So, what exactly happened with Evolve? I didn't pay it much mind when it came out...

So, what exactly happened with Evolve? I didn't pay it much mind when it came out, just another of those over-hyped triple A games. I looked up the stats and was surprised the peaks for the last half year are only in the hundreds.

What did I miss and why/how did it become such a failure?

Other urls found in this thread:

fragit.net/nighthunters
youtube.com/watch?v=PzvxyHuRssA
archive.is/eAtwo
twitter.com/SFWRedditImages

Newfag.

That aside, the gameplay leaves the players standing around doing nothing against one another until the final minutes because the monster will just stay hidden until he's in his final form and the players will be too busy to chase him down because they've got other bullshit to accomplish.

It's also a DLC nightmare.

That's without the base game? What the fuck 2K.

Bland garbage whose most memorable facet was the wide-hipped Wraith and all the associated porn

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A lot apparently, ya newfag

HUGE DLC push, going all out completely with individual purchases with ridiclous pricing ala


The hype train crashed and any sort of repair they could do was dashed by all the porn of the Wraith monster, which made it hard for them to shill because they were getting all grossed out at the sexy monster porn.

Evolve was also a mess in basic game design, with only a cool idea but not good enough design to implement it. Basically the meta involved repetitively running around the map playing tag and since everyone stuck together in all playthroughs instead of being separated, it was basically a power stalemate where the monster runs away to get a better vantage point, but can't because the humans are always hot on the trail.

I honestly wish I was in the meeting when the second season pass was suggested. It's like a more modern version of when that EA higher-up was talking about how they suggested, and were willing to implement, locking ammo behind a paywall for CoD and only decided against it after focus groups shot it down.

That kind of mindset fascinates me now.

Wasn't the guy who designed Wraith doing it on purpose because it was his waifu?

I played the beta and had a lot of fun with it, it seemed really polished too.

But I never bought it because 60$ was too much for the amount of playable content it had even if it was super polished

What I don't understand is why they didn't make a SP mode when there were so many ambient animals and shit in the MP levels to begin with they could have used them as generic enemies.

Anyways, if they had done that, and not announced the DLC till post launch, it would have done fine. But since they didn't people thought it had day 1 DLC and gave it shit for that

That's the thing, the MARKETERS were getting grossed out. Porn's basically their repellant because they're all a bunch of normalfags who act like what they're doing isn't reprehensible because their workplaces constantly bombard them with positive reinforcement. This leads to them being unable to comprehend advanced lust because the world they live in is all shiny and clean and "don't look at a lady's bum cause that's harrassment!" shit.

I don't really know if Wraith was one of the devs' waifu, but it sure is goddammned sexual.

Alright, one moment


what the FUCK does that even mean? Are you a shill or something? What the fuck do you mean by "polished"? Are you referring to the Wraith's hips and their shiny sheen or some shit?

It's not a very fun game, Left for Dead did that shit better with the Zombie v Human mode.

Do you not know what polished means in terms of games?

I mean it felt like a lot of time and money and honest effort went in and it showed. The animations were good, the visuals were good, characters had specific banter, the environments had tons of detail with ambient wildlife that interacted with you, etc.

Contrast that, to, say, sonic adventure 2, where while a really fun game, it's janky as fuck with a wonky camera, bad lip sync, and in general felt like it didn't go through testing,

Day one DLC killed it. Which shows that consumers aren't as dumb as we thought

And yet it was deemed average. Which wasn't helped by DLC.

While shit like Sonic Adventure 2 is remembered fondly, and played happily.

It could have been good, with more thought on the dev side, and none of that retarded DLC bullshit.

And I agree it deserved flak for being a 60$ game with so little content. Again, I didn't buy it in spite of liking it myself for that reason.

I do think the DLC whining was reactionary. People acted like it had stuff done ready to buy on day one, when all of the packs and shit was just you paying for it early to get it when it eventually came out.

The only day 1 DLC it had were skins, which litterally who cares.


Sadly a lot of people are calling Sa2 bad now because ecelebs shit on it.

Someone post the webm

It's shit, more so than other things

Christ, and there's legitimate reasons to shit on it. Knuckles/Rouge levels can be obtuse at times, janky camera, Tails/Eggman stages are bland on the whole, being the very start of Sonic as a series being edgy as fuck until they gave it up around Colors.

"Ecelebs" wouldn't happen to be Egoraptor here, would it? That cocksucker won't shut up about classic games actually being bad games lately, from what I hear.

