So now that some of you have finally got the chance to have a small hands on experience with DOOM via it's demo...

So now that some of you have finally got the chance to have a small hands on experience with DOOM via it's demo, what can we conclude about this piece of fucking shit?

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It's 'kay.

Why is there a burning truck on the surface on mars?

inb4 red faction planet oxygen machine

Sorry OP, I dig the game.

i didn't even play it and i can bet that it's in the "worth one play through" category

but the real question is, is that one play through worth 60 shekels

Pretty sure it takes place on Phobos but either way it doesn't make any sense.

no. if you don't think you'll play a game more than once it's not worth 60 funbux

It's Mars proper.

Its shit

Fuck we need a science user to help us out with this one.
How the fuck can a fire possibly start on Mars without any oxygen in exterior of mars?

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It shouldn't. The mars atmosphere is ~95% CO2.
So unless the truck is using a combustion engine and fuel that contains both oxygen and something to burn there shouldn't be a fire.

holy shit, did they actually fucking optimize and compress something or is that how small the demo is?

The demo is one level, that consists of around 6 checkpoints, and 3 corridors.

Also I wouldn't say "OPTIMIZED" as the game felt like it was going in slow motion for two people I knew. I was a bit lucky it seems.

That's fucking huge for just a demo.

I also experienced that, it didn't help much with the low "Mouse Look Speed"

It was mediocre and far from being Doom beyond appearance.


No, it's unoptimized.

Took me ages just to download because of shit internet. I finally get to play and for some reason it was running openGL, I had it windowed at 720p and that shit barely hit 40fps. Maybe it's my GPU but I don't know I can run DaSIII at 60fps. Anyway, this game is too fucking slow. Doom1 is way faster, and the level design in Doom1 is much more interesting. I played the demo once and only once. I thought it was pretty lackluster and I doubt it'll get any better the more you play.

welp, I just finished it and I was unimpressed. First off performance wasn't great I averaged 20-30 fps after turning motion blur off (which was on high as the fucking default). Off to a slow start as they do try and give you story but then also stop all the cutscenes halfway through to show doomguy getting bored and leaving, which begs the question of why did they not think the player would be equally as bored? Any way the aiming was kinda off, I don't know if it was smoothing or low sensitivity or what. The glory kills were short enough to not grate on me but also frequent enough to make wonder why they thought it was a good idea other than to keep the player going with health and ammo. Also the music and level sucked for the most part, and I think it was because of the whole demon per room limit thing but I didn't feel like I was slaughtering demons en masse, I felt like I was giving them love taps one at a time and then they would fall over. So there, my two cents, but certainly not worth 60 dollars but maybe twenty or thirty.

I like it.
It feels like a sequel to Doom 64, which is pretty great.

It's not absolutely mind shattering like Doom 1 and 2, but it's a solid semi-modern FPS that isn't completely dumbed down.

Might pick it up if it goes under 5$. But I still have hope for a torrent.

The gameplay doesn't feel like Doom; its generic as hell and its departure from the status quo is extremely overblown. It's hardly a step in the right direction as it takes one step forward and two steps backing into the wrong direction. The art design doesn't look like Doom, only a dead ringer for Doom 3. And it will sooner start a worse trend in gaming where games will attempt to mimic good gameplay ideas and fail horribly - striving for mediocrity and giving casuals the illusion of being hardcore.

Overall it only serves as bait for posters who are marketer's best ally, i.e. be as contrarian to Holla Forums while accusing them of being contrarians.

Pretty much this. The boss fights are weak though and the modding tools are absolute garbage seeing as they don't exist thanks to Dunevo.

It's a 20 dollar game at most.

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Honestly feels like they just slapped the Doom name onto it at the last minute to me. Doesn't feel like Doom in the slightest.

About the only good thing I have to say about the demo is that the game actually runs pretty damn well, especially given that it uses OpenGL (most OpenGL games tend to run like ass from my experience).

Thought I'd at least be able to play it on low settings.

If we take in consideration the whole product (SP + MP + Snapmap), it's definately not worth 60 dollaridoos.
Even tho I found the demo to be boring as fuck, most people can argue that the SP is acceptable at best, and that's fine, but the MP is fucking garbage AND will have dlc-locked maps, which is pretty disgusting for MP modes/games, plus SnapMap is a shitty excuse for no modding support: 64 demons max per map with only 12 alive at a time? Yeah no.

People said that about Bioshock and it wasn't even that.

carmack is the only guy who knew how to program in OpenGL

but he left, and the rest of tech team soon after

ID "totally not bethesda team B" Software will be forced to recycle idtech engine or jump into gamebryo wild ride

Its nothing like Doom 64 what the fuck are you talking about?

Yeah, I have no doubt that if Carmack was still there, he'd have worked his magic. Oh well, I'm going to upgrade my computer in a month or two anyway, but by then the demo will likely have expired. I should wait for a sale anyway, it sounds like the single player is good, but not worth full price.

I wish it'd fucking work better. It crashes on load screens, occasionally random CTDs.
I have only ONCE been able to make a level transition without a crash.

Yep. Kinda fun. Not 59.99 fun. I'd still rather play DOOM 1… which has native linux support, open source and installations through my package manager etc. Comfy as fuck.

There's really just no reason to buy nuDOOM over playing the old DOOM and as a product that's the only thing any potential buyers/players need to weigh.

I didn't play Doom 2016 to see how it looks but maybe it can be hypergolic fuel.

I liked it it was fun, i was expecting something much worse. The mp is shit/dead

Wow, I was never quite as devoted as Holla Forums was to hating this on sheer principle in the first place, but even I wouldn't say it's worth that much. You know there's still gonna be DLC for it and all that, which makes it worth zero dollars for me.

Now, when the eventual all-DLC version comes out, yeah, that'd be worth some money. Though I don't see myself spending $20 on that either, since I understand the singleplayer content is by no means expansive and that's all I care about.

played the demo. it's an a-ok fast paced shooter.
gonna wait till it's part of my free games with gold subscription

It won't be worth any investment to me until it has linux support. Pretty sure nuID cuck team fired the linux team.

well, i got gifted 2 years of gold so for ME it are real free games.
up to 48 games for 60 euros seems ok to me.
and you are a nigger for pretending not to know what i meant

So someone payed for it.

