shouldn't care about that. Just go fucking play it. I'd suggest you get someone to let you try it out first. Maybe pirate the fucking thing and test it out before you make a purchase. Based on what other anons say, it sounds like something that should be avoided. However, like says, there is a passionate hatred for Bethesda in these parts, and it's not entirely undeserved. For the love of God, make sure you get the game on sale. Don't shell out full price for this garbage. Maybe wait until they release a Game of the Year edition with all the extra DLC bundled into one package and at 30% off or some shit.

Thanks, I'll be getting it soon. Sorry for the hustle.

Speaking of old Fallout, I've played Fallout 2, and honestly I didn't like it at all. Feels like playing a tiny but boring and hard game with broken combat and childish jokes that is less funny than south park.

The problem isn't price, but shitty internet connection. I'll pirate it first.

Just so you know, it's entirely possible to pirate the main files for the game, then go to Steam or whatever and purchase it, then throw the pirated game files into the designated Steam folder and just do a "check integrity of file cache" command, and it will simply update what you don't already have installed, like patches and what not. Just a heads up, if you didn't know. I only say so because I too know the pain of a shitty internet connection. With this in mind, avoid repacks, you want to torrent the full game.

Its core gameplay is not polished enough to be an action adventure game.


The list goes on

Yes and it's complete bullshit.
A faction goes permanently hostile because of the fucking trasportation you use to get to a building that's reachable by foot.
It's like they put a huge amout of effort into making the reason factions turn on you as retarded and insulting as possible.
You even have quests with a legitimate reason to build up a conflict. Like the Danse one (FO4 doesn't deserve spoilers), which could be flashed out to a huge loyxalty conflict, because everyone wants a piece of him. That would have made a lot more sense and give this quest a reason to exist other than OMG SURPRISE.
But no, it has to be the fucking transport you use and before you just kill of the railroad for the lulz.

I swear, it's like ME3 all over again. You know there was something like a proper story planned, but ome higherups just sais "Nah, lets make this as stupid and insulting as possible instead"

No, it does something worse. It's a mediocre shooter. Nothing is as dull as middle of the road. This game fails in a bunch of areas and excels at literally nothing by design for the sake of broad appeal.

While the story is shit, the dialogue is shit, the game runs like shit (I can't even get it to run without crashing but I have modded it somewhat extensively), looks like shit and in many ways plays like shit

I actually like the gameflow of collecting stuff and building bases. Guess I'm autistic. I wish it was all better. But it's fun sending armed traders all across the map and coming across huge battles when you're exploring.

They removed fast travel from Survival which is unforgivable though. I am not walking everywhere with a weight limit of 3.

It's a shit game but I liked some of the ideas it had. It's better than Fallout 3.

What said but without the base building being good part.

i liked the autistic parts too user

WHY THE FUCK DO YOU WANT TO PLAY FALLOUT SERIES?
THERE IS LITERALLY SO MANY BETTER FPS/TPS GAMES OUT THERE THAN THIS SHIT.

I like building settlements, but after a while it becomes pointless. Here's why. All the settlers are immortal. Including the nameless ones. What's the point of building walls and turrets if the bad guys can never win?

Imagine if the bad guys could kill your people and take over the settlement. Then you would have to kill them, retake the base and recruit more people. That would make base building much more interesting.

I would but I'm an Essential character.

How is Halo's shooting stiff?

daily reminder that fallout 4 is great and obsidrones can't change it

bro you're proving everyone's point. you went from your already laughable defense of the game that consisted of saying "whatever", to 5th grade insults. it just affirms that there is no intelligent argument in favor of this piece of shit.

From what I understood the game is an unremarkable pile of shit. Everything is either streamlined or broken. The only thing they managed to somewhat improve are the shooting mechanics and that`s it. When I saw the trailer I thought it could be a fun time sink but they managed to make it even worse than that. And the worst part is you can`t mod out all of the shitty RPG systems because its all hard coded into the game. Its not even worth it for how hot the skin tight vault jumpsuits look on you female character.

The awful dialogue system.
Do you want another?

Mostly Holla Forums hates it because they're bitter over Bethesda buying the Fallout name and changing it to an FPS RPG in 3.

