I'm a software development student, and I need to start building up a github profile to help get a good job after school. Contributing to random open source games seems like a fun way to do that. What open source games are out there that are still being developed, are unfinished, or just need programmers in general?
I know of a few, but I'm hoping to a find a game that I'm really interested in, so I have more motivation to actually contribute.
The ones I can think of are: Endless Sky Pioneer Thrive Dark Space
Cataclysm DDA is a very active project that has a very large community of developers. They have an active IRC channel and while I don't have personal experience I don't think they're too exclusive about pull requests.
Jaxson Myers
Contribute to OpenMW, Tes games are very popular it will probably look very good on your resume.
Anthony Ross
I'm not sure if I'm fully understanding the point of this, user.
I thought the dev base of Cata got overtaken by a bunch of furry degenerates? Still a good idea, though. I like that game.
This is also good, I'll look into it. Even though I hated Morrowind, and I won't be looking for a game dev job anyway so they won't know what tes is.
Lucas Bell
I guess part of being pretty open about accepting pull requests is that everyone can spread their personal degeneracy.
Jace Martin
Go work on OpenMW, it's technically not a game but it gets a lot more publicity than pretty much any OS game since it's an extension of a very popular one.
Elijah Wilson
Don't be stupid OP. Let your passion be money. There is no man on earth that is more fortunate than those who are able to live by doing their passion.
Levi Ortiz
TES is pretty popular, Skyrim was like 30 million sales I think, it would hold more value than other projects listed here based on that alone.
I guess there's no point in working on a game you don't like.
Caleb Perez
I can't into art or music and have very specific wants for that stuff. So unless I finally learn to draw and make music, that's probably not going to happen.
Brandon Bailey
Commission that shit fam, especially art. Making art assets is for chumps, your time is much better spent finding some poor schmuck on DA and hiring them to do whatever you need. It'll be better than you could ever make it and if you're better off working a minimum wage job and paying an artist than you are spending all that time yourself to make something that doesn't even look good.
As for music you can do that very quickly, but musicians are also very cheap and better than you so you might as well commission that too. Just stock up some money on a real job first while making whatever you want with placeholder assets, and when you think you're onto something good hire people to do the grunt work for you.
Joseph Peterson
Xonotic. If you're the kind for arena shooters.
Jaxon Bell
ALL OF THEM
OpenRA is good tho.
Gavin Perez
Poor wildebeest. Just look into his eyes and see the despair and hardship he has endured.
Angel Rodriguez
battle for wesnoth
Brody Long
FreeCiv OpenXcom CorsixTH The Dark Mod SuperTuxKart Warzone 2100 OpenTTD OpenRCT2 Simutrans Widelands 0 A.D. Hedgewars OpenClonk FlightGear Dungeon Crawl: Stone Soup
Angel Kelly
/hgg/ has a few if you're into lewd games.
Gavin Jenkins
FreeOrion
James Thomas
...
Lucas Parker
But hating a game is a perfectly good reason to program it because it won't kill the joy in playing it. People that program vidya eventually end up hating playing the game they are making, sometimes even the genre as a whole if they have to be playtest it too.
William Collins
also,
Battle for Wesnoth Iceball (though its dev time is really sporadic) Space Station 14 (same as above) Stunt Rally / VDrift Minetest / Freeminer / Voxelands (not sure about the last two, which are forks that are pretty slow?) Terasology Teeworlds OpenApoc Arx Libertatis GemRB
I played some OpenClonk, and I can honestly see a shitload of potential for this becoming an amazing game with some work put into it. I hope I can actually help this project out. Thanks for mentioning it user.
Dylan Wood
didn't some former FASA employees release the source code for Mechwarrior 4 several years later?