I know exactly what you mean and just think you're using marketing speak that Sony/MC have pushed on people. If their games were free I'd have them… but I don't because I haven't given them money. The very definition of NOT free.

It's also 48 random games so you'll eat what MC daddy gives you and LIKE IT.

I spent about 250 on games in the last 3 years and my library of games is in the triple digits. With every single game being good and exactly something I wanted.

Enjoy your vidya welfare, though.

I loved the demo and I'll buy the game when it's like 20$

Its not the worst thing to happen like some people said it was, but it was just boring as shit overall. I prefer Classic Doom and other shooters over it. I'll probably get it when it inevitably goes for 5 bucks or something.

This, it's not awful, well the SP at least, but its nothing to write home about either, its a bland, forgettable shooter that no one will even remember a year down the line, which is a shame considering real DOOM's legacy

Ultimately, this is not worth your shekels, just get a source port and Play Doom and Doom related accessories to your heart's content

Its game design was just an afterthought made to enhance the oh so cool graphics.

The shotty is weak as fuck, QTE eliminations are pretty much mandatory to recover health from the nigger imps running behind you and fireballing your ass at 200km/h, red enemies on an ENTIRELY red background and so on,

It's all style, zero substance.
Now it looks very pretty but why even bother if it cannot handle more than 12 demons at the same time?

I could one shot everyone with the shotty in the demo. Never switched guns once because it was so good.

I've concluded that it's the best DOOM game so far. It's incredibly fun to play and that's all that matters.

DOOM was 40 euros on release day on Kinguin though… Probably a lot less already now. Why would you ever buy straight from Steam when Steam keys from elsewhere are so much cheaper.

Maybe upgrade your potato. I had stable 144 fps through the entire playthrough with my GTX 970 and i7

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Now I can understand having shit tastes and liking this, but you aren't fooling anybody this time Todd. Halfchan is two blocks down, you should go there.

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Your computer is less powerful than a ps4. What did you expect?

No such thing.

It's boring, quit midway through because I had better games to play. You can't even unlock all the secrets in the classic levels because nuDoomguy is too slow. I played the complete game cause one of my family loaning it to me, I should disown them. Oh and the increased difficulty levels doesn't make it any more fun in the direction nuDoom even advertised and that's still forgettable. I'm not even going to remember this game very well at all by the end of the month.

Here an archive of the demo thread archive.is/amH8e

/v never cease to amaze me

Pretty sure game companies put more effort into optimization for shitty consoles than they do for PC. A computer can have much better hardware and have games run not as well on it as on a console.

My impression of nudoom, Played on nightmare, it was shit, also yeah what people say about the color pallete is true, the game's art style lacks visual clarity its a shame. Its got fancy high polygon counts but none of that means anything when your art style sucks ass and nobody can see shit from more than 25 feet away.

Also soundtrack is ass.

oops meant to post this

Played the demo. Subconsciously got hooked on it. Immediately bought it full retail. I've been playing it nonstop this whole weekend, about to beat my second playthrough on nightmare. Guys, help. I really, REALLY enjoy myself and I don't know why. The game gets exponentially better past the first level.

Fuck you Holla Forums, you were wrong this time.

The way the shotgun was useless at range triggered me, and enemies running all over the place was kind of annoying, given that they were often running AWAY from you

i liked it.

Cucks need to quit acting like everything is muh shilling though

>>>/gaschamber/

What the fuck are you whining about now you literal nigger? Boohoo it's not exactly what you wanted. Go back to activision and drink bleach with the rest of the worthless antiquated farm equipment.

t.Bethcuck

Haha cuckolds are funny.

if that ain't some salt. Someone wasted 60 dollaridingdongs on this

I thought the game was fucking awesome. Am I taking crazy pills?

You could try to play actual good games before going into it.

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The first level is the worst level in the entire game. Why they thought it was a good idea to make available for free in demo form is completely beyond me. They should have made the third level be the demo. Four stories of metal walkways over lava, and it's all open for free exploration. You don't even get a waypoint telling you where to go, you just kinda do your own thing like you would in classic Doom. It also acts as a good benchmark because that level is way more demanding performance-wise than most of the rest of the game.

The UAE terraformed Mars and it's moons, remember? That's why Phobos looked like South America in the first game.

It's alright. I have the game.

I didn't finish it yet. Although New Doom just kinda made me feel like playing other FPSes. I have very little experience with them

Exactly. Also:

Everytime

What surprised me about the Demo is that the performance is way better than in the Multiplayer Demo.
Anything else was pretty much a let down.

The game is good past the first level, and you don't have any evidence that shilling goes on here outside of a few vague autistic greentexts, faggot

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I think the levels get worse towards the end of the game. Kill room after kill room after kill room. It feels just like discount Painkiller.
Some things are pretty good though, like the extensive exploration in some levels.
Other things like the fucking RPG elements however are pretty shit.

Did you want puzzles or some shit, I'm not getting what the issue is here.

Just because people say it to defend shit games doesn't mean the first level is bad in nudoom. So, again, why are you here?

The important thing is knowing how the core game plays (and it's slow, bland and the shotgun has been gimped beyond belief). You can look at videos of later maps and see how they play out. Unfortunately they're all garbage. They might be less garbage than the first level, but that doesn't stop them from also being bland as fuck

I dont know what you're trying to accomplish here. Everyone can find out how the core game plays now, and we can see the encounters later in the game, as well as how the maps are designed. Enjoy your room->corridor->room I guess


Check out Doom 1 and Quake for starters. If you like those, Doom 2 is Doom 1 with the bullshit-o-meter cranked up, and Quake 2 is alright but kind of bland aesthetically. There's also a fuckton of mods for both Doom's and the first Quake.