It's not a perfect game, but neither is it as bad as they make it out to be here. There are valid, and serious, complaints about the game but the folks you see shitting up every Fallout thread they see are just trying too hard to fit in.

Or maybe it's the fact they retconned almost everything in the Fallout universe with a broken poorly written plothole-ridden mess?

Stop this bullshit.
The main reason hardcore FO fans hate FO3/4 is because they retconned almost fucking everything. From major things like how the East Coast wasn't meant to be a dusty wasteland to minor things like Jet existing pre-war.
Fuck, capacitors exist in FO4 even though the entire reason people still use analog technology in the Fallout universe was because capacitors were never invented.
Dude, they fucked everything up. At least acknowledge these kinds of things before going "lol you don't like it because it's a different genre".

Yeah, that's the valid complaint part I was talking about. If Bethesda made the same exact games but didn't call them Fallout (and didn't get sued), they'd be much more popular here.

Do you guys think Todd lied about being in the chess club too? It seems like something he'd do.

I doubt that.
FO3 was a clunky fucking mess and the story is still full of plotholes. The game plays like absolute garbage, the game looks like it's from 2002, the writing is godawful, it's way too easy, VATS makes the game a joke and ultimately it's just not enjoyable.
The very act of shooting something feels wrong. The automatic weapons' firing sounds don't even sync up animations.

...

Jesus.

There are objective complaints about F3, but after that it's a matter of opinion. And in mine, Fallout 3 is one of my favorite games ever, up there with Shadow of the Colossus and Dwarf Fortress.

The plot had holes, the Wasteland should have had more plants, the weapons weren't that fun to fire, etc. And the ending was bullshit where you couldn't just send Fawkes or Raul in. But I loved the world, I loved exploring it, and I really enjoying scavenging for supplies and weapons, going house to house. I really enjoyed every single add-on, especially the Pit. F3 is good. I liked F1 and F2 also, and even Tactics. But I prefer F3.

I didn't make the image but now that's annoying the shit out of me.

Building walls is pointless anyway since the raids spawn inside the settlement boundary. Any fortifications designed to protect against an attack from outside will fail, because the attacker magically appear right in the middle. When I realized that was why my defenses kept failing to keep raids out, I finally uninstalled the game.


I would have liked to like Fallout 4. Honestly, I really did want to. I wanted to be pleasantly surprised because it was, on paper, exactly what I was looking for. The ruins of a post-apocalyptic city, with plenty of exploration and verticality. Shootouts with raiders as I fight my way up a ruined skyscraper. Customize weapons and armour. Build myself a base how I want. If it were done well, I would sink hundreds of hours into it.
But in all elements, it is utterly awful at worst and merely mediocre at best. Even when you ignore primarily-RPG elements like quests, stats, or even dialogue (despite these elements being relevant to non-RPGs as well), it still fails.

The optimization is trash. Even as poor as the graphics are (pic 1), the game still struggles. I often dipped below 20fps, even when I lowered settings. And in case of any mocking cries of "muh grafix", I do not mean the graphics were unrealistic, I mean they were bad. Things were ugly, texture seams were obvious, distorted textures, and so on. With FPS combat, where I am directly encouraged to be in positions like pic 1, you cannot make excuses that I'm looking too close; the gameplay makes such examination very common even when you aren't looking for it intentionally.

Gunplay was improved over 3, yes. It was enough that I have no major gripes in that regard. But combat was still bad because of the enemies. AI was so poor that I had to actively try to NOT cheese many enemies. Deathclaws would be excellent and terrifying encounters, were it not for the fact I more often than not accidentally backed through a doorway while running and ended up out of reach. Enemies could also be annoying with bullet-sponginess, and there was no way to fix it. Increasing player damage made raiders too trivial, but not doing so made other enemies (like super mutants) incredibly spongy. Even when I installed a mod to increase PC and NPC damage by 350%, it still took more than a full mag from a maxed-out combat rifle to kill the lowest level of mutant, and such a high damage increase was entirely impractical for many other encounters.
And the guns themselves sucked. Unique weapons were essentially non-existent, being mostly reduced to instances of the Legendary system. Weapon diversity was minimized because of the customizability - which did not actually make up for the limited selection, because it was mostly a direct progression instead of compromise and specialization. Designs were terrible (such as the assault rifle or pic 2), and others had obnoxious oversights (left-handed hunting rifle, with the associated animations drawing attention to it every single shot).

