Alright
The original Symphonia cast (ie - Lloyd, Genis etc) is level capped during every stage of the game. When you first meet one they'll have a certain level, ie - 25. No matter how much XP you get with your characters and captured monsters, none of that goes to them. At the end-game, they're capped to level 50 while you're easily in the 60s and 70s.
Emil is a terrible MC. Throughout the series he does nothing but whine and cry about everything. He's also half-demon because fuck it. There's nothing interesting about him and he has 0 character development.
The game has a good, bad and neutral ending. Depends on how you fight the last two bosses. However, if you end up in the bad ending or neutral ending the game doesn't end, you just end up doing the last boss over and over till you get the good ending.
Girl much like Emil is pretty much 1D. She loves Emil for no reason whatsoever and the romantic relationship is really fucking forced.
Vid related, this is repeated easily 100 times
On the same note as the video, its absolutely terrible.
Remember how in Abyss one can use circles of elemental attacks to change ones artes? This one simply has an elemental grid to capture monsters and change Unison Attacks for no reason.
While at first I thought capturing monsters was kind of cool, they are shit. I'd rather have a cast of characters rather than monsters which I can't control in combat. Likewise, there's a colisseum (like Symphonia) and one can have monsters fight. However, the AI is shit, some combat taking 30 minutes to finish.
Yup, its all menu based.
Lloyd kills your family and whole of Palmacosta. You want revenge, turns out Lloyd was a fake dude/demon. Now you go do the whole dungeons and summons thing because reasons. Turns out Emil (MC) is also a half-demon Ratatosk something something end of the world.
Combat is stiff, unresponsive, its somehow worse than Symphonia where just copying the combat would've done.