Quake 3 is only worthwhile if you're into multiplayer (and I'd suggest just playing Quake Live for population numbers or Reflex for expanded movement at the cost of a pop of about 30 concurrent. Come to think of it there's also Warsow and OpenArena for Q3/Q3-based movement but I don't know how well those games have done)

Return to Castle Wolfenstein is sort of a weird Quake 3 physics/supernatural world war 2 thing with recoil mechanics and enemies that move from nazis to zombies to giant minigun-wielding supersoldiers. It's quite fun if you know how to strafejump (even on a basic level) and how to best use the recoil mechanic

Painkiller and Serious Sam are alright. Painkiller has some fun movement mechanics, and both of them let you mulch enemies in large arenas (so expect shit map design). Expect difficulty spikes if you play Serious Sam. The game likes to fuck with you a little

FEAR isn't bad, nor is Max Payne. Both are corridor-focused with bullet-time mechanics. They're fairly well put together. Max Payne is 3rd person though if that triggers your autism. Max Payne 2 is also quite good. 3 is fairly divisive. I thought it was alright but I've never finished it because it takes up 35gb of hard drive space and has unskippable cutscenes

Also if you want to make Quake 1 particularly interesting, learn how bhop and rocket jumping work and exploit the fuck out of those levels. I actually spend quite a bit of time hopping into the CPM mod for Quake 3, and Reflex, and just moving around the maps, trying to see what weird little tricks I can pull off

Kill yourself.

The problem is, user and listen carefully here, that Doom isn't about kill rooms where you have to kill all enemies to continue.
If you want kill rooms than play the good Painkiller games where the whole game was designed around said kill rooms.
It just gets in the way of the pacing a Doom game should have. You should be able to rush through the maps and not get hindered by locked doors which only open when you kill all enemies.

How shit is the soundtrack? I've heard it's filthy wubshit.

It's like Sun o))) just with even more distorted guitars. Some songs fit, others the majority are shit.
Just listen to this bastardization of E1M1.

No thank you.

And what the hell is Sun o)))?

I don't keep up with any shit in music.

the bullshit ranking is
Plutonia and Eviloution

POWER GAP

Doom 1 Episode 4 > Doom 2 > Doom 1

Sunn O))) is what is now known as "Drone Metal" which is a sub genre of Doom Metal with much more distortion in the guitars and a way deeper tuning.
If you know Black Sabbath's Master of Reality just imagine the album with more distortion and deeper tuning.

So no wubshit?

You're not even a shill or a troll, your just a schizophrenic, attention-seeking whore. In my opinion, every thread from now on with an OP who talks about NuDood at all needs to be spammed with porn, not just the shill threads. I'm sick of arguing with retards and it's clear this game is not worth talking about anymore. Let us just move on.

I've listened to both Sunn O)) and Earth. This soundtrack is neither.

It's more akin to industrial like NiN mixed heavily with Wubwub shit.

I agree with this. NuDooM has been analysed completely. There is no point in discussing the game any further.

Little correction on my side: not Drone Metal. It apparently is "Djent Metal" which has its origins in Progressive Metal and Metalcore.

No. There is a lot of wuba wuba stuff going on in the Doom OST. Don't get your hopes up.

You know what? Yeah.

Fuck everything this shit represents about gaming today and fuck Bethesda.

not on the hard difficulty. the later soldiers with cannons can't be one-shotted.

Remember what old faggots said about metal back in the day? We've come full circle. Doom is a reflection of the pop culture of the time it's released in, not 90s shit for fags who can't move on.


What can I say? I don't like rushing through shit, I wanna be able to kill as much as the game can throw at me.

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Gods, you're a fucking obnoxious faggot. Getting on people's asses for insulting the shit music?

Just fuck off already.

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There is no Problem with liking how the game works but you have to admit that this isn't really representative of classic Doom.
Liking features that aren't really good isn't necessarily bad but it sure doesn't excuse it's inclusion in the final product.
What's worse is that the kill rooms aren't as good as they were in one of the good Painkillers.

Reasonable enough, I agree.

Summerfags leave. Holy shit.

I don't have to deny anything, you stupid cunt.

You fellas angry? I'm sorry.

Could you guys show me some evidence of shills? I'm morbidly curious as to how pathetic the western game industry could be just to try and trick people who know most of their games are shit.

You suck at shitposting.

You throw a sweeping generalization of people not liking wubshit around just because you're this much of a stupid fanboy and think you have any room to talk shit.

Serious Sam's weak point is its level design, and I pointed that out. nuDoom's weak point is everything that isn't muh grafix. Movement is slow, guns have poor feedback, enemies have extra health to support muh glory kills, music is boring trash, level design is ass, and the visual design of the enemies is quite poor
Also
If you're gonna make me fight a bunch of enemies in a box, at least throw in a fuckton of enemies, christ

there is actually a mod that lets you play max payne 2 in first person just so everyone knows.

Max Payne was pretty decent. I found it to be pretty easy but then I find almost every fps to be easy nowadays after how many hours I've sunk into quake 3 fistfull of frags and other online shooters trying to "git gud"

Im sure someone has the shill images, hope they can post them here. Also, if anyone has anything on the overwatch threads, where there were about 4 or so at a time before the cyclical.
Its not about tricking the people who know the games are shit, its about keeping the game in mind, creating outrage so when outsiders summerfags come here, they see the game being discussed. They usually wont read the thread in detail, but they see the game and thats what shills want.

The sad thing is I'd probably shill for Yugioh if Konami still made games.

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You really need to kill yourself, you shit taste faggot.

There is a bit of a difference between making threads to talk about a certain game, and making threads maliciously to give light to the new FOTM game everyone is going to shit on then forget about after 2 weeks. Cyclicals are fine, if just to contain that shit.

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Retards will destroy their own argumemts. So I'll keep baiting you as you continue to demonstrate exactly what I know.

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Wow, summer user! Nice chinese grill! Do you mind if I save it??? :-DDDD

Ebin toast

gotcha, have fun

you mean like metal?

yes

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Cannot believe how stupid wubfags could be, but here are.