Base building sucked. Most of the area of most settlements was unusable because Bethesda insists on everything being broken and covered in debris. There is no reason I can tear down one Sanctuary house but not the one next to it, especially when I am also not allowed to patch the giant fucking holes in the ceiling. And even the mods to let you clean up don't work, because the line-of-sight rendering still thinks the garbage is there and stops showing the terrain behind it. Hell, in some cases they forgot to make parts of the terrain buildable. You can only build on the top level of the Greygarden overpass with a combination of console, luck, and the autism to waste your time finding exactly the right alignment. The settlers for all intents and purposes do not exist. I had to set specific clothing to different roles to even tell them apart, since they don't have names. Attacks are meaningless and lazily implemented.

And when all this is combined with the stillborn modding community, it will never get fixed either. I don't see why this game is worth playing, no matter what you're looking for.

If you have to ask the question OP you are already a lost cause.

Congratulations folks like you have ruined videogames.

Fallout 4 is in no way a bad game but its just a lazy mod for Fallout 3 just like New Vegas. And Fallout 3 was an okay-ish game to begin with.

My gripe is that Fallout 4 is a 6/10 game and that it sold 12 MILLION COPIES.

It shows that gamers are stupid consumer whores swayed by marketing and hype. Ofcourse so are most people.

Transistors weren't invented.

I cannot believe people are still responding to this thread.

It's not an RPG. The closest it's ever gotten to an RPG is in far harbor or with survival mode. It appeals to a specific audience that is mostly children or people that will prefer a streamlined experience. If you're a person that hates FO 1,2 or Morrowind, you will love this game.

Good to know my broken experience wasn't for nothing. Now I only have to post the other two.

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People can't resist the opportunity to respond to shitty bait threads.

none of those games you mentioned are rpgs either

Other than the "SURPISE! HE'S A SYNTH!" bit, I found it fucking retarded how you can toast him with the rocket engine in the quest where you go to the aerospace building, and he still says that you're brotherhood material and asks you to join.

You can show them reasons as to why the games are shit right to their faces and they'll just brush it off.

Fallout 4 is bad the same way Fable 3 was bad.
It's a very shallow and dumbed down experience that only casuals will enjoy.

I'm obviously not playing this for RP or the story. I just like exploring, collecting a bunch of junk and going autistic on my settlements. Is it wrong?

i want summer to go.

All that stuff can be done in any other Fallout and done better because Bethesda basically cobbled a bunch of Mods together. No really, this isn't just a lack of not giving a shit of the story if you don't follow the story then the whole place is even more bland and empty then a normal Bethesda game. Anjd the story is complete garbage there is this one guy named rice krispies who you kill as a boss then the game retroactively tells you how much of a badass you are for killing him already with a full backstory in his mind and this quest is mandatory main story quest.

Plus I keep getting Bioshock deja vu playing it but this last point is just a mark against it for me.

Man, S.T.A.L.K.E.R. Todd must pretty desperate if he's looking at Bloodsuckers to get off.

The best thing about this game is the access to mods. Without that, it's just so uninspired that it's repulsive.

The depth and range of areas are nice, but this is just moar skyrim shit and was something that FO:NV had anyway without having to sacrifice story/writing.

Unfortunately the mods can't fix the writing, but at least you can mod tits into it and try to make it more bearable.

The problem with Fallout 4 is that it butchered the depth of the franchise. Stats were gone, the dialogue system was fucking butchered, to a degree so bad that I'd say it fucking destroys the game without mods to fix it, and there's overall a lack of content on display in terms of quests and meaningful side content, which is odd for a Bethesda game, because they usually don't skimp out so bad on that sort of thing.

That's where the primary issue comes from, I think. But, in terms of being a tolerable game in other aspects, it's probably the best thing Bethesda's done since Morrowind. The writing isn't necessarily anything to write home about but it's at least passable, companions are interesting and well written, and there are a lot of them. There's a faction system in play, each of them all having their own ideals that run in conflict with one another, and none of them really truly evil. The combat is actually good, like fully enjoyable, something I never thought possible for a Beth game. Power armor is treated the way it's meant to be used in the lore for the first time in the series and that's fucking awesome as well.

