Touhou netplay thread, for all your danmaku multiplayer purposes. We're playing tons of AoE lately, so if you're found of RTS games, consider sticking around for a few matches.
We now also have an IRC channel on irc.rizon.net namely #2hu8ch which is strictly for tech support purposes and occasionally chatter for games that lack an in-game chat system.
Phantasmagoria of Flower View:
Competitive Danmaku shooting game.
DL:mediafire.com
Hisoutensoku + Scarlet Weather Rhapsody:
Competitive 'traditional' fighting game. For a moveset list please refer to hisouten.koumakan.jp
DL:mediafire.com
Urban Legend in Limbo (jap v1.11, don't update it if you want to play online):
Competitive 'aereal' fighting game.
DL: mega.nz
Meddlesome Magician 2:
'Party' game where you either race and beat the crap out of eachother in a groundcourse, fight eachother in a 4-way free for all River City Ransom-style arena or try to destroy your color-coded spirit before your opponents do the same with theirs. Allows for up to 4 players at once. Please refer to en.touhouwiki.net
DL: mega.nz
Touhou Hack and Slash:
Basically a 2D dungeon crawler with unforgiving enemies, fuckhuge randomly generated dungeons to explore and a really restrictive character selection list. It allows up to 8 people at once.
DL: mediafire.com
Touhou Diablo: Treasure Hunter G:
3D diablo-clone that looks like an N64/Wii game with a deceitful insane difficulty curve. There are also no levels and no restrictions for gear unlike HnS, you only increase your damage and hp with different weapons and accessories. It's limited in that monsters only spawn near the host and the lack of a chat system hinders it for casual play.
DL: mediafire.com
Touhou Boushuen - Age of Ethanols (2.18 jap):
A Real Time Strategy game, essentially an easier Ages of Empires 1 but instead of axes and rams, you get shitloads of fairies shooting projectiles and books. It has a really good campaign to learn how to play, it's easy to setup for online play and allows up to 8 players.
__DL_:wishful.cc
We also have an optional english version, if you can't read moonrunes and want to learn what the menus say or if you want to play the campaing:
wishful.cc
How to get PoFV working online:
hastebin.com
And read the attached PoFV networking infographic.
How to get Soku working online:
Just run the .bat that says sokuroll, it'll start the game and you can enter the Vs Network option to play online.
Alternatively try reading this: fuwa.se
How to get ULiL working online:
It should be just as easy as going into the game's multiplayer menu and following the same instructions as with playing soku. There's no roll utility for this game however.
How to get MM2 working online:
I suggest you follow the MM2 infopic. Otherwise it should be the same as ULiL and Soku. Also since rules.ttf is not included please read this hastebin.com
Note that there's no chat system in-game and that anyone disconnecting in the middle of the match WILL crash the game for everyone else.
How to get THNS working online:
Please read this: hastebin.com
How to get TD:THG working online:
Read this: hastebin.com
How to get AoE working online:
Same as Soku/ULiL/etc, however it expects a TCP protocol instead of a UDP, so take that into account. Also look at the updated AoEconfig infopic to see what the config runes mean.
And yes, general discussion of touhou is allowed and encouraged, though the main focus is for organizing netplaying matches.
NO SECONDARIES ALLOWED