Aaand there is the sperg.

radical dude, how about that new metallica heh?

fuck off

You fuck off.

Are you the same fag that gets butthurt when I type DooM

Well, if the car on mars works like the ones on earth, then it would need oxygen to be injected into the motor, otherwise it wouldn't run.
The fuel might work like how thermite works, with two elements swapping oxygen atoms to produce an explosion of some sort.
It wouldn't be too far of a stretch to say that if it were destroyed, that fuel would all react at once, setting whatever contained it on fire.

Have you even paid attention to how shit your typing and posting has devolved into?

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He isnt using sage as fucking downvote, you meme spewing retard. The thread is about fucking nuDooM, not an arguement between you two. If youre so concerned about how sage is used, why arent you fucking using sage, faggot?

You're a faggot.

because i like nudoom, why are you so angry with me? :(

generally i consider most of the new memes that crop up on here shit but i'm enjoying this one

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This shit fucking started on facebook after someone stole it from jojo. Its shit when taken out of context you fucking summerfag. Take your shit memes back to facebook and never come back.

1) You bought BoreDoom at full price.
2) You didn't give any reasons why it might be worth buying at full price.
3) The only things you've said about the game is "it's good after the first level, goyim!" and that you don't know why you're enjoying it.
4) You're bumping a thread about a (shite) videogame even tho you're not actually talking about said videogame.
5) You're a gigantic faggot.

Same people who bought this shit will buy nuquake.

Stay mad children.

Who is?

I sage because I don't want to bump this shit thread about a shit game with shit music you've been nothing but an obnoxious faggot about. That has nothing to do with ebin downboat, you fucking retard. It's a reflection of my own personal attitude towards shitty threads and freedom not to bump them.

Because you're a gigantic fucking obnoxious shitposting faggot.

Fuck off.

It's a beaten horse but that specific one really is great

There. Did I mention I personally found it fun?

user, I'm here for you.

Please understand.

If you enjoy the SP, that's fine by me, but why would you pay full price for a product of which only 1/3 is acceptable?
That's what I'm asking user.
And no, don't say it's because you want to support Not-Id and Bethesda, that's an obvious joke.

Shill #2

i guaran-fucking-tee i've been around far, far longer than you have. you're not impressing anybody. also
c'mon son get your shit together, christ.


that one and the one where DSP's faggotry catches up to him in dark souls, thinking he somehow snuck past an enemy.

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WEW

I never played the original DooM for the MP so it's pretty much in the same boat. I'm getting good replayability out of the SP so I'm all good.

I hate Id and I hate bethesda, almost as much as I hate nintendo.

agreed.

again, count how many posts I've actually made about the game itself.

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Post more Sindoll

One more time, everyone say it with me now, how many posts have I made about the game itself?

Not gonna tell you how to use your money, but paying full price for this shit just tells NuId and Bethesda that Halo NuDoom MP is fine and that HandicappedMap in the place of actual mod support is fine.

Wanna yiff?

You keep bumping this shit thread retard.

Aight

Well, the multiplayer is dead, as well as snapmap. So I think it's pretty clear that they know that themselves already.

Sorry user, I was here for a thing called discussion. I guess that means I'm a shill for wanting to discuss x game. Literally cuckchan tier, my man.

A pleb-tier friend of mine just bought it.
>mfw he said it was too fast for him.

If you're gonna spam with MILFs at least have them look interesting instead of you standard garden variety cows.

It's the right speed for a casual entry into the arena shooter genre.

Don't be a smartass you meanie

Continued

how fucking virginal do you have to be to write something like this? Jesus Christ

If you post NTR Ill consider it

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Everytime you point out the fact that I'm bumping a discussion, all I'm gonna do is respond with another bump. Now post proper MILFs.

whoever this artist is cannot draw bodies. that panel with the mom lying on the bed has a dozen things wrong with it, she looks practically deformed


it might be a literal translation from japanese which might sound a lot hotter to them depending on context

either way this translation and "artstyle" isn't really worth a fap

I don't save that nasty-ass shit

You dont deserve milfs user.

Aight


Shit taste, I bet you dont even fap to based Joji Manabe


No pain no gain

Check em

I'm still getting them though.

You ARE a fucking moron. Posting degenerate shit on a degenerate board? Really user? Try again.

What made you think I was posting it because you didnt like it?

Seeing as you keep switching genres when I ask for a specific one, yes. Also: spoiler your shit, damn. That cuckchan mango is trash.

Because:

A. I didn't know.

B. I don't want to buy from some weird ass russian site and risk it not working.

C. Played it through family share anyhow.

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I love how much polytheism triggers even though a hierarchy of gods rather than one faggot with absolute power is clearly a better idea.

The nuDoom arena action has a rather repetitive combat dynamic as a result of the lack of level design to present new enemy encounters, increased movement capabilities allowing you to sidestep enemy attacks with relative ease, lesser enemy amounts meaning there is less variation in enemy composition which would allow for more varied encounter designs, most enemy types and AI revolve around chasing your speedy ass or throwing identical projectiles. There are barely any enemies which can counter you in the air, so double-jumping around and jumping on top of platforms means you can avoid damage ridiculously easy. In short, combat tends to play out the same very often due to the lack of encounter variation and increased movement capabilities often rendering many obstacles obsolete. By including enemies with different attack patterns, anti-air enemies, and arena designs which don't end up with you running in imperfect circles as shit teleports in around you would have spiced things up a whole lot, there's much to be improved here.

Ammo is rarely an issue once you get past the first few levels. There is plenty of ammo placed in the arenas and the chainsaw basically acts as an ammo resupply button, posing the question 'why even bother conserving ammo' since chainsaw fuel is not that hard to get by. The lenient ammo supply is what also makes the Gauss Rifle so OP, imagine if your cells kept resupplying for your BFG. The Shotgun is pathetically underpowered, at short range the SS excels while at medium ranges the HAR excels. It's alt. fires only make it resemble other weapons. The shotgun could then be used for the sake of conserving ammo, but like I said, ammo is plentiful. The Gauss Rifle is mostly superior over the Rocket Launcher too in terms of dealing damage. The RL might have its splash damage, but rarely are enemy packs that dense for splash damage to be useful. On top of that, the Gauss Rifke beam travels instantly whereas the RL is projectile based. The Plasma Rifle primary does the same thing as the AR primary which only deals guaranteed damage against shielded enemies. Otherwise the Plasma Rifle is only good for its alt. fires.

