Creepypasta, creepy experiences and obscure creepy games

I've been playing Silent Hill for the first time which put me in a horror mood, being unable to play it right now though I decided to scratch my and yours horror itch by talking with you guys about creepy gaming stories, some more obscure vidya games and our own creepy experiences.

Other urls found in this thread:

johnisdead.wikia.com/wiki/Johnisdead_Wiki
youtu.be/eOtIvFf44jY
archive.is/kA82x
twitter.com/AnonBabble

I'll answer my own questions.
I will remind everyone of the JVk1166z.esp, that story was actually kind of good and I really liked the idea of changing the game in a way that is based upon astronomical events in-game as well as the idea of the world of game itself being going through something horrible. That should be the theme of vidya creepypastas more often.
Fucking tree in The Fairy Glade in Rayman 2 it was a short segment where the black catterpillars walked around the ground while you had to climb a giant tree to get to the exit. For some fucking reason I remember this part having no music although I replayed it and it seems to have sound just as every other part of the level. I was always terrified of that fucking place for no real reason, I have no idea why.
Can't remember anything like that at the current moment unfortunately.
As above.
Not exactly scary, but play OFF already you niggers. It has an unnerving atmosphere.
Boss battles, I don't even know why but I was scared of them shitless.

Books of Blood, by Clive Barker
None that I can think of.
As a kid, it was always dumb shit like do X to get Mew, or do Y to revive Aeris. Not scary shit, just kids bullshitting.
I'd like to know that myself. I'm a huge horror fan, but I've never found a game that's capable of scaring me as an adult.
Resident Evil 2 and Clock Tower gave me nightmares.

...

That must have been fucking terrifying to play as a child. The scariest game I played as a child was still Rayman 2, which is still a child's game.

thread was ruined the moment it started

I always loved this one, it's very simple but you could believe that a bootleg like that really exists and that someone could program it in.


I don't know many very good ones and the Godzilla one is the one which is the most recommended when one is asked about a vidya creepypasta on Holla Forums.

Does anyone have any creepypastas that aren't already memes?

...

It's a theme that more modders should take on. I only know of one such mod that does something similar, DUST for Fallout New Vegas. I'd like to see a similar apocalyptic mod for Morrowind.

Lost my shit immediately

Imagine a mod for a RPG that starts with seemingly nothing changing but as you go through the game, you notice certain NPCs dissappearing and changing dialogue, weird things start happening and as you try to go along with the intended story, you find that you are completely stopped from doing that because some of the plot-important characters have gone insane. Your game starts slowly devolving into weird shit as the characters start all acting weird, spewing insane bullshit, NPCs acting incredibly strange like ceasing their daily activities to wander to weird places, monsters starting to appear more and more frequently, textures changing into horrific stuff, weird weather and lighting effects, custom monsters slowly appearing until the game turns into a horrific unplayable mess where you are gangbanged constantly by horrible shrieeking monstrosities that will not leave you alone and insta-kill you. You reload the game and start over, this time looking for clues on what the fuck is happening, by looking around you slowly discover a side quest, which leads you to a discovery of an eldritch power that is slowly corrupting the game world as you try to save the world from it. Turns out you can't, no matter what you'll do, the world will turn into hell But you can slow it down enough for you to finish the main quest and all of the side quests, you have to do a special activity that you get knowledge of only after finishing the side-quest plotline which allows you to temporairly hold back the effects of the eldritch power corrupting yout game You can put it off for a bit, but finally the activity stops working, if you didn't manage to do everything before time ran out, you are fucked and have to start over.

That's what Morrowind should have been honestly. Dialogue mentions how more and more diseased creatures are turning up, how the blight is pouring out of the Ghostfence, and how Corprus grows day by day. But it never really changes, things stay practically the same as they were at the beginning of the game. You'll encounter diseased creatures via leveled lists, but nothing more. Dagoth Ur is made up to be this creeping chaos, scouring the land, corrupting souls and spreading the divine disease to everyone.

Do any games really do this though? The only I can think of are things like star control.

Not many people will enjoy an absolutely unwinnable game, I think.

Well, as I said, DUST for Fallout New Vegas is somewhat similar. All the NPCs from the base game are dead, killed by a disease, the Cloud, or by cannibals. After some time, your character starts to see things.

...

There was a similar yet equally retarded creepypasta for Majora's Mask a long time ago iirc.


I distinctly remember the music for Suoer Metroid as you descend from Brinstar through Meridia to Norfair being creepy. It's a very melancholy tune enhanced by the 8-bit choir, and evoked the claustrophobic nature of the game the best.

There was also the opening to Super Ghouls n' Ghosts where Arthur and Guinevere are together and it switches between them and an unseen threat moving towards the tower frequently. The music suddenly changes in tone and you hear a window break - that was always very creepy to me, thinking of the eyes of a killer slowly approaching its victim.

...

Anyone have a translation patch for Garage?

Did someone really manage to make new vegas interesting?

The fuck? What is this, like a slight overhaul mod for newvegas with an alternate story? Seems kinda neat.

I played RE1-3 back then and was so terrified of them my mom used to play them instead to the point that she could beat RE2 with an A rank.

Yea I just looked it up. Seems like they basically removed most of the NPCs and quests and just made you focus on surviving. Interesting way to overhaul the game without cringe inducing amateur voice acting.

Playing subnautica blind was the most horror fun I've ever had in my life. I ruined it by looking at the wiki and using the Cyclops pre-silent running update.

First videogame I ever started up on my PS1, when I was seven years old was Soul Reaver. I think I got stuck and stopped playing on the Melchiah fight, firstly because I couldn't figure it out as a dumb kid, and secondly because he creeped me the fuck out.

I once saw a ghost with my eyetoy cam for the ps2 while playing the theremin mode on eyetoy play3
Japanese letters

A lot of creepypasta have the same problem of a creepy idea and a good build up followed b shooting itself in the foot in the end.
Or whatever it is is another good one

I played dino crisis 2 before the first one. The second save zone in the game was a doctor's office with two dead bodies in it. This in combination with the extremely unsettleling music made me dread having to enter the room. Scary also was having to run across the outside of that building, with all sound gone but the t-rex chasing you down. I played that game the year it came out because my parents knew I loved dinosaurs. I imagine how differently it had been if they bought me the first dino crisis, which was actually a horror game.

