Best video game graphics

Name a game with the best video game graphics ever made.

Crysis 3 was released in 2013 and this is everything i know. Haven't really tested out how things are in 2014-2016.

Normalfags would say Uncharted 4 has the best graphics so far, but we all know console games are blurry 30 fps shit.

Modded Crysis 1 looks better than 3.
Anyhow i'd say The Witcher 3.

uncharted 4 on a technical level has objectively the best graphics to date. Better than Crysis 3, something only a delusional PC cuck would say. Uncharted 4's MP runs at 60fps, but obviously doesn't look as good as the single player with its deformation, naturalistic lighting, water effects, it is easily discerned as the best looking game to date.

What really took me back was at one point in the game, the sun was setting so the lighting was getting very warm. If you positioned Nate just right in the sun light you could see the cartilage in his ear. That's the kind of small touch that really puts the visuals above everything else.

Good suggestion, but wasn't it downgraded? I remember that without texture mods some rocks and terrain in that game was blurry as fuck. Look at this.

the witcher 3 is at best, a mild improvement over tw2. The downgrade really set it back.

Gonna say that this game had best facial animation i ever seen in video games ever. But in everything else its not really that special.

in TW3? No, Uncharted 4 also has better facial animation.

it only uses 2 gigs of graphics ram, so yeah. That was a vertical slice though, it's not like they have super high res textures for everything lying around. or maybe they do, lol

Can't compare any of them to majestic fallout 4 animations though. Todd is a wizard of video games.

witcher 3 was rely good looking, for an open world game, but games like crysis or metro last light blow it out of the water, just because they dont have to deal with draw distances anywhere near as large.


seeing how you can barely get it to 60 fps with a highend card i would say the downgrade was somewhat necessary. an optional high res texture pack would have been nice though.


its common practice to create the textures at a larger resolution than you actualy need and then downscale them as much as you have to. so yea they probably have high res textures lying around.

shit AAA games mainly witcherfags please suicide, vidya taste is slightly subjective but now you're just lying

am i the only one who thinks this looks better than the actual animations they use ingame? at least thsi shit doesnt take you right into the uncanny valley.

I believe everyone should have a chance of trying to run a game at non-downgraded settings, while being presented with a downgraded choice of "medium" settings of the game. At least for the future PCs.

worse yet was the PR they had surrounding it. It was pretty embarrassing for CDPR.

I remember Wolfenstein: The Joo Order had some pretty neato graphics, but then again, the art style was good in the first place because nazis make my wee wee stand up

BeamNG has cool graphics too

even the first Metro game looks better than these games

Love how you view PC gamers as cuckolds when we aren't beholden to nickle and diming hardware like you fuckwits :'^)

I was really surprised that I could run MGS5 on max settings on a pretty average pc.

But it has fallout 4 tier graphics, user.

thats more of a side affect of the engine it's running on.

Yeah, if it was made on crytek engine it would have had better graphics for sure.

maybe that's not ultra/low but instead a 3D image of ultra low

probably, but it's not really feasible to bring over idtech5 assets to other engines outside of models, so it isn't really worth the time.

It also has that usual bug of ID and Bethesda when low res textures popping out of nowhere and not loading properly.

They haven't fixed this shit since RAGE.

Believe it or not I think EDF 4.1 is the best looking game currently out. Mainly because huge ass firefights and giant aliens and large enemy numbers look god damn beautiful.

Destruction is my graphics boner

It has nice effects and shaders but all the assets are ugly and PS2 tier. Mostly because they are from 2025 which already looked dated on the PS360.

Texture of giant monster in that game is just as big as a texture of a small toad in crysis 3.

I don't know man it's the stuff that's at 0:51 that really take my breath when it comes to graphics. I've never really cared about photorealism and texture quality and I've cared more about how much shit the game can do while running smoothly.

MGSV's thing isn't that it has the best graphics, but that it ran on a game engine that's expertly optimized (aka what should be industry standard) and thus could look good and perform well on mediocre to low-end hardware. If you look at the game textures, they're not actually that great, but the visual blurring and other effects help to mask it without looking out of place.