It's egoraptor and somecallmejohnny and his group of friends


It's really only rouges levels that suck. Knuckles/tail/eggmans levels are worse then the speed ones sure but they aren't BAD, eggman's especially are very good

Dont forget they tried to censor the wraith porn when the wraith was initially announced.
Other than that Evolve tried it's hardest to be e-sports as well.

God, I fucking knew it'd be Egoraptor.

I can agree it's Rouge's levels that're the worst of the bunch, Knuckles' levels can get confusing or repetitive but not as badly as Rouge's. Eggman's levels being better than Tails' I can agree to too, though in general I would've preferred if Tails had kept his SA1 gameplay.

Why is that waste of space still alive?
He sold out in the worst day possible.

Is Ross still with him?
He seemed like he wanted to get the fuck away and work on animation.

hype?

the fucking concept for the game sounded horrible from the get go so i don't know what they were expecting

When I look at this image all I can think is why did we go from:

Expansion packs with a good amount of content released a year after release

To

Microtransactions of individual components just after the game launches? (Which may or may not have been removed from the base game).

Normally I'm up for some weird monster porn and fapping to most anything with an overall feminine shape but that wraith porn never did anything for me.

Gee I dunno.

...

The idea sounds cool on paper but in practice, for this game at least, it didn't work out. I becomes a living Yakety Sax as you keep running after the monster all across the map for long periods of time. Most games just end more on running than gunning. It had limited modes. limited selection of monsters and forcing those character unoocks. DLC was pretty bad. Also, the death nail of trying to force it into an e-sport sealed the failure of this game.

Now if they had actually had more monsters on one side instead of the one lone monster, then I think it might have worked better. Balance up the humans with mechs so it isn't a one side slaughter then it might have been decent. Or better yet, both sides have monster teams and battle for control over something that isn't just a jungle. Everyone will aim to find food and evolve for better combat and abilities. A lot more chances at a conflict and combat to happen. It be like Giant Citizen's: Kabuto if all members were the giants. I think that would have been a better idea than what they used.

They should have just given it a campaign or some kind of singleplayer mode. I imagine they wanted to, but ended up like Titanfall mixed with L4D instead.

Honestly I have no idea why Egoraptor's still relevant since he's just sucked all the fun out of the room (along with Suzie) ever since Jon left. I recall him being the push for Game Grumps' monetization as well though it wouldn't surprise me if Suzie had a hand in it too

It's starting to make me wonder, if "casuals" are turned off of the idea of "asymmetrical multiplayer" in the first place?

Evolve could have worked if the entire premise behind the gameplay wasn't just chasing a monster for an extended amount of time. They needed to add an incentive for the monster to engage the hunters before he reached level 3, there's literally no reason to do so before that point, so it turns into what everyone doesn't like about it, which is running around the map doing absolutely nothing for a while. Another thing is that the level 3 monster is going to win almost every time, asymmetrical gameplay only goes so far before it gets to retarded levels.


Ross is still with him. I actually feel bad for all of the people on that shitshow besides Arin and the Ayy, all of them seem like they want to do something else besides sit on a couch with someone who's pure shit at videogames, never having the opportunity to play themselves. But instead, Danny's forced to be a Yes Man, Ross has to be shat on every minute, and Barry's not even editing anymore, so why the fuck is he still there. I don't even know why I'm editing a This is how you don't play of DeS 3, this shit is killing me slowly

It's a balance-nightmare. The monster was terribly underpowered against good human players, but would wipe the floor with bad players. When it worked it worked so well that I would call it the best MP-game I've ever played.
A good team of humans would know always where the monster was, chasing it meant that it wouldn't be able to feed and evolve, and a good human team would be able to down a level 1 monster without much effort during the first dome.

Let's go to 17 years ago when Nokia still produced nuke-proof phones, techno music was still bearable and most of you niglets were vitamins in a watermelon somewhere, asymetric arena shooters were first surfacing for reals like Night Hunters (fragit.net/nighthunters (view it in all its shockwave intro glory) and more importantly professionally done Alien Versus Predator game modes.

These games come down to available players both in people playing and knowing wtf they are doing, in a 4v1 Predator will obviously have the upper hand but good marines can still make the Predator regret ever being born, or in a 12v1 with friendlyfire on even a horrible Predator player will have a blast… etc. You need a sizeable crowd for players to git gud or have fun in a large clusterfuck of "who shot who" with their casual friends. For that pool of players Night Hunters had Quake 2 players, with theoric upper limit of all Quake 2 owners, same for Marines versus Ayys with AvP owners. Neither ever had a large following, but that was okay because they were just one more mod/mode for existing games to play with, however that also meant either modders or AvP devs considered making a standalone game for almost two decades. "Predator Hunting" lived on with Hidden/Hidden Source and probably others I can't remember. They all have the same thing going for them; being a mod or an official feature pulling players from a greater pool.