You probably would have gotten stuck on the shitty puzzles that are worse than Resident Evil's.

I wish there were more games like Sad Satan. I like the aesthetic.

...

Why is
such a popular trope?

Something is both stronger and faster than you and it wants you. That's pretty scary or lewd in the right context.

It's something naturally scary. There was this scene from the Gantz anime that scared the shit out of me where that creepy robot was slowly getting closer to the characters on the middle of a dark street. That shit is just terrifying, impending doom and all.

In Sweden it's both.

...

That's fucked up.


Is that the one where they make you play as a beaner? is it worth pirating?


wew lad


best animes 10/10

You are a full on nigger.

Absolutely, the game is gorgeous and maximum comfy when it isn't being spoopy. You also never see your character so the fact that he's of a certain race has literally no impact on the game.

Subanutica VR is the single most horrifying experience I have ever encountered in my life.

You can see the hands

Of course you do, sick fuck.

Play Hellnight for the PS1.

That's not entirely true. NPCs in various cities turn into hostile Dreamers the more you progress into the main quest. But rest assured, it's not nearly as dynamic as it should be.

Do not follow any link to a certain I Am God thread, the entity is real and will notice if it is being searched.

...

Don't wanna spoil it more than I have to, but you anons should really play this VN to it's entirety.

I really like this one.

Ben Drowned? Tbh it wasn't that retarded. Jadusable(creator of creepypasta) actually put in effort to making it real by posting videos on youtube.

Tryhard edgy bullshit

Man it was funny seeing everyone on 4chan(not even just one board) freak out over a picture.

You mean like Sonic.exe's tryhard shit or something else?
donutman.png

It is sonic.exe-tier embarassing babby's first creepypasta shit, mixed in with terrible attempts at parodying visual novels by saying works like kawaii a lot.


Ben Drowned was great. Just take a look at the final video.

Since we have a spooky video thread, I'm gonna share an idea I won't ever bother with but that I think would have been awesome.


Of course >>13991815's idea is better in that it doesn't require constant attention and maintaining a public person, nor do you need some initial attention to kick things off.

Yeah. I used to play GTA Vice City in fourth grade. It had some visual glitches developing over time, progressing as I played it more often and vanishing later on, if I spent some period of time like a week without playing it. It had some weird applications of textures, sometimes something that looked like blue thick fingerprint patterns glued onto passing cops and civies, wrong hues on vehicles, lights being all wrong and not changing between locations, creating erie z-fog as you enter and leave an interior, and sometimes it would affect even structures and then my game would crash which made me feel like this isn't supposed to happen and it freaked me out.

Of course eventually it turned out to be just our videocard was dying.

I never got the big deal behind “Jojo Man enjoys a pastry.jpg”.
Something about viruses, some say that it used to be a nasty screamer once upon a Time?

You are already infected.

no no stupid you gotta enlarge the image for the code to execute!

That was one relieving punchline.

Well, what about it?

s-s-scary

Is it supposed to be a joke though? The idea is cool; early first person games have this sort of cold atmosphere to them unless it's a shooter of some sort. Just play something like Tunnel Runner or 3D Maze Game and you'll get what I mean. The 3D maze genre is a genre that unfortunately died prematurely.

Guy wrote himself into a corner and instead shilled for a fucking movie him and his faggot friends were gonna make. No idea if anything ever happened from that.

What's this now?

Not really, I was a member of the Within Hubris community for a few years and Alex kept promising to finish BEN DROWNED once his movie was done, he's basically using it as an excuse at this point.

He even almost sold the rights to BD to a film studio but it fell through.

You could tell he stopped giving a fuck about it when he teased he was going to make a fucking game where you walked around some house ala Gone Homo but with ghosts.
The MY EYES page from the Within Hubris website was pretty spooky though.

The online segment of the pasta was actually really well done, the Moon children and Kelbris arc had some generally unsettling moments.

the problem was Alex had a vision larger than his particular skillset. i.e. the failed video game and such.

I would say Kelbris was where it was falling apart and you could tell his heart was no longer into it or he didn't know how to finish it. I will agree with the Moon Children arc though.
>yfw that shit began on 4ch around 8 years ago

Almost 15 years since the first time I've played it, and the Nightmare version of every single part of Silent Hill still scares the living shit out of me

And the amazing soundtrack doesn't hel my stress that much

We're all getting old my dude.

Imho the problem usually lies with the fanbase, when you start getting people who don't just see the stuff a good spooks but start interpreting everything and their mother into the color of the texture on the ass of some random NPC. Cue absolute analdevastation when you make your April's Fools vid.

The slow degradation of your appartment in 4 was superb, imho. Especially when it actually can get more dangerous than many outside areas in the later stages of the game.

Chozo ghosts from metroid prime.
Fuck them and fuck their music.

While I do agree to an extent That's too easy an excuse for laziness. Alex only really had one fan that really messed anything up (Kayd Hendricks) and his interactions with us were usually fairly pleasant.

Have you followed John is Dead at all?

It's a spin off endorsed by Alex and the community.

johnisdead.wikia.com/wiki/Johnisdead_Wiki

Gave me a giggle but I might keep an eye on it. The johnisdead website looks pretty bare bones though.

I think I know that artist.

Babby's first meta VN. It's fucking cancer.

Imagine, one night I'm playing Medal Of Honor Allied Assault, I'm playing on hard and I just about finished an annoying as hell level of trying to escort a bunch of NPCs through an abandoned town filled with snipers.

Suddenly I'm put in a random map without any reason, the game tells me to take a hiding spot before some timer runs out, the scene is quiet and I in a panic take a hiding spot, suddenly the camera focuses on some fast as hell medic with a bazooka, he finds me within a few seconds and blasts me, and without anything else said or done, I'm put in the actual next level.

Needless to say I was creeped out, for what was no more than a silly mini game Easter egg. Sadly not much footage of it outside of this video.