Settlement building is a take it or leave it feature, you'll either love it or hate it, but it's relied on a little too much and forcing the player to populate the Commonwealth themselves feels like kind of a cheap way for Beth to get out of having to design cities themselves.

Fallout 4 did a lot of things right, but the things it gets wrong are so wrong that it practically ruins the game. Mod those things out to mitigate the problems, and you can have a fairly enjoyable experience.

It's a mediocre action game. Not bad, just meh.
As a continuation of one of the most beloved RPG franchises of all time:
rpgcodex.net/content.php?id=10267

Agreed, for the most part it fell flat but it wasn't 100% shitty. I think that It only holds so much traction now because of how much of the hype surrounding it had fallen through.

To be entirely honest, I love Fallout 4. I loved the first, the second, the third, hell I even loved New Vegas. They're the games I've sunk the most of my gaming ours into and the ones that I never get tired of playing. As a matter of fact I actually BOUGHT the Anthology and the Limited Edition of Fallout 4 and all the DLCs and to this day, I regret nothing, if I went back in time I'd buy them all again. I really don't understand why everyone likes to make so much ruckus about Todd Howard and his "lies", he's a business man and he's got to sell a product, and like every business man he knows that a veiled white lie doesn't hurt anyone and boosts the sales, what's wrong with that? He's an asshole because he's doing his job? In my opinion people should just get bugs out of their asses and try to get a grasp on how market works and shut the fuck up.

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Here, you forgot your image

Do you seriously expect me to believe these are not shill IDs, this just reeks of being written by people who didn't play or mod the game.

todd pls

You can scream shill all you want, but I post here regularly, faggot. Do you genuinely think Zenimax's secret cabal of shills is going to come here to shill a game they've already gotten all the money they're ever going to get? Don't be retarded.

No, because shilling would imply I am trying to sell the game by hiding it's flaws. How the fuck am I selling the game if I'm *outlining* it's flaws? There is PLENTY wrong with it. It's just retarded how people such as yourself can not even make the distinction between people who try to actually make a critique to those who just go 'lol it's shit.'

...

You claim it's the best thing since morrowind, only 1 or 2 companions are well written the rest are completely forgettable and one of them is ruined by removing the clank, the factions are cookie cutter and the one that is played with some ambiguity falls flat on it's face for how utterly stupid the whole thing is, the power armor is a polished player Mod much like how executions from Skyrim was also a player Mod and you cna bet your ass that's been ported back to Fallout and Skyrim removing any real reason to actually play Fallout 4, and the factions are ultimately meaningless since you can do all of them until the mnadatory point where you have to be antagonistic to continue the story and the ending renders any choices moot anyways. Combat is a polished turd where you fight either really easy enemies or boring spnges that kill you because you didn't have spychic powers to foretell you needed 1000x bullets cause one enemy decided to go super saiyan via the RNG.

You on the otherhand were asking for it because you seem to have the state bethesda's Modding community is in fly right over your head, FO4 modding isn't going to improve for a long time because of the deliberate actions of Bethesda for those sweet, sweet paid Mod shekels and as has been mentioned before the community was made stillborn be those deliberate actions.

why are shills still working for this game? it already sold all the copies they needed
and where is the damn porn?!

So? That's not exactly a statement of high praise for the rest of their games. Oblivion, Skyrim, and Fallout 3 are dogshit terrible. Fallout 4 isn't quite as bad, what part of that means I'm shilling the shit?


I disagree, personally. I find Nick, Curie, Deacon, Danse, and Codsworth really well written and interesting. Curie not being clankable is a pretty dumb reason to write off her character, it's not a porn game yet.


I don't disagree that they should have forced the player into a choice earlier, but it's still a step above having zero factions to choose from.


Not really? I mean it's not super impactful but whichever faction you complete the game with does change the worldspace to some degree or another.


Bullet sponginess is mitigated by taking perks that up player damage, and survival mode upped the damage dealt by the player to make it infinitely less spongy for both parties, pretty much everybody is a glass cannon in survival mode.


