Vidya monsters

Is there a specific enemy type or monster you like in vidya? personally I always like fighting werewolves, they look cool and are usually super aggressive and fast. Usually I hate killing dogs in vidya but werewolves are fun to kill.

Skeletons are also pretty cool but they are as common as bats in games.

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Blobs/slimes.

I always have to take breaks while playing games with blobs in them as I can't help but imagine my sword penetrating them slowly

Suicide bomb enemies. Every time you see one of those fuckers they become priority #1 and they will make you run like a little bitch several times.

inb4 /monster/ crashes the thread

Anything huge that doesn't take huge amount of effort to kill. Watching these big guys topple over was always satisfying in a strange way.

I love monsters who are mutated humans. The more freakish and deformed, the better.

That has a snout, is it furry?

body snatchers, things that grant fates worse than death.

I think glitchy/gravity defying monsters can be the scariest. Cry of Fear did this well.

humans in games where you rarely fight humans
those few human fights tend to be pretty awesome when they do occur

that was probably the most disturbing death in Dead Space.

Giant bugs

Assimilating creatures and/or monsters

You must really like EDF. What's your favorite class?

Depends on what I am in the mood for. I always kinda liked fencer though.
EDF5 for pc when?

suck on these

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you faggots are really bad at getting dubs

that thing in the front is frowning human face?

He still got trips though

The only spooky part about RE4 was those fucking regenerators. game should have been more of that.

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I mean it was an unwarranted dubs spam but come on.

Yeah, I'm kinda getting tired of half of threads just disappearing. Just attach a funny ban message and be done with it.


Oh yeah, I also liked lost planet,. SHAME ITS FUCKING DEAD.

hey it only took you six rolls, congrats newfag

Noble, intelligent, but malevolent creatures. Bonus points if they've got a corrupting angle, even if it's never acted upon.


And unwarranted dubs spams are against rule 10. Your point?

Is that Syd Mead?

Please give us more rules mr moderator, another 5 should do it, we dont have enough. Oh make them more vague too, I love that shit.

I know, but it's just unusual for dubs to be deleted.


Nope, it's Richard Clifton-Dey.

go spam Holla Forums, faggot

Go ban more faggots, it will make you feel better.

lmaoing at you kiddo. you must be that kid who takes the ball home when he loses

These are pretty neat.
Oh fuck, I also like fighting infected monsters or shit I can purge with fire. Chrysalid missions in xcom where my favorites. I always used lots of fire.
fighting the flood in halo was fun

I can't think of a single Amano-era Final Fantasy monster I don't adore. Even some of the newer ones like Yagudos or Goobues look cool.

This. It's the kind of thing that really gives you an incentive not to lose.

just wait about 7 hours and you can go circlejerk in the 4am thread

I disagree. I find flagrant and horrific depictions of endless torture to be disgusting. They're more likely to make me stop playing a game and go play something else than anything. Losing is losing, but having the game mock you like that is just disgusting and I won't stand it.

I'm glad there is someone I can relate to.

Lamoing at you not playing ball anymore kiddo. Whos the tough guy now?

Monsters that are tall but also comparatively thin scare the fuck out of me. Also, flesh-eating monsters whom you can actually see eating corpses (including that of the player character in death scenes)

Dougal Dixon's speculative evolution books provide some good designs for possible animals in sci-fi and fantasy games.

Don't play 7th Saga then because that's pretty much every enemy in that game.

I can't imagine you've played many old video games. A fate worse then death in most cases of a vidya game that does it that I'm aware of does not involve showcasing any torture, if torture is the fate then it is implied to have happened but is generally not shown.

Historical giant enemy crabs are always awesome.

A perfectly normal human being.
Being defenseless against a monster is one thing, but knowing you share the same species with someone who's a deranged killer is more scary to me.
I'd prefer being chased by a monster than by Patrick Bateman, for instance.

This. Death is never the worst fate. Ironically enough, Unteralterbach have a lot of those, along a lot of point and click games.