On halfchan many years ago pics could hack your pc

It uses game mechanics very cleverly to scare you, using the fact that it's a game to it's advantage. It takes the idea that the player really wants to progress further into the game and makes the enemies incredibly dangerous to play off his fear of losing. Not only that but there is no reason at all to engage most combat encounters besides maybe making your way to some area safer, which isn't that great of a reward in itself which makes it more likely for the player to run away from dangerous monsters than fight them. The mist effect plays into that, making the atmosphere creepier and also making it so that you don't know where the enemies are exactly, the only cue that you have is the sound from your radio which is far more creepy as it leaves much more to the imagination. Yeah you see the monsters almost fucking constantly, but the feeling stays with you because they are extremely well designed as well as the fact that they are incredibly dangerous which makes you remember them to be more of a threat than they really are.


That's actually really fucking cool. More games should do things like that.

YOU HAVE TO GO BACK

Damn, I actually liked it despite some retarded generic cheese mixed up.

I'm kind of looking forward to the next instalment of Petscop. I'm not sure if it's necessarily "horror" so far. It's hardly been very frightening, but it has been rather interesting.

It's been on a six month hiatus for what appear to be "Story" reasons rather than innate laziness, but it's been slightly longer than it said it would be. I'm hoping it's not just dead, because it's been a pretty high-effort affair so far. I'd recommend checking it out on Jewtube if you were so inclined, I think i heard of it from one of these threads a month or two ago.

I thought the whole Petscop act was over already.

I almost hate to say it but after seeing petscop it just felt like a lamer version of bendrowned. I don't know what it is but it feels real lifeless compared to other vidya creepy pastas. Even the godzilla creepy pasta sucked you in more than petscop and the ending for that pasta sucked!

At least Petscop has its own vidya, while Bendrowned only cashed in on the already midly creepy atmosphere of Majora's Mask.

lol
I see no reason for it to be a "babbys first" other than it's cutesy anime look, which actually contrasts nicely with the creepy shit once it starts happening

Agree, the effort that went into Petscop was commendable.

Considering the amount of shovelware in the PS1's back catalogue it was pretty believable at first.

While true about ben cashing in on the creepy atmosphere of MM you can argue that petscop is just cashing in on the recent trend of vidya creep pasta. It is cool that they made their own game but Bendrowned was cool because it took that familiar element that you know and removes the safe spaces bit by bit ala Silent Hill 4 and the protag's room. Petscop just seem to rely on spooky thing in the corner or creepy sprite that freezes the game. I guess i'm just trying to say that Bendrowned felt a lot more organic than petscop.

Well gee I didn't expect myself to get quads and dubs.

Guess I'm getting an award for dis.

The primary MM worked as creepypasta material was because the game rode the line of a a fun action adventure game while also being a rather grim and dark universe with a lot of incomprehensible or unexplained situations in it. Honestly it's one of the few games that leaves more questions than answers in it without coming off as pretentious. And because of that pretentious people love to make up a bunch of theories about it. Sometimes you get something engaging though like Ben Drowned. Which used the games (often unusual or creepy) assets to its advantage.

While true to an extent I think you going a bit far with your dissection of Ben drowned. What really did it for me was the fact that the MM cartage acted like it was corrupted. As a person who played old 4bit shit as a kid the concept of game fucking up like that always unnerved me. Combine that with the concept that a spiritual entity could not only inhabit it but also use it as a way to move around ala the internet is a lot more interesting and scary than the story petscorp is telling. That said you really can't say shit about either one of them simply because of the effort and dedication these guys have for essentially a dumb thing on the internet.

Well I'm only explaining why Ben Drowned worked on the level that it did. If it were any other N64 game the story likely wouldn't be as well known as it is today. Even with the core elements you described There's also the fact that it released right around the time when primary N64 audience was beginning to understand how the internet worked

...

Don't remember the name of this nip vn but it's the one with the girl who is able to remember your choices from your first playthrough and then gets increasingly yandare until she starts to kill other love intrests until you are forced to date her no matter the choices during your 3rd or 4th playthrough.
And let's not forget if you don't play it for 10 years or move your pc's time ahead by 10 years when you start the game that girl just appears on the screen and ask what you have been doing for the last 10 years and goes on to talk about how she was waiting for you the entire time.

Kimi no Kanojo to Kanojo no Koi?

You're supposed to just post some creepy pasta. Let it happen naturally. It's like every thread here has to be a neogaf style format.

Wasn't that literally just for one ending?

That's the one.

It's more or less like getting ending E on Nier: Au-tomato. You have to play it a number of times and the game changes every time you play through it. I think there is more to it after that but that spoiler is near the end of the game anyways.

Exactly, but i think just embeded is translated. Nonetheless, a fantastic moment, and it's more startling because you have to work for it, it's a secondary and specific route, and a moment that comes out of nowhere.
I see doki shit club and hate it because it's a missed opportunity, something i really liked was that whole "you are trapped with a corpse and can only skip time by quick-skip dialogue, while the corpse is more and more disfigured".
A cool idea, poor implementation, that moment is too long (2-3 in game days pass, just 1 would be better).


If memory serves me right, it's for the "true endings":
after you restart everything, you can choose to erase one character or the other one, making it's true route available

That is what I remember reading years ago after this VN, that it was a secret. Feels a bit unfair to completely dismiss doki doki, which is entirely about the trick, just because that one VN did something similar for one ending. Besides, if games are only allowed to be good if what they attempt was literally never done before anywhere, you're going to have to slash a good portion of games off the recommended list.

Wish someone would mod it back in.

The difference is in the execution. One built up to the surprise while the other more or less jerked you off while going "isn't this super scary!" It's like saying premade food is the best while saying home made food isn't really better. Doesn't mean the premade food is bad but it doesn't hold a candle to home made.

Why are you faggots always deflecting the point
People hate it (from what i've read) because is shit, lost potential
People don't care if it's popular or if it's gimmick has been done before
But if you are gonna copy something, at least do it right

I particularly hate it because everyone and their mothers are treating this shit like it's Christ's second coming and the pinnacle of horror
Spoilers, it's not, like said, it's like comparing fastfood with home made food.
It has the some horror elements, but they are put in such a bland, juvenile way, that hurts the immersion.

