Vulkan improves Doom(2016) FPS by 20%

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Vulkan Improves Doom(2016) FPS for AMD GPUs*

Nvidia actually saw regressions in their FPS from OpenGL->Vulkan.

AMD sees performance gains likely from async implementation and isn't suffering as bad from CPU overhead like in DX11.

Too bad Doom had to be one of the first games to implement Vulkan.

Vulkan is the savior we were promised

There is nothing wrong with Doom (2016).

the newest Jewvidia cards excel when it comes to Direct X 12 which all that matters in the normalfag market. Funny thing is all the Jewvidia cards run worse at lower versions of Direct X.

What? Nvidia cards are only good for DX11 and old OpenGL.

Talos Principle even though it's implemented poorly it saved a lot of frames than anything

On a budget card, you dipshit.

NuDoom is a shit game and Vulkan is a good API.

I think Vulkan is a good idea but they could gain double that by not using denuvo.