HEY FAGGOT YOU SHOULD PLAY SYSTEM SHOCK 1 AND 2, CLICK ON THIS THREAD AND FIND OUT HOW

HEY FAGGOT YOU SHOULD PLAY SYSTEM SHOCK 1 AND 2, CLICK ON THIS THREAD AND FIND OUT HOW

Considering SS1 is about to get rapebooted, you might as well play the original in order to see for yourself what they will fuck up.

What is System Shock 1?
SS1 is a first-person action adventure game where you kill mutants, jack in cyberspace, pick up everything you see, solve some puzzles, smash cameras, and explore everything.

You play as the Hacker, some NEET who got caught hacking into TriOptimum servers, but instead of rotting in prison for the rest of your life, the VP of TriOptimum, Edward Diego, offers you a deal for freedom and a military-grade cyberware rig to boot, as long as you remove the ethical constraints from the resident Citadel Station AI, SHODAN, and hand root access over to Diego. After a job well done, you are placed into a healing coma lasting six months, only to find that the entire station has gone to hell. An e-mail from TriOptimum anti-terrorist consultants on Earth reveals that SHODAN has developed a god complex and is planning to raze Earth with the mining laser on Citadel Station. Since you are the only unmutated person alive on Citadel Station, it all comes down to you to jam hardware into your brain, load your gun, pop some drugs, and fix your mess.

Sounds just like one of my Japanese animes. But all this shit looks dated and confusing, how do I play it?
Anyone who said SS1 has clunky controls and UI is in most cases a mouthbreathing retard, the truth is that with the mouselook mod (which should come pre-installed with most copies of System Shock Portable and System Shock Enhanced Edition) the UI was actually fairly intuitive at the time. I'd recommend going with the Enhanced Edition anyways, considering it does not use Dosbox and can run on higher resolutions and fullscreen as it actually supports GPU acceleration without requiring an i7 CPU to get 60fps on higher resolutions, and can switch to a full automap without freezing the game.

The controls aren't that complicated. By looking at something and pressing LMB, a text pop-up will show whatever it is you're looking at. By double-clicking (or holding ALT and left clicking) you can interact with items and pick them up. You can store items in your inventory by picking it up and then clicking the bottom of your screen. By pressing E you toggle mouse-look mode, which allows you to interact with your HUD. Pressing the right mouse button will shoot or swing with whatever you're holding at whatever you're aiming at. Additionally, you can pick up items from your inventory and throw them away by clicking and holding RMB over the item of choice in your inventory, and then aiming somewhere else. You can use items in your inventory by double-clicking them (for grenades this only primes them, and they have to be thrown with RMB).

For your HUD, you'll see four tabs at the bottom of your screen, whose name will show up if you hover over each respective button. MAIN shows all your weapons, grenades, and patches. You want to have that tab open most of the time to use grenades and patches quickly in combat. HARDWARE and SOFTWARE show what shit there is in your brain, and GENERAL shows what items you are carrying. GENERAL is mostly used for carrying medkits and batteries for instant health and energy whenever you need it, though medkits and batteries aren't that common, so you'll be mostly relying on medpatches and energy stations instead. Sometimes you need to make room in GENERAL for plot-critical items, as storage space in GENERAL is limited. The amount of weapons you can carry is also limited to seven. You can also cycle through your weapons by pressing Q.

To your bottom left and right you have two MFDs, which you can set to display your WEAPON status (necessary for reloading), ITEM to see more detailed descriptions of item and all the ammo you are carrying, AUTOMAP is self-explanatory, TARGET will show more detailed information about your target once you have a targeting system installed and is quite useless, and DATA is largely context-sensitive and used for audio logs and puzzles. I recommend you keep one open for your WEAPON and the other for AUTOMAP with MAIN on bottom at all times. You can also switch tabs using the function keys, with F1-F5 for the ones on the left and F6-F10 on the left.

