ITT: Casual Filters

ITT: Casual Filters

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Those bandits on the hill in Dragon's Dogma
Somehow, there are actually casuals who keep dying to them and complaining about it.

PD2 is shit now anyway

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Eh, Update 100 made it at least playable again, at least in terms of being able to make hilariously broken builds and they removed microtransactions

Still fuck Overkill for putting that shit in to begin with.

You know what I'm already going to ask you, user.

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I present to you Nikujin - the entire game is a casual filter


The trick is to just not care about having a powerful build and play a fun concept instead.

Skipable dialogue/tutorials.

Nothing beats watching someone skip through a game's dialogue/tutorials because "lol i already know what 2 du", only to hit a point that they would've been able to pass had they not skipped and actually payed attention.

I haven't played it since last year, so I really have no idea how U100 is, or what the game is even like now.

I'm assuming it's going to be "is there porn of the bulldozers"?
The answer is yes, surprisingly.

Seen this guy stop more than a few casuals who can't grasp the concept of buff/debuff

They still fucked the community hard, to the point where it can't be fixed anymore. They promised like 30 heists on release. We did not only nt that those 30 heists, but they even made the ones they gave us very small compared to the heists on payday1.

They also pushed things like hate against cheaters to the point where people were totally suspicious of everything and kicked others for all kinds of bullshit reasons.

What the fuck? No, I accidentally left that flag on from another thread. I was trying to set up a stupid joke.
Jesus Christ I didn't even think you were being serious, I was expecting to open those images and see in-game screenshots.

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My bf always does this and ridicules me for watching/reading the tutorials or manuals. He's casual as fuck and thinks that fps's are the height of hardcore gaming and CUHRAAZZY or autism games like factorio ss13 or dorf fort are too easy and "for people to think they're goodnat games when they're not"


bf stands for best friend faggots :^)

Uaargh

Those games get their difficulty in opposite ways, though.

If two people square off in an FPS, chances are that the person with the quicker reflexes is going to win.

To take SS13 as an example from the other group, having quick reflexes is the shallowest part of being a robust player. A player with slow reflexes who can hack doors, mix chemicals etc. will more than likely destroy a greyshit with fast reflexes.

kek

Thanks doc.

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I tried explaining that to him but he just gloats and tells me I'm bad at video games because he can beat me in cs:go. What a faggot


Anyway sage for blog posting

I just spam the forward dodge then dragon kick his ass to the milky way

Fucking this

Except that's actually bullshit since he can cancel those. It is true that he's not as impossible as his reputation suggests, but the oft-repeated "only casuals who don't know buff/debuffs exist find him hard" is false as well.

santa is one tough broad

My eternal nigger

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Gotta love that FugMind


I think I still have some other builds on tap, but I never use them.

the tears were delicious

The way people defend overkill it doesn't surprises me at all. But what suprised me is that people draw her as female.

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Go ahead, crucify me

Not enough straight armor porn

Seems like you have no idea what a casual filter is. Protip: most are near the start of the game. Nice persecution complex though

I don't think final bosses can be casual filters.

Checked.

That's a fucking fact right there.

user I don't think you know what they are.

Yeah, someone applied a casual filter, to make them more casual, to Fallout games long ago.

I'm embarrassed at how long I was stuck on the Blade Wolf fight. In my defense, it was my first cuhrayzee game.
It felt so fucking good when I finally got the hang of the mechanics and won that fight.

I don't think a casual would even attempt a genocide run for starters, or get past the Undying battle if they did.

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I've yet to find the source of this Living Armour fallout porn.

Atleast you could pick them up

Tfw Sam DLC wolf

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tfw health packs ruined the difficulty of the game

Please, just seeing that picture pisses me off.

If it weren't for them, I probably wouldn't have beaten the game.

I can appreciate a challenge but having to do every level PERFECTLY would take a lot out of it for me. I'm sure I could do it but I wouldn't be willing to put in that much time and would just go back to CS.

Whitney's Miltank in Pokémon G/S/C.

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You're triggering my PTSD user.

9605767
You think I give a shit about that? All I care is about the horrid enemy imbalance and perk imbalance

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Roly.
Be warned: he draws a lot of gross shit.

What, even without the healthpacks the game is doable because each enemy carries a full health refill.

I meant boss fights, I doubt I could beat armstrong without health packs.

L-L-LOOK AT YOU HACKER

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Oh yea that seems reasonable.

This nigger right here.

We play exclusively together, and the few times I play on my own and people call out my cheater tag, I spawn 1000 diamonds at the loot drop off point and end/leave the game.

Id say the summon fights were way worse. Particulary the Sazh one

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Then again, the whole souls series is a casual filter.