I really wish it was industry standard because that game could look fucking beautiful sometimes.

dwarf fortress

But minecraft is objectively better. :^)

ea's star wars battlefront might be the best looking game in motion i've ever seen. it's incredible shame the game itself is fucking garbage

mad max on PC is also really well optimized, has a great art style, and has fantastic effects for sand/smoke/fire

Agreed. The real life mod makes it even better. Nobody on this board will admit to it though. They'll all say some game from 2006 or something has the best graphics ever.

Battlefront was garbage but it looked absolutely amazing. Anyone that says otherwise is blind, retarded, or letting their hatred of the game get in the way of admitting the truth.

forgot vid.

Kojicuck please go away, you never able to achieve GTA, so go salt all over The Walking DeadJews

Dorf Fort

Metal Slug 3

Definitely pic related. It certainly isn't a good game but god damn the lighting, environments, and characters are all absurdly well done.

Games nowadays all look like fake shit. Older games with shitty textures and all managed to feel more photorealistic.

Yeah, I have to agree. The game is really pretty and runs great even on my gtx 960. Yeah, I know, I need to upgrade someday soon but until then most games of this gen look great on it.

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It's called the wild downgrade for a reason.

user, kill yourself. I wanted to see some comparisons, not shitposts.

This guy posts the same bullshit comparison screens in every thread. I doubt he even ever played the game.

The devs already explained this on the official forums. They couldn't get the old assets working on consoles so they had to redo a lot of stuff (textures, models…) from scratch again, and since they didn't had money to optimize two versions of the game, the old one for PC and the new one for consoles, they had to chose the lowest common denominator otherwise it would had no console release on time.

If only we got an Enhanced Edition.

what even is this excuse, are you honestly a shill?

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There's literally no excuse for not posting uncompressed .png comparisons. You're defending a fucktard spamming .gifs and screenshots taken at 408p on youtube.

Why hasn't draw distance improved since 2007?

The Crysis games are just $60 benchmarks. Gameplay takes a backseat to muh bloom and light shafts

crysis 3 and metro games are still the best looking games to date.

Crysis 1 is genuinely good

Were you cryogenically frozen for 9 years and just now saw the most popular games of today?
GTA V has shit textures, NFS 2015 was pretty garbage all around but had lots of post-processing effects so it looked pretty when moving, MGS V was good but nowhere near Cryengine 5 level and the textures were meh. Battlefield might be good but I haven't seen any good uncompressed screenshots of it running on max.


That's a pretty specific and small location, but what I can see right off the bat is that the textures are a lot less compressed and models are a lot more detailed on ultra.


How did they even manage to make such a dissapointment with graphics that good? How much money was even put into that?


More of a CPU thing then a graphics thing, I think.
Although it depends on the game, draw distance is nearly not as important in Deus Ex: HR as it is in say Arma 3.


I enjoyed all of the Crysis game, they were fun and pretty fast paced, although the maps were open and you had the option to do what you would like.

It was Far Cry with less openess and not as good of a gimmick.

its OK. Very little challenge and little mechanical depth. Pretty mediocre game.

What Far Cry? 1 and 2 are much more different then 3 and 4.

Playing on the hardest difficulty was fun as fuck as you had to use true guerilla tactics.

2 is not that different from 3 and 4. Not to mention all Far Cry games involve a completely different cast to begin with. But probably the best to compare it to would be Far Cry 1.

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I didn't enjoy FC1 all that much, frankly. Maybe because I played it in 2010 or 2011, but it felt dated, slow, buggy and the shooting mechanics were awful.


Most people have pretty shit tier CPUs dude, only the 1% have some Jewtel Skylake running at 5 gigahertz.

That's why I compared Crysis to it. It's practically the same awfulness and bugginess and terrible AI, just with shinier graphics and filters.

That's your opinion man, I enjoyed it.

Sandy bridge was the last intel architechture that could manage 5ghz

Well, i feel like yours is an isolated opinion, considering that Crysis for the longest time has been rehashes of the same concept, just with better graphics so that nerds can use it as a benchmark to test their battlestations. I've never heard of people playing the game to actually enjoy it, it's, like i said, just more of a benchmark to show how terribly video cards are advancing.