So? It's better than that mod ever was and implemented into the vanilla game.

I didn't say the shit was game of the year or something you should buy. I was actually fairly harsh with it, I think it's decent for a Beth game, I didn't say anything else. You're just looking to be pissed off and scream shill because you're le ebin Holla Forums poster. Sorry for trying to actually discuss videogames instead of screaming memes.

It's not "a bad game", OP. Nobody can come up with a reason that isn't subjective or by comparing it to their favorite games. Is it easier and more "casual" than 3 or New Vegas? Certainly; just look at how short the hacking minigame words are compared to those in 3, as an example. But it's a whole fuck of a lot prettier, sounds better, and has a lot more options for differing playstyle with the weapon crafting.

Everyone bitching about how it sucks because "it's not this" or "it's not that" is like saying a hamburger sucks because it's not a filet mignon. Is a filet better than a hamburger? Sure, but that's not even relevant when you only asked them "Is this hamburger any good?"

One thing I really like, btw, is the fact that they got rid of all the invisible walls. I couldn't find the correct entrance to Goodneighbor at first, so I got on some cars and parkoured my ass across railings and building edges until I could jump over the fucking wall. Sequence breaking is fun.

The game is far buggier than even vanilla New Vegas was. I will never, ever use a mode that so harshly restricts saving when the constant threat of losing half an hour's progress through no fault of my own looms so large.


Are you joking? Fallout 4 does everything it can to remove all options for differing playstyles.
Dialogue is entirely linear, with most options being the same - sometimes actually identical. Choices are meaningless, player build has exactly zero impact, and roleplaying is impossible unless you do exactly what Bethesda wanted you to do.
Stats are gone, and perks are unbalanced with some being incredibly powerful and others near useless, such that there's hardly a choice in which to take.
Weapon diversity is minimal, and is even more restricted when you consider how quickly most become obsolete. So there isn't much diversity of playstyle there.
And as for your main point, the weapon crafting? Most modding is linear, with one type being objectively the best (e.g. fast-reload drum magazine). Perhaps you can say there is choice in things like the armour piercing receivers, but it is utterly artificial to make that a mod instead of ammo types.

People will still like Fallout 4, despite everything you say.
They don't care that it's Fallout, so it's ruined for fans of Fallout 1 & 2
They don't care of it's meant to be an RPG
They don't care that Todd keeps lying out his ass

All the while supporting Bethesda and in the process, making other devs follow into the steps of Fallout 4 as a model for modern RPGs,
Bethesda making the Fallout game series even more casual than before, because FO4 was apparently good enough, faggots eat it up.
Todd doing his usual lying bullshit because he doesn't get shit for it.

Fucking faggots supporting shit

Factually incorrect, New Vegas barely ran at the time of release and you have to install mods to keep it running halfway decent, Fallout 4 is amazingly stable by comparison.

...

Stopped reading right there, everything you just listed is better then Fallout 4 except it's character creation and how polished it's combat looks.

webm related m8

>every npc is invincible and equally hateable
FUCKING MAMA MURPHY
That's pretty much it. I avoided the main story line at all costs for about 30 hours and actually had fun with the game. The art is actually pretty good and the sound effects are generally good as well. I didn't listen to the radio because fuck their re-used music. After I explored pretty much everything worthy of exploring, I beat the main story in like, 3 or 4 fucking hours. Seriously it's short and terrible.
good thing I didn't buy it

I also did this>>10249074

It's such an empty game. The weapons perks are stupid and 95% suck. Doing too many quests or doing them in the wrong order fucks the game up or breaks immersion completely.
I cleared this area of bandits and released this girl at the end, then she proceeded to follow me then she randomly despawned. I walked back towards the red rocket cause I had to sell some stuff and ran into this NPC at one of the nearby camps. He told me is daughter got kidnapped and to find her…. at the bandit base I just cleared. I thought the quest would instantly complete cause I just did it…but lo and behold the whole base + boss + capture girl respawned and acted like I haven't been there at all.

Jesus three of those options in pic 4 are the same fucking thing word for word. Why not just have two options at that point?