And then in year 2015 there was Evolve, a DLC platform some claimed to be a gaem.

The whole concept was doomed, because most of the time you were having a bad time playing the game. Monster was too reliant on avoiding conflicts until he's buffed up enough, so most of the time was spent running around the map for both sides, occasionally killing random smaller monsters.

Then when the actual fight happens, its actually pretty boring to play, because the monster is tanky as fuck, the guns feel like peashooters, whereas with monster it can be annoying as fuck at times hunting down tiny dudes who just jetpack all over the place. Its like a giant dude trying to swat tiny mosquitos, youre not having fun playing either as the dude or the mosquito.

And then its not fun with human players either unless every single human player is your friend. Because the actual amount of players per match is so small, every single player matters. If one is a fuck up in the human team, they're doomed. Theres nothing whatsoever you can do and you cannot carry your team to victory, the monster has won instantly if your medic or trapper is a moron.

Simplest reason is: Multiplayer action game is a failure if the players have strong incentive to avoid fighting for most of the match. This is why Dawn of war 2's multiplayer was as cancerous as it was, and the same goes with Evolve.

Internet made content delivery easy. With ease came lowered expectations. Lowered expectations became the norm.

He's still going, but now he's doing videos with washed up celebrities like Rob Schneider and his wife.

Watch at your own risk: youtube.com/watch?v=PzvxyHuRssA

How do you justify your claim of easy deliviers leading into lowered expectations?

If only I knew how bad things would really get.

Evolve could have been a fun little multiplayer game if they introduced more types of gameplay and sold it at a reasonable price without DLC bullshit. Instead they tried to make it a massive AAA Esport sensation that would dominate the industry. This retarded idea probably came about because of some dumb business guys with no idea what gaming is actually like though I wouldn't call the devs blameless either.

Already in this thread some small tweaks and additions have been suggested which could have prolonged the games life cycle greatly. Instead of every match being one big monster vs 4 hunters they could have instead added smaller monsters for a different gamemode that involves smaller monsters against humans. They could have had a reversal mode where it's 4 monsters against 1 human in a mech suit or one where the humans fight a couple of weaker monsters alongside AI monster mobs, how about one where a few humans have to protect a base full of allied AI units from some monsters?

Despite all the money they pumped into graphics and marketing they never added more than one single multiplayer gamemode with little depth to it. If you are going to make a multiplayer only game then it needs to have the depth to keep people interested whether it's from a very good gamemode that can be played a lot or lots of different gamemodes that players can cycle through. Evolve had neither and likely turned many off with it's lack of singleplayer and Jewish pricing. It was fun to watch a game that was almost entirely marketing crash and burn though.

GameGrumps is hilarious

...

You could do all of that in AVP2. And frankly they shouldve played AVP2 multiplayer and taken notes how to make human vs beast-idea work. The trick was that pretty much all confrontations were over in 1-3 seconds. Either the human or the alien died, same pretty much went with predators as well, unless we had a standoff of Heavy Predator with spear vs Praetorian.

Thats one of the reasons Natural Selection 2 died as well before long, the game was too much based on weapon- and armor upgrades that turned the losing team's weapons into peashooters. Most of the fights with skulks and humans was them jumping around in a circle around the room, hoping they would hit each other, and that took usually 10 seconds. Ineffective weapons just do not work in any shooter game where you're supposed to feel the thrill of the hunt, or being stalked by a beast.

Tigers in real life wouldnt be that scary either if their paws would be replaced with wet rags and instead of jumping on you they resort to jumping around you, slowly punching you to death with wet rag paws. And hunting them wouldnt be that fun either if your rifle was a water gun.

Don't show me that aintsmart user. My dick gets flashbacks.

If you can aim, it only takes about half a second to kill a skulk with an un-upgraded rifle. The weapon upgrades don't really help all that much against skulks, they mainly are needed to take down the higher lifeforms.

That really has nothing to do with why NS2 "died" (still not dead but recent patches have gone full-retard and officially killed the competitive league). A combination of absolutely horrible performance and bad hitreg at release and the extreme learning curves and skill caps are what always kept the population down.

This coming from someone with 1540 hours in game.

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In natural selection 2. I've never played evolve.

Greed and trying to find a good balance between player skill killed it.

A common complaint was players had to actually use their brains during it.

friendly reminder that Unvanquished (formerly Tremulous) exists, though I don't really know the very gameplay specifics

Keep in mind they intended it to have even more DLC than this. They had plans for to nickel and dime players over everything. They happily admitted this in marketing material too, the fucking dumbasses.

