Morrowind

Morrowind is one of the top 5 games of all time.

What makes it so great?

Customizable characters, clothing/equipment, and experiences.
A huge world
Original art style and lore

The combat system is overly simplistic and generally bad and it doesn't even register as a drawback. This game is liberating. It's revolutionary.

And for some reason it has no true successor. Oblivion was a huge step back. Skyrim was a swandive into the vortex of the flushing toilet.

There is no Multiplayer Morrowind 18 fucking years after Morrowind first game out. EIGHTEEN FUCKING YEARS and still no multiplayer.
The game industry is so jewed. Hopefully the cryptocurrency hype will give us some rich nerd video-game obsessed retards who will patronize indie game development and make it better than the jew industry that exists today.

Other urls found in this thread:

openmw.org/en/
github.com/TES3MP/openmw-tes3mp
tamrielrebuilt.uesp.net/trmap/
tamrielrebuilt.org/
twitter.com/SFWRedditVideos

I think we already have a thread up about it anymore.

*anyway

What kind of retard would want that?

There is Morrowind multiplayer you dumb fuck. Fuck Morrowind and fuck your thread.

some one who has friends or at least cares about interacting with other human beings who isn't a completely shut in worthless piece of shit

nigga

Spotted the cryptokike

It isn't.
Its made by bethesda.

I wanna rub clits with an Argonian cuntboy!

it was way more clinical

way, way less customization

yeah there is

Oblivion is what defined dumbed-down consolization, which is what enabled Skyrim to be the awful shit that it is today. Sorry to shit on your first TES game, kiddo, but it was a step back in every conceivable way.

I haven't played Morrowind much and I can tell he's 100% correct. If you actually need it explained to you like a kid who played Oblivion in his childhood and forgot all of its massive gaping flaws, try the first 30-40 minutes of this.

Too bad Morrowind is shit. Gothic offers a vastly better experience. Bethesda never made a good game.

customization and size of world

Fixed that for you
Every game bethesda has made is a step down from their previous one. Dumbing down is their motto.

ok what is the game that morrowind ripped off

So, I'm assuming that, coming from Oblivion yes it was my first TES game, I'll have a shit ton of fun with Morrowind, right?

I haven't even touched Skyrim tbh

I spent less than 24 hours on skyrim. It was so massively disappointing I haven't spent more than $10 or so on a game since.

Oblivion is hot garbage. If you genuinely enjoyed it then I doubt you'll enjoy any good game with taste that bad.

oh come on, user, it wasn't that bad, and there's no need to be rude GO FUCK YOURSELF I LOVED OBLIVION AND JUST TO SPITE YOU I'M GOING TO GO ENJOY MORROWIND TOO NOW YOU ABSOLUTE FAGGOT I HOPE YOU ENTIRE FAMILY GETS RAPED BY A PACK OF WILD NIGGERS YOU FUCK

Daily reminder that House Telvanni is best house, all others are N'wahs, with the exception of Redoran, who are bros.

He's right, though. Oblivion began the casualization, Skyrim was merely the end product.
Daggerfall is better than Morrowind in terms of gameplay, Morrowind had the better atmosphere and characters.

thanks man, I'll play both

In what sense? The combat? Melee is more or less the same, magic casting is superior in Morrowind.
Dungeon delving? Yeah no. Daggerfall's dungeons are way too massive for its own good with a god awful map system, on top of that some quest locations in dungeons can't be accessed due to how they generated all the random dungeons vs Morrowind's mostly hand crafted dungeons, which granted most of which could be bigger.
Exploration? There's nothing to explore because the entire map is a massive void of nothing, except for the towns and dungeons themselves. You literally miss out on nothing for fast traveling, and it's actually intended to be played that way. The only thing that's better are the cities themselves.
The random quests from guilds in Daggerfall also felt lackluster because you'd always end up doing the same/similar tasks that got old fairly quickly vs Morrowind's quests which had more purpose.

Now don't get me wrong. I like Daggerfall but you're wrong.

Forgot to address OP


You need to go back

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you need to mork harder on your shilling or you won't be getting paid anytime soon

Skyrim fucked up a lot, but more for the sake of more isn't good. More armor slots is just pointless filler. Also, "classes" lel. Everyone customized their own anyways, and if you focus on specific skills you're fine.

So what Skyrim actually failed in:

HORRIBLE magic system. Absolutely godawful dumpster fire. The spells that existed were okay, but there were far too few, poor scaling, poor perks, and just underdeveloped.

Stat system was bad. Nobody pumps Stamina. Ever. However, Morrowind and Oblivion's stat system were garbage too tbh. Elder Scrolls have never done stats right.

Skills were bad. Filler perks everywhere, waste skills like lockpicking, and missing the really fun skills like acrobatics.