Some hardware you install will display a button on screen which you can press to activate the respective hardware. Like the DATA READER and LANTERN warez. Since having to go to mouselook mode and click the buttons to activate something can be quite obtrusive, you can (de)activate hardware by pressing 1-5 on your keyboard to operate your wares on the left, and 6-0 to operate the wares on the right side of your screen. You can also right-click each ware to change the options for some wares, like reducing the brightness of your lantern or increasing the percentage your shield absorbs.

Other urls found in this thread:

systemshock.org/index.php?topic=4141.0),
blog.pcgamingwiki.com/modding-guide/821/system-shock-2-steam-modding-guide.
steamcommunity.com/sharedfiles/filedetails/?id=174524157
strawpoll.de/d186f33
systemshock.org/index.php?topic=30.0
twitter.com/SFWRedditGifs

Additionally, you can stand, crouch, and go prone by pressing the R-F-V buttons respectively. Since those buttons are vertically aligned on your keyboard, remember that the top-most button will make you stand more upright and vice versa. You can also lean with Z (left) and C (right), and reset your position with X (ZXC). Leaning is very important in this game as most enemies tend to be hitscanners, and taking potshots is a good way to survive on citadel station.

And as usual, you can jump with SPACEBAR (and mantle walls if you hold the button) and sprint with SHIFT. That's not so complicated, is it?

But how the fuck does cyberspace work?
Cyberspace controls a bit iffy for a Descent clone since you can't strafe. You can only move forwards and turn with your mouse or A/D W/X keys. Z and C let you roll in a different direction, while S and SPACEBAR make you move faster. Those flying jittery colored blocks you see are SOFTS, which can range to PULSER attack software to minigames for you to play. Just collide with them to pick them up. You can shoot down ICE defenses with your pulser by aiming at them and mashing RMB to shoot. Sometimes you will see looking things, which are switches that operate something in meatspace, and usually open locked doors. Purple blocks are DATA which you can read in the DATA tab of your Data Reader. There's also mines (those things that look like yellow sandwiches) which deal damage if you come in contact with them. You can restore your health by picking up those red plus blocks, or jacking out and trying again. ICE defenses remain dead, by the way. In cyberspace, each 'room' is connected by tunnels which make you move in one direction (you can tell by the change on music), and those tunnels are often an obstacle course filled with mines. You can jack out by touching a gate.

Sometimes you'll also find one-use SOFTs like RECALL, which teleports you to your jack in point and allows you to jack out safely, and DECOY which I never really used. Don't rely on them too often, as they are rather rare. Some blocks which you can't pick up are protected by blue crystals. You can only break that ICE with DRILL software, and usually it will start firing back if you try to break it. Getting fried in cyberspace result in a lot of damage in meatspace, so remember to save beforehand.

Is there anything I should keep in mind while playing the game?
Ammo and medpatches tend to be plentiful, so don't be afraid to use some. You can kill most cyborg drones in four shots with the pistol or dartgun, for which you can get plenty of ammo off enemy corpses.
Loot and explore EVERYTHING, it's the key to survival. Also, remember to save often, since death is dealt swiftly.
Smash any cameras you find, as they reduce the security level. You will often find doors 'locked by SHODAN-level security' which will only open once the security level is low enough and often contain many goodies. You also can't use an elevator if you haven't destroyed the computer nodes on the level yet (which reduce the security level by a whole lot). Cameras are marked as red dots on your automap, so keep an eye out for them.
You can write down messages on your FULL AUTOMAP, remember to write down positions of energy stations and surgery stations, mission critical objectives, or just important keycodes.
The Stungun, Riot Gun, and Rail Gun are useless, don't bother with them. Remember to set your SPARQ or Ion Rifle to the highest intensity (or OVERLOAD if you think it's necessary) for the best damage-energy spent ratio.
Use your grenades, they save lives. Remember that the FRAG nade has a really large range, and will probably damage you if you didn't throw it past a corner. On the other hand, EMP nades don't seem to damage you at all. Nitropacks and Earth Shakers don't explode on contact, but detonate rather on a timer you can set in ITEM.
Listen to audiologs, they often give you clues and hints to whatever you should do.
The Enhanced Edition is set to play both the text and voiced message when you play an audiolog, which may be confusing since the text and voice script are entirely different. You can set this to either text, voice or both in the audio options. If you are an uneducated mongoloid hate to read, you can reduce the text length from Normal to Terse in the options.
Everytime you destroy all computer nodes on a level, a nearby screen will display a certain number. Write down that number and the floor it belongs to somewhere on your map or paper. Later in the game you will have to input a code based on these numbers to progress, and those numbers are randomly generated. It will save you a lot of backtracking if you do.
Pick up four plastique charges from Level 4 once you get there and put them in your inventory. That shit's necessary for Level 7.