Oh Christ
So glad this shit fell flat on its face with only around 200 people playing it at any given time and its still declining

Hey look, it's another one of those threads where a faggots pretends he's newfag so he can shit more on a dead game.

All all the faggots here eat the bait, every single time.

...

I bought it thinking it'd be like Left4Dead.

Instead, it was left for dead.

I think DLC is killing all other FPS', while the DLC in these games are just cosmetics and everything else is given away for free.

And this is a good example of why E3 award hype should never be believed especially with a game that has online multiplayer or some sort of multiplayer gimmick.

Reminds me of the praise that The Legend of Zelda: Four Swords Adventures got back at it's E3 showing, that convinced Nintendo to release the game. And then facing anger from people who had to buy GBA's to connect to their GCN for the multiplayer.

Because the 6 GBA users to 1 GCN users apparently didn't overlap much.


Then again I thought Splatoon might face the same fate, and look how well it did.

Pretty much this. I think the DLC thing also really affected things in the end.

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I said it was one of the reasons. The combat itself is not fun enough for people to care to learn the game properly. And still, most matches that I played 60 hours in before I got bored was soldiers and skulks jumping around in a big room like the floor was made of trampolines. If the enemy team was winning, your unupgraded rifle had to empty 1-2 clips on a single skulk to kill it. Vice versa playing with the aliens sucked ass because you couldnt really kill anything anymore. Average fight took 4-10 seconds which is far too long for an FPS involving fast-paced combat with melee-oriented aliens.

Its a subtle thing people wont notice but its still significant. Another rather similar game with a similar problem was Skullgirls. People say it was abandoned because small roster and so on. But really it was abandoned because 10-second long combos dont make a fun fast-paced fighting game for anyone.

You missed out on a lot of shilling and fake hype. People soon realized the game was absolute garbage. Holla Forums already knew it was going to be garbage and relished in the aftermath.

Splatoon was at the same E3 that Evolve won all those awards at. It's another good reason not to listen to game journalists ever.

He abused the development of a Triple-A game to make the very being of his lust, so maybe a yes.

I'm glad I avoided that one.

What a hero.

The public consensus is that they fucked up Evolve by not really understanding what made Left 4 Dead a good co op shooter.
It just isn't fun to circle around the map searching one monster that hides and avoids all confrontation.
You also have to take into consideration that the game basically was a microtransaction/doc shit fest (E.g. 1€ for a weapon skin and such crazy deals)

How is someone a newfag if he doesn't know about Evolve? I don't pay attention to Western triple A trash either.

It was good, for a while. The devs got spooked, and all the "discussion" was eventually contained to a single thread which itself was heavily moderated, so any normalfags watching wouldn't suddenly have their eyes opened wide. Soon, everywhere except imageboards remained under control, so as to stop the thunderous hips that derailed many a canned discussion.

Naturally, that left this site to be the last place a shill couldn't "discuss" the game, without an influx of the /d/ upon his very soft eyes. Eventually, Mark decided to police the porn himself, and issued that there be a "waifu general" to knock out both wraith derailment and waifu posting, in one fell swoop.

With that, the shilling soon returned, but would soon taper out, as people would just slam them, anyway.

Source: I lived this shit, nigger. I was all over this. It was amazing.

Oh and that makes it better does it

What heroes, you mean, considering more than a few developers were involved in the creation of this body.

I do miss the "Evolve" threads. It was especially fun to see how the shills would react to lewd images of said creature, when you debated against them on the quality of their "game".

That what makes it even more amusing.

Evolve
Then: Hype, E3 awards, praise, possible future esport multiplatform title
Now: The asymmetrical gameplay is praised at launch. Over time becomes dead in the water on Steam, microtransaction ridden, no or few awards at the end of the year, game consists of running around just trying to find said monster, not an esport but occasional tournament, shipped copies only get to 2.5 million (across 3 platforms).

Splatoon
Then: Shock and praise as Nintendo made an original 3rd person online multiplayer shooter, some E3 awards, Wii U exclusive.
Now: Originality is praised. Still being played, Splatfest numbers have gone up everytime one is held. While given flack for no voice chat and the amount of content the game launched with, the drip feeding of FREE weapons and maps keeps people coming back to play it and slowly alleviates that. Contained a pretty decent (but short) single player mode. amiibo content is criticized. Splatoon merch keeps getting made, 2 concerts in Japan. esport stuff happens in Japan. More free weapons content coming after the 1st anniversary. Ends up selling 4.04 million (Dec 2015) on a single console that has over 12 million sales.