Weapons were not diverse. This I totally agree with. Weapon selection was garbage.

What Skyrim did right:

Core gameplay loop actually *WORKED*. Combat was exciting and well handled. Stealth and thievery actually worked. Some of the faction stories like thieves guild and dark brotherhood were some of the best in the series. And leveling wasn't broken for the first time in TES.

Arguably, I lean towards Skyrim and Morrowind being roughly equal, in vastly different ways. Morrowind had the better world, roleplay, customization, music, and overall aesthetics. Skyrim had the better gameplay, core mechanics, story, and flow.

FUCKING WEW WHERE DOES THIS PEOPLE COME FROM

Unfinished quests, unfinished characters, anything but thievery, the super retarted Nightingale subfaction, you need to fear your own faction than the law because everyone is a retard
Autism incarnate guild, anything but contract killing, not even near the godawful Oblivion DB, that autist ending, top kek autist members

How many porn mode you just installed to fuck the vampire loli?

Anyone know if custom items are in openMW multiplayer yet? I trapped a guy in multiplayer and tried to feed him a 10 hour paralyzing potion but his client couldn't see it.

Lel. If stealth is so easy why does every game fail at it horrifically? Yeah Skyrim's stealth was too easy, but the core code was strong. All it needs is a duration tweak on how long enemies search and it's golden. Hell it works better than fucking the first Dishonored where enemies glitch out and see you through walls. Stealth in Morrowind DIDN'T EVEN WORK.


Thieves guild was fine. It was a cool story, which is all I ask. And wtf was wrong with the Dark Brotherhood? Shit nigger you thought Oblivion DB was BAD? The quest where you go to the house party where everyone is locked in and start stealth murdering people? DB has always been a high point in the last two TES games. I have no idea wtf you're smoking bruh.

FWIW, the mods I run are SkyTweak to adjust stealth search times, Character Creation Overhaul to add some customization at the start, Ordinator so perks and skills suck less, Midas Magic, Apocalypse Spells. Basically just fixing the skills and magic system which were, as stated, a dumpster fire. But the problem with the stealth wasn't that it was bad. It was that the stealth scaling was too high per skill level and enemy reset duration was too quick, which meant if you focused on stealth it was *insanely* easy. Literally just adjusting 2 or 3 values produces a fun experience.

Compare that to most other games which have broken nonfunctional stealth that is either instawin or useless, and I'll take Skyrim's overturned stealth any day. Because I can tweak values in 5 seconds and it works great.

Mashing the attack button endlessly was exciting?

Nigger, we need to have a little chat about what constitutes exciting gameplay. Bethesda combat has always been them trying to strike a compromise between turn-based and action-based combat. That's why VATS in the 3D Fallout games are a thing essentially. And it never really worked

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that's what makes it so you can go in front of an enemy and they can't see you faggot
it's the most lazy way to implement that

Oh I'm sorry, I forgot, you also press a button to get not-hit, such depth my dude. Even something as simple as having dodges would've added depth

It's not even one of the top 5 Bethesda games.

How the fuck do you get the link to the video with these gay ass Hooktube embeds? This is why I hate Hooktube.

Lol? Stealth is affected by light actually. Like I said, they overtuned it at release for the casuals. You can ramp up how light affects it using skytweak. Seriously, don't talk if you're not informed.

Factors that Skyrim uses:
Audio Detection-Non-directional
Audio Detection-Line of Sight(you see a moving target easier within your vision cone)
Visual Detection-Line of Sight
Vision Cone Radius
Light Level Magnitude(nerfed into the ground at base value)
Base Stealth Rating
Stealth Rating Skill Multiplier
Search Duration(the rate if they catch you out of the corner of their eye but haven't taken damage or verified your presence)
Search Duration-Detected(the rate if you hit them or they fully detect you)

Additionally, while it's not a value that can be adjusted, their base AI will go to your last assumed location to find you, then fan out and search randomly after that.

So in practice, there's a circle radius audio detection around them, a higher magnitude "audio" cone within their line of sight, their actual line of sight cone. You can tweak all of this including making light levels actually matter. Actually there's some other minor variables which I dunno why they did them that way, but that's the simplified version of what actually matters.

My preferred tweaks are to jack up how much light affects detection, increase the BASE stealth rate by a good chunk, then LOWER the stealth scaling per level significantly(better at low levels, much worse at high levels), lower the audio detection outside of the vision cone, then jack up visual within cone a bit, and audio within cone a lot more(since audio in the cone double as "motion" sensing i.e. seeing you move in the shadows. After that I make the detection out of combat like 1.5x longer, then take the combat detection and jack it up to like 2 minutes so once you're in combat you can't just hide for 5 seconds and you're done. If they catch a glimpse of you they think they're "jumping at shadows", but if they take an arrow or see you stealth it's time to fight.