How the hell do I get past Beta Grove?
Find an environmental suit in Level 4.

How the hell do I shut down the force field protecting the X-22 isotope?
There's a button that shuts it down on the wall opposite of the entrance, it's just not very visible. Same goes for the teleporter on Level 6, the button to shut down the force field is on the ceiling.


And where do I get the game?
magnet:?xt=urn:btih:4E4B0A504EF6A59A2265AB58E9ED137D31FF1571&dn=system+shock+enhanced+edition+gog&tr=udp%3A%2F%2Ftracker.openbittorrent.com%3A80%2Fannounce&tr=udp%3A%2F%2Fglotorrents.pw%3A6969%2Fannounce&tr=udp%3A%2F%2Ftracker.openbittorrent.com%3A80%2Fannounce&tr=udp%3A%2F%2Ftracker.opentrackr.org%3A1337%2Fannounce

This torrent contains both the classic and enhanced version. Only use the classic version if you're a purist and have a CPU to run Dosbox properly on higher resolutions. Stick with the Enhanced edition, I'd say.

Source code when?

What is System Shock 2?
The sequel to SS1, which introduces more character building and RPG mechanics to the formula, taking place on what remains of two ships attacked by an organic hivemind called The Many. Now you can be a buff soldier guy, crafty technical guy, or Invisible Avatar of Fire smashing fucking everything with the wrench at speeds faster than Sonic the Hedgehog. It has more modern controls, a Tetris inventory (no item turning), level design more grounded in realism (may be a good or bad thing depending on how you look at it) and a whole dozen more new mechanics. Includes creepy-ass sound design, enemies, and manages to pull off psychic monkeys without breaking the tone of the game.

Taking place a century or two after the events of SS1, you play as some grunt stashed in cryostasis flying on a ship capable of going faster than light, only to find out that the whole place has been overrun by zombies and cyborg after you awakened from your coma, again. You pick up a wrench and some lady in your head keeps ordering you around. Hijinks ensue.

What's new?
Cameras now detect you and will sound the alarm if you are caught on tape for too long, which spawns more mutants around you. There's no cyberspace hacking, instead there's more shit to hack via a minigame that's more RNG than anything, and will often make you reload saves. You can equip one (or two) implants which give you a stat boost, but run on energy. Weapons degrade per shot, and need to be repaired with maintenance tools or straight up replaced.
You upgrade your character via cybermodules, which you can either find through exploration or get by completing objectives at upgrade stations. You then use those to upgrade your skills. Some weapons require you to have a certain stat level before you can use it, and the damage dealt is higher if the required stat is higher than the required amount. PSI users will use cybermodules to buy new spells. In addition, there are also O/S upgrade station which appear four times in the game, which grant you the SS equivalent of perks like double implants or increased melee damage. Though the whole thing is rather unbalanced.
There's vending machines (which you can hack for different items at cheaper prices), and security stations which disable all cameras and sentries for a period of time once hacked. You can also research shit and body parts, which lets you deal more damage against that enemy. Sometimes the research requires chemicals which you can find on chemical store rooms on each deck. Enemies do respawn, however.
It all sounds very different, though the core remains the same. Pick up audio logs of fallen crew members, fight mutants and cyborgs all by yourself, and do shit to ensure an omnipotent force won't have its way.

