Finally try Dragons Dogma

Games pretty good i guess.

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maybe this game isn't for you, friend

If you aren rolling with Alexander Armstrong and Zangeif you don't understand MUSCLE POWER

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SCALY user NO!

Obligatory

honestly it feels a LOT like a smoother fable in some regards.

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If you want me to be honest, then DD feels like better skyrim because
It's just one boring stat grinder, no skill involved despite all the fancy moves and climbing system you have.
You don't need any of it, you just level up, upgrade your shit and then just outdamage enemies.
It's just boring.

Obligatory.

Those are a myth.

Good goy, it's not feminism if it's fun and muh dick!

I have no regrets.

I bet this faglord doesn't even like Casca.

git gud

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Did someone call for scalies?

I'M TELLING YOUR DAD

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t. subhuman
tell me, faggot, which game exactly doesn't have this shit? if you want to blame the retarded leveling system that destroys every aspect of difficulty in almost every game then please go ahead. Just don't bash this game because of that, when you could blame every other game in this matter, especially the fucking jrpg's or whatever cunt came up with this retarded idea.

kys tbh fam

Well damn.

Dark Souls.
Duh.

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In dark souls, your damage output is entirely determined by your weapons. The gargoyle boss was meant to gate you if you didn't upgrade your weapon enough.

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Even in dark souls you'll encounter this, though i agree it's much better than in other games, actually, it's the only game that gets this right.
Maybe Nier: fatass but that's all.

Blame Gary Gygax I guess.

You can't one shot fucking giants either way.
It's balanced unlike DD or Skyrim.

nice blog OP

That doesn't matter. the thing here is that leveling up in general is a flawed system and will fuck up the difficulty either way, be it over the top like in DD or minimal like in DS. Unless there would be some sort of forced levelcap which the devs would build the difficulty around.

But it does.

Like, rate and subscribe fgt.

A cultured gentlemen of fine taste, I see

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How do you even get such shitty taste

Did they fix cloth physics yet?

>first (((dragon)))
oy vey don't touch muh shekels

>>>/cuteboys/

>West will never know the simple pleasure of carrying your fussing foster daughter to bed because it is well past her bedtime

Offline pretty good i guess.

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She's used goods.

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Time skip
>"Oh shit, there are mines here!"

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Shit.


Cute.

I heard DDO was pretty bad. What did you like/dislike about it?

Not how I use em!

Still can't get Cursed Light from Weapons Lv. 2 though, what a goddamn annoyance.

TICC!

I've been considering playing DD:DA, but I always play games offline. Would you recommend it?

Tick?

That's a leech, you silly goose.

Oh quack!

The astounding variety of the gameplay is what keeps me glued to this gaem

healsluts GO HOME

there's a mod to remove the watermarks, you know.

those are old ps3 screenshots unfortunately

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someone post templates for qt girls

Dragons Dogma is literally mother and daughter simulator.

I played the GoG release, which is pretty much like playing it offline. You'll be missing the pawns other people make but for the most part it is fine, you just might not have as many rift crystals as you should until you reach the later part of the game which won't gimp you all that much.

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Headshot, damnit. That wet squelch when an arrow hits the eye is enough to make anyone's day.

I did but he had a helmet. And after it finally broke (I had no idea how to efficiently break armor back then) it still took me about 10 minutes to finish it off by eyeshotting him.

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I did the exact same fucking thing.
>beautiful forest—OH SHIT BANDI—OOOHHH SHIT CYCLOPS!!
I have no fucking idea how I actually managed to complete that quest, but the rewards were delicious. Those merchants at the Encampment have some of the best gear in the game, iirc.

God that guy can't even cleric right

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I just want my gear so I can train my pawn without any hassles.

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hooktube.com/watch?v=ALEIx7b7iUg
Dark Souls: Low Level One Shot Boss Challenge (Part 2) - Everything possible before Quelaag

The bosses in Dark Souls are generally giants.

Didn't someone make a Senator Armstrong edit of that guy?

Nevermind. It goes up to part 5 being him one shotting every boss in the game.

My story is similar except I didn't accept any quests yet, and I went to the Shadow Fort. I just went exploring and plopped one of those bind points there because it was so far away, and like hell I was going to attempt that run again. Especially when I encountered both a chimera and a dragon.
Then the various escorts were super easy because I just teleported. Unfortunately, the trigger point for completing the escorts is a bit in front of the Shadow Fort's door, and since the escort didn't complete I assumed I had to go inside. I failed my first escort.

Man I kind of liked Dragon's Dogma more pre-BBI at low/mid levels. At the end you're wearing some blood red Satan armor with spikes and skulls and twisted devil hand staves and shit, and the only attack worth using EVER is the basic charged light attack. Lower levels were more interesting, felt like a real wizard traveling with my companions wearing simple hemp robes and cloaks, and casting every spell I have available to get every little advantage I could.