This does mean you can do some sneak attacks after combat starts, but only until they catch up with you, or if you can snipe from VERY long range and relocate before they find you. But the jacked up "motion" detection in cone makes this a lot harder(and more rewarding).

So yeah. Skyrim's stealth code is good. They just prenerfed all their variables for casuals. Fix those and the game works great.

And if you want a good stealth game go play Mark of the Ninja or Invisible Inc. Dishonored was crap. I have no idea how it got GOTY. Also, I know it might be frowned upon, but I really enjoyed Human Revolution's stealth mechanics. The AI had the best "search" pattern I've ever seen. They checked vents and shit. Sadly they didn't group up so it made it trivial to pick them off. I want a game where enemies have intelligent search patterns but actually stick together. That would be awesome. Anyways, done with my little aside.

Every user explained some shit. Now it's my turn. Comparing Skyrim's joke of a (((faction))) system compared to Morrowind is unfair. Multiple paths, outcomed and even certain factions disliling you being part of another faction. The thieves guild and the dark brotherhood in Skyrim just feel edgy without the actual care of the characters. Skyrim's (((factions))) are sidequests where the only real choice-related ones are the civil war shit and that's embarrassing to even mention.

Defending anything like this is shameful. This is why we get garbage past Morrowind.

There was for a while, 8ch Holla Forums were the only ones playing it, I don't know where that went
I remember that some guy left stashes of
gold all over the place.


I always thought that having dodges on R1 and L1 would have been great

The second bit was supposed to have your post in that huge space

It might change my idea for this post. I forgot to mention this and I'm taking a shit.

Skyrim also has enemies factor in audio cues besides movement, which is something 90% of stealth games don't do at all. This means you can distract enemies by throwing things, shooting walls with arrows, or finding some other way to generate noise. I actually did a 99.9% pacifist run without using spells where the only skills I used were stealth, archery, and lockpicking. And the only things I shot with bows were walls to generate noise or Alduin himself.

So yeah. Skyrim works good. It just needs some value changes. Not even a mod really. Just some tweaks. Shit I think you could use an .ini technically but I'm lazy.

If you do jack up light and sound though, I strongly suggest you mod spells light levels WAY down. Otherwise you can't play an arcane trickster for shit if you want to go that route. Playing a stealth illusionist using those tweaks is great fun.

That's not the problem you retard. All Beth games have awful stealth and it's easy to prove that if you shoot an enemy with an arrow and then hide till they stop chasing you. They don't change their routine, don't become more agressive.

Aren't you too young to browse here?

Lmao. Name a better stealth game besides Thief 2.

Jesus christ.

Deus Ex

…okay, I'll actually concede that one. Deus Ex is my favorite game of all time and absolutely god tier. But I usually don't throw it out in stealth discussions because the AI isn't nearly as fleshed out as Thief or Mark of the Ninja. It makes up for that though with so many different options. Point taken.

We get it you're a casual who can't handle even the slightest hint of complexity, Daggerfall was the last good TES game morrowind is fucking garbage in every aspect.

What, pray tell, is wrong with it?

t. underage hipster, Daggerfall was the epitome of empty open world game.

The AI is laughably retarded and blind when you're in cover for one.

???
It checks behind cover. It checks in vents. It actually looks around when patrolling to check every place, so if you hide in one place unless it's a little nook you often have to move to stay hidden.

It can be buggy, but it can also provide a better stealth experience than a lot of games. Most stealth games just have semi-random patrolling once the enemy loses you. The HR guards try to sweep the whole area.

Admittedly, some levels it fails pretty hard. There's always one edge area between zones you can glitch out, which is obnoxious. But that's more a failure of level design than the AI itself. Like that fucking halfway down garage door with the cinderblocks in Detroit Derelict Row. Can just sit there, pop and enemy, wait. Pop and enemy. Repeat. It's dull. But if you don't glitch out on edge cases it does things with the AI other stealth games don't.

To extrapolate, the only other game I've seen do a decent job with the "I know someone's there but I don't know WHERE" AI phase is Thief. Because they seem to check most every room. The first Deus Ex while awesome just let you jack off in vents to your heart's content. Skyrim lets you jerk off too fwiw. THis isn't a defense of that. Most stealth games let you hide in a corner and jerk off once you lose the enemy. HR actually had intelligent sweep patterns and tried to make it so if you're hiding, you CAN'T stay still.

Let me give you a couple examples of what I mean.


The AI searching for you is about the only thing it does well. The stealth itself is trash.

Weird. I never got that bug. What were you playing on?