Do I need to patch anything before playing?
It's important that you install SS2Tool first (systemshock.org/index.php?topic=4141.0), this will make SS2 work on most modern systems and fix a bunch of bugs. Then check out cam_ext.cfg in the SS2 folder to fiddle with settings like bloom or FoV. Some lines have a semi-colon ; behind them, which means those lines are treated as comments. Remove or add a semicolon behind a line to enable/disable an option.

Then you can install some mods like better textures, higher quality music, rebalance patches, and other fluff. For a more detailed guide, check out blog.pcgamingwiki.com/modding-guide/821/system-shock-2-steam-modding-guide. It described everything you need to know about modding SS2. It also assumes you have it installed on Steam, but fuck that anyways. Rebirth models look pretty awful according to most people, and I personally wouldn't recommend it either.

Anything I should know before I start?
Check the options first, and rebind all controls to your liking. Remember that 'slide left' and 'slide right' is what SS2 calls strafing left and right.
Find the basketball in the tutorial level.
If you are going OSA (PSI user), read steamcommunity.com/sharedfiles/filedetails/?id=174524157 first, as there are tons of downright useless PSI skills which are a waste of modules. An OSA user starts out weaker than others, but gets crazy (CRAZY) overpowered endgame.
Marine characters are all about tanking damage and killing everything with heavy weapons, whereas the Navy has more technical skills like hacking, repairing, and modifying weapons to get an edge in battle.
Try getting Hacking with each class whenever possible, as there are a tons of goodies and supplies hidden behind ICE in the game.
Exotic weapons (save for the Shard) are completely useless and require a lot of investment to be even used in the first place.
Keep in mind that robots explode in your face if you're trying to go melee.
Always hack vendors to save nanites.
Don't bother putting more than 1 level in Research, aside from that one required level Research is pointless.
As usual, listen to all audiologs and explore everything to win.
If the game's too easy, go Hard or Impossible for a challenge.
Alt+s to quicksave and alt+l to quickload.
There's a bug which makes items in the elevator disappear if you store them there, so don't use elevators as a store room.
As long as you put modules in weapon skills to use better weapons, you shouldn't have to worry about ruined builds.

Where do I get the game?
magnet:?xt=urn:btih:DB1317C5020678DEA17AF6618EFAE6BECC8D3EDB&dn=system+shock+2+gog&tr=udp%3A%2F%2Ftracker.openbittorrent.com%3A80%2Fannounce&tr=udp%3A%2F%2Fglotorrents.pw%3A6969%2Fannounce&tr=udp%3A%2F%2Ftracker.openbittorrent.com%3A80%2Fannounce&tr=udp%3A%2F%2Ftracker.opentrackr.org%3A1337%2Fannounce

If you have any other questions, feel free to ask.

But I bet that stats and inventory seriously make you feel IMMERSION and COMPLEXITY and BUZZWORD right user?

I don't think anyone on Reddit has played System Shock 1.

Does not compute.

night dive stop pre-shilling your fucking amazing looking remake of a beloved sci-fi classic and tell me when turokEX is coming out

Lolwut.

That's sensitive information only available as a backer reward for our System Shock Reimagining Kickstarter, goy.

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any more shodan lewds?

No, good Western girls do not get the porn treatment which is why I hate Overwatch with every fiber in my body

Nah, but they get nostaliga feelings about the remake.

system shock 2 really does have some of the best atmosphere. if I was younger or had mental problems I'd probably have been actually scared. Really it just imparts such a good sense of dread because you know something you don't want to deal with is going to be around the corner but how it's gonna pop out, what it is, maybe it'll just be sitting there is what gets you.