Man, I remember first playing the demo among some friends which ended with the Blade Wolf fight. The only other friend who played it at the time was bitching how the game is hard as shit and stupid because you can't block during the boss. Cue me parrying Wolf's attacks with little effort in front of everyone, for him to double back on what he said and add "unless… you know how to play the game like this asshole here."
I guess Wolf really was a casual filter. His loss for being shit.

That baseball game is fun though.

Haha look at this faggot, who actually tries to know how to play lmao. Get bullied nerd

Was that the one that transformed into a car? FF13 was kind of a forgettable mess for me.

Also, honorable mentions for a casual filter go to the Holoholo bird in Baten Kaitos: Origins. Fuck this guy for making me restart the game.

I skipped the VR Training, was literally everything explained in that?

Yeah that stalking is really horrible and a weird thing that started in payday 2. I don't think any other game community is as retarded as they are.

Even a simple dlc unlocker causes serious problems.

Yes, I did it and blazed through the game.

"Casual filter" doesn't mean it's hard, it means a lot of people complain about it being hard, which they do. Although Flamelurker is a late-game boss, so it isn't filtering out anyone.

Never had so much fun fucking up in a video game. The fact they bothered making it so if a car without a roof flips you break your neck and die just goes to show the attention to detail the game has.

This guy destroyed me so many times.

Depending on how you play Flamelurker is the 4th boss in the game which it was for me, wasn't even that hard took me like 4-5 tries

Here's my contribution. Granted you don't have to make your own mercenary and can just beat the game using hired guns but a lot of casuals don't bother reading anything so they never find the code in one of the emails you get.

These guys are only ever hard to beat if you don't know how to play fighting games. I had a hard time against him too when I was new because I had no idea how to play. But after playing online a lot I knew how to handle enemies.

It's the same for the Tule Tree in Guacamelee. Incidentally, I found the platforming in Guacamelee far more enjoyable than the combat.

I'm getting the impression that many people just can't into platforming that dares to be more complex than simply walking and jumping.

I had problems with that shit too. I figured out that I'm terrible at vertical platforming while under pressure, the lava section in Ninja Gaiden 3 kills me all the time as well.

How's that SS going Holla Forums ?

I didn't realize there was anyone that stupid. If so, guess you could add never finding Bobby Ray's.
The real casual filter is the counter-attack at Drassen.

Could be the third, couldn't it? Phalanx, then Armor Spider, then you can fight Flamelurker.


I SS-ranked everything below the gold levels then quit, I've been meaning to go back

I can't remember if you have to kill Tower Knight or not.

(checked)
Oh yeah I forgot about Bobby Ray's.

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The actual casual filter is people who kept playing WoW after WOTLK.

this must be bait, no way a normalfag would be posting here.

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Maybe it's just because the first time I played I didn't know how to parry and somehow I got up to Monsoon, who wrecked my shit up

Why do so many people skip the tutorial?

Mgrr does not explain the parry well.

Tutorials are for casuals :^)

I knew how to parry, but I didn't know that you could just spam the fuck out of it to avoid multi-hit attacks. Also, Monsoon is the cheapest, most bullshit boss.

I guess it's appropriate.

Jesus christ people

Given that I didn't know that you could spam parry, yeah, it was pretty hard to avoid some of his bullshit attacks. I wasn't completely retarded, so I made good use of EMP grenades, but still.

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Really, i don't see why you ever thought you couldn't spam parries, not why you could. Why wouldn't you want to use something that blocks attacks for free, especially in a game where you had to react as much like in MGR?

I am not a smart man. For some reason, I thought you got one parry per enemy attack animation. I'm just glad I learned about it later.

The fucking Taurus Demon. I can beat it with my eyes closed, but everyone I hear who "played" Dark Souls got stuck on "the demon guy on the bridge". Spoilers: they played casul bidya
If not the Taurus Demon, O&S. Seriously, if you use any Chaos weapon with 10+ humanity, they're pretty much as easy as the Bell Gargoyles.

One of the good things the remakes did was exploit the features introduced in previous games.
And those are the first four Leaders.

The game itself is still piss easy doe.
Unless you're using a romhack, of course.

You don't have to kill Tower Knight, but it isn't a hard leap to make that someone would continue through the palace first since the game pushes you to Phalanx first. Whereupon finding you can't proceed past TK so you proceed to the next available area: Stonefang. That was my experience at least.
I would argue instead that 1-1 is a casual filter since it was designed that way. Just like Undead Asylum, Things Betwixt, and Ludex Gundyr.

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Any recommendations?

1-1 is probably the hardest stage in the entirety of DeS
Because after you complete it, you get Cling Ring + Equip Weight ring and the game becomes piss easy.

It's still hard if you go unprepared, and definitely harder than XY/ORAS are sadly. Gen IV had the right tools to make the game more of a challenge but the AI is mostly ass.

Get drayano's shit

Thanks, familiar.

You'd be surprised how many normalfags can't beat this on easy.

Granted, they're all technically final bosses, but they're all casual filters if you're doing single credit runs.