Also. Since when is the enemy searching for you not stealth?
smh

It's not a bug, it's pretty much common knowledge at this point. The AI is completely retarded when you're using the cover function.
PC


When did I ever say it's not stealth? I acknowledged that that specific bit of the overall stealth mechanics in the game they did do well, but the rest of it falls apart, and the AI looking for you is hardly a saving grace.

Fair. I dunno. I never ran into the issue for some reason. I always got detected when I moved between cover within their vision range. Are you talking about the actual hug the wall 3rd person cover or standing crouched behind cover?

The "press a button to enter cover" feature.

Anyone know of any good mods? Not total conversions, just base mods.

There is an unofficial multiplayer.
Also dubs thread.

Everywhere I've heard, and even just googling it now people only complain about combat AI…

I honestly have no idea what you're talking about.

Morrowind is not a good game. It sorely lacks storytelling in its environments, and instead you get a whole lot of NPCs that dump exposition on you. This is not good worldbuilding.

fuck off back to cuckchan already faggot, the net is full of examples like embedded
only a retard would defend it

I'm sorry you can't appreciate good games.

okay, you're just a shitty troll
report and move on

Makes sense.

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How many mods does it take to bring Skyrim up to par with Morrowind?

100+ but the story and quests are fucked. Just install Vigilant with a gameplay mod.

Nigger, Morrowind is the greatest game ever made.

Lol? Because I can appreciate a 2d stealth game? Mark of the Ninja is widely respected as one of the best stealth games of all time. It's up there in the stealth crowd with Thief and Deus Ex. If you can't appreciate it then fuck off.

I really hate when someone makes a morrowind thread, and it devolves into discussion of how shit skyrim is. And i am a skyrim player.

Skyrim's a watered down shit compared to Mwind, but yeah I actually do enjoy Skyrim as well.

Sucks to be you.

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Hey your name is jason right? Youre the only other person i know who agrees with me and talks to noobs like this

No I'm anatoly.

MODS NUKE THIS THREAD, THIS IS JUST TROLLS TROLLING TROLLS

As somebody who tried morrowind and couldn't really get into it,do you think skywind or whatever it's called will be a good alternative? or will it be a watered down version

Yes, bethesda is making fallout nowadays. Where have you been? They did 2 out of 4 fallout games.

Morrowind, oblivion and skyrim are all boring.
They aren't fun to play.
They are all large scale landscapes, with lots of places, and are well rendered. They are good landscape simulators.
Morrowind was a lot bigger, and had more freedom in terms of skills.
Skyrim is consolised to a crippled state.

However, none of them are the best rpgs. I don't remember a single character from morrowind, apart from the mudcrab vendor. I remember none from skyrim. No personalities. No humanity. The games lack humour and they don't draw me in.
The combat and magic system is flawed and amateurish. The games always seem to be imbalanced and do not feel rewarding.
By level 30 in morrowind I already found all the fights too easy. Wandering around a brown uninhabited pit was torture and poor game design.
The frozen island was a breath of fresh air, but too late by then.
Skyrim also is too easy, flat combat, and not rewarding.
I killed dragons with no effort or threat.
Compare it to Gothic 2, where fights from the beginning were challenging, where the story was engaging and rewarding. Though the end boss was a disappointment.
The characters had life to them though, unlike the elder scrolls where everyone is a dry, sarcastic unfriendly piece of shit.
I feel like they know I am the player and dislike me for it, perhaps the writers of elder scrolls games can't help but show their self aware resentment against the players.
In gothic, it felt like being part of a tale, I had friends and enemies, layered characters.
Even Diablo 2, an action rpg, had memorable and fleshed out characters, despite barely any interaction with them.

Elder scrolls games are well built worlds, with nice screenshots, and it's cool that you can walk in any direction, but they lack personality and any kind of feeling beyond short-lived awe at the landscapes.

Depends what you did/didn't like about morrowind.
Skyrim is a bit faster, more action from the beginning, prettier, and simplified overall.
If you want a solid storyline, find a different rpg series.

No,i meant the conversion mod of morrowind that's being worked into skyrim

Freak, homophobic freak.

Try it out if you have the time.

Play with him, look and copy his ip for research reasons.

No, they've made 2 of 6 games. I am counting the abomination that is shelter.

88

The magic system is some of the most customizable in all video games, cry more.

You mean retarded controls, main quest locked areas, and enemy grinding: the game? The combat is "difficult" simply due to the fact that the controls are garbage. It was like Severance BoD, only clunky and shallow.

Wrong.

I bet you have a lot of friends in real life.

You obviously have no idea of why TES is loved.

Lol, it took nearly a 100 posts but a Gothicfag has finally shown up to be butthurt; wouldn't be a Morrowind thread without you pal.

Todd's dick must taste breddy gud

Do they do this often?

How much of a fanboy do you have to be when you cant even criticise the game for valid faults without making this sad effort at defending it / saying it doesnt matter.