As fo

where's "it's decent/mediocre at best/at worst"?

Nice pasta Bethcuck

read it

bumpo

Not really, it very much retains the same bullet hell type shit from the original
As far as I can tell, it has the same amount of enemies as the original Quake. Stop me if I'm wrong here though.
The only difference from the first game is that in the first game they would usually walk around for a bit before shooting
There are a fuckton of enemies with a decent amount of variety all doing their own thing in the arenas so more often than not, you find yourself jumping right in the middle of all of em. Hell, that whole jumping thing happens in pretty much every arena shooter
I don't know about all that, especially in the Hell levels where there are tons of shit floating in the air you can get on, sometimes over nothing but a deadzone completely beneath you so you have to make sure you don't fall off while juggling all the enemies firing at you at the same time
this is true, barring the chainsaw
I think the design of the game is about nonstop action rather than a "survival horror" type deal where you have to worry about that. It's simple, cheap game designed for those who want a bitr of casual action. I'm really not here to make it more than it really is. It's pretty much the equivalent of spawning a bunch of zombies in Gmod and going to town, except the game is now designed around that idea.
It's OP using siege mode or whatever on larger enemies, that's it.
it cleans up the minor dudes by putting them in the glory kill mode, the explosive mod also can be upgraded for cluster bombs that make it an effective tool
in the early game, no. the guass is shit without siege mode and eats up quite a bit of ammo in said mode
its good for taking out groups of weak enemies. it does it's job pretty well but whatever

Your pasta cuts short but you've done your homework. I think what the "issue" is here is that people are looking to nudoom for classic challenging action with a lot of though put into worrying about item placement and whatnot. What made the game so fun for me was, simply put, the fact that it's just a really nice casual mindless game, as if they slapped quake with a brutality mod. It's by no means objectively among the best, but it's a straightforward game with minimal story that I can load up and go to town with any weapon I choose and not focus on dominant strategy with said weapons.

Feel free to hate it, but it's really just a traditional game that doesn't waste time. Something I value in a market that pushes "esports" slow paced garbage and walking sims. It's refreshing to see a shit AAA dev making something I enjoy and slapping a casual filter on it that I can relax and wind down to after a long day. You don't have to enjoy it for what it is, but it gets the job done for me. I'm certainly not trying to push it on anyone, especially here because people here want to put their energy into the game they play.

And yes, I understand that I can unwind to the traditional DooM and other great games but honestly, I like to indulge in super stylized modern games with all the fancy grafix from time to time. Sue me.

I like this piece of fucking shit a lot. It holds its own and doesn't feel like a pointless kickstarter reboot.

It seems like it was designed by someone who knows only of Quake and Masters of Doom, because it was.

Irrelevant, its a reboot of doom, not quake.

Fuck this thread, I'm done posting in it, this is halfchan teir shitposting and this board has been shiity since at least sometime last year, NUdoom is a shitty painkiller knockoff with shoehorned in rpg elements nothing more.

You can't have the same number of enemies as doom in a completely 3d enviroment, that's retarded. Eat shit, faggot shitposter. "wahh why do people like the game i do no like waaah"

That demo was like 2 minutes long, I can't even form an opinion.

I've been thinking lately. So many people praising nudoom, even somewhat decent youtubers, it's kind off unlikely they got paid to shill.

Then I thought maybe it is simply skill level? Maybe they were not using original doom speed to its fullest potential so they don't even know what "fast" is? Yes, they played it, but not like others, they played it casually, that's why they say it is "as fast". A good benchmark of how fast a game lets you go is arguably a speedrun and I say originals is a winner here too. Quake is slow as fuck too, if you play it normally, but holy shit does the game open up when you try to beat it fast.

Arguments basically are: "games got so bad nudoom is better in front of them", "just as fast" and "it's not pb/brutal doom" (this one is weird because why the fuck a company can't make what one guy did? Why shouldn't it be like brutal doom? All they could do is take glory kills from it).

What do you think?

It's funny since the guy that made it hates nuDOOM

3rd best old FPS reboot, not that it's really anything to be prood of since they're all worse than the originals.

Well I said I wasn't going to but

Maybe not but you can sure as hell have more than 12, you never encounter that many enemies at once in quake but you have to keep in mind it was made with the hardware limitations of fucking 1996 in mind, I get like 500 frames per second on quake 1 nowadays even after I turn some fancy graphics settings that some of the sourceports have on, had bethesda and id not been so autismally obsessed with polygon counts they easily could have had 20 or more enemies load in at once.

But then you're just a shitposter so I doubt you even believe what you just said. You're probably just spouting shitty memes.

I've seen a lot of fully 3d games have more than 20 fully 3d npcs loaded in at once. Most of which weren't fps games mind you but it can be done.

Compared to fps games in the past 7 or so years, nuDooM is miles ahead of them, almost good. But compare nuDooM to classic fps like doom, quake, ut 99, quake 3, it doesnt hold up at all, a bad game. For casual players, sure its better than everything theyve played, but a classic gamer will just shit all over it because he has played much, much better. It really is all about perspective. But im not sure about the youtuber thing, alot of them probably have not played doom 93, but totalbiscuit has cancer thats probably messing with his brain.

actually the new wolfenstein is better than the original, the old wolfenstein sucked ass to be honest.

Wolf 3d? Sure. RTCW? Not at all. NuWolf is shit anyway.

Nothing's worse than seeing a post like this, and then seeing a (27)

welp, guess both are shit then, wolfenstein had shitty level designs and hardly anything other than hitscan enemies. Would have been a snorefest had it not been so frustrating.