Why must I be tempted once more by such irresistible imagery?

this covers it basically.

i personally have only found fun in playing as the monster as the human characters are completely unlikable and 95% of them are just inmates who get to be free from jail for a while to go on a suicide mission.

They are arrogant and unredeeming.

And that's just a a small complaint picked fro ma mountain of a shitload of others.


this is another massive point. A level 1 monster is fucking useless in combat and only if you get/use a perk that lets you eat a shitload faster can you POSSIBLY evolve before the humans encounter you for the first time.

Because beauty IS the beast.

And because the monster is on the outside.

Wew, I haven't seen that one before.

Boring game at core with jewish devs and publishers.

Oh. Are we posting rares, now?

Still can't discern which artist these came from.

Aren't these from last year? The artist is on FA, if I remember correctly, but draws mostly bara.

That sort of fucking sucks. Got a name?
The game is from last year, user.

Rugelor.
I know. I was there for the threads, and I believe he was there, too. My memory is hazy.

Unless you ever found yourself pitching a tent over xenomorphs, absolutely nothing of value.

It was L4D meets Hide-and-go-Seek that flopped on arrival because of expensive as shot day one DLC, multiple versions of day one DLC, and the fact that the game was entirely dependent on whether or not 1 player (Monster) was absolutely shot or not.

I'll never understand how they even imagined that an asymmetrical multiplayer game could ever become e-sports worthy, regardless of their incompetent inabilities to actually balance the fucking game.

Truly a time to remember.

Have a webm, you colossal newfag.


What? I need a source for this.

so
so, in fact
it did have day 1 DLC
are you
how are you this retarded


God, I love that game.

which I see other people have already posted, which is why I deleted it from my post and forgot to edit that
whoops

Game was shit.
It had some decent fanart.

Fans of the Wraith, you mean.

I played the SA games for the first time a few months ago. They where pretty shit, the only reason I beat them was for the hillariously bad cutscenes with facial animations that made the characters faces look like they where exploding

I really wouldn't call what was made of it "fanart". It's more like people hated the game, but liked the Wraith so much that they just decided to imbalance the whole thing over her.

In the end, the art of her completely outnumbered any little art made, already. I consider that an accomplishment.

On release


and the kicker


This isn't including the DLC shitfest.

Probably already said though

It's all been said. Honestly, I don't know why people are suddenly bringing this game up a year after it became irrelevant.

I would totally cuddle a wraith holy fuck what is wrong with my brain

Maybe they just wanted a reason to post some wraiths.

I played the beta and I immediately discredited it. I knew exactly what I was in for, I knew the full game would be the same shit as the beta which I was already tired of but with more DLC. The only thing I cared about in Evolve was the porn which we did get a lot of, albeit primarily of Wraith which is a little disappointing.

Nothing.

Absolutely nothing.

It's much larger and stronger than yourself, wanting to be protected and cared for by something significantly more powerful than yourself is a perfectly natural feeling.

Evolve would be succesful if it was made as a 32 vs 1+bots multiplayer.
32 human players with BF-like gameplay and vehicles fighting against 1 human player controlling a giant eldritch abomination that can spawn minions, and these minions can be controlled RTS style by the human monster-player.

Goddamn, I forgot just how much forced hype this game had.

Pubmatch: 32 guys running around uncoordinated, 4 guys ragequit, half of the guys ain't shooting
Premade match: 32 guys concentrating on the one monster, using the most efficient strategies as possible, fueled by autism

So do you want the pubs to get stomped by monster or the monster get stomped by the premades?

ONLY ON PLAYSTATION*
*Also available on PC

It's really simple


And that's how you kill a community.

I enjoyed the premise of the game and got it for 20 but back when it came out so its easier for me to look back on it as I didn't get cucked out of 60 bux. The dlc nonsense was just icing on the cake.

You couldn't really separate though due to how easy it was to pick off lone characters or do knock them down. It was poor design from the start

That's a very good reason.

Nice dubs.

I always get triggered when I see my own art from those threads. Everything I did after them was so much better. I'm still shit, but at least I improved. It's just embarrassing seeing my old shit. The new old shit is better :^)

You'll get better, if you sketch more often. That's a fact.

Don't just try and draw the exact same thing over and over again, either. Change things up a little, but not drastically.

>I'm still shit, but at least I improved.

Just keep drawing. The fact you aren't doing it so often enough means you're getting rusty.

Draw whatever comes to mind, unless you need some ideas, first, in which case, I don't know, draw a Wraith, or something.

You'll have to post proof that you're better now, user.