Every thread, it's tradition at this point.

Nobody wants to play games with you with an attitude like that, you colossal faggot.

It's a console-game faggot.

Daggerfall, took away 70% of the map and the factions, improved the factions and forced you down a narrative.

It's basically Todd's way of Bethesda that took a hold.

Not as bad as Fallout and other turn based games with weapon accuracy as a skill.

Morrowind was really dumbed down compared to Daggerfall.

Todd also worked on Daggerfall as one of the designers though. The best thing he did with Morrowind was giving the NPC's real stats and cosmetics.


um no sweetie no

meant to say randomly generated

this is correct

this refutes 90% of the retards in this thread

the problem is making a compelling world of that size and the limits of the media and the production resources. 3D is a lot more expensive.

The best thing Daggerfall did was to let yourself decide your adventure. Not Todd or anyone on the writing-team but yourself. And a bunch was randomly generated each playthrough was different.

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More like let the computer decide your adventure. Look, I like Daggerfall, but the UI is shit, the combat is worse, the dungeon map is shit, and it's in no way deeper than Morrowind.

Daggerfall's random quests are no better than Oblivion or Skyrim's Radiant trash.

that doesn't even cover how badly oblivion dumbed down the UI to make it console ready.

Same as the Warbandfag then, who couldn't grasp the combat, gave up and now spends his days spamming Warband threads.

Don't forget the coolest features of Daggerfall like the crazy amount of character customization (gameplay-wise), the simplification of the dialogue system, the lack of climbing/mounts, half the number of directional attacks, and my favorite simple feature: timed quests.

I still prefer MW over DF due to the latter's awful procedural generation and generic setting, but I do miss those features quite a bit.

Not yet, David said it should be in the next major update.


People still play it but the communities are on disagreement.


At least they're timed.

The shit engine cannot support multiplayer. It will have to be rebuild from the ground up. The autistic retards who made SkyWind used Bethesda's shitty archaic engine again, thus shooting themselves in the foot. All that effort for nothing.

Multiplayer is cancer though.

Are you new here?
openmw.org/en/
github.com/TES3MP/openmw-tes3mp

It's fucking dead.

You must be easily entertained.

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You're doing it wrong.

Why the fuck are there so many newfags in this thread?

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mark said we were being raided not too long ago, this thread is proof of that

You mean the recent cuckchan spill?

I know I saged

How is Morrowind on the xbox?

The view distance is lower than on PC, I don't think the shadows are there at all, the max number of items in a cell before overflow loot bag is like a quarter of what it is on pc, the loading times are longer, and it still CTD's all the god damn time.

It's fun, I liked it a lot, one of my favorite Xbox games. Right up there next to JSRF, Prince of Persia: Sands of Time, and Splinter Cell.

has mod support, runs a little worse, looks a little worse.

I'm surprised none of the stealthfags from earlier brought up Splinter Cell when talking about good stealth games. That's one of the better examples.

Multiplayer morrowind has never had NPC sync, combat, or journal sync you retard.

David himself said potions and magic are much easier problems than one's he's dealt with so far.

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You're kinda right, however i feel more freedom in Daggerfall on where to take my character i'm larping as.

i tried playing multiplayer morrowind but everyone had a bad attitude and randomly death matched in balmora, even on the RP server, and i got the impression everyone was a teenager

i'm not sure if it improved since then but that left a really sour taste in my mouth about all this. pic related ended up being accurate

It's actually gotten worse. But that's what you get when you're playing a game only liked by edgy tweens.

It has a memory bug. Once your save files get too big it starts to crash and it can't be fixed, and the loading times get painfully long. Happened to me with different disks and different Xboxes. I recommend playing it on the PC with openmw.

or if you decide to not use openmw you can clean your saves with wrye mash

Bethshit is like sugary crumbs spilt on a rug.
it attracts so many ants.

Gothic fags have a massive inferiority complex towards the elderscrolls, and morrowind in particular.

Then what's the fucking point?

Shekels.
Every time multiplayer Morrowind has been tried, synchronization of custom spells and potions has been impossible to implement.
People forget this every time some faggot shows any sort of competency with Morrowind modding and start throwing him money without thinking first.

Hey. At least Risen is a better game than Skyrim and Elex is substantially better than Fallout 4.

I only play Skyrim with Requiem since it makes the game more faithful to the difficulty and powerscaling in Morrowind. In morrowind you would start out with an average of 40 health. A warrior wielding the shittiest iron battleaxe can one shot you. Mages can cast burden to freeze you in place or just straight up nuke you with an elemental bloom spell that dealt anywhere between 25 and 125 damage in a ten foot radius and had great distribution due to being in the default spell package. Archers could two shot you with the wooden longbow, maybe even one if they carry viper arrows, which most skeltal archers did. People like to get loaded at this mod for putting them up against some major bullshit, but every situation is one that was present in Morrowind.