That most people ownshitty CPU's isn't a good argument for why the OPTION to increase draw distance is non-existant in most games.

Killzone Shadow Fall has some pretty amazing graphics. 2014 game looks better than most 2016 games

it's just a terrible game however

nah, MP is pretty goddamn solid, esp for a console shooter. Even though it's a PS exclusive I dream one day of it being on PC

You got a point, it's turned more into a IPC contest then a clock speed contest, but my point was that not everyone has a top of the line CPU, most people have weak sub 200-250 dollar CPUs.


In multiplayer shootan games it's probably for fairness.


Good facial animations and lighting, however it lacked in AA.


It won't, your dreams will stay that way.

Weirdly, Second Life also has it's moments of being graphically impressive

Too bad it runs like total fucking garbage

I don't play multiplayer, especially shooters. If I am playing multiplayer, I at least want it to be interesting. The only good Killzone game I've played was Mercenaries on the Vita.

Shadow Fall is basically Mercenaries but with a slightly slower pace

Mercenaries was already very slow. I traded in Shadow Fall after the first proper level. Fucking terrible game, thankfully it was 5 bucks and I got it fully refunded the next day.

The actual Mercenaries series is a lot more fun

From the first time the downgrade was visible up to now,l you idiots still hold onto that "excuse", even when it was disproven time and time again.
Are you just stupid, or get paid up till now for it?

No love for the greatest, most beautiful magnum opus of gaming in history? Derek Smart presents Line of Defense by Derek Smart, a Derek Smart game?

they're also very different kinds of games.

who cares when Mercenaries is more fun? Apples and Oranges

photoshop have the best game graphics

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Objectively it's Uncharted 4.
Subjectively it's Destiny.

I wish PC devs would step up. I hate my PS4.

SL can look way better than those screenshots.

The reason there's no real high budget high tech games on PC is because there's a lot of uncertainty about if the audience will actually buy enough copies, if it's worth the investment in the time to optimize and refine the visuals, and so much more. PC is obviously much more capable, but in reality, the money isn't there. At best a AAA multiplat will catch up to Uncharted 4 in time and also be released on PC, but it may be a few years before this happens.

just because the art is good doesn't mean it's graphically impressive

he said subjectively.

The suit mechanics, open environments and weapon customization of Crysis 1 is still fantastic, and remains an FPS gameplay peak alongside F.E.A.R.. Crysis 2 is an above average console shooter with a fun story, fun weapons and great visual design. Haven't played Crysis 3.
You are a fucking plebian, go find some forum shithole to crawl in.

With ENB, Far Cry 2 looks beautiful for a 2008 game.

When you're right, user, you're right

My vote goes for Metro last light.

At least you won't see the same texture twice. Everything is unique in the ID Tech world :^)

Dice really tweaked the graphics by playing around with filters and such. Hell, the game looked and ran better than Battlefront 3 and 4 ever did.

No way. It's all post-fx covering up the shitty low res textures and jaggies.

No trigen, no deal.

Not really graphics, but it's still a nice touch for such an old game.

Anyone else remember that thread where an awful indie developer attacked the idea of having little features like this? He stuck to his opinion even as programmers demonstrated how little time and effort a feature like this would take, and in the end stood as a shining example of lazy, braindead modern game developers.

Yes

Final Fantasy VI.

Timesplitters 2 does this as well

shadow fall had something similar to this

Isolated my ass, I enjoyed it too. What you're describing is people considering the game cliche, if they are truly using it as a benchmark they aren't playing the actual game but using the sandbox to dick around with the assets to push their computer to it's limit.

Let this silly meme die, the whole series is pretty damn fun to play.