Because your choices matter in this amazing RPG from Bethesda Softworks©

...

Tell me it's not like that on purpose. It looks like a fucking garry's mod video.

It just werks Caim, don't question the Gypsies.

Truly the mod improves the game.

It's a mod that exaggerates the facial expressions, they don't look like that vanilla.

Dear god that man has lockjaw.

Yeah unlike the Gypsy this video was an actual bug being recorded.

You can ignore the main quest and just run off doing fuck-whatever for hours and hours and hours. There's plenty of random little quests and content, and most of it better than the central storyline. Dialogue, dialogue, yeah yeah; this is Fallout, I make my choices by what I kill or don't kill. Imaginative people can roleplay with nothing but a scorecard and some dice; perhaps you just need to use your own instead of expecting the game to spoonfeed you.

As for the crafting, there's a lot of give-and-take with some of the mods. More ammo capacity isn't always better when you consider it increases weapon weight, and weight management (as in all Bethesda games) is very important. Adding in a mod that reduces recoil is a poor choice for a rifle as it reduces range, but might work for a medium-range weapon where your DPS is more about quantity than quality of ammunition. You can mod your shotgun to have a better range by extending the barrel, but fucking WHY? It's a shotgun; it's for close range head-splattering. And as for the scopes, you don't even WANT one for medium- or close-range weapons as it takes more time to aim and magnifies too much, a simple reflex sight is better. I'd discuss the energy weapon mods, but my character is a dumbass who can't into Science. There's your playstyle difference.

Of course, this also assumes that you have infinite resources and can do any mods that you want at any time, and always have any kind of ammunition for your favorite gun. If you're rolling in screws and .50 ammo, perhaps you should consider upping the difficulty?

I'm sure if you are just going around with a couple of guns and only care about max damage, the crafting seems linear. But I've got nine guns, for a wide variety of different situations. Every once in a while I find something new and better, and my inventory gets shuffled.

And as for the stability? I can't say much about that. I've only had one CTD over dozens of hours, and one significant bug (a crying baby from one of the DLC buildings followed me around because I didn't complete the quest) which was fixed by some console commands. Maybe it's because I picked up a patched and modded and optimized pirated version instead of the day-one release, maybe it's because my computer is just better than yours; I don't know.

Fallout 1 doesn't have that problem to an extent. The writing is much more serious in tone and content, and you can often find optional NPCs that can enlighten you on much about both the in-game world and philosophy in the real world. The inventory system, for me at least, is somewhat confusing since I couldn't figure out how to work the damn thing for a good hour before looking up which key to hit, but other than that Fallout 1 is still the superior game in terms of writing and world-building.

Care to elaborate?
Morrowind's stat system seems like DnD to me.

And I'll put what I consider to be a roleplaying a game. A game that allows you to play a role that you decide down your path where the little things you change matter and change the outcome of plots within the game in a meaningful game. Heck, if I look at it that way Morrowind would be the least RPG-like from those 3 games. Still doesn't mean that Fallout 1 and 2 aren't RPGs. Although if you fuck up in Morrowind, there are actual consequences to be had with.Guild disposition is pretty important. And since the guild system in Morrowind is more fleshed out, you have to pick your guilds carefully as to not have to kill someone from a guild you built your way upwards to.

IDontUnderstandCRPGs.txt

Mods can't fix the game just like they couldn't fix Skyrim.

Assuming you pretend it's an 'action adventure' (whatever that meaningless term means) and assuming you also pretend it isn't raping the established lore of the Fallout universe then it isn't exactly terrible, just bland. Average shooting, poor story, poor characters, poor world building, poor atmosphere acceptable AI and occasionally fun but largely forgettable gameplay. If you're a dirty pleb who only wants a rollercoaster ride in a plastic world then it might just fill up your time acceptably but then you are quite literally one of those responsible for the cancer that is the modern video games industry.

In order to fuck the robot, you have to make it human. Need I really say more?

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It's not an RPG.

Daily reminder that Fallout 4 was a huge commercial success.

And yes Holla Forums helped with that, creating mindspace. Instead of just ignoring this shit game Holla Forums was shitposting about it for months.

Goddammit Dukat I couldn't have said it better myself.