Morrowind has Spears.

How is it impossible to implement?

It's not.

Just going off of history. Every time someone has tried to make multiplayer work, that's the roadblock that has made every modder quit, generally deeming it impossible to get working. That's why fanboys will get all worked up and pissy when you point this out. They don't want to hear the truth.

The whole situation with Multiplayer Morrowind, and every subsequent Bethesda game is the same exact thing as Star Citizen, where despite history repeating itself for the umpteenth time, fanboys with more money than sense will pump out money at the first sweet lie, and will never learn. No surprise considering bethesdrones and Todd Howard are manlets.

Does anyone have any knowledge as to exactly why it's a roadblock? Is it simply that the game is unable to differentiate between multiple player character spells, and buffs?

if that's the case why not just not allow the character to make custom spells, or just have a bunch of custom spells that can be used universally?

t. genuinely confused user

Because then I would log on, and cast 100% blind forever.

I'm beginning to see where the problem lies

Hey it's not my fault they can't come up with a way to stop my tomfoolery short of banning me.

That would be an absolute shitfest, especially with the broken intelligence and alchemy buff like that. MW should stay SP.

I would also break into dungeons, and leave around potions that would appear to be the same as other potions, but be something like cure disease/paralyze for 110102044734 seconds. Since you can't see some effects if your alchemy skill isn't high, it would be pretty hilarious. Basically you would end up with spontaneous quests to help some hapless adventurer.

Synchronization between the client and the server is the issue. You can make spells on the client, but the server won't recognize it and it won't work.
From what I've gathered, the entire custom spell system would have to be completely rewritten from the ground up to work properly, and no one wants to tackle it when Morrowind's code is such a clusterfuck to begin with.
Inb4 someone mentions OpenMW, because it's still completely dependent on Morrowind's engine, buggier than the original, and all it does is make it 'work' on modern systems, as well as slightly simpler to install mods.

This is the first time I've heard that. I thought OpenMW was supposed to be more stable than vanilla.

They claim it'll be more stable than vanilla 'when it's done'. But at the moment, it has all the bugs of original game (they're not bugs, they're 'features' :^)), plus additional quirks caused by their own code.

That pic must be like an empty beehive. It attracts so many queens.

they just added an option to cap how far attributes can be fortified

Not worth it for the god awful load times.

Jesus christ Skyrim had that same memory bug on the PS3. Save files got too big, game becomes unfixable.

When I was in middle school I would come home in the afternoon and fire up Morrowind, and when a load screen appeared I'd flip the input to TV to watch Toonami, and when a commercial appeared I'd flip back to Morrowind. I had pic related taped to my wall right next to the TV so I could have quick and easy reference to all locations.

Life was simpler then.

There are potions and magic, its just the custom ones don't sync to the server yet. You can make them for yourself but they won't be there if you exit and reload.


Nigger you have no idea what you're talking about, no other mod has gotten to that roadblock in the first place because they could never get combat and NPC sync working.


Que? Not a single line of code in OpenMW comes from the original engine. Try this yourself by deleting Morrowind.exe and seeing that OpenMW still works. Additionally, you haven't gathered shit because the custom spell system does not need to be rewritten, all that needs to be done is for the engine to send a packet of the new spell info and send it to the server. For example, the server doesn't know your custom character's name until you tell it one, you do so by sending it a packet that contains your name (and password). Please refrain from giving opinions on things you know nothing about.

Have you actually done any research into OpenMW? Name a bug that is shared by both engines. All (or at least the vast, vast majority) of OpenMW's bugs are from features that were implemented differently than vanilla, there is no reason for them to go out of their way to replicate vanilla bugs. Spending ten minutes on the bug tracker (or actually playing it) can tell you that.

sauce

I always love Morrowind. So I played a bit of Daggerfall (5-6 hours) after all the bullshit I've read on Holla Forums about it being the better game with zero justification. Here's my takeaway:


That's when I dropped the game. I might try the unity port at some point to just run through the main quest. Because that's the only part of the game worth playing.

I don't think video games are for you. Perhaps you would enjoy some other hobby more. Perhaps trading card games, or painting or building models.

I had the exact same experience as you last month except I rolled an altmer spellsword, the game has a lot of impressive features, considering how old it is, but the procedural dungeons are an absolute dealbreaker.

@ No. 1413090
I don't know, all I play is ESO

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Can you clean up xbox saves with wrye mash?

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Ahhhh yeah the promise of first person RPGs before they were consoled.