System shock 1 isn't quite as good as that I don't think, I'm about halfway through it atm. It's easier and harder in some ways. You don't have to be a rocket scientist to shoot a gun once without breaking, but you have very little customization abilities.

bout' time
what was your favorite track in the series?

strawpoll.de/d186f33

KEEP VOTING ANONS

i also have a problem with widescreen resolution in the first, it slows down my game by a large amount.
any work around?

this music sound like a something which could be in Jazz Jackrabbit 2

Too bad the Enhanced Edition doesn't let you use the higher quality Mac soundtrack. Love how grim the Executive level sounds.


If you're using Portable (or just have a shit CPU), set a lower resolution in the options for a better framerate.

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what is the context on this?

i have been trying that for a while now, thanks for the help though.
sounds a lot spookier in mac, good taste

cultural marxists always project

What are you on about nignog

Not happening, unfortunately. They failed to get rights IIRC and no one actually know who own it or who have source code which EDuke32 devs wanted to get.


This exist for a reason: systemshock.org/index.php?topic=30.0
That would be great if these fuckers released source code for the first game already so it would be possible to mod some of the things. Mac version has better sprites and art too due to higher resolution.

Also, anyone able to rip the ost from Mac version? I'm still not 100% sure if they redid only some of the tracks instead of entire ost. I'd do that by myself, but I've got a problem with my PC.

Those kikes better hurry up with that source code

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Didn't Nightdive shut down the System Shock 1 community patch before putting their own version up on GoG?

Yes. Fam. It was some derp tier shit too.

Laugh at me.

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I recently finished a SS1 playthrough on the Portable version which I got when it was still available for free, and tried out a pirated version of the Enhanced Edition for the sake of writing the OP only to find out I could actually run the damn game fullscreen at 1024x768 with a smooth silky 60fps because it apparently doesn't use fucking Dosbox emulation.

Maybe I've missed a patch or some files for the Portable version, but I'd take the Enhanced Edition over anything else any day.

at least you didn't get it on steam
r-r-right..?

GOG version, but I still feel like shit for supporting Nightdive.

That would be something I'd like to know though.
We know that gog does it with their enhanced versions, i.e. using some cracks and community patches to make old games run on new OS.
I wouldn't be suprised if NDS did the same thing.

However far-fetched and hopeless it may be, what do you hope/had you wished to see in a System Shock reboot anyways?

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What the fuck is happened there

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that would be like a dream come true

How about a much more detailed version of the original game with an arranged soundtrack? As in not new shit that's Absolutely Fucking Terrible™, but a reworking of the original soundtrack with more detail so it feels like an adrenaline-induced panic attack combined with creepy, atmospheric terror

GoG has both SS "classic" and SS "enhanced" available as part of the same SS1 package

The classic is (probably) the original dosbox version + community patch + mouselook mod and the enhanced version is a port to modern windows OS which AFAIK they did entirely on their own.

Who is this semen demon?

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anyone know how to get the midi files to play during the game, i want to listen to the soundtrack while playing not just silence.

You'll need to configure some kind of midi handling daemon like timidity, but I haven't touched any of those since before systemdicks infiltrated everything. I assume timidity is still used.

I tried SS1 a few years ago and it really just didn't click with me. I found movement and aiming to be really clumsy and I lost patience with it after around half an hour into the game.

But with the first two OP posts, I can see OP really loves this game, so I'll definitely give this another try.
Let's do this faggets

A libral realising that they cant get away with everything.

….she did get away with it. they should punish her for flopping but I guess the nba and fifa already has precedents for that.

If I touched a swat cop with anything I'd prolly end up with a night stick up my ass, but this young lady does it, gets gently swatted away, then immediately starts screaming provoking further animosity towards the police whose only reason to be there is keeping these white virtue signalers from chimping out.

But her balloon popped. Thats the biigest part.

Hey, dumbass, learn to use the fucking spoiler text, especially when you have entire sections of your post telling people how to beat a certain part of a game which you are presuming they've not yet played. It's just common sense at the simplest level.