I like this idea, except it's kind of ruined since I can just hear the its just a thoewyyyyy in the distance.

mattpatt isn't everywhere, and if he comes early you can intentionally change shit up to disprove his theories.

First off, I'm not part of "you faggots" since I haven't played the damn thing. I just see someone screeching at it and bringing up an obscure VN that was a neat anecdote at best at the time. So,
I have a hard time believing that. You're certainly not articulating your point very well by just saying "b-but muh obscure VN".

So you are just upset that someone brought up an old VN that did this trick better? What are you exactly trying to accomplish?

...

For those of you that have only read video game creepypastas, I'd suggest checking out some of the non-vidya creepypastas. They can be pretty great.
Funnymouth immediately comes to mind as one of my personal favourites. Normal Porn For Normal People is also something most people could relate to; A bunch of guys on a forum making fun of some weird website.
Dear Esther. Walking into the water at the start of the game did not give me the result I was expecting.

Water. Swimming in the water with some sort of invincible death monster inching closer always makes me shit my pants. Games that allow you to go underwater and run into invincible death monsters are much, much worse.
Fuck you, it still scares me to this day.


Corruptions also lead to some hilariously uncanny and unnerving moments but I wouldn't suggest anyone go corruption hunting. It's not worth the time investment.
I don't watch Vinesauce any more but I figured it would be relevant to the thread topic.

When I was playing DDLC and it got to the second "hidden poem", my apartment got hit with a blackout
I'm a big bitch when it comes to horror/creepy games, so I froze stiff for a few seconds until my power came back on

As a kid, the opening to Forsaken (at 1:53) made me nervous of running around my house, especially in the dark

...

It's funny because this is how I felt about Totono when it came out four years ago.

...

...

OK, now that's a good post and actual arguments.
But I think you're exaggerating and nitpicking. It's just not subtle or good as an actual VN.
I don't think it's shit, I think it's perfect as a "experiencing a creepypasta yourself" experience. It helps that creepypastas are clichefests themselves.

>I saw a definitely not jewish man a pedophile shoving some slow/retarded kid drugged up into a car yesterday

M8 you clearly haven't solved the puzzle, there's tonnes of hidden shit behind the scenes. Monika is a distraction. You really haven't figured it out at all. You disappoint me, user-kun.

There's one called FROST for fallout 4 which is also pretty neat

Kind of wish I remembered to screenshot the longwinded posts I made about my fucked up copy of Dark Souls.
Some highlights:
The water footfall sounds randomly getting replaced with the pisaca crying sounds, and never going away.
Messages appearing when I'm playing offline, but disappearing before I get close enough to reach them.
Fog walls cropping up as if I was getting invaded, but while I'm either offline or in offline areas. I've been trapped inside Firelink Shrine by fog walls before.
Enemy AI not working properly. I've seen enemies aggroing on each other without actually being able to damage each other.
Enemy placement being super fucked up. When trying to take the waterway from Undead Burg to Firelink, I accidentally backstabbed the air. A few seconds later, the burg black knight fell from the sky and into the pit and died.
NPCs just doing whatever the fuck they want. I met a ninjaflipping Kirk in the Depths that was the NPC since I was playing offline.
I've entered bossrooms where bosses just didn't show up. They were empty and no healthbar appeared. I had to save and quit out of the bossroom and re-enter it.
I actually bought a capture card to record some of the shit that was happening, but I don't have those videos on this PC.

I've probably got over a hundred stories of shit going weird, so if anyone wants stories about something in particular, like specific entities or areas acting fucked up, feel free to ask about them.

Come to think of it, though, I don't think I've ever seen anything totally impossible in the painted world.

Fuck man I think I actually remember your post, this shit is actually pretty unsettling. Almost like a haunted copy, shit's cool. It's probably even more unsettling seeing that it's a game with such a dark atmosphere as Dark Souls.

I remember that thread, didn't you post a webm?

...

Yeah, I think that webm was when bonfires stopped working after messing around in Sen's.

I fucking remember you, did you ever go back to it or did it just magically uncurse itself one day

I've been pretty busy with Nioh these past months but I'm 100% sure it's still fucked up if I go back to it.

When I was little my parents played a lot of Might and Magic 6. Because they loved playing it, I also wanted to play. I was always a little bitch when it came to the dungeons though. I was fine wandering the overworld killing goblins and mage apprentices, but I was always spooked out by the abandoned temple of Baa, with all the giant spiders, cobras, and bats. I never made it very far into the game until later, when I powered through it in a weekend.

The scariest moments for me are when a game suddenly breaks the basic "rules" I've subconsciously established for what it can and can't do. For example, if I'm playing a third person game, that usually means all the action takes place a fair distance from my viewpoint. Characters usually take up a relatively small portion of the screen, and I'm concentrating on that small area. I don't expect anything to come much closer. So if a character suddenly pops up directly in front of my view, large enough to take up the entire screen and obscuring everything else, that can make me jump 10 feet in the air. Pic related.

A small glitch that happened when I was a little kid playing Death Rally. I was going through the ranking screen that comes after you finish a race and for some reason, the game froze after the screen went to black. The scary part was that it played the laughter sound effect the salesman makes when you don't have enough money to buy something, but deeper sounding and looped. It was so sudden and unexpected that it made me scream and run away from the room.
That's the only creepy story with games I have. I've experienced more weird shit in real life than in videogames.

Goddamit user, that gif fucked my shit up

Hmm resident evil games spooked me as a kid. Though that was mostly zombies in general though. Even then looking deeper into it, it seems like the slow inevitable demise is what had me spooked. Like you know if you don't find a way to stop it, said monster is going to keep hunting ya until your cornered/fucked.

Also on the topic of baddies catching ya, this cunt (pic related) ruined my otherwise comfy ski runs. I used to always quit + restart before he got me. Last bad guy I can think of that fits the general theme from when I was a kid would be the Carnage Doctor Octopus chase scene from that old Spiderman game. That voice + the panic fleeing made me stop playing it the first time through.