You have to wait for the next crash user. PC gaming survives and thrives through the crash. People will say there can't possibly be another crash. But they are short-sighted and lack experience with these things. There can always be another crash. Economic collapse would trigger it. Jew and SJW infestation could ruin it enough to push mainstream gaming down the road of broadcast TV.

We might also have the inverse. Desktop PCs may essentially go away. Everything could be a fag-tablet with a locked down OS in 5 years. Who knows.

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Holy shit, are you me?
I had a copy of the Platinum edition, and it included the map. I don't know what happened to it tho, I think my mom threw it out.

That is what mods are for.
Never mind. The faggot author deleted all of his pictures of the mod. Apparently out of spite. You will never see it.

Never mind, I found it.

Last one. Sage for double post.

Try OpenMW and you can get rid of the mist. And the world is pretty huge in the sense that there are a lot of dungeons and shit to do. To this day I still find details and other shit I've noticed before Hell, even the sea has hidden dungeons and hand made shit. If that aint enough try Tamriel Rebuild. Here's the map of it: tamrielrebuilt.uesp.net/trmap/

It aims to create the whole of Morrowind with other people working on the other provinces.

tamrielrebuilt.org/

I've never*

That incomplete look will never stop bothering me, there should've been a canton besides the foreign quarter to make the city look symmetric.

That's pretty funny. What game is this?

Getting rid of the mist changes the oppressive atmosphere of the game, just saying. I mean feel free to play how you want, it's your time, but I like the mist fog shit.

It's clear you're underage. Compared to the games of the time it was quite impressive.

It should have been a harbor full of boat shops and shit.

Then open autism set and place one there.

OP is a full blown cuckchanner goddamn

trips confirm

Someone made a height-based fog shader that is a pretty good compromise, you can only really see distant terrain that is high up and everywhere else is quite foggy. For me it makes the world feel bigger than it does when there's no fog or normal fog since it makes the distant terrain you can see look much farther than it really is.

2 years ago I got so absorbed in about 5 morrowinf character files and created this giant story arc in my haed, it was amazing. My main guy was a Morag Tong assassin/hlaalu tax collector. I had a mod where I can recruit/command any npc if they like me enough. I had Orvas Dren accompanying me on assassinations. God damn IO think I'm going to get baked and fire up some MW. As you said, it is one of the greatest games of all time. I've got 2000 hrs in steam on it, I'd post some cool pics but I'm not at my house pc.

anyone who really got into morrowind would want that, nigger-brain.

I will do it

Nice try skelly, but I won't fall for it.

I give Oblivion less shit because Oblivion had RPG mechanics.
Skills, enchantment based on exploration, etc.
I remember vampires and fucking flying when I jumped because of boost to acrobats and already having it as a major for quick levels.

Skyrim was only good for porn mods, and then actual porn games came out that were superior making it pointless.

An Indoril canton would make a fair bit of sense, Dres would work too but they're even less involved with Vvardenfell than House Indoril is.

However, the true solution is a complete redesign of Vivec, oekaki related.

I forgot to draw them but the diagonal cantons would connect to the arena too.

what are the best mods?

This post is pretty much a perfect description of Daggerfall.

Fuck you newfag neogaf!
I is old fag, I know all, Daggerfall best because its before most people played it, I can make the claim because no one played it and disguise that I am in fact 15 years old.

DAGGERFALL BEST!

Morrowing and TES series in general is a posrter boy of "quantity over quality".
They are huge fucking games, but they are all shit.

The only reason everyone here sucks Morrowind's dick is because Holla Forums is infested with redditors.
reddit fucking loves Morrowind because of Vivec, who's a canon transnigger, transgender, mary sue faggot.

The save file size thing sucks but you can get around it if you remember to close doors behind you. You're not an Nwah who leaves every door in vardenfell open right?

Foreign quarter?

Oh god you faggot, Morrowind was loved before reddit even existed thanks for exposing how nu-u-r, go back to your dying board on Holla Forums

You exposed yourself faggot.

Make a gothic or daggerfall thread if you want to talk about them so fucking bad for fucks sake

ALSO STOP REPLYING TO SHIT POSTERS YOU FUCKING RETARDS

I combined it with Hlaalu, seemed appropriate. Otherwise I would connect it to Hlaalu and put Hlaalu in one of the diagonal corners, so that the city represents the tower and the wheel.

No faggot, I am the original Holla Forumsack that has experience the board I felt was the last bastion of politics be degraded by 12 year old memelords just like Holla Forums and the entirety of 4chan was during 2007 during project chanalogy.
You exposed yourself faggot for not knowing how god awful Holla Forums is, and it shows since is leaking members.

At a certain point you are copying the wheel and the imperial city.

I was in Morrowind threads on 4/v/ in 2005, but thanks for your opinion nu/pol/.