Yer a newfaggot too. Someone dump the wraith porn, please.

archive.is/eAtwo

>“When you are six hours into playing Battlefield and you run out of ammo in your clip and we ask you for a dollar to reload, you’re really not that price sensitive at that point in time.”

To this day no game has nailed AvP2's multiplayer formula. When you play four marines vs one predator and the predator player is good, the predator becomes a real threat. And that's just with the bladed weapons, no plasma at all. When you think you have the tunnels locked down on colony and he ambushes you and your marines IN THE FUCKING ROOM AND NOBODY KNEW HE WAS THERE, that's an experience that no amount of modern AAA garbage can replicate.

You just want Wraith porn, user. Don't lie.

Wouldn't she kill people?
There is no point for sex with species that can not make it have offspring
Does anybody understand what I am trying to say? I am bad in English (;Д;)

It is only a dream.

We had to get something good out of this game.

Holy shit.

It's as dead as Battleborn, and both games deserve it.


I really hope this continues, I love seeing these AAA shovelware tenders explode under their own weight.

...

The Wraith in concept was basically designed in homage to Giger's work, with a twist of being "yonic" inspired, rather than phallic, and all of the implied rape still very much there.

Her animations having this obvious seductive rhythm to them, along with the added heaving massiveness of her model alone adds both feelings of allurement and fear to her design, altogether appearing very "rapey".

This, and the fact her original concept alludes even more to being a straight up gender-swap of the xenomorph or species monster pretty much gives off a sense that her species aren't exactly purebred, since it's hinted their appearance has only changed to be human very recently, for no given reasons, with only the evident abductions of men from settlements being of note, like some phenomena of a faerie tale.

post more wraith

Why is that channel so fucking good, I showed that vid to a friend who was still saying Evolve was a great game and that video made him finally shut the fuck up.

He bought it full priced and shit too, the dumb ass.

Never forget that it was Wraith porn that drove out the marketers or so we're told

Okay, but just know that dumping is against the rules, so the archive at >>>/xen/101 might prove a better alternative to flooding this thread with art. Go nuts.

It was driving them away, but then Mark banned wraithposting in Evolve threads, and then took down waifu threads by making waifu generals to contain both discussions.

...

Are you sure it was not capped or something? That's a shame.

No. All of it is gone. Even the shitty offsite text archives are not there, anymore.

There only remain pictures to remember them by.

You remember when Left 4 Dead was released unfinished in 2008 and the Devs Turtle Rock Studios promised they would finish it, only to release Left 4 Dead 2 a year later in 2009 and that also is unfinished until this very day?

Well the same fucktards are the developers of Evolve and you have to be a child or a retard to not see the crash and the failure of this Game coming, especially when they had already a shittone of DLC, before that fucking Game was even sold. They had fucking DLC in their launch Advertisement.

It looked boring as fuck from the first second they revealed it at E3. I'm not really sure what happened after that. Apparently people got excited for it?

Its shit but the porn is ok

L4D was Left 2 Die.

They would have had a lot more success if it just had more content adn better gameplay. The concept of a hunting game based on teamwork and fighting a superior foe is cool, but the lack of anything to do and the lack of monster variety kills it. Why not add mobs or something to keep the tension of the game high. Get rid of the monster level up thing, make the maps bigger, etc.

The main reason I am so upset about this is that it sounded like my ideal game when it was first announced, but then it turned out to be shit so I never bought it.


My dream gmae would have been something like this. I always wanted a hunter style TPS game where a group of people would have to use team work and the right loadout to win versus a vastly superior fow. There would be different calsses that could each have their own different loadouts. The game would be based around different city states and outposts that are fighting for resources from both the environment and the monsters themselves. I big factor would be choosing what to upgrade in your city state to contain new monsters and build new gear.

a cool concept but the game just didnt look very fun. the sky high price tag and dlc jewing killed what little interest i might have had in the game.


what a load of crap. marketers market and dont care how it gets done. they know what to expect when they come to an image board.

There was an awful amount of "anonymous" who were becoming outright disgusted with the Wraith porn, as if it were SDN, or even worse than that. This became especially telling, when the OP's themselves tended to get very defensive, once they knew what was going on.

In the end, they were either shills, or normalfags, either of which deserves Wraith.

Agreed.

It's kinda bittersweet that this game flopped. See, it does tell companies that at least the pc and most console users won't stand for this type of wallet milking. The only games that I can think of off the top of my head that does this plethora of dlc nonsense were Memelands 2 and Payday 2. But imagine if this did extremely well. Most companies would take it as a sign that this shit sells, and we would have even more season pass cancer than we do now. And even though I do like the idea of a game being a giant saxton hale or the hidden mode, the fact that you waste a lot of time before the fight can become interesting kills it for me.