Isn't he redpilled in secret like pewds?
Nothing to (you)
Yea, playing alien isolation on nightmare unnerves me when it shouldn't.
Halo enemy A.I acting weird sometimes.
I always thought the herobrine minecraft meme was interesting.
Not obscure.
Nothing, didn't get scared as a kid just sad.

JUST

what makes this happen?

Vinesauce still does corruptions and during his recent N64 corruption stream he got so fucking terrifying ones. I actually reccomend watching the OOT portion of it when you get the chance.
youtu.be/eOtIvFf44jY
Starts at 38:33

I never understood people who get scared by games, and maybe this also relates to my inability to give a shit about game story lines. Whenever I play a video game, I seem to only use a certain part of my brain that is completely focused on pragmatism and the part of brain that enjoys story or plot completely shuts off. It might be autism, I've never been tested.

Nothing specific, Luis just crouched in front of the camera and happened to stand back up at the perfect time.

fuck you nigger I have eye floaters

Doesn't everyone?

holy fuck you just unlocked a crazy old memory in my mind, this fucking game

A hundred times this, I shit my pants whenever stuff like that happens. I remember playing Yakuza 1, and there was a woman in the corner of the room that I was fighting in. The camera pans in on my fighting, but it also goes through the head of the woman, which is otherwise hollow save for a straight line that is her mouth and two large orbs that are her eyes. Threw me off the fight so bad that I had to do the mission again.

I am also deathly afraid of Space Engine. I saw a video of a guy zooming extremely fast toward planets and I was hit with some really bad vertigo and felt this primal urge to get up from my seat and never stop running.

No! That wasnt meant to happen!

Wew, you'd really like trying out Home: A VR Spacewalk then.

The entire game was fighting other monsters the creepypasta revolved around that giant red one though. Gozilla being chased by something that gargantuan was part of the overall dread of the creepypasta.

There's an entire creepypasta was based around that with custom sprites and images from the game and everything, it's end is complete and utter garbage though so I recommend to stop reading before the final 2 chapters.

I have opened this pic a fuckton of times already and nothing happens. What the fuck?

Coward.

Not that aesthetic. The atmosphere and feel of the game.

lmao lad

Garage Bad Dream Adventure is a good underrated example. Also, the Sonic Gather Battle virus shit is spooky.

Sonic Gather Battle? What's that?

The vulnerability it relied on in browsers has long since been patched.

It's a Sonic fangame that was originally an ordinary fighting game, but I'll give you the rundown:

That sounds funny.

Good taste.
Love the uncanny eerie feeling to it.

I haven't read creepypastas in a long while so I've got nothing there, for books I could suggest Clive Barker


I remember some portions of Escape from Butcher Bay giving me the creeps, mainly The Hole and that maximum security area you have to fight out of. Dino Crisis and Fatal Frame 2 both scared the shit out of me. I even remember Dead Space, when it first came out, giving me the creeps along with some good scares here and there. Also some parts in Shadow of the Colossus being really creepy, especially with the overwhelming loneliness you already have in the game.


A few in Pokémon I don't exactly remember, mainly the GBC and GBA Era ones. I remember there was a part in the city section in the first Ratchet and Clank game that had a major texture bug that wound up being kinda freaky. Jak and Daxter had some as well.


Mainly Pokémon and Final Fantasy, the usual bullshit. A couple of Resident Evil ones as well.


I sincerely doubt it, I was never one to seek out obscure vidya


Really well done chases, where you start feeling legitimate panic as you feel someone right on the top of your heels. That and monsters busting in rooms that I originally thought were safe, Silent Hill was really good on that. Dead Space had a decent one with the one zombie that splits into multiple ones. The first time I saw that it scared me a bit. Nothing worse than watching a monster disintegrate into more and then proceed to scatter around a rather large room. The first Manhunt had some really good ones, the second one gave me the feeling of watching a legitimate snuff film when you first bash that dudes head in with the toilet cover

can you hear it

Anyone has a decent idea on why shitty jrpgs make the scariest moments, specially if they are meant to be scary?


This thing made me insanely terrified of deep waters

If you're going to play a VN play something that isn't complete shit like
流行り神、夜想曲、魔女たちの眠り、バロック、ざくろの味、弟切草、黒の十三、月面のアヌビス、街~運命の交差点~・・・・・・

Was that hitler at 5:09?

...

A shame it's 2hard4u garbage.

I remember booting it up and getting killed immediately outside the spawn because the postbox was rigged to blow.

Are there actual naked lolis in the game, or cover is just bait?

Who's us? I didn't make shit.

[Spoiler]Maybe, but mutilated [/spoiler]

JUST. But yeah, I think the Lolis in-game have something to do with the story. No one has really found out what the story in Garage actually is sadly. I'd love to know what the game is about.

I can deal with mutilated lolis.
I can't deal with you cucked formatting.


It's no translated, is it?

Somehow Amnesia really worked for me. I could not finish it. I got so paranoid that I just locked myself (Daniel) in a closet and quit the game, and never came back.
I think that the story for me was that Daniel just starved to death in that closet. Good times though. The game is great

I really enjoy slow burning atmospheric horror, but it can rarely be found in computer games. Can any of you recommend anything?

Amnesia seems great but most monster encounters are completely scripted events. It's alright but it would be better with a bit of different stealth based gameplay and no hubworld-like design.

me too, that and the sharks in vice city

You wanna know what's even scarier? Try going to the unlockable island. There, you can find 2 shops that has funeral food services. AKA you give these shops dead bodies and they chop them up as meat and sell it.

You'd probably like the Penumbra trilogy. The first game has optional melee combat that you're probably best off avoiding because it's fucking terrible (you flail the mouse around while holding a shovel or pickaxe and hope you hit something) but the atmosphere is top-notch and every game but the third has some really spooky bits.
Aside from that, other stuff you'd probably like (haven't played it all, so take it with a grain of salt):

Amnesia's monster encounters and spooky scenes are randomized. They spawn in different numbers and locations and sometimes flat out won't appear, even though the game likes pulling that old "spawn monsters when you pick up this crucial item" trick way too often.

Didn't the VA for the little female little dino die really early?

father murdered her when she was like 9 or something.

Yeah, murdered by her stepfather, if I remember correctly.

Can't buy this anymore seems like.