I'll admit it was 2hard4me

How has nobody posted this guy yet?

Paid. The word you're looking for is PAID.
You mouthbreather.

Nocturne maniac/Lucifers call PhD here.

Why he's hard without debuffs and buffs is he starts the fight with a Unique skill that makes his speed +4 (+4 is maxed and -4 is minimum) which effects his hit / miss rate so he never misses (which is paired with his X8 low damage random target physical attack) and since missing which without dropping his stats will be less then 40% you lose press turn icons.

Without his +4 speed which after hit first turn setting up he'll never restore after being debuffed he's just a pretty standard boss and you've pretty much won because he has nothing left of value in his moveset bar his 8 hit attack but without the speed he'll waste his press turn from a stay miss most likely, hits 2 times and is a damage sponge, now with Nocturnes AI, it only considers the reset debuff skills when he is -3 or -4 and the remove buffs when you're +3 or +4

So to review.
Once you've took him from +4 to 0 speed he's average.
His skills past buffs and basic attack are multitarget so having even a slight +1 to you or -1 to him puts him at a major disadvantage
Even at the +3 -3 area he has to waste a press turn that would have gone to attacking you to not being in the heavy red.

TLDR: Git gud you scrub you didn't learn anything in the first 3 hours of the game, you were told by multiple NPC's to learn and you didn't.
He deserved your candelabra for being this much of a bitch.

???
Minesweeper is nothing but process of elimination, the only "difficulty" comes from scenarios where there are two places a mine could be and you literally can't know the right answer.

More like good taste filter.

How is Things Betwixt a casual filter?

I don't get this fucking "Whitney was hard XD" meme. I never have had trouble with her.

I think he is easy with Jax, his hammer fly's over your head when you are ducking and you can send him flying with one of those groundpounds and follow it up with an air grab for some cheeky damage without much risk.

if you just used your starter which gave you an above average level Whitneys level spiked Miltank which can tank it will fuck these nerds up because tank + milk drink heal

If you actually raised a team and better yet caught a Drowsee to trade for machop you've already won.

It's just scrubs complaining they're scrubs

Well the problem is you run into situations in which you can't know where the mine is and you have to guess.

My feraligatr raped everything

no, a 'casual filter' is the point at which casual players must git gud to continue the game. hence 'filtering out the casuals'

learning about the pursuer's vacuum-infused grab attack was fun.

Didn't even need to hit you to hit you.

Thought it was hard to rush through shit at this point. Especially when the invincible bitch who can one shot you shows up

Capra Demon is the true filter mainly because its a bullshit gimmick fight

Git gud

Didnt have any problems with her or the tank, the problem I had was you had to fucking lose intentionally to trigger the event that makes it vulnerable. I fucking hate bossfights where you cant do shit unless you start sucking and get hit/lose a teammate etc.

I admit that was a stretch. I looked at it from the perspective of someone who has never played a Souls game before and didn't realize that they could just walk to the exit at any time. Considering I know someone who didn't realize you're supposed to run from the Asylum Demon the first time (for most cases) I was conent with making that leap in logic.

thats the gimmick m8, the fight last those 4 seconds it takes to kill the dogs.

I see what you did there.

The difficulty with Capra is that the size of the boss room and placement of the dogs make it easy for the dogs to run in and stunlock you, giving Capra time to cleave your virgin asshole asunder. If you pause to deal with the dogs, then Capra again gets a window to come and fuck your shit up.

To this day I cannot beat him with anything other than Rain cheese.
I am actually worse at fighting games than DSP.

When I was a kid, I never used other pokemon except for HMs and to give me a turn to revive my starter.

The only reason I had trouble with the Elite Four was because I always ran out of PP.

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You mean this guy right?

It's easy enough if you get the timing right but most casuals can't even get past him, let alone the other two Pillar Men.

I thought those fog doors were the DLC entrances or something, so I just headed forward to Majula wondering when 2's Asylum Demon would pop up.

USE THE STAIRS NIGGA
The true casual filter for Dark Souls is probably the Taurus demon as the tight confines of the bridge or tower along with his trampling effect force you to learn to roll. However, Gargoyles are a far more difficult fight (unless you summon like a pussy).

if they cheat on me i can cheat back and not felt guilty

Yes, I've really been far as decided to use even go want to do look more like many times.

got any gwyndolin

Miltank was a pushover. Now Jasmine's Steelix was the major issue for me, I spent a whole week fighting that fucker over and over.
Picking chikorita was a mistake, but she's a qt.

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Chikorita is the worst starter, from any gen

FUCK YOU FIRE LEO

das gay user

She's a qt and that's all my 8 year old self cared about.

Sinking feeling

I mean design. I always liked Cyndaquil and Totodile, but I always hated seeing Chikorita.

I felt bad doing that on NG+. He even made noises like a dog in pain, so it was even worse.