Fallout 4 is a game made for casuals who have no standards and haven't played a lot of games.

It's for people who don't care about lore, story or characters. Things that are somewhat important in a goddamn RPG.

If you want to walk around a sandbox for 50 hours "exploring" you'll get some mileage out of it I suppose. I for one cannot handle the atrocious writing, stupid quests, reused music and lore raping.

It's a bad 6-7/10 game.

Given that Bethesda's idea of difficulty is making everything a ridiculous damage sponge, yes, more ammo capacity is always better than the ability to carry a few more bits of scrap.

Not really. You get a companion and dump all the shit that isn't immediately useful on them, as in all Bethesda games.

So instead of just having higher tier mods make the low tier ones redundant, they also added some mods that aren't useful at any point. You're right, that's a fantastic system.

You know you can buy both ammo and ingredients right? Even on survival they're not hard to come by.

There's no reason to be carrying nine different guns on you. There isn't even nine different situations in the game. You really only need a main weapon, a side-arm, and a melee weapon in case you run low on ammo.

It is surprisingly stable for a Bethesda game though, I'll give you that one.

Fun for a quick bit of shooting and the power armour but there's nothing beyond that. Half the team wanted to make Fallout 3 again, and the other half wanted to make Borderlands 2. You end up with most of the bad elements of both. Wasted potential will piss you off more than the bullet-spongy enemies and non-existent RPG elements.

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Watch this review.

sums up the majority of the problem.

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NOT THIS SHIT AGAIN

I used SAI.

The story is shit, some weapon traits are retarded, endless especially. Dialogue system sucks dick and you will often shoot a man in the face trying to skip a line of dialogue.
Power armour wastes resources which limite your time jetpacking around.
The game is fucking broken, McCreedy's perk makes you unable to miss headshots with any weapon from any distance at all. As a result you'll always use VATS. Shooting the guns normally is pretty unstatisfying.
You always start out as the same nobody and don't have a build you c always follow due to level limits, so you become jack of all trades.
The game is badly optimised and runs like complete shit.
The loot and unique items you find are tied to your level, so Silver Shroud's clothes can be either OP or shit depending on when you get them.

He is right about Fallout 3 though

Like most of Bethesda's other 'games' its not really a game. It's just a set of tools with which you build your own game.

If you were to go and play FO4 right now without mods (my god), it is an absolute shitfest.


Within 48 hours of the games launch a modder had released an optimised texture pack. Same size and quality as Beth's but twice the fps gain.

From standard gunplay, to enemy damage/health scaling, enemy ai, settlement implementation etc etc All of it is in an unfinished and buggy mess. Only some of which can be corrected by mods.

The list goes on and on like this. Bethesda doesn't actually make or release games as you come to expect. They do the bare minimum amount of work on the game end (story, setting, some ai, some barebones gameplay elements) then release it for the community to build their own game.

forgot to sage
JUST

might as well

off by 1, today is truly a sad day

why hast thou forsaken me?

last roll

you finally did it, double dubs for you

dubs come to those who remain faithful in the ways of huey lewis and the news

A game's bad when it's monotonous.

At first, you'll probably like it, but there's no variety, so it gets old fast after you've done enough quests, as each quest has the same types of objective


Second, the settlement building has no payoff outside of steadily building up items that get dropped off in your workbench like:

Which you can only access from the specific settlement's workbench that you built up even if you linked settlements, so you won't even notice it, nor are you outright told this benefit exists.

And this happens only weekly.

There's no unified questline for building up settlements, not even a "good job Popsicle Man!" from anyone. Like, you don't get anything for building up every settlement's happiness outside of a small boost in item production, which is not much.

You don't get some opposing force that gets jealous that you're making the wasteland great again (so they'll attack you or something), you don't get a questline where raiders team up to fight against you because you're taking over the wasteland and mucking with their easy raid money, it's just not implemented well.

There's no reason to really CARE about anything that happens in the game.

And due to how the dialouge is programmed, it's very limited in what you can do to fix it in mods, in regards to questlines.

Do you see the problem there? But, just to humor you, it's a bad game because it doesn't challenge you.

Full copypasta:
The Evolution of Bethesda Shillery
A tale of shekels and shysters