Looks interesting, but the constant metagame involving color is pretty grating. Using too much, fucking around with the trees, etc.

Cryostasis is worth pirating or ordering a used copy if you want a good old slav mindfuck about freezing to death on an abandoned icebreaker and don't expect polish or good framerates.

You mean Time Fcuk or did the guy make another game?

Yeah, Time Fcuk.

Protip: Just use double asterisks in teh future

LITTLE ROUGH, DON'T YOU THINK?

You mean the island with the movie studio?
And how would you even bring them dead people, drive a hearse into their garage?

Wanna know the worst part? Some sick fucks from this very same site actually jerked off to that idea and her character.

Well, that's imageboards for ya.

I always forget if I brought this up before or not. It's one of those vidya experiences I even share with people outside of boards. I was at this weird cabin retreat thing one birthday, first time I got my hands on SH3. I played deep into the night after everyone was in bed. At a point I just curled up on the couch. The dream I had, was maybe one of three of most clarity I've ever had in life. It was this robber-looking fellow looking over me. Was one of those night terror-like things where I couldn't move but knew I was awake. And then they took a taser to my forehead. I woke with such a strange guttural inhale that I woke everyone else up. Like they thought something criminal went and happened or something. That's my story of why I have a special place for SH in my life. I either died that night from too much drink or it just got that much in my head.

The unfortunate part is no. I think the games files are encrypted in such a way that it makes it difficult. You can find character info on the Garage website it seems. The artist who designed the world for the game does some pretty bizarre shit.

What, Holla Forums?

Is it me or did Funnymouth disappear from the creepypasta wiki?

Is this meant to be a joke ARG?
Also, how do I get into this? It still looks rather interesting.

He's a fucking clickbaity faggot, know-it-all chucklefucks a la Extra Credits

Jeez, why does low-poly CG always creeps the fuck outta me compared to CURRENT YEAR horror?

Yume Nikki could actually be comfy at times tho

Bump

i just remembered Sci-Fy channel was making a show about creepypastas called "Channel Zero". it takes lots of liberties though

Scify is a pretty gay channel though.

The better version is the prime original series, Lore, which dives into real folk legends and historical horror stories, and actually discusses them. I'm listening to the podcast the series started from, and while it's more interesting than scary, the fact that most of the stories are true is more chilling than anything se.

I know it's mainstream and vanilla, but I've always liked the Lavender Town Syndrome creepypasta, perhaps because it's tied to historical and scientific facts, i.e. Unit 731 did exist and binaural tones might (though I don't really know) have actual effects on your body
I remember that in the multiplayer maps of the first COD jeeps blew up after not using them for a while in order to respawn. Back in the day I didn't have internet access so I would play the MP mode alone in a private match just to fuck around a little. Hearing those explosions in the distance creeped me out as I thought some kind of ghost was in the server. Bear with me, I was a stupid child.
Nah
See the Lavender Town Syndrome above. Other than that, nah
I remember playing an odd game about killing giant spiders, and I have arachnophobia
THAT FUCKER

Also play Subnautica, it's very spoopy once you dive deep. It's one of the few games I don't regret buying

What's that?

Comfy and horror can work together well. Cryostasis uses it very nicely.

Look it up on kikepedia, some versions of the story say that this Unit tested the binaural beats and someone put them in the Lavender Town theme

Penumbra. Creepy, spooky, almost completely helpless but you can in fact fight back but the controls for doing so are prosperously shit out the ass you have to pick up physics objects with your mouse and swing them around that it only adds to the dread.

Play Half-Quake Amen. Please.

You wot m8? They're bizarre, but not scary at all.

...

Well, maybe they're not exactly scary, but Amen gets quite creepy and lonely, especially the open-world sections.
Still, it's something to be experienced at least once and not many people seem to know about it even here, so I'll gladly namedrop it if I can.

There was time I was playing thief the dark project, and I leaned around the corner to see if anyone was there. I saw a character that was all black walking out the door, when I tried to find him he was gone.
I thought about writing a creepypasta about it, but honestly vidya creepypastas are shit.

That seems to be DDLC in a nutshell.

Half Quake games are just edgy Saw-tier fanfics. They are not scary, just cringy and boring as hell. The only one I liked was the first one, but the second was shit and I didn't even try the third.

Please explain this shit. This Kraut just confirmed the pasta.

/loli/ before the purge.

...

Not to speak of the voice acting. Two german teenagers with LE EPIC HUMOR XDDD ^^ ^^ ^^ ^^

Maybe it has something to do with the brain subconsciously filling in the missing detail, sorta like scanlines but spooky.

Scanlines might not be too far off, although I think it's a variety of the Uncanny Valley effect that's at the work here. Just look at the people in the pics you posted - they look like wax figures.

fuck this game is bizarre. The fact that it got wide-release is astounding. Something about it that is genuinely sickening.

/loli/ was an inside job

Don't forget Darkwood

Tewi may have shit taste in his waifus, but I gotta love him for BTFOing your faggots.

Space Quest 2. As a kid, I was always immersed in the game world, and this is no exception. You end up in this jungle, and it seems there's deadly stuff lurking everywhere. Also, eyes are blinking at you from the bushes. If you type "look at eyes", the game responds with "You must be seeing things."
Pictured is a rare non-fatal oddity you'll encounter in the game, a paralyzing spore.

You know we discuss western vidya here as well? You gonna throw a tantrum about that too?

a lot of the old sierra games had gruesome deaths. SQ I think had some of the bloodiest of the bunch, especially as the series went on.

what was supposed to happen?

Combination of uncanny valley, while being abstract enough that you're brain fills in missing detail. Low polygon art can get away with a lot less refinement than high poly models, because it's easy to see all the flaws in highpoly models and see nothing but "fakeness" and flaws. Kind of like how old movie effects or just a fucking guy in a suit on a VHS tape are much more convincing and creepy than the vast majority of hi-res CG monsters.

IIRC it contained a virus which would play an ear-piercing scream every now and then.

Forgot pic

What does that have to do with the sorry state of western loli? It's all shitty Source movies and shitty 'art' at this point. Tewifag did nothing wrong.

That doesn't sound too bad. It would be annoying but not horrifying.