The one that chases you around scaring your balls off and then you get to man the fuck up and fight it one on one at the end.

skeletons

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Fuck that noise, I'll take Bateman's yuppie ass down any day. Humans - no matter how fucked in the head - still follow the same biological rules. The same shit kills us all. Monsters? They don't follow those rules. They do whatever the fuck they want. That's why they're monsters.

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Game?

m8
Prince of Persia - Warrior Within

I can cut time with this edge.

This. Even more if they scream while running to try to blow you up. Bonus points if the voice is really high pitched.

The only monster that got me into monster girls

Never played it my dude.

He's right, even adventure games with no horror themes would have at least one game over which was essentially you starving to death or drowning. Completely alone. And text adventures would gleefully explain your untimely demise, some would just straight up send you to hell. I think there is that one Ultima game where you play the bad guy where you have to go through hell and you can fail where it describes what being in hell feels like. If that kind of stuff turns you off then there is a huge swathe of games which are essentially unplayable for him.

I feel old.

Not saying a didn't know about the game, just never really cared for Prince of Persia.

Definitely worth a play, starting with Sands of Time of course.

are zombies exhausted?

Do they emu well?

It makes no difference, I didn't care about it and I still recognized it at a glance.

warrior within was my favorite out of the trilogy Dahaka was cool man

Not sure, probably the PS2 versions run crappy, maybe you could emulate the GC versions with dolphin.
Warrior Within is on PC though, but it plays shitty.


Same here. Two Thrones sucked balls, what a way to end it

that's basically what the master did to the last remaining human children at the end of the universe in Doctor Who, except he sent them back in time to enslave humanity to lure out the doctor

Sorry I literally never played a Prince of Persia game for more than 5 minutes and a single image of a buff monster man in a stone hallway didn't instantly make me realize what game it was.

Well, I'm pretty sure a reverse image search would've helped had you bothered enough :^).

That aside, do play the trilogy, Sands of Time, Warrior Within and even The Two Thrones if you can get your hands on them.
As I mentioned I don't really know if they emulate well.
Maybe ask around in the Emulation thread that's up right now.

Do you not understand what I'm saying when I say I feel old? Unlike you I've been exposed to images of him from others ears ago when I didn't care about the series at all. That is what I mean when I say I feel old. You could never understand until years from now. Fucking faggot.

You're right I should've reverse image searched. I accept fault on that.

I understand. I was 12 when the game came out, but I just don't really remember much about it aside from the review for it on X-Play.

Rare monster that runs away from you and if u manage to catch/kill it you get really good loots

True that. Especially if they fuck with the game's UI or make you think you're going insane, like in Eternal Darkness when they suddenly reset your game or shut it down.

Just drop it, you clearly don't understand me at all you patronizing piece of shit.

Well shit, sorry for trying to find common ground. Good luck with your age crisis or whatever, hope you make it out ok.

Mr. Bones truly does have a wild ride

Richards ghost in sh4 does this well.

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Small monsters that jumps at you always get me
Bonus point if they kill you in one hit extra bonus if they're jumping spiders

Zombies, genre itself is a guilty pleasure but few games do them right. Dead Rising makes them harmless for an individual bases. But as when you start fighting crowds it gets overwhelming and at lower level you feel a sense of dread and powerlessness. The classic zombie. Dead Space, more like alien/zombie hybrids but very interesting nonetheless. They are creepy and unique, most of what i think of em have already been said in the thread. Everyone the game shared a bit how their biology worked it intrested the shit out of me, was like candy. Left 4 Dead, fast easy to kill, and in crowds by yourself was very overwelming (unless you where at a chokepoint) unless you where with your team. Game is fairly scary by yourself because at any moment you could be overwelmed.

