Realism vs Authenticity

I wanted to talk about realism and authenticity and how people confuse the two.

For some reason there is this consensus that games set in an existing time period have to be absolutely faithful to the era like its a documentary. It has to preserve everything from visuals relating to (clothes faces) audio and mechanics ( things need to be clunky and restrictive to convey wild west or a musket). More over the games need to have 100% accurate historic representation of the era they are in.
This for some reason is a school of thought that says unless the feeling of being a cowboy or a ww1 soldier is translated 100% faithfully with all the gruel that comes it then the game is bad.

There are plenty of good games that took an arcade-like approach to a medieval or cowboy setting and pulled it off very well.

Take games like call of Huarez gunslinger or the old call of duty 1 and 2 set in ww2 were very decent games while obviously quite detached from reality.

While im not saying that realistic games should have a right to exist but they cater to very narrow niche that is even a bit masochistic.
Take the recent example of Verdun vs Battlefield. Verdun is realistic to a fault, with trenches artillery barages et all that which makes the viable game play of just sitting on your ass and taking potshots which does make for a very exhilarating experience.

So can stop arguing that games need to realistic to be good and instead preserve the spirit of the era they are set in?

Why don't you kill yourself?

are you a battlefield drone or a genuine shill?

There were no blacks fighting in the german/english army in ww1. There is a difference between sacrificing realism for the sake of gameplay and sacrificing historical autenticity for the sake of pandering to SJWs.

Verdun isn't realistic. It has historical authenticity, with well researched battle grounds. uniforms, weapons and squads. The gameplay itself is very arcadey. It even has timer countdowns

I know it's a typo but you're right, it's pretty good fun.

Anyway

This


Sage, faggot

The Battlefield series was always about embellishment, true. And that's what made it good.
But that doesn't excuse BF1's race baiting. Don't play dumb, DICE. You know damn well why people are giving you shit.

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If a game is set in an era it does have to be faithful to it yes.

Anything else is a lie. Build the world as it was and make whatever you want to do in it suit. When in Rome do as the Romans do. Have some respect for what is there, it doesn't serve you, it has it's own dreams and they aren't for you to peruse. Maybe some small hint of them in the inadequate form of communication and interaction comes accross as you fit them. Become what is in someone elses dreams or helps them be.

A game about an era should only be by those who remember it fondly or know it as something wonderfull they struggle to get out.

An era was going somewhere, that isn't here.
Here is going there too.

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I agree with this.

Also, "realistic" gameplay is bad. Always. Fuck that shit.

Verdun is very fun, fast-paced, and exciting, but maybe if you're an idiot with no team coordination then you won't make it past no man's land so you won't have much fun.

If you're a child who can't aim a bolt action rifle properly, just play Entente who get lots of easymode spray 'n' pray guns. If you're a patrician, play Central Powers.

tl;dr git gud, battlefaggot

The Sun never sets on the British Empire.

There were enough shades killed in WW1 & 2 to paint any picture. The dominant colours wouldn't be skin colour. They would be that of uniforms, landscape and red.

If all combatants did an about face and shot everything that sent them there none of us would be around.

However history was it produced us and if you have a signoficant other it did them.

Changing history shouldn't be desired. Would be murdering a lot of love stories. Reason to try harder forthings to be good now.

I think saving a loved one forms an exception, everyone should be willing to wipe out all existance for someone they love if that would save them. Anything else is treason to mankind. Faking care is as well.

The amount of care had by someone shown in what they did forms their greatness. Encoragement to care more, which means stay true to what you do, try harder for that. Keep honest about what you care about.

What wins should do.

What cared for the most deserved to.

project reality

Reality would have been vastly different for every single person. Their experiences, abilities, situations.

A believable version for consumption wouldn't be true.

Life is a doomed affair we all enter into bravely and somehow make fate a lie together.

People wouldn't understand the can-do spirit, nor actual events.

They can relate to an ignorant perspective where they are wiser and it would have worked out for them.

Yes, good job proving their point. Project Reality is one of the worst mods for Battlefield 2.

It is a way of coping with life for it to be made trivial.

It isn't. People aren't. Their choice to be is less of them, it doesn't work. What is established doesn't save them. They may register what goes on less, for that they miss out on what makes life worth living.

sorry it doesnt have killstreaks and you cant get your deagle :(

Neither does Battlefield 2.

Now this is blatant shitposting.

No, thats gay as fuck. All these retarded kids want to be rambo in every game, if they cant because the game is little bit more realistic they come up with bullshit like OP is doing.

t-thanks Holla Forums

Fuck off stutterfag

y-you too

Battlefield 4 is the best example of being very authentic and very unrealistic at the same time.

I think the argument between realism and authenticity falls apart because of the similarities between words. A better argument is realism vs believability.

What the fuck is wrong with you?

Americans™ don't like to talk about WW1 because they weren't in it.

These are synonyms, you probably mean:
I want to say both. Make your game your game, if you want to make a game about authenticity, you better do well. If you're making a game that focuses on being stylish, or just a good game in general, go on ahead. Sega didn't make Crazy Taxi to simulate how a real cab driver makes their money, so they didn't add a physics engine for realistic crashes or cars breaking down. A lot of FPS games have good style and absolutely no regard for reality (arena shooters), and others focus on the most realistic depiction of war (verdun). Call of Duty and Battlefield fall into a weird grey zone; a lot of design choices are taken to make the game more realistic (like movement mechanics, maybe bullet drop), but others are taken to make it less realistic (no jamming, health regen). Maybe this is just fine-tuning to make a shooter that is realistic enough for the general populace, but stylish enough to be fun for them.
With that they succeeded. BF1 is just another one of these games, only now it's a historical period, so the unrealistic aspects are going to stand out a whole lot more (hence threads like these)

Gunslinger is a game based on style. The premise is of a tall tale that an old cowboy tells, highly stylized and based on already exaggerated legend.