Wolf3D I'd agree but I was more comparing it to RTCW and Wolf 09

Oh I get it, you saw that one goddamn video and you assume the ENTIRE game is like that? No user, the shitposter is you. There ARE more than 12 monsters in SP at one time, so stop being a faggot. Regardless having too many monsters is retarded, especially in an arena-type environment.

bump

Post a picture of at least 15 enemies on screen, at the same time, while attacking.

Wow shills have been on this game and threads for it like flies on shit. And we've completed the shit-game apologist cycle:


And we actually found a new stage of denial:

Just nostalgiabux my shit up

The game itself is okay but the fanbase is absolutely unadulterated garbage.

Say what you want about the game but Miracle made a great song about it.

Actually with half way competant coding you can have (X)x255 objects even with badly optimized code. For example Skyrim can handle 255 NPCs in a single cell easy if your conservative with textures and the cell itself is empty. The biggest limit is the universal limits of each generation of programs and optimization of code (especially the engine).

Isn't that one of "le #fuckonami bandwagon" man's friends?

18

Don't really care about who his friends are as long as the songs are good.

I'd just like to mention if it what you say is true, then we have to admit that a game engine developed in the 1990s is technically more impressive than a modern engine developed in 2016, almost 30 years later.

Maybe if it's true that in terms of actual capability we've regressed, maybe game companies should have focused their energy on important stuff like increasing numbers of concurrent enemies in a 3d environment instead of blowing their load on diminishing return graphics-whoring that will look bad in two years anyway.

Do the same from an SP level of quake1. Also, tell me how more than 15 enemies can be balanced in a game like this.

I'm talking in terms of gameplay, dipshits. The enemies' health would have to be dramatically lowered among other balancing bullshit.

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Go play some Doom wads that throw hordes of enemies at you or better yet go play E.Y.E. at maximum enemy spawn. The only reason nuDoom wouldn't be able to do it is simply because it wasn't designed to be able to do it engine wise or gameplay wise (glory kills).

Is there really a difference here? Do you really want wide open fields with shittons of enemies or tight environments with less, here?

Got it for 5 bucks from an Albanian "friend" who regularly "borrows" games from the store for me.

It was a decent amount of fun, pretty good compared to other games from current year or current year +1.

Glory kills are shit, but are mandatory, since glory kills cause enemies to drop more shit, nightmare difficulty is retarded, since imp fireballs kill you in two hits, and most of the guns felt kinda wimpy.

It's an OK game on it's own, but a shit game compared to Doom 1 or 2.

I didn't say the enemies would have less health, caim.

You wanna shoot at a hoard of shit that feels monotonous and just doesn't go down? You find that fun? Please stop the shitpost, even the original doom had lots of enemies that could easily go down.

honest question, did you play the original Doom? You're talking like a guy who didn't and doesn't know anything about classic Doom balance and game design.

Nope, its a shit game on its own

Like in any nuDoom thread.

well that is a shame

Christ what is this baby's first shooter for you. go play those Doom wads and E.Y.E. then come back and realize how merely changing health doesn't alone doesn't mean shit.

*changing health alone doesn't mean shit.

I enjoyed it OP. I played a pirated copy of the original doom on a 386 back in the day and I can say I enjoyed the shit of doomguy's rude awakening.

Only things that bothered me about that game were the ridiculous attempt at a story, doom guy is the doom slayer and he had a magic sword and he killed so many demons in hell that they trapped him in a box and dropped a mountain on him. Mind you this is told in the form of a talking magic rock that sounds like unicron.

And the music which as I understand is some sort of nu metal progressive rock garbage, it sounds terrible to me but I'm also not 15 years old.

Other than that I enjoyed the shit out of tearing demons heads off, taking their health, and cutting them in half with a fucking chainsaw. I also made a snapmap of the Auriga from AvP2, that was hard, needs more tools and variety in snapmap.

Played it for a few years on and off in elementary school, I would've played more but me and my friends were in RTS in those days. I came back after hearing about brutal dooom but got bored of it quickly. I heard about doom 4 and assumed it was shit so Doom1 didn't even come to mind. Came back again about a year ago after hearing about Demonsteele and it finally stuck with me, and I've been playing very often ever since. A few times a week, actually.

hey.
bumparino

Stop pushing EYE like a fucking faggot, christ. It's in the backlog. As for the wads, I play a fucking ton of them regularly. Take a pill, faggot. And yes, bullet sponge enemies are a serious problem unless you're the type of fag who plays halo.

It's the best your going to get in the year of our lord satan\trump two thousand fucking sixteen.

Considering what it was before Bethesda made them start over I'd say we did pretty good. It could have been a LOT worse

how did this meme even get started
go back to counterstrike

Bump. Kill yourself.

You basically just admitted you don't play "a fuckton of wads" while telling me that you did, next time keep your confessions in a separate thread let alone a post. Now then your harping on health like this it's pretty clear to me you're using Doom 4 as a measure I'll give you a hint it's a poor measure and that is because the game is designed around Glory Kills. Doom 1 + 2 is not designed around glory kills and you don't need to change the enemy health to make a wad with tons of them coming at you in waves fun and beatable (which you would've realized if you actually played fucktons of wads) and I'm telling you to play EYE (which nobody actually keeps in their backlog since most people ignore it and don't know what it is) because it's also not designed around Glory Kills and the enemy can fuck you up if you don't git gud at low or high spawn rates.

it's called a catalog, you don't need to bump a thread for it to be noticed for at least 5 pages.

take some ritalin you mental defect

bump
Show me where I said this. I hate it.
It takes about the same amount of effort to kill the same enemies in OG doom as well as nudoom. Show me otherwise. The only difference is that range is more…."realistic" for lack of a better term in nudoom.
Ah, show me where this was implied.
Now then your harping on health like this it's pretty clear to me you're using Doom 4 as a measure I'll give you a hint it's a poor measure and that is because the game is designed around Glory Kills.
Takes the same amount of hits to take enemies down in nudoom, possibly barring the revenant and mancubus. Show me otherwise.
also:
Fags can't let that go even though they can only save your ass maybe a handful of times ever since you have to go in swarms of enemies on low health just to get anything good from them. As for the playing getting control taken away, losing momentum, you got me there.
Different dynamics going on in both games. OGdoom had autoaim with a certain shot pattern for guns that used bullets that made it easy to take out huge swarms in one hit. Also, are you implying that quake is shit due to how hoards of enemies in Quake would be a pain in the ass on the same level as nudoom?
Choose to believe it or not, not my problem regardless.
I'm not playing an autistically complicated RPG just to kill enemy swarms.
Because everyone totally uses the catalog, right?

back to destiny, cucky.

youre the entire reason gaming is going down the shitter

mhm, go on

...

you're not getting through to anyone, especially with those epic shitposts brother

eh wheres your counter point?
disengaging are we?