Also like games with shadowy enemies, Heartless from Kingdom Hearts does this fairly well. Like the dusks to, when i first played the second games they seemed so mysterious and orderly(?). Alot of jap games make enemies similar to Dusks. Also like enemies where they are fuggable especially if you can make them your ally somehow

Monsters that get angry when you shoot or attack em and enter an enraged state,only thing i can think of is KF

cry of fear had some pretty cool monsters
pic related was probably the least scary

>tfw no game where you can play as a monster such as spooky skeletons, slimes, lamia, eldritch horrors and so on

>the only way to enjoy something remotely similar is either firing up Medievil, forcing yourself to play rougelikes, dungeon crawlers where you only see the portait and with some luck a single spirte or porn games

I love when I fight a skeleton and on the last blow its bones just disconnect and go everywhere

Demons.

bump.

Insects are pretty cool.

This
I also like fairy enemies

go away fairyfag

And that's why you shouldn't be nice on Holla Forums.

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I'm not hating on fairies, just that one specific fairyfag I see every thread every day.

any game where i can either dress up as a skeleton or be a skeleton is a game i enjoy

doubly so if i can be a skeleton around other human players

Monsters that drop down on you from the ceiling. Wallmasters scared me shitless as a kid and I haven't seen anything like them in modern vidya.

pic unrelated

DRRRR DRRRR DRRRR

It's almost criminal how underrepresented, if there's any, are worm or worm-like monsters in gaming.

That's the good shit right there.

Shit based on folklore. In particular I love me some faeries and cait sidhe. Also yokai and other supernatural things are usually fun when done right. But you know what I don't see often enough? Shapeless, formless horror. The kind of things that you barely know are even there but seem to always exist just on the edge of your vision. Those things that, once you realize that they exist you're always paranoid of encountering. Closest I can think of are bloodsuckers when they're invisible.
There was an image I wanted to find of them, where the caption said that if you didn't notice what was wrong in a couple of seconds you were already dead, but this is good enough.

That scene looks interesting. Any source or explanation of what is happening?

There was something like this in L4D.
It was apparently really annoying and nobody liked it so they removed it.

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Every fucking enemy in Okami.

The SMT franchise has some of my favorite monster designs. I'm a sucker for mythical creatures, spiritual beings, forgotten deities; it's the coolest shit. Kaneko's interpretations of the various sources he pulls from always feel spot on. A lot of them are human in form, which is cool because it fits the narrative of the games (Gods would be in the image of man after all), but they all have distinct silhouettes and personalities. Above all I think the human aspect of the designs are important because the aesthetic they give is always "off" in some way. They're some kind of perverse, holy, unsettling, robotic, wild, or demonic take on what the human form. It's all good stuff, really. I'd like to become a drawfag to make cool monster designs like this one day.

It wasn't funny when Undertale did it

I never noticed how fucked up Lilith's hands are.

Fixed these because autism.

Not as horrific as anything else in the thread but I liked the revenants from WC3. The one in DA:O was also pretty nice, since I remember getting fucked over pretty hard because I didn't have Wyne or w.e her name is.

There's loot rats in Warhammer End Times that drop healing items, bombs and die that increaces your chance of better loot when the level is complete.
Makes the entire team rush to kill it for the loot, makes the game more challenging because it's directing attention away from other enemies, and more rewarding/punishing if you fuck up.

Honestly it's a great addition and I can't for the life of me understand why L4D wouldn't have such a feature.
I mean I can, Valve playtesters are legally retarded, but still.

Niggers and sand niggers as regular enemies, too bad they won't make any enemies like them anymore thanks to SJWs. Hook nosed greedy fucks would be #1 bosses and those still do happen once in a blue moon.

Dat humongous fucking spider cramped on a hole in Half-Life. It's bigger than the fucking building, you fight it through several stores as you see pieces of other faggots bodies flying around. From the moment you first hear the sound of those legs beating against the walls, you now the game is setting you up for an experience you'll never forget.
Basically, I like oppressive creatures, not necessarily scary or sinister, but when they have a setup that make you feel gradually powerless, and it may not even scare but you're just so uncomfortable that you question for a second the idea that gaming is even about fun.

Why, the greatest monster to fight in a game is yourself

Personally I like everything horror-connected. I love skeletons, werewolves, vampires and fucked up abominations. Not only in horror games but in horror-themed games as well. I wish there were more fun horror-themed games. I would really want to play something light hearted and maybe comedic in tone but involving ghosts, werewolves as wolf girls prefferably, cute girl vampires and more games that focus on monster hunters like Bloodborne.