TL:DR Evolve may have had some cool ideas, but it almost needed to fail since it went down this path. Plus, It's just a WAY slower saxton hale/the hidden mode.

The question is Would you want a Wraith as a pet? I know I would.

You know when 2.70 Rial Walood has a point, it may be a time to pull out and shut it down.

Is wanting to be the wraith weird?

I dunno how to feel about it.
Does it mean the the next one won't suck?

That thing is way too smart to be kept "as a pet".

One day, it's gonna squeeze you just a bit tighter than usual, and you're not gonna know what to think of that. Then it's just gonna force you down and force you in.

This is especially prevalent with their "mind-flaying" powers, which are just glorified toxins that quicken the flow of blood in all the right places, giving off far more than just simple confusion in victims. They could make you get off to them, whether your brain tells you to, or not to.

...

Egoraptor literally thinks /all/ sonic games are shit.

It's no joke. The slightest advance on the creature after so long of not-putting-out would just drive it into a dominative frenzy of sexual energy. So much as telling it hello before motioning for a kiss would drive it to force your head into it's crotch. A hug would only tempt it to tackle you downwards, and make quick work of you.

The only noise you will hear and which you will feel is like that of knuckles crackling as your frail, fleshy form is manhandled by the large, scaly mass above you.

That's why you never refuse sex to a giant muscular tentacle monster. You're just sort of asking for it.

The DLC totals $40. The extra $60 is because of a "double dip." You can buy characters individually for $5 each, or buy the pack for $15 which includes all 4. The season 2 contains 4 hunters + 1 monster, so $15 + $10.

In reality, you could own all the DLC characters just by buying the season passes.

It's a good system, but the way Steam handles DLC (bunching it all in the same category) makes it look like it's way overpriced. The DLC used to be ~$200+ for a while, but the rest of that was skins which are like $2 each.

2K originally wanted to charge for maps, but TRS said no, because map packs split the community. Instead, they charged for characters. The idea behind that being "I've played X character for 30 hours, and I'm bored of them now. I want someone else. I can pay $5 for another character that appeals to me, or I can pay $15 to get 4 of them." It's a AAA business, they were going to charge for DLC anyway.

The DLC is not the problem, though. The problem is the lack of content at launch. I bought it because I enjoyed my time in the alpha and beta. They seemed to know how to balance their game, with nice balance changes coming after launch and making the game more enjoyable. However, at launch there was really only 1 game mode: hunt. What did you do in hunt? You chased the monster while he tried to evade you and eat wildlife. That was it. It got boring fast, and it's the main reason why I stopped playing. I really enjoyed the game, but there just wasn't enough to do.

They later added a dedicated deathmatch mode, which helps, but still there just weren't enough game modes.

So is this gonna happen to No Mans Sky?

What do you think Wraiths smell like?

Rotten meat, blood, freshly cut grass, gasoline, lavender

I could understand blood and grass. They probably like to roll around in the hay, between brutal killings. Gasoline part confused me a bit, but lavender?

Ya think they bathe in waterfalls, giggling while they rub flowers all over themselves, or something?

They might. They probably don't giggle, though.

Right. It's not very normal to giggle while showering in public. If anything, they're probably as attentive as anything, whenever they're bathing, so they could probably smell out a voyeur like nothing.

Don't Wraiths have scales? They should he bathing in the sun, since they don't got any pores. Right?

It became a failure because they put DLC front and center when they talked about the game, plus the game was boring to boot.

Does anyone have those Steam forum posts from that one kid who was obsessed with the Alien Queen?

What killed it for me personally was the beta weekend a week before the game came out.
I played the beta for over 30 hours and then once the game came out I realized I already blew my load on the beta and didn't really want to play anymore.
Thankfully steam refunds came out shortly after and I was able to refund my preorder

So the moral of the story is, if you want to kill marketers, spam porn.
Spam porn until the public primarily associates the object of shilling with said porn.

This is meme magic put to good use.

Just the cream of the crop.

Probably, but I feel there will be a dedicated cluster of people who will consantly insist it's the best thing ever and will shill it for free at anyone with ears.


I wouldn't mind a gasoline-and-lavender scented candle.

You know I've seen more than one shitty indie horror game on Steam that's exactly that and I worry the guy actually accomplished it. My only reassurance is that none of the games I witnessed had 50-foot-tall Xenomorph Queens in them.

Yes?

There's absolutely nothing wrong with DLC as long as it was actually made after the main game and the price to value ratio is good,

Yes user, we know. But the key parts here are


This is wishful thinking and not an accurate description of the general industry.