What do you mean optional?
Capra demon wasnt optional, you needed the key, right?

Btw, can someone explain what's a "casual filter"?
Is it like, something in a game that is so hard it disencourages casual players to go any further or so?

The worst are her evolutions, which don't feel like they evolve the design as much as iterate it.

Optional if you had the Master Key. You'd need to get to Domhnall of Zena otherwise.

And, since he's in the Depths, Capra is necessary.

I think.

Does he move if you kill Quelaag, or does it have to be the Gaping Dragon?

Read the thread.
It's an early-game event/fight that forces players to either learn the mechanics or stop playing.

He moves without killing gaping dragon(im pretty sure)
I remember my first playtrhough with the master key I forgot all about Gaping, and im pretty sure he was by firekeep when I had killed all the lords, except gwyn of course

Something which is comparable to being kicked in the nut after being handed ice cream
Almost. It's usually a boss/mission/puzzle/whatever that is a huge spike in difficulty, and is almost always near the beginning.

You don't NEED to kill him, but you need the key to the depths to get the great ember and keep upgrading your weapons, so in anything other than a super ultra speedrun you kill him.

Yes, seems that master key makes Capra demon optional, but I kinda hate it that you can get the key as a starting gift, you can skip a lot of content, and I feel like everyone should beat capra demon, at least once in their lifetime

I didn't even noticed there were stairs next to the Firelink shrine down to New Londo, they re pretty hard to see. I ended up stuck for a couple hours due to this. I also had the master key but it seemed largely useless on my first playthrough. It was only useful to open havel's door from the other side so that i could kill him with a long spear

A Casual Filter is a stage and/or encounter that requires you to have more than a basic understanding of the game's mechanics to beat.

It's something you can't just cluelessly bypass.

Eh, forcing you to kill pretty much every single boss is shit design.
It's the reason why NG+ in DS III is so fucking shitty.

Im glad I didnt take the master key on my first playthrough (big thank you to the false description of that one ring). I dont get why people recommend taking the master key as starter gift for first timers though, all it does is make the natural progression of the game a total chaos

Undrestood, here, have some estus

Elaborate? Do they force you to kill all the bosses in NG+?

He's not actually a good boss, despite looking cool. All you have to do is either have enough poise to not get wrecked by the dogs, or do that bullshit with the stairs to take them out. Capra himself is a joke.

That's not Pikachu.

Why is that? I think it's a great experience to face lots of different bosses, in Dark Souls, the bosses almost feel like a reward after an adventure.
And you can still speedrun the game in mere hours by skipping like, half of the bosses

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All but like, 3 bosses.
And one of those gives you a way to make boss weapons + a convenant so you probably wouldn't want to skip him anyways.

Yep, this why NG+ in DS I was fun, you could skip shit and generally there was no reason not to unless you wanted something specific.
It's boring in DS III because there's only one real skip(and it's just the 3 minutes boss fight, not even the area) and 2 optional areas.
In my first playthrough of DS it took me 60 hours, and in my second fucking 8.
Now in my first playthrough of DS III it took me 40 hours, and in my second 25.
You see why I was complaining now?

The dogs are what makes the fight hard, true, but for a first timer, even if they kill the dogs, the boss itself can be intimidating, he has his attack where he strikes with both weapons and it can instantly kill you if you're not careful, and a first timer wouldnt know the patterns yet
I thought it was kinda cool boss because you see them later as regular mobs in the lava place

not for first timers, but you can go through new londo, kill ingward. go out through the bottom into valley of drakes. walk past the drakes and the undead dragon and hang a left into poisonville. the key is right there for the door to go back up to firelink if needed. you can also run back through the valley and go up to the parish for gargs / sen's after quelaag.

Honestly I wouldn't pick this guy as a casual filter except it made yahtzee stop playing so whatever. How bad do you have to be…

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The true casual filter of Tri/3U is Barroth anyways.

If my cancerous 9-year-old nephew who likes Undertale and gmod can kill it on his first try, anyone who can't should reevaluate their life.

He got fucked up by a GJ? If I had to pick one, i'd say the Narga or maybe Zinogre as a filter, but really, the game is built on filtering people who are shit and can't learn how to adapt.

Long Sword master race, but Light Bowgun and Hammer bros can come hang out.

it was the shockwave which teleported you onto his sword!

It worked for me. That was the moment where I noticed that I didn't want to spend another minute playing this boring ass game, although I did manage to beat it

Real men use the Greatsword

LS/SnS/GL/HH for me.

You don't even need the master key. You can get to the valley of drakes via darkroot garden and enter blighttown from there.

Barroth was only really a casual filter in Tri. 3U made it a lot easier, at least in Low rank. Really, low rank everything was way easy in 3U.

Hey, i've got at least one of each, but GS just can't keep up with some of the faster beasties. LS is a good balance for me.