That's not really that great since it's so inconsistent. Those boxes are melting but the railing and the other stuff on the lower level are just fine despite the direct sunlight

they're made of metal.
the boxes are made of plastic

That's the power of an EA-run DICE. Extremely good programmers, artists, and audio dudes combined with the most casual designers that are incapable and unwilling to do anything but pander to the lowest common denominator. The game really is a perfect example of the shallow modern popcorn shooter. Everyone moves slow, dies in a couple hits from automatic weapons, needs to use ADS, projectiles travel almost instantaneously, and anything that could resemble strategy like vehicle usage is relegated to respawning powerups that are randomly placed on the map or the lack of resources like ammo and grenades. What all that amounts to is that every single encounter between you and an enemy is resolved by the question of "who sees who first", since it's impossible to dodge the projectiles (movement speed and their instantaneous travel), impossible to tank enough hits to turn around in time (low health), impossible to fuck up your aiming (ADS and slow movement speed), and there is no coordination at all because of the stupid powerups and lack of communication options. The only glimmer of fun to be found in this mess is the jetpacks are really fun to use… oh wait they have a fucking 25 second cooldown and can't be unlocked until you play like 50 matches.

Battlefront 3 is the biggest tragedy I've ever seen in games because all of its secondary elements are absolute god tier but the thing that matters most: gameplay, is shit not because of the developers incompetence but because of their unwillingness to make an actual good game.

Modded skyrim. With shaders, 4k textures, enhanced shadows, all the other mods and an enb, it's easily the most visually impressive game to date.

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I didnt say it was a good game. I said it was a pretty game

That gif is fucking terrible. You should be embarrassed to post something so low fidelity

Are there mods for not shit animations. The only I find are shitty stiff anime animations, shitty awkward non-stop female spinning animation, and shitty awkward porn animations.

best graphics are subjective. i think undertale is the best looking game

Rendering quality is not subjective, unlike visual style. Tumblrtale's pixel art is mediocre anyways.

In response to

Ghost Recon on 1920x1080 with high AA.

I like the game and even I think its graphics are shit.

so thats how it is huh?

There's that shitty meme again

Graphics are what is drawn on screen, it can be neither "good" or "bad"

You are referring to "Art Style" which CAN be good or bad depending on peoples personal opinions

When people ask the question "What game has the best graphics?" They REALLY mean to ask "What game is the most photo-realistic?"

Now photorealism is NOT simply judged by render quality, the number of triangles, the render distance and level of detail alone, but is also judged on how closely it can match real life itself.

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no surprised in the slightest

spoiler those big nigger lips

Nigger I made that here. It has no sound because of the fag talking over it.


Oh, right.

Crysis did this too, the oil even shot out different distances depending on the pressure of the volume of oil on top of where the hole was.

Whoever scripted that shit is the best kind of autistic.

Dont even bother. Its even worse than 2. Plays exactly like Resistance 3.

WTF even is this thread? Why is noone posting the actual graphics king? These are medium settings


No, it's not worse than 2. It's actually slightly better because it has bigger levels, but it's still not worth playing after you've experienced the real Crysis.

The levels are fucking garbage. You must be thinking of that one level that is just a bunch of corridors connected and you have a jet ski or whatever.

Crysis 2 was entirely linear, how is Crysis 3 worse?

3 is entirely linear too, they just used bullshit like what i mentioned to fool idiots. Its a very old trick. The gameplay is also even worse, the game manages to feel even more like a generic console FPS than 2.

No, it's got secondary objectives that you can ignore entirely and it has multiple ways into some of the bases etc. There are legimately multiple paths. I know because I tried to speedrun it for a while.


The controls are pretty much identical except you can sprint longer and generally everything is faster. That's an improvement. I really have no idea what you smoked while you played at least one of the two games but you're simply wrong.

Crysis 3 is clearly less linear than 2, especially the huge city ruins near the end.

why are you discussing crysis 2 and 3 when they are garbage?

Because user is wrong about which one is more garbage. Me personally, I'd rather discuss why Doom 2016 is a genuinely good singleplayer game and the best looking game of all time.

Super Mario Bros.
The art style and presentation of the graphics are flawless and convey both utility and the intended aesthetic perfectly.

wrong again, you should at least use screenhots from interiors, IDtech 5 is garbage

Because normalfags will buy anything that says Star Wars on it and which looks nice. Nevermind if the game itself is utter trash, not even worth playing if someone gave it to you for free. All the money went on visual design and that's enough to get a starry-eyed mouthbreather who watches a thirty-second teaser trailer to pay the resultant exorbitant price tag.