That's the counterpoint right there. You're a faggot. Back to your shitty sims/autistic RPGs you go.

youre the one thats slow, in the brain

game speed = dominant strategy

Your entire post and

In Doom 1 a pistol's damage is 5-15, it takes roughly 2-4 shots to kill a Trooper (weakest enemy). In nuDoom the pistol is 20-200 depending on it's charge and takes 5+ shots on the first enemy you encounter if you don't Glory Kill or headshot which means that the very first enemy has more then 100 hp while the weakest Doom 1 enemy only has 20 health.

Your post


No, since your missing the point entirely now.

It's a shooter.

Yes.

you seem upset. maybe you should lay off the video games for a while and do something relaxing like hang yourself so adults can have a conversation.
tell me again how the action slows down because of enemies who dont drop in half a second?
do you play games to feel powerful and this breaks your immersion?

Sorry, I meant to put that first line in a green text to show how retarded your line of thinking is.

I like nudoom, I hate the multiplayer. I'm sure you like games but hate some of their shitty game modes.
You got me there, it is shit. But the rest of the weapons are pretty much fine barring a few scenarios.
Maybe if I had internet from 2001 but people CAN actually play a lot of wads in just a year when they have internet speeds that can download the entirety of DooM multiple times over in just a few seconds.
cool.
If it was "just a simple shooter," everybody would be playing it.
mhm.

...

...

Anyone who wants to look for something he actually wants to discuss and not just shitpost in the first thread he finds does.

Implying OG DOOM is slow paced

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I'm okay with this as long as you post more girls while you do it.

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Doom 1

Fist 2-20
Pistol 5-15
Shotgun 35-105
Chaingun 5-15 per shot
Super Shotgun 105-315
Rocket vs Cyberdemon* 20-160 (*Cyberdemon doesn't take the blast damage)
Berserk Fist 20-200
Plasma Gun 5-40
Rocket 148-288
BFG 9000 2060-4200

nuDoom (no upgrades or mods)

Pistol 20, 43-200
Combat Shotgun 22-26 (per bullet I believe)
Gauss Cannon 650
Heavy Assault Rifle 40 (per shot)
Plasma Rifle 25 (direct), 35
Chaingun 19 (per shot)
Rocket Launcher 130 (direct), 480
Super Shotgun 40-60 (per bullet)
BFG 9000 ? (can't nfind stats for this yet, one shots nuBarons)

Even CoD has RPG elements, so whatever point you were trying to make is moot.

And yes, everyone uses the catalog because only faggots who don't realize there is a catalog don't use it, since it's more convenient and better then manually sifting through every page or hitting refresh every 5 minutes.

youtube personalities scramble for pennies if you throw some at them, having no dignity is in the job description. it does not take much to make them do what you want. if you're Bethesda, you can make them say anything you want.

play some doom n quake maps made in the CURRENT YEAR

doomworld.com/vb/wads-mods/87784-ancient-aliens-a-megawad-for-boom/

doomworld.com/idgames/levels/doom2/Ports/d-f/extngshd

quaddicted.com/reviews/oms3.html

quaddicted.com/reviews/fourfeather0.html

i'm not sure why the CURRENT YEAR part matters though.

"we"?

Serious Sam and Painkiller exist, faggot
We're not talking terrywads here


CoP, The Darkness 2, COJ: Gunslinger and Metro are better shooters (though their goals aren't necessarily the same). Wrack is better at being Doom than nuDoom (though it's still miles below Doom 1 and 2). RAGE was bland but at least had strafejumping. Serious Sam BFE is better at room -> corridor -> room w/ enemy waves (which isn't necessarily something to be proud of, but nuDoom cant even get THAT right). Bulletstorm was slow as well but at least had a neat central idea that could be expanded into/stolen for a much better game (focus on weapon combos)


Do you need to buy a brand new game each year or something? If the game's mediocre, don't buy it. Wait for something that's worth your money. When you buy this shit they think it's okay to make more

Once again irrelevant, also the other user is right, there can easily be more than 12 enemies loaded in in eye if you play on max spawn.

Saying HURRRRR DURRRR NO MOAR THAN 13 3D MODELS IN A GAYEM XDDDDDDDDD is a stupid meme, come to think of it I've played tons of games with more than 12 fully polygonal 3d NPC models loaded in at once and my computer wasn't anywhere near exploding because of it.

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This is thread is the most autistic piece of shit on Holla Forums right now

what? under a bunch of proxies so he cant just be filtered or banned?

I can't seem to get into it near as much as the Shadow Warrior reboot. It just feels weird to play and monotonous
Which by the way, was fucking great.

Shit, I meant to say that the "Shadow Warrior" reboot was great, not Doom 4.
I don't really have a super solid opinion on that yet.

I doubt he was ever banned because Mark loves playing aspies like him

But yeah he probably has proxies out the asshole

Well i'm glad to see how these threads trigger the shills. As always.

(checked)
If only there was something similar to Evolve porn to throw in.