I've been playing HH and LBG support a lot anyway, Raging Brachydios and Akantor go down like chumps.

Yep, I remember Barroth took me at least 15 tries back on Tri, I remember that I'd consistently run out of time while trying to beat him.
Still, after beating him the whole game became my bitch.

Real men use hammer my friends

My friend couldn't wrap his head around weapon combos and blocking, so I just built him a quick hammer and KO armour set and now he's having a blast.

Fuck all y'all niggahs.

Switch Axe is the best weapon and you guys can fuck off.

Did Sir Alonne's glaivekatana's grab also have a shockwave to make it vibrate through shields?

I'd pick Gore Magala as a filter, at least in 4U. As in the mission where you have to actually kill it. If you have no idea what you're doing it's a tough fight, because Gore hits hard and some of the areas are too small. If you watch what it does for a bit you'll find that it can't attack you if you're by it's hind legs or crotch and it becomes easy as fuck.


Agreed. Sword mode makes bouncing a non-issue, and Konchu removal so much easier.

I like the Lance. Always the Lance. I just love pole weapons in general and not enough games do pole weapons.

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The best weapon in MH is the one you prefer to use the most. MH fans on Holla Forums should strive to not be elitist faggots; MH is for fun, not argue.Unless we're talking about frenchies, whoare literal cancer.

my playthrough for demon souls was zero deaths right up to the end with the double dragon bridge. I then died 7 times to the dragons and allant. So I'd say the filter is right at the end.

also, I must notice that your ID was almost quads, but that they are quite delicious as is.

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Make it the Bloat instead.

he's pretty far in the game, the haunt can literally be the first boss

Yeah, yeah, Holla Forums hates fun, very funny. But I don't want the MH substrate of Holla Forums becoming as shit as some of the rest. ur pretty delicious ;;;^^))))

One of those jumping spiders, then.

saw a Webm of this game in another thread
seeing this made me want to play it
searched Steam for Dustforce it's already in my library thanks humble bundle

Feels good man

now you just need to get good then
The haunt used to be pretty weak at first cause it would be stopped by bombs in his track that also dealt like 1/4th his hp
He was recently buffed so bombs deal a bit less and he pushes them around easily
The spiders are still utterly rekt by bombs

Attacks that can be dodged with a half-assed fatroll, and blocked with a wooden shield. Face it dude, Capra's a gimmicky joke.

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This update is so fucking broken is astounding.

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Actually I think the Bell Gargoyles are the real casual filter.
Most of the people I know who dropped DaS dropped it there. Right there is the exact moment the game hooks you, but only if you stay with it.
I died at Queelag more times than at Taurus, Capra and Gargoyles combined, but by then I was already hooked.

fuck off

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I'd agree with you if only for the fact that a summon makes the fight trivial, which isn't available for Taurus.

I always forget about this guy. Blockhead Grande is pretty hard, but you can get lucky with him sometimes

You didn't fight his final form, did you?

I used a phone to record it and would still fuck it up

Blood Oath was when Stuntman got fucking serious, the two previous stages, Toothless in Wapping and Woopin' & a Hollerin' were a walk in the park compared to Blood Oath. This chapter combines the fast paced nature of Toothless with the long winded scenes of Woopin' and basically forces you to git gud right from its first scene. Every scene after Blood Oath however just kept ramping up the difficulty to the point of it being unfair in certain cases.

Wait does he have two forms?

A-at least the mods are good

That one bridge in Super Metroid

You know the one, it's the most iconic casual filter there is

fucking this.
Monsoon and Jetstream were even more of a parry tutorial.
I'm on my second play on Hard through and beat them both first time.
That first time though, I died so many times, it was great

this, it was a revelation when I realized


died first time before I even knew I was fighting.
After that the cuhrayzee kicked in and it was so fast and crazy I fucking loved it.
I didn't even know what I was doing.
I wasn't playing the game, my muscle memory was


teaches you to parry sure, against 3 weak thugs.
But it doesn't teach your muscle memory to parry per say
Like when I first played I didn't realise you couldn't just hold forward and spam X to parry multiple times.
The fact you had to return the analogue stick to neutral to parry in a fucking row never crossed my mind


Cerberus was shit compared to other bosses like Beowulf or the Nero fights I thought.
It just felt being close to it didn't help at all


fucking hated this bastard, wrecked them later on but fuck me did I hate it first time. Their death screams are so satisfactory

Pink Rathian was a big git gud or quit kind of monster I thought.
I'm not sure if using SA made it harder or something, but I really had to learn her tells and watch for them whereas every other monster up to that point I could kinda brute force my way through it without understanding what to look for in each monster.

He has multiple throughout the game.

Yah I beat all four of them. I thought only the last one was called Blockhead grande. The rest were all just blockhead

Fark.