What was his reasoning for being against it?

FEAR isn't pretty though. It has some technologically advanced features, I'll give you that, but the shaders on most of the materials are dogshit. In most situations Infinite looks better, just by the more advanced lightning engine.

This is, IMO, quite representative of the global state of graphics tech. This switch from autistically detailing everything and implementing little shit here and there to a wider view of graphics. Best example is probably GTA V, the lightning engine can manage to eclipse the low quality of everything else and make pretty graphics.

This is id tech 6. Just stop posting.

I played the game without ENB recently and I was really set back by how pretty it was. If anything, the lack of color made me felt like I was being outside on a very hot and dry day.

Also the game in itself was pretty good, way better than I remembered if a bit tedious as you do the same shit all over again. Still liked how you could sneak into camps and set everything on fire


Also, Max Payne 3 has some very nice technology

They aren't. I think they are rather enjoyable games.

I don't know what game you're talking about. People don't die in "a couple of hits" more like 6 or so unless you have a close range weapon that trades its effective range for a lot of close damage.

As for the projectiles, that's way off. If anything, they move painfully slow. You have to lead your shots like a motherfucker at any range, and you are more than capable of dodging projectiles because of this. If it wasn't star wars, with its precedence of slow moving projectiles, it would be a bit annoying, but since it's star wars, it makes sense.

I fire from hip all the damn time, and am usually in the top 4 of a match of 20v20. You don't have to use ADS in close/medium range what so ever, and it's better not to. I dodge shit and quite often get hit from behind, turn around, and continue to rek the other guy as I dodge a majority of his proceeding shots.

As for the Jet packs, 90% of the partners you will auto team up with, have jetpacks as their main loadout, and you can use your partners main loadout. I used the fuck out of jetpacks before I was able to unlock them myself. And I don't think spamming the fuck out of jetpacks is very lore-friendly, so the CD is appropriate imo.

The only real argument, is against the random spawning powerups. Of course, there is some strategy here. You can search them out, or just focus on combat. The radar detection for power-up is pretty damn far, so it's not hard to find what you're looking for if you really want to.

At the end of it, battlefront is a nice, casual shooter. Not everything casual is bad. I think it being casual works out for the game. If I want to experience the Star wars universe, I can easily load up the game and not get swamped with specifics. What sells this game is not how complicated and elitist it is, but the atmosphere and just plain fun. There are times I don't want to get involved in something like BF4, and just want to play something a little more chill. I'm glad this game exists for that. People are a lot more friendly as a result, too. Ofc Holla Forums will always be full of those who call every game shit unless it's on par with battlefield.


Loaded it up just for you m8. Ultra 1440p. Game runs around 70-80 FPS for me with a 4790k and 390x.

They really need to increase File size limit for upload tho, Jesus.

The Vanishing of Ethan Carter.
Fucking hell, even if you don't like the "gameplay" it provides or the "story" it "tells", just download it and wank at the graphics.

I dunno man, numoomdood doesn't look that great up close and everything looks brown and muddy.


Take all of my complaints in comparison to something like Unreal Tournament. You don't have to lead your shots at medium range anywhere near to the extent that you do with half the weapons in that game. You kill people far more quickly in BF3 than you do in UT/Quake (sub 1 second TTK versus maybe 3 oustide of fancy headshots, rocket clusters or point blank flak cannons). You can certainly fire from the hip but it's far less accurate than what you'd get in an arena shooter.

I'm not comparing Battlefront to COD or some shit, I'm comparing it to good shooters and when you make that comparison it is a shitty popcorn shooter.

Up close doesn't matter since you're supposed to be moving and everything looks great in movement. Brown and muddy is true for the two hell shots I posted, not for the rest of the game. The lighting is Mirror's Edge (1, not Crapalyst) style vibrant at times. I didn't take any shots of other levels.