I've been around as long as you claim, faggot. Randomly whining about Holla Forums without any provocation shows that you are a part of the cancer.

All this projection and muh oldfaggotry
Holla Forums is infested with redditors and faggots like you, where you should have stayed.

Bethesda games always have, and always will be overhyped shit only redditors and normalfags with no taste play.

That was my intention, read again.

Oh yes randomly whining like niggers accurately whined about Holla Forums 2007.
You've infested this place you fucking reddit fag. Its why (((reddit meme))) is now a thing ^^^^^Which is a foreign meme from some faggot site^^

Look at this kid, trying so hard to fit in.

You might as well be declaring that you're not from here.

Yeah you're informality with the image above posted show's you're the one faking bud.
Go ahead bud, pack those bags, and jpgs and go back to cuck chan or reddit, which you're so defensive of.

Whatever you say plebbit, now it's time for you to go back.

Yeah newbuddy your inability to understand the significance isn't doing you any favors.

Nobody cares about your autistic fantasies newfag. Now, GB2 >>>/reddit/

Yeah sure thing newfriend

I'm not sure which is funnier, the irony that you're new and accusing others of being new, or the fact that you can't see why you've been outed. All the same stay mad as you get your ass back to plebbit.

To continue on after putting that 12 year old in his place.

You need to LEARN how this site works, when you just do retarded memery and consumerism you get what happened to Holla Forums which is now after 2 years of having 500+ user posting then Holla Forums is now 500- less then the board, in less then two months

Its because this retarded meme posting, without any actual thought or content doesn't keep any one around.
Holla Forums became neogaf with their shit mod Imkampfy and wondered why they started bleeding members.

You're a retard who doesn't quite understand why he's exposed himself.

(nice)
This is now a GET thread.
Check 'em

Stay mad plebbit.

The reason Holla Forums lost so many users all of a sudden is because net neutrality was repealed and users lost access to the site when their ISPs blocked Holla Forums. Holla Forums lost those users practically overnight when the repeal took place, it was all planned out ahead of time.

Christ thanks for exposing the average understanding of the board.


This is why you exposed yourself faggot, you weren't here during exodus, I doubt you were even here after 2015-2016.

Your tears are delicious, and your projection is hilarious. All the same, it's time for you to go back.

Fuck off back to Holla Forums, soyboy. Start lifting weights while you're at it.

It will just end up with the board killed, which I'm fine with at this point.
Mark is a huge faggot who is more preoccupied with attention whoring more then moderating the site.

Its going to be a sad day, when he encounters my 6' 4'' self and proceed to beat the fuck out of him for ruining the last bastion.

FUCK YOU MARK WHAT EVERYONE SAID ABOUT YOU IS RIGHT, AND YOUR FAGGOT TRIBE ISN'T GOING TO PROTECT YOU

Looks like he hit the nail on the head. Maybe your BO will give you a blowy if you let him peg you afterwards.

This is why.
And others think you're a faggot.
I guarantee you, will copy my pic and use it too to pass yourself off as an oldfag.

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Nobody cares about your excuses, GB2 Reddit.

It's not a bogeyman when you start whining on about muh Holla Forums outta nowhere. The only people with any interest in shitting the board up by whining to Mark about shit that never happens would be you and the rest of the soyim.

Nice double dubs. Those deserve a rare Holla Forums board owner.

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Now that Plebbit has been sent back, what are some good Mods to use for OpenMW? In particular, are there any good combat or spell mods?

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8.

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go play a tabletop RPG then niggers

Just go back to reddit lad, you aren't wanted here.

And who the fuck am I supposed to play them with? You faggots?

that's why you need accountability and goals

we don't need to mod multiplayer into morrowind, we need a next-gen version of morrowind with multiplayer designed into its core

stop

Oh boy, zenimax has just what you are asking!

what the fuck

morrowind is dead

most of the people in this thread are too dumb to separate art style from gameplay and they have absolutely zero imagination. They are bots.

the 222nd post of this thread also post # ending in 222…trips…this is unholy…….the truth has been told

Hide, filter, sage and report

lol ok

I don't get it.

(checked)
Keep looking.

Memewind is overrated trash like all tes games

Anyone want to join some OpenMW morrowind server and relive August 2017 when Holla Forums was running a server before the finnish server owner disappeared?

more unique items
text-based system forced the player to understand the lore
gas yourself
it was mainly the unique items/locations, etc. Skyrim and Oblivion are more streamlined, but imo Skyrim is a fun game, I still enjoy it.

it is definitely overrated, Holla Forums fedora-tipping against Skyrim is what inflated it's value.
When they got called out for that, Holla Forums fedoras then started waxing sentimental about Daggerfall, though they never played it.
Now apparently they're just admitting all together that they were always frauds.

This is some terrible bait.