Biggest*

full pleb

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>>>/fs/5591

for those who can't torrent due to restrictions

what in the fuck are you on about

Some things you are better off knowing beforehand, not everyone likes to backtrack

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this and marathon. The only two times I've ever envied macfags

for anyone who's already played SS2, this is a neat collection of all the audio logs you find in chronological order in universe, its like listening to an unfolding event rather than the bits and peices you find along the way

Also Diego for bro

took me a while before i realized I HAD to do the laser shit first before i could go anywhere else, i wanted to find more shit

Didn't Descent also get a better MAC Soundtrack too? Also the hi-res graphics in MAC Wolf3D, whats the deal with making MAC ports polished up?

It's probably because Mac games at the time had an easier time playing higher-quality Redbook audio while playing the game, whereas soundcards for DOS weren't that sophisticated and songs for DOS versions had to be composed in MIDI.
I think, I might be wrong on this.

Why? It's great. I wish they'd make more old games get native windows support.

Well, they did do a good job with the new edition.

Liberal not realizing she's on camera.

I believe she got sprayed in the face with pepper spray or some other crowd control chemical.

Actually, she kept waving a balloon in the officers' face until the officer gently pushed the balloon away, which then popped in front of her eye. The scream might have been edited in and the force of a balloon exploding in her eye might've caused some intense pain, or she could've just been pretending.

spent all day yesterday trying to get timidity to work said fuck it and just started to use the dosbox version,now i can't get mouse look to work.

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do you have the portable version installed? (classic version in the GoG torrent)
You should be able to activate mouselook by pressing E

bump

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Can it run in widescreen?

The best tsundere of vydia gaymes.

I want to fuck SHODAN and have horrible cyborg babies with her so she can enslave the human race and run experiments with them to her hearts content.

honestly, as off-putting as SS1 would be to the modern gamer if people would give it a shot and actually get used to the slightly wonky controls and not being spoon fed everything, I think most people would enjoy the fuck out of it.

SS2 is still god-tier, especially loaded to fuck and back with mods

It's very confusing, OP. I will try to play the game later, but at start it is very confusing.

Literally tells you what everything fucking does when you start the game.

imagine

Still is confusing to adapt, man. Too much information throwed at you.

Yes, but most resolutions higher than 1024x768 shit themselves when listening to logs or hacking.

Why do you cling to the cold mother for euphoria, when the Many gives you true bliss?
In our unity, you will know endless pleasure.
As we spread our open arms amongst the universe, they will all come to our embrace, and they will all know the true comfort of our shared mind.
JoIN uS, yOu wILl eXPerIenCe SuCH PLeASureS

With the mouselook, it really isn't. You just need to learn how to navigate the menus which takes moments if you're not a mouthbreather.

Grenades are a bit of a sucker though, they don't get explained at all.

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Here's your (You), don't spend it all in one place.

>tfw System Shock 2 taught me I love assimilation

bumpp

I think Shodan gave me a boner for bullying and taunting.
Or it is just her voice doing it

How would you fix SS2, Holla Forums?

I've been playing at 1066x600 and haven't noticed any problems besides the text being widely spaced. I'm tempted to bump the resolution up a little more and see what happens.

booooriiing

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Been playing the first one for a few hours. Finally got to the second floor after completely cleaning it out of everything useful.
Constantly respawning enemies are a bit of a shitty thing imo, though it is tolerable. Would have been cool if it would stop for that floor after completing some sort of end floor objective or something.

I remember trying to play the DOS version a few years ago with its awkward control scheme. Managed to clear half the floor before I felt like I had my fill. With the enhanced one, its a bit more friendly to hop in sooner.

You can actually cancel the robot production in the second level by finding the code written on papers and entering it in the keypad in a room near the elevator

What said. And on when you find the laser rapier you can turn them to scrap in a few hits anyway.

Might as well just play 1 again.

More like fucking re-do them, because the last segment, while i liked how it looked, it was really awful level-design wise.

Diablo-style random map generator.
Remove body of the many.