He only has eight weak spots? I remember him having like 10-14. I also remember seeing him the first time and being like "what the fuck is this bullshit"

Ready for more Payday 2 fun?

the Midas Touch is so OP (and still is!) with skills and levels that it causes the Cheater tag to trigger!

Also Pirate Perfection has a safe simulator that lets you keep the drops cus lolLUA

Whole god damn game
But right smack dab in the middle is the worst escort quest in the history of videogames.
As far as I'm concerned it was Fromsoft experimenting with sadism from before Demon's Souls.

Pretty sure it's considered a cheat because it has an attachment you don't own.

Still bullshit though.

I swear one of them had like 16, but it's been too long since I played.

I only really played 1 since 2 didn't do it for me with the lack of constant music since 1 had such a great soundtrack, along with the shittier framerate while making the MC weaker in combat (which is good) but making the bosses harder at the same time (so combat's harder but forced encounters are harder too). Just how many fucking Echigoyas are in the series goddamn, you kill a dude with the same name in the first mission of the first game.

funny thing is even though it doesn't make sense you can guess based on the nouns alone.
this is why occidental languages are superior to orientals, that and the very concept of alphabetical order.

bullshit
undead parish->darkroot garden->the bonfire near the asscrest shield->valley of drakes->blighttown

I liked how you had a couple of alternative routes in 1, such as dropping from the ceiling on the first mission. In Tenchu 2 the level design was awful, with maybe except 2 levels, like the ones where you play as tatsumaru

I can't finish this

Yeah I fucking loved that, the first time I did the mission I dropped from the roof, seemed like the sensible thing to do, or that one mission where you have to climb a tower at the end to fight a boss, I accidentally found out you could just hook your way up there from a point and skipped the most of the stage on subsequent playthroughs.

It also has the best character progression system every non-RPG game should aspire to have, that being that it's based on pure skill. You start the game you keep getting caught, you don't know what you're doing shit's hard but by the end you're backflipping onto roofs to avoid detection, jumping from roofs and doing the air plunge to execute enemies before they see you, slowly clearing out the area as you progress to your goal in more exciting ways using tools and game knowledge. That's the best kind of progression. Your character didn't get better, you did. Not to mention that getting max rank unlocked items and you were rewarded for killing as many people as possible without being detected, leading to a risk reward situation where you had to decide between rushing the objective and completing the mission or risking detection by killing enemies for a higher. Meanwhile 2's ranking system was such a confusing mess that even doing nearly everything right I'd get shitty ratings.

The debug mode was top notch too since it let you play as NPCs and even assign the newly spawned NPCs, including bosses, to player 2 so you could fight people and stuff.

On topic though, I'd say the first fight with Onikage's a casual filter because you either tank through him using health items and barely scrape through or you learn how the combat works and take your time blocking and landing hits after he's done molesting your ass with scissor kicks.

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It was hard, but worth it.

If an asshat like me who's bad at pretty much anything but Strategy Games (GSG and the like) can beat Monsoon, Monsoon is truly the casual filter

Fucking this. Even worse when you burn a shit ton of resources for nothing.

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This game has a bunch, most of them aren't even any hard once you get how to do stuff, 5-4 though can be either a cakewalk or several hours of resets depending on how much you understand what's happening.

Did you play it through the indie box? I got stuck on the final boss for a couple of days; obviously not a casual filter, but still. I was pretty satisfied with the difficulty of the game, though.

I actually bought it in early access

A few people like to mumble about RNG bullshit and such when there's pretty much none of it, you can bruteforce most of the game but 5-4 stands out as the one level that will shit all over you if you try doing that.

And then there's S+ ranks and everything gets a whole lot more complicated.

Cerberus was worse, and the spider from the first game was pretty good too

what if you just had super autism like he did

Do you have any idea how big of a pushover Bulldozers have become recently?

What are you? A battered wife?

When did I ever imply that?

Have you turned on "Always Run" yet?

I SSd all levels but hideout and two others months ago, then came back to complete the rest and I couldn't stop fucking up at the easiest shit.

>can't find key in hidden palace in desert
>other option is invisible enemies everywhere
Still, game is surprisingly excellent

Technically you don't need the master key, take the switchback from dark root forest to valley of the drakes. you can enter blighttown through the back door from there.

Because
I've met 2 people who stopped at the helicopter at the stage one intermission. What the hell.

I just really loved how polished it felt for an indie game. No pixel-shit, good music, smooth and fun gameplay, passable voice-acting, even had a pretty well-done intro and outro cutscene.
The indiebox guys chose well, and I think it may be one of the few good things that have come out of early access.

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Bulldozers were always easy to deal with.
Any asshole with a shotgun can take one out easily.

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One of the biggest grinds I've ever seen in an MMO. I remember entire guilds getting sat up just to beat that fucker's tasks.