Also, fuck why aren't there more Gothic Horror-inspired games? Prefferably with spooky ghosts and unexplained Poe-esque situations rather than werewolves and vampires which are cool too though.

With no survivors

monster bitches are shit

This, I fucking love monsters that do this, not just because it's terrifying but also because such states are in a way pretty fascinating.

Is monster okay with things that are more monster then female,or are they faggots.

Any examples of meta monsters? The only ones I can think of right now are the ones in pic related. Spoilers for OFF inside

Nothing better than a human antagonist in a story about a mainly monster-based threat.

For what purpose exactly? Watched only one season of Doctor who

It was a shitty game but Ultima 9 did get this right.

I don't like any generic archetype like zombies/werewolves/etc., I like it when they experiment to form a unique monster.

Could always give Koudelka a go if you haven't. Bit rough around the edges (especially in loading, even more if playing from discs), but I enjoyed it.

Speaking of which, Koudelka, and even moreso its successors on the PS2 (which have bestiaries and more variety), have really neat monster designs.

Giant monsters/robots
Fighting them can't be heavily scripted shit like God of War or unsatisfying shit combat on MMOs.
EDF/Monster Hunter/Dragons Dogma/Shadow of the Colossus come to mind.

Highly agressive mostly gas mask/helmet wearing faceless soldiers who actually use tactics against the player and describe the firefight as it happens IRL with radio distorted voices and military jargon.

HECU/Replicas from Half Life/F.E.A.R come to mind, Prototype could have done this and yet didn't which dissapointed me greatly.

Having both in a single game and actually well done would be top tier.

Fuck

Humans

I fucking love this. Especially when you kill like two or three at a time and all the bits rattle around the room at semi-random, it's great.

Zombies in Dwarf Fortress get a special mention for this because they do this and then all those bits start to move around and attack. Fucking ace.

I really like robot/computer enemies that feel actually like programs/programmed and not just another goon with a metal skin.

You reminded me of a flash game I played many years back, here you go: kongregate.com/games/playcreek/death-worm

But user all enemies are programmed

you know what I mean you little shit but yeah.

Funny thing is that I always wondered why the Revenant model was comparatively high quality when compared to that of many other creep mobs. Turned out that it was the original model for the Death Knight before they came up with Arthas and his horse.

It's from the manga Gunnm.

What would a monster made by a schizophrenic look like?

Probably like his mother.

I like monsters that are iconic to the series, aesthetically pleasing in some way and fit their environment. Monsters from Mario Bro. or early Sonic games come to mind. Final Fantasy, Shin Megami Tensei and Dragon Quest series is a perfect example of this comfortable iconography. I also like monsters that draw faithfully inspiration from an assortment of real mythology such as Yōkai. I often prefer cute aesthetics but its not essential. Gore is not necessarily bad design, but often its a lazy substantiate for substance so I do not often find myself interested in this approach.

I love fighting enemies that are very similar to the MC in terms of moveset, race and appearance, and that are very strong, skillful and do cuhrayzee kewl shit. It's incredibly fun to fight these.
What I mean in examples:
Shadow Link from Ocarina of Time that motherfucker who jumps on your sword after you attempt to thrust, making you wide open
Jetstream Sam from MGR throws you around bare-handed with superior judo skills, even attempts to stop your sword with his palms
Artorias from DS a pretty radical Guts rip-off jumping around with a bit large sword and spraying weird corrupted liquids
Vergil from DMC3 not the most memorable boss gameplay-wise, but it was fun fighting him

Also I like enemies that are big, brutishly strong, agile, preferably not goofy-looking and are really hard and enjoyable to kill, like:
Kalameet and Red Wyvern from DS1
That giant weird eyeball from Dragon's Dogma DLC and the Dragons from vanilla
Giant MTs from ps1-ps2 Armored Core games

Let me show you one of my favorite things in all internet
thingsthatsuckass.tumblr.com