Honestly this thread is dead but I still want to discuss this.
The entire point of an enemy that happens to have alot of health is because that enemy is supposed to be a threat that can't casually go down with a single blast from a fucking shotgun.
For example, the Barron of Hell/Hellknights were supposed to be something that wouldn't go down with a simple bullet and thus make you consider your options in bigger weapons such as "Rocket Launchers", "Plasma Gun", or maybe even the "BFG". These would usually kill them in just a few moments and you would move on. However, say you are out of ammo for these weapons and you have a problem.
Now you must either do the following:
A:Backtrack quickly like a little bitch to find some ammo for your big guns.
or
B:Tough it out and try to bring the monster down with your conventional weapons.
It wasn't about having a enemy be tanky for the sake of wasting time it was for making you use your fucking head.
So see

I'd suggest considering suicide.

increased enemy damage in nightmare mode forcing you to do glory kills to survive is the same as doom 3 nightmare mode's health drain tick forcing you to use the soul cube

It felt a lot like Serious Sam 3 with more "loledgy," a stupidly low ammo limit, and more obnoxious melee attacks. It's not bad, but it's also not worth $60.

Its ok, but nothing i would pay 60 bucks for

same goes for the old dooms

...

Shadow warrior is a far better franchise anyway, no matter how they remake Doom, it's still mediocre.

Doom was never good anyways

This, they're just pushin "le oldschool game is best game" meme so 14 year old faggots will think they're edgy. Same shit with the new Wolfenstein.

Well, at least it's better than Mighty No. 9, and by that I mean dosen't ==BRICK OR FREEZE WiiU AND XBONE== or ==IS CONSIDERED MALWARE ON WINDOWS==!

g2a is good. got the game om release for 30

not awful, definantly half-assed. it's like one of those walmart bargain bin games that has half the features of a good game but was directed by an idiot that doesn't know how they fit together.
the art is modern-bland mudbox 101, probably because outsourced. gameplay is inconsistent and slow. the weapons are uninspired and unsatisfying.

>>>/suicide/

no u

That clearly was a shill

Why fucking live?

Why can't it just be a fucking demo? Why does it need to be time limited ffs? Do they think people are going to play the first mission over and over again and be satisfied? They'll either like it and maybe buy it or they won't. This isn't going to change 2 weeks from now.

What the fuck is wrong with these people.

They're getting desperate.

Fuck off nigger, also yes, wolfenstein was a mediocre game. Shit level designs and nothing but hitscan enemies. Wolfenstein wasn't the best reboot but the original wasn't even good. Original Doom was always good and always will be.

People who say it sucked are probably the kind of retard hipsters who think that it was bad for not having vertical aim.

Man I really have to wonder how the game is selling if they had to actually extend it. Still don't get why they can't just have a unlimited demo.

WEW, it sure took a genius to design a competitive action fps game back then right? With today's technology and competition, no matter how fancy graphics and animations you make, it will still be a retarded, repetitive shoot 'em up game that gets boring fast.
Shadow Warrior, Bulletstorm, Painkiller, just to name a few, are all no brainer shooters and are much more fun to play than this piece of shit. They should've built it up from Doom 3, add more action in it, perhaps make you chase demons back to Earth and continue to fight them there while they infest and genocide the planet.
Now that would be a good game by today's standards.

Doom is good because of it's maps and modding community pumping out wads to play in, playing vanilla gets old if that's the only thing you play.

This was the arguing point, nothing implies the modding community. He's just a pissed off faggot because I don't agree Doom is eternal masterpiece. If not for its modding community most people would forget about this game when half life came out btw.
And I didn't say it was a bad game. It was great for its time, the problem I have is that companies lately just "recycle" old games and make all this hype that it will be legendary just because its gameplay mechanics were considered innovative and fun 20 fucking years ago.

Maybe there's oxygen now? Maybe the fuel has its own oxidizer? I dunno.

It sucks as a Doom game. If Bethesda made a new ip about a space planet with monsters then it would have been some ok shooter.

The level design and enemy placement are still better than 90% of FPS games ever since then while also still having great music, atmosphere and tight controls and high skill ceiling.

There's very few games that can come close to it. It's not nostalgia glasses. I've only really sat down with DOOM 1 this year and I've had some of the best FPS moments ever with it. I will admit that I needed GZDoom to get the controls the way I wanted, though.

I had more fun with the Doom 4 demo than playing Doom 3

It wasn't as bad as I thought it would be, but it still suffers too much from all the modern FPS problems.

But whatever, Splatoon's a better shooter anyway.

please kill yourself

b-but muh meme of master rice!?

They are recycling titles, not games.


There is so much games that you need a title that sticks to people. That's the reason for the new ghostbusters,Jurassic park and even POWER RANGERS.

They are that desperate to use something that people will be immediately interested and not care about the content, just the graphics (or special effects in movies)

It's actually worse than i expected. First of all the mouse acceleration being there as default and not being able to disable it from the settings is fucking insulting.
What i feared about this came true, the melee execution shit is something you have to do all the time no matter what. It's just awful design. What the fuck were these idiots thinking with it. The weapons feel like nothing and do pretty much nothing but staggers the enemies for the glory kill.
I'm not getting this shit.

You know what would have made Nu-Doom actually feel interesting and maybe even worth buying?
Actual modding tools and not just a shitty map maker that's already dead.
Would it really be that hard?

You are part of a weak generation if you fall in for shit marketing loopholes like that. Get a new hobby like cleaning bum shit in SanFran.

Cant let PCs get things consoles cant :^)

You don't seem to understand how this works. They want to SHUT IT DOWN GOY.

What the fuck are you even talking about, doom was never a competitive shooter and isn't the term "action fps" a little redundant? Fps games are first person games in which you shoot things, I mean I suppose its possible to have a stealthy fps, but asside from stealthy fps games pretty much all games in that subgenre already fall into the category of action games soooooooooo
Again what the fuck?
Retarded? Yeah because the level designs weren't clever at all. Nor were the enemy designs in terms of how they all required different movement patterns to avoid their attacks. And it totally didn't require players to be cautious and think ahead with respect to ammo, health and armor management.
Yup totally mindless shooter requiring no thought, run and shoot things amiright? Fuck off nigger, people like you who devalue classics without ever having played or understood their mechanics are the scum of the earth.