I dunno man, I played the demo and was never really impressed by anything outside of particle effects. Look at the battlefront pics here to see what I consider to be the game with the best graphics of all time

Battlefront is a close contender, no doubt. You don't see any foliage in Doom so Battlefront takes that cake from Crysis. For interiors and otherworldly stuff I believe id tech 6 is superior though. I guess it comes down to personal preference which style you prefer, clean realism or gritty surrealism. I'm biased towards the latter because I love Quake, and hyped over Doom's performance as an indicator of how good Quake Champions will look while running at 120+ fps. Whatever your reason for preferring Battlefront (original trilogy fan? me, too, but the game is just boring) it's the best time to be a PC gamer. It used to be that any good looking game would run terribly at launch. Now we're getting well optimized games because on one hand they have to deliver on consoles with 2011 mid-range hardware, but on the other hand those consoles have a classic PC architecture so there's no huge loss in performance while porting. Optimization efforts that used to get lost on weird console hardware now carry over almost entirely to the PC version of a game. Last-gen every year games would somehow run worse while looking the same. Now you can play just about everything at high framerates, on not-so-recent hardware. The only way things could get any better for PC gamers is if we got proper, big budget exclusives again, tailored to PC with no compromises.

Huge budgets and modern tech lead to gorgeous games, while desire to hit as broad an audience as possible leads to unfun gameplay catered at children and normalfags who missed the late 90s/early 00s and don't have a good gameplay reference to compare modern games to.

Lol no, Unreal Engine is pathetic

Same shit, i played this shit maxed out btw. This shit is engine is all about making shit that doesnt looks good seems like it does. But it only kinda work on interiors, all the exteriors areas will always look like dog shit, like your shit screenshot.

I also have a hate boner for shit engines like this one with laughable physics and retarded tech thats doesnt do anything.

it might look good and run well but it's absolutely going to be a pretty terrible game anyways, so I wouldn't keep your hopes up for it.

It's going to be just as casual as nudoom and Overwatch, the only good old school shooters being made in the CURRENT YEAR are Xonotic and Unreal Tournament 4.

PC release when?

How do I install the enb? either Injector or Wrapperversion won't work. It's like the game is not reading the files.

I got it, turns out i had dx10 on/

To be fair, the lighting technology in games like FEAR and Doom 3 was stolen by Creative. Same thing they did with Aureal 3D audio.

And what have they done with those patents? Jack shit, afaik.

The water effects are really beautiful.

Jumping in the water actually makes you want to take a swim. Like that first screenshot of yours, can't you just see yourself going back and forth a couple of times in that stream and then having a beer on the cliffs there while watching the sun set?

Tech illiterate filtered.

Quake 3 + "champions" fluff to reel in the noobs + gothic Quake 1 art style + modern graphics

There is only one component here that should worry anyone.


Champion abilities are added on top of the other stuff so they can't really take away from the complexity. They could disturb the balance and it would be very desirable to have a server mutator that simply turns them off. But strafe jumping, rocket jumping, timing items, all that stuff is still in the game, see video related if you haven't.

Stencil shadows weren't stolen by anyone, you can make a game with stencil shadows right now. It just doesn't allow for outdoor areas, that's why you're always stuck between buildings or rocks in Doom 3 and FEAR. If you want to see a game with stencil shadows attempt real outdoor levels take a look at Riddick Athena. Indoors look amazing and better than the two afforementioned games, outdoors look like Halo 2.

You're thinking Crysis Warhead

Crysis is good, but the first one, not 3.
This game was and in some way still is some next level shit.

Those leaves are replacement textures, the vanilla textures on that exact type of bush are really blurry.

monster hunter from 3ds tier graphics is enaught for me, all what i want now is emulated monhun4 in 1080p/60fps on big screen and with xbox controller in hands, why citra cant focus on monhun?

Art style > Graphics

Prove me wrong

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ur gay

prove me wrong

Mad because doesnt know shit

Isn't it a total waste of time for devs to do downgrades like that?

Give Cradle a try. It's ugly as sin, but it drops into the 30's on a fucking 1070.

Im almost isntalling this game again to make a real comparison. Its like your retrads dont even play the games.

i change my pants every time

You wouldn't dare, retrad