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I have a friend who won't play dota because "its hard" and "denying isn't fair"

FUCK Kurt Angle and the APA in WWF No Mercy. Goddamn bullshit in the Championship mode with the fucking horseshit 2v1s you don't have a chance in hell of winning.

missing mappo

ohh please… Every 2k noob can deny or play invoker. Chen isn't that hard either, he is just not rewarding enough.

Invoker used to be hard, but now it is just muscle memory.

I played Okami and can't even remember this guy, after watching the video I know I must have faced him or earlier versions of him though.

The most annoying thing I do remember was having to draw a circle to create a bunch of peach blossoms in a quick time styled event. And would unintentionally cause the sun to rise in the background instead. It took me like 15 minutes to beat that.

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arguing is fun.
faggot

Everyone says that, but I had more trouble with the Horn than the Eye. Then again I was apparently over-leveled because I fully explored everything and didn't avoid any encounters. I can't help it that the battle system was fun.

Why have you stopped posting this?

MOAR

I really need to play W101 again. Shit was so cash.
Also, does anyone think that Wonderful 101 could be considered a better Okami mechanically? I mean the unite system is pretty much a total re-design of the drawing from Okami. Though in Wonderful 101, it's way more prevalent, yet not as overpowered. Just food for thought.

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Is that the one with the MG firing on you as you exit swamps?

Yes

pervert

I'm not really sure you could consider dash randomly until the game lets you pass is actually all that skilled, if anything with the AO mod it's actually more interesting since you can try and snipe the MG nest which isn't that much easier but way more interesting in how it plays.

Undyne was the closest thing to a casual filter in the genocide run

Also,

Stop being a faggot, user.

This sounds like my fuckin jam bruh,
Is it vid related or a different Tenchu?

I think this is the closest MGSV came to a casual filter. For the first time you presented with a large open base that you couldn't just dash through, and if you triggered a combat alert you had to wait for things to quiet down before you could get into Emmetich's lab. Then you had to sneak him out of there and deal with Sahelanthropus and sneak run across the desert (or realize he follows the chopper and trick him by changing LZs back and forth). Don't get me wrong, the game as a whole is easy as shit, but this mission had a considerable amount of difficulty compared to everything leading up to it.

You have no idea.

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I love Platinum's games but they do this shit pretty often

Oh, you don't know half of it.

I wanna hold her hand.

wtf is this game it seems so familiar

Never played rising, but in Bayo and W101 you could skip secret missions and still get platinum. You had to do them to get Pure Platinum, but that's just for bragging rights.

Surprised they changed it for that.

reported

My casual filter in Monster Hunter 3 Ultimate was Royal Ludroth. That mother fucker would kick my shit in every time. I quite literally exhausted the 50-minute time limit several times trying to kill it. I was using Greatsword at the time and never could get the timing down this WAS my first Monster Hunter game, mind you Then, I saw the light. I killed the Ludroth with 30 or so minutes to spare, and from then on, I mained Hammer. I also learned how to git gud with other weapons along the way, such as SnS, LS, and my all-time favorite, GunLance.

Guys I haven't been here in a long time. What the hell is a 'casual fitler'?

man that got worded weird. Meant to say I switched to Hammer and then killed it with 30 or so minutes to spare, etc.

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Oh I think I get it. It's part of a game that filters out casual players.

contributing

The Taurus Demon is a cinch to anyone who remembers using the plunging attack on the Asylum Demon and sees the ladder behind them. You only really have to plunging attack three times with pretty much any weapon.

I'd say Gargoyles are casual filters. They're not completely hard, but they are the first boss that has no real gimmick or cheese. They require movement and positioning, sneaking in hits where you can. At least, first time you play them anyway. I'd say Smoug and Ornstein are the biggest casual filter, but I don't know if they are early enough.

I beat the game not knowing how to parry.

You don't need to. You can just roll dodge 90% of enemies.
You know how to parry now, right?

parry is a shit luck based mechanic, i beat demon souls and all 3 darksouls without parrying a single time because it never works. i'd rather take a half-hit with my shield up or attempt a dodgeroll than try that bullshit with a 0,00000000000000000000001 frame of success.

That happened to me in Dark Souls 2. I was pretty good at parrying in DS1 but in 2 I could never get the timing right.

Gets even worse, from there.

The hand holding will only be a mere predecessor to the vigorous consensual act of sex in the missionary position for the sole purpose of procreation, with spooning, afterwards.

Parrying is very reliable in the first Dark Souls and fairly easy to time. You just need to stand close to the enemy and parry when their weapon is coming for you. There are certain frames that you can parry their attack within and if you are parrying in that time, they are parried. However, if you stand far away from the enemy, there's a much greater chance the parry frames won't meet your shield and you'll get the 'recovery' frames and take a half-hit instead.

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This motherfucker right here. The whole dungeon leading up to him is a cakewalk. Easily get through it at level 4. But if you're not above lv. 13 when you fight him, he wrecks your shit over and over and over.