What is the context of that pig pic? I've always wondered but I'm too lazy to actually look up and watch the movie.


vid 4 u

How about Fatal Frame?

Fatal Frame is objectively better AND has its own R34. Also, avoid Keepers of the Dark, which was one of the most blatant cashgrabs I had the misfortune of getting in the recent years

Le Cochon Danseur, an old silent film, back when everything was still experimental as fuck and they can be considered closer to an Atarei scene demo than what we think of as movies.
The creepy bit is really just whoever made the film showing off the capabilities of the puppet they made, on film.

I didn't know that people released demos for Atari games :^)

Thanks for the history lesson though. I can't believe people thought of this as anything less than "creepy" at one point.

The Black & White plays a pig (HUEHUE) part in it.

Keep in mind that nearly as soon as the photograph was invented (a few decades prior to film), people started taking pictures of family members that had recently died. Hell, most meat came from the local butchery so skulls, teeth, skeletons and entrails were a weekly experience.

Life was morbid, so the threshold of "creepy" was a lot higher back then. I'm sure if asked that they would call it creepy, but they were just used to such sights that it didn't matter or was amusing amusing than dreadful.

The first time you saw some video on the internet of a real person getting killed, you're first reaction was probably "omg was that for real?" and a disturbed feeling likely stayed with you for a bit. Now you probably don't give a fuck because you are so used to it.

That is an urban legend, at least to some degree. The reason why people seemed so corpse-like and stiff on so many of these photos was that you needed a dramatically longer period of exposure than you do nowadays, with even minor movements of the people being photographed fucking up the image. To this end, professional photography studios actually held several tools to keep people they were supposed to photograph in a rigid position.


archive.is/kA82x

I kinda wish current decade Horror vidya would make use of color dithering for certain spooks again, they really accenuate the uncanny valley in the back of the viewer's head unlike creepy dolls, shit CG and and sparkling zombies in Unity.

I expected this to be a lot more fast paced and tense – do you really "run" this slow in the actual NES godzilla?

Examples?

This. Pic related was a photo of a very busy street, but only the shoeshiner and his customer held still long enough to even show up.

Best advice I can give is join an ARG community and see what pops up, the problem with ARGs is that the best ones you just end up playing without realising it.

It's a very primal thing, to be chased by a hungry predator.

MUAAAHAAAAHAAAA LES FRANÇAIS

Eh, it happened to many anons during late night browsing sessions. Anything can be "scary" if it happens completely unexpectedly while you're alone in the dark.

...

I'm familiar with the last two, don't think I've ever come across Dark Seed.
How spooky is it, user?

I had one experience that made me shit a fucking brick:
>Spawn myself as a soldier though I can't actually remember if it was an I44 unit or not with an enemy behind me as I couldn't be bothered to changed my direction for a 15 second test

In retrospect, I figure what happened is that I installed the Armed Assault version of Invasion 1944 instead of the ARMA 2 version like a retard, resulting in the angry black spaghetti monster, though I've never confirmed this.

Am I misunderstanding the situation?

Underageb& get out.

I consider early teens to be fairly young for playing ARMA, though plenty of underage screaming shitters saturated the game after DayZ released.

Your definition of very young is off. I was 4 when I had gotten good enough at Mortal Kombat to beat my parents at it. 3-8 is very young. 9-12 is just young, 12-17 is a teen.

I think it's because that's around the time I played the games which are the most memorable personally, with my dad buying me Armed Assault, STALKER: SoC, ARMA 2, Crysis Warhead, BF2, MGS4, among others, all very memorable to me.

I fit within your definition of young.

it has a ton of HR Giger inspired art.
The game itself is horrible though. You're on an incredibly stupid time limit for what amounts to an incredibly mundane item. (there's no other way on earth to get a stick except a strange series of events)

dark seed is a very strange and not good adventure game that mostly relies on its Geiger artwork to trick you into forgetting the game sucks. If you decide to play it just pick up a walkthrough and go through enjoying the art and story, otherwise watch a let's play.


ah, a man of taste
you're missing gabriel knight 2 though

I kinda want to test this out with a VM, WinXP and some old version of a browser.

You'd also have to find the original image, because the PNG posted above isn't the infected one. It was a JPG of roughly that size, which is weird since JPG is good at storing photographs at small sizes.

Damn. Might be possible with enough time.

What game is this?

Jak & Daxter, it's not a spooky game. The "you shouldn't be in the water" fish and his accompanying music just scared kids, kinda like in Banjo Kazooie.

Big ass creatures that appear wherever you stray off the beaten path to instakill you still scare me to this day.

Then I recommend you go play Splashdown and stray off the path

Thanks for the recommendations. I tried one of the Penumbra games quite a few years back, but dropped it for some reason. I'm gonna play those again. I remember the atmosphere being absolutely amazing.

Sonic CD for the PC was unnerving for me when I was a kid, because of the more atmospheric American soundtrack. But it was unnerving in a "you got to beat the bad guy otherwise there will be consequences" which I guess was always part of the game, but it was a lot more pronounced in the US edition. I know you're probably thinking of the boss music, but it was actually when I got to Collision Chaos that I felt the atmosphere turn unnerving. Like the stage was all pink and looks Casino like, but the music sounds mournful. Even more so when I saw Amy get captured by Metal Sonic. Metal Sonic freaked me out when I first saw him as a kid, because back then he had these white eyes so he looked like a mirror version of Sonic but sickly with sunken diseased eyes. At least until I found he was a robot and had red eyes. Even some of the Past music was kind of weird and unnerving like Stardust Speedway and Quartz Quadrant. It didn't scare me as a kid, but it gave me more pressure to progress the games even if back then I didn't know how to get Good Futures.

That long pause before he shows up from the left is oddly the hardest part to sit through.

Some mechanics are frightening on their own, like getting to an enemy that you can't defend against or something that attacks you if you don't keep direct eye contact.
It's an effective way to get some scares in that aren't just "OOGA BOOGA BOOGA" with a scary mask on.

I see, duly noted. Sounds like something I'll pass up or maybe just watch a longplay of.

I don't recognize that. Is this some Lovecraft game that's flown under my radar?