Probably the best post I've read that actually explains why the game did badly.

Okay guys, so how's this, the game is weak enough to do some sort of "strike" (i.e. nobody plays until they lower the price/unlock for free all the DLC), this would be a small victory for the consumers against a triple A product.

Thoughts on this?

No one gives a shit about this game, and more importantly, NO ONE IS PLAYING IT. And I mean that quite literally. At the time of this post, there are 43 people playing this fucking game. It's the deadest game I've ever seen.

how about taking the number to 0?

Bullshit DLC is always part of the problem. Back in the 90s and early 2000s, unlocking new character skins and characters was part of the content and part of their replayability.

By trying to nickle and dime us for this kind of stuff, they have removed content from their Game and won nothing, no real Gamer gives a shit about Characters in a Multiplayer Game. Nobody gave a shit about playing a faceless goon back then, nobody gives a shit now.

What do you think they smell like down there?

.

Is that you seismic

A bit late to ponder that.

The ending was the best. They couldn't had been more wrong!

Such is schadenfreude.

.

>tfw it also has an absolutely absurd amount of paid content, as is the case with every ASSFAGGOTS

>ASSFAGGOTS
Why you gotta do that to yourself, man?

A-at least almost all of it is cosmetic and they supported the game for long enough that it kind of used to be justified since the actual game didn't cost that much. But I think that's no longer valid with the second character pack they released, especially since they're probably going to keep releasing them.

**>tfw I spent way, way too much money on this game

At least it wasn't a game that's actually awful I guess.**

>>>/reddit/

Would you hug a Wraith?

My arms wouldn't reach around her hips, so I couldn't.

It's almost as if you want your hugs to be even harder, and possibly have some sort of death wish, as a result.

Man, that's actually pretty sad.

Yeah, but you can't hug.

He didn't refuse it, he said he wouldn't be able to.

I wouldn't say the DLC is the problem per se. If all the DLC was free, the game wouldn't be any better. Charge me $100 of microtransactions or charge me $0 and the game still sucks. But yeah a sucky game that also has a lot of DLC is just unforgivable.

Shitter.

This was one of the main problems with evolve: The gameplay was too hard for most people. You needed excellent situational awareness, quite a bit of skill, and good team coordination for the matches (against decent monsters, at least) to be something else than "run around until monster is level 3 and rapes you")


What the fuck is it with all these noobs today?

To this day I still wonder why the hell UWE went with a shitty custom engine

Wait, last i checked Johnny still likes SA2, but had some sentiment that people overrate it due only remembering the GO FAST stages and rather would have had more GO FAST stages then them. and i wouldn't really call that "Shitting on it".

Or did something happen since?

I guess this sort of presents a dilemma, but as we all know, life does find a way.

That's just her maximum size, anyway. The old mathematicians of Holla Forums were already figuring out this kind of stuff, before the game even released. That information's kind of lost, today.

But based upon reference, you could say she's be huggable at her first size, wouldn't you?

They start out so cute, too.

Me thinks "a hug" meant one from the Wraith, rather than giving her one.

Either way, that doesn't mean she can't hug you. Would you?

LET IT DIE

WRAITHFAGS GET OUT

Shit, user. People here are just discussing video games, and video game characters. Contain your rage.

TWO WEEKS, TWO FUCKING WEEKS OF THIS SHIT

You haven't even posted in this thread, before, so what interest is it to you, even? Are you a shill, or just a faggot?

None, as it should be, saw it last month, thought OP(2) was a faggot and dismissed it, but OP wasn't just a faggot, he doomed us to MORE THAN TWO FUCKING WEEKS of wraithfaggotry and unrelated discussion.

It's very obvious you're here for the Wraiths, but not for the reasons you speak of. Don't hate yourself for having good taste in specimens.

I thought this thread was dead for sure.

Dead people and love

Why would it smell like dead people?

well she seems like she's pretty dangerous
imagine something like a lion, those animals can cut through you with sharp fangs and they can tear down steel fences if they close their paws and pull
I'm sure her cunt has mangled more than one man, or she at the very least perforated some guy holding him with her hands

...

Awesomenauts, right?

You think?
You mean their. There's more than one of these things, considering they're marked as species.
What? How would making Swiss Cheese out of some guy with her spindly claws make her you-know smell like corpses?

Back again?

Seems like you just can't get enough of her.

...

...

No one fucking posts in this shit thread yet you faggots keep bumping it for no reason.

Do you have this thread on tab, or are you just refreshing the catalog, on the constant?

I have a few dozen threads open.

Well, at least you're honest.

What other threads?

What kind of question is that, threads on a bunch of things from a bunch of boards.