Get grinding scrubs.

Holy fuck don't just tell everyone!

globally reported

After that I will tell her of my utter affection for her very being.

Then we will hold hands, yet again, as we drift to sleep within each other's grasp.

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kek

Never has there been a worse enemy than songi.

Oh and at least one of you got it.

Actually, I imagine sleeping with a bulldozer would be uncomfortable. Those bomb disposal suits are pretty heavy.

This entire game is casual filter but Vanguard is most especially.

I would say Yian Garugeis a casual filter since its earlier.

it took me forever to beat that, mouse controls seemed janky and unresponsive and the game did a poor job in teaching me how to parry. literally every fight felt jerky and unnatural. i had more fun playing dork souls with a mouse and keyboard. this game was the straw that broke the camels back for me and ports to PC, every fucking time the controls feel like shit and i feel no obligation to learn how to use them when i just end up hating every second over the controls.
i'd rather play dota than be forced to use a controller

i still need to play that, looks like a lot of fun.

being able to play chen at anything but total retard level makes you a literal god at sub 3.5-4k mmr, its fucking hilarious.

You kidding me, nigger? Those suits look comfy as fuck, if a bit stuffy for the wearer.

It'd be like a giant, living teddy bear. 10/10 would hug tightly dump the rest already

Does it have proper PvE yet?

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No and it never will.

There's like, one person still 'working' on it. adding balance patches made by the 12 people community when they're asked

It's basically dead and the only people who still play are complete noobs who are filtered or people who are masters.

I'm sorry to say there's no more porn, but have these.

Something fucked up with the first image there

Wow rude

Thank you, user. There'll never be enough art of her, thanks to the dev's actions.

"Take the beating, then dish it out!"

Though I'm not too sure if I'd count it as a casual filter. Only the required one on Oni Island and Blockhead Grande were that hard, and Oni Island isn't until a good ways into the game.

I was completely fucking dumb when I first played it and actually thought the fight against Orochi would be the end game.

I usually play with GS but I was having a hard time with barioth my first time. Switched to lance and I was almost embarrassed how it easy it makes things.

1-1 is the casualfilter of Demon's Souls: no summoning, no leveling, no weapon upgrades, and half health.

And if that doesn't stop them the tower knight will because the fight appears to be far more difficult than it really is until you get good

From all my experience around soulsfags, anyone who beat the tower knight has finished the game, and I know at least a couple that haven't. As for the sequels, the only filters are the ones you can't summon for like the Asylum Demon (no joke) and Cleric Beast. 2 has no casual filter because you can summon for every boss required to beat the game, and 3 is mostly the same except for Iudex who is too easy to filter anyone (at least if you bring a shield, otherwise he is at least somewhat challenging).

RARRRGHHH

I also beat the game quite a few times before learning how to parry I didn't even know that dodging gave you i-frames

I learned both after playing DS2 because of learning what the adaptability stat did, and when I inevitably went back to the first game and put another 500 hours in it I found it to be disappointingly easy a lot of the time because once you can parry and exploit i-frames many enemies become trivial. Before this, I had many characters that would fatroll because I valued poise over roll speed, but afterwards it wasn't even an option because the alternative was so hilariously overpowered.

My point is that you shouldn't learn how to parry or use i-frames if you can avoid it, they just suck the strategy out of combat. I've introduced this series to a lot of people and unless they intend to play Bloodborne I tell none of them about these mechanics and I tell them that parrying is useless, for their own good. I probably sound like I care way too much but this is my favorite game, and it's the only example I know of where getting good at a game that isn't awful makes it significantly worse. Still very fun though.

Also just remembered about this one. True, it's literally the next to last boss (if you are shit and don't complete all the challenges afterwards), but I just remembered how bullshit he was compared to the rest of the bosses


I remember having to redo that race a bunch of times before getting lucky and getting him off the stage twice. It becomes piss easy if you know how to skip half of the track with a simple misplaced jump though.

Both dodging and being slow but with high def and poise are valid playstyles, this is what I liked about DS.
Shame that DS III cut that out though.

Too bad.
I get it that it's supposedly a fighting game with a twist, and focus should be on multiplayer, and balance and good netcode and shit, but bare minimum for a fighting game is an arcade and training modes so you can at least learn the ropes and enjoy game's assets and gameplay without dealing with real humans.

Caruban is literally just here to make sure you got and used magic a bit.

2 already took a massive dump on shields and heavy armour, 3 just buried what was left.

Dying to traps is bullshit though

Managed to somehow beat him on my second try despite only figuring out how to parry at Armstrong

That's bullshit, but I believe it.
How did you beat monsoon without parrying?

I ended up tanking most of his hits so it took a lot longer

Also I was largely using that move where Raiden swings and jumps to the side, which has invuln frames

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