I would ask "what are some other good Meta VNs?" but that kind of just ruins it when you know something strange will happen.

Yeah, It's called Eldritch. It looks like ass because they took the minecraft approach and everything is fucking blocks, but the movement system has a surprising amount of depth and the enemies are mechanically pretty scary despite how goofy they look.
Pic related makes the sand level nearly impossible, it's one of those "you have to be in direct eye contact or it'll kill you" type of enemies. The exit to that level is guarded by 20 of them on the left and right side with no way around.

Very nice. Looks like I've got new late-night material to work with now.

Super Ghouls N Ghosts was the Dark Souls 2 of the 16 bit era

got a download link for it? I can't find a torrent for the game anywhere.

My nigga. It kind of sucks how easy the levels get if you speedrun through. Even against the ligger stone statues you can still just sprint through the game knifing various things until you get a ton of ammunition, turning the game from lovecraftian horror to F.E.A.R.

Emerald Weapon started my fear of deep sea. Just chillin in my little submarine and what's that… OMG WHAT IS IT I"M FUCKING DEAD. With no easy access to guides and shit like today that fucker wrecked my shit hard and I dreaded every time I wanted to use the submarine.

RE1 was also scary for me as a kid since I didn't get my memory card for some time and no saving made shit really tense.

Silent Hill 1was also a wild ride for me I played in on a school holiday and at the same me and my friends started exploring a complex of abandoned buildings. So every evening I'd finish playing SH and went into dark decrepit buildings with shittly flashlights armed with led pipes that were laying around. We'd often get lost and separated. You were fucked if your batteries died and you were lost and alone.

One time I played RE Director's Cut I was alone in the house and suddenly the lights went out when I went to check the fuse my dick of a cat jumped on me from a high shelf. Scared the shit out of me.

Silent Hill 2&3 were also a pretty good mindfuck. Played a lot of SH 3 around the time my grandma died. My family has some weird tradition that you have to bury family members fast (max 3 days) or something bad will happen. On the second day I had to stay in my grandma apartment alone. I was sitting in the room next to her old room when I started to hear her voice coming from her room I went near it and the darkness in it was unnatural so I stopped "Come in user" I heard got really creeped out so fuck it I'm not coming in "COME IN I SAID!!!" I woke up terrified, must have dozed off, fucking pitch black cause it was winter and days were short as shit. Tried to turn on the light and of course the electricity is down I just sit in the room for an hour till the lights came on.

Not Vidya but a very spooki booki video.

Oh shit is that the game where you're in a dark ass dungeon and you see the words "the minotaur has been set loose" out of nowhere? I up and alt+f4'd that shit when that happened and haven't touched it since.

You think we'll see a day where this stops getting reposted because newfags have already seen it?

How is this pig terrifying?
It's actually a million times nicer than some modern furry costume you could see at an autistic con.


Reminds me how I actually had a nightmare moon was evil and was starring at me so I was actually afraid to look at it for some time as a child.

You should go watch a game called Ocean Hunter.

...

god this creepypasta was so depressing. I starts out so great then just fucking collapses and turns into an attempt to make something even worse than sonic.exe. I'm fairly certain the author had no idea what to do with it after part 5 and just gave up.

I like this. Seems like a plausible hack now that the disassembly's a thing.
Changing the title screen would be simple enough, as would adding most of the Ghost's data.
Adding Curse and the persisting gravestones would be a bit more of a challenge, albeit I'm not sure under what circumstances you'd be able to fight a trainer directly except when they're out of pokémon.
The old man sequence would be a bit of a challenge too because i can't into assembly, but it all sounds entirely doable within the limits of the engine.

isn't it Mr. Widemouth?

Funny mouth and wide mouth are different pastas

...

One night I was playing Super Mario 64. While travelling through the dire dire docks, upon my usual business, Mario turned his head in a 40 degree angle and said "shh–FUCK". Then my mother comes into the room and says "Are you swearing?". I said "It was Mario, not me!" My mother grabbed me by the ear, she threw me into the bathroom and I went "OOOF" She jumped on my face. She did the ground pound. She swung me around by the hair and said "So long, gay bowser" That night, I decided to revisit the old dire dire docks for further inspection. This time Mario pivoted his face towards the camera and said "C-CUNT" My mother ran in holding the Mario manual and started belting me across the mouth with it. Then she started cutting the webbing of my fingers with it. She grabbed my lip and said "If you ever act like that no-good Wario again I'll pull off your–" That's when my father ran in with Yoshi the Dinoborg and went "BOYBYAOW" and smacked me in the face.

kek.

>A siren goes off from a lighthouse nearby
I never was this spooked in my entire life. Didn't finish homework either.

I encountered something similar to this in the Hamtaro gameboy game and I had thought, at the time, that it was a spooky glitch or something, but apparently my friend saw it too so I guess it was intentional. I don't have the game anymore - I lost it - but I'd like to go back and analyze it again.
Neither my friend or myself could speak English very well at the time and thus couldn't read or didn't bother reading the plot that the game had, so it may have had some plot relevancy. Again, I'd like to go back and see why it was in the game in the first place, maybe it had some plot relevancy? Dunno.

While most enemies in Donkey Kong games are made to look more hilarious than Scary, Rockkroc from DK1 and Kackle from DK2 still made me very, very nervous when I was a kid. Presumably because the entire shtick of them is that they can not be killed and you indeed have to run away from/ avoid them.

It's less than two bucks right now, and two hours is enough to get an idea of how it plays.

Tell me more user, was tomorrow a normal day?

Something about Mr. Patch from Banjo Tooie always made me feel extremely anxious. The immense arena and enemy coupled with the sort of gloomy aura of some old poorly rendered circus tent just creeped me out, and still does, though the boss himself seems pretty ridiculous looking back now.

Post Ash Lake shenanigans

That used to creep me out as a kid too. Same with the first person sections, especially in the mines.

I remember this. That shit was creepy.

I believe the game you are thinking of is Barony, not this.

…That doesn't exactly sound like a bad thing

You'd have shit yourself at Knuckles Chaotix's bad ending then.

bump

Anything from Blood, especially the fucking choking hands.