You know I am dreading the day Dragons Dogma Online makes it way to the West. I know half of Holla Forums will be aras and lolis, and the other half will be a wandering band of /fit/ and /fabulous/ body builders intent of wrestling every monster they come across to death with their fists

Thats why I switch to magick archer or mystick knight once I get to bbi

I still looked reasonable by the end. I didn't go crazy on the gear farming, as I've had enough of that from my MMO days. I got lucky with the staff drop early on in BBI. It was one of my first items.
I dabbled with the other classes, but most of my playthrough was as a spell user. At some point I'll replay it on hard mode and online, but I don't know what class I'd like to try. Maybe Magick Archer. I'm guessing the heavier armor is full spikes and things?

JUST

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Why is she not an archer or a mage? 4/10, not enough Scarlet Kisses or Anodyne

All the ones I've found were joke monstrosities man should never have made. Or Jews.

I get the impression you're more upset that your suspension of disbelief was shattered. If Giants are mid-tier enemies then by game logic there isn't anything wrong with being able to one-shot them later.

Less talking, more cute pawn posting

Does anyone else play Bear Force One when using muscle wizard groups?

Nah the spikes and skulls were all part of the BBI mage set. You can't really escape it. The heavier stuff was even worse, especially that ridiculously oversized Immortal's Helm. Hard Mode is fun as fuck though, screw all that grinding for cash just kill some goblins.

Don't know why, but I really wanted to see how she would look in a skirt when I changed her hip size. pawn has a really meaty ass and I love it. Also, fuck the hydra head escort quest.

I want to make it bigger

I was just thinking that's Armstrong himself.

Not him, but I played it a bit a year ago.
Of course, everyone being Nip while you cannot into Nip hampers the experience (although there are short events where up to 8 players can participate; those were pretty fun!), but as for the game itself…

I mean, it's not *bad*; it's just very underwhelming if you've played DD:DA and expected it to be on par. The gameplay and controls are mostly the same, albeit watered down a little (although some of the new classes and skills are pretty cool). It just doesn't feel as nice.

You can't mix Vocations anymore (although Attunements are still a thing), you rather level each Vocation independently—which is lame on one hand, but on the other it gives experienced players a reason to play together with newbies whenever they start back at Level 1 on a new Vocation. To make up for that, they got some jack-of-all-trades skills that mimic similar skills from DD:DA classes.
Again, it's not bad at all, but doesn't feel as fun as DD:DA.


The biggest shortcoming however is the asthetics and the game world. DD:DA drew me in with its incredibly tasteful mixture of low-fantasy aesthetics, “realistic” Greek mythological figures, believable characters, mediterranean environment, etc.. DDON is just a generic high fantasy world with themed areas but without any particular charme, and all the NPCs look like 3D anime characters. (I purposely made a low-key character like in DD:DA, but he actually stands out by looking too ordinary.)

That said, I'd still play it again in a heartbeat if it got an official English release.

(By which I mean that rather than having your character level up independently of your Vocational ranks, your character level and his states depend on whatever Vocation is active. So if you have Fighter Level. 30 and Alchemist Level 10, when while you're a Fighter your level is 30 and your stats are a Fighter's at level 30, and if you switch to Alchemist your level goes down to 10 and your stats change as well.)

Pawns (of which you can make up to three per character now) are retarded (utterly, utterly retarded; a major downgrade from DD:DA) and their main use now is being placed into the workshop so they can craft new gear for you. Which is fair enough, given that you're supposed to play with other players.

You can trade raw materials through an in-game marketplace, which is pretty nifty; there's also a room you can craft furniture for after getting certain achievements, where you can then chill with your chosen Pawn-waifu.

You better get character creation right the first time, by the way, because accessing the editor again (for your pawns, too) costs ~$5 :^)

I only played a few Grand Missions with randoms and wenti hunting with someone from 4chan /vg/ once or so, but the multiplayer was fun enough and makes tackling large enemies a lot more feasible.

I've most likely beat this game a few times year ago, the only thing I couldn't stand was
I never got the ending with romancing the she-goat, I even went out of my way helping no one besides her and still got the innkeeper as my beloved
>tfw no Casca ripoff with a thick french accent to rescue from a dragon who also stole your heart, in more ways than one

Did I miss something because DD, from what I've seen seen has struck me as High-Fantasy since it has a many different fantasy creatures and its magic can be pretty big.

It is in terms of environmental design and characters that aren't PCs.

That's just the manifestation of a past Arisen user. Not actually a dragon.

in dark arisen (and in all PC versions, since they include it) conversations don't raise affection anymore, only stuff you do after you select an NPC, so it becomes basically impossible to accidentally get the innkeep or armorer as your beloved

Lame, would've been fun to see if all my work beat that.

Well shit, I was wondering why I didn't need to keep killing that damn innkeep when I got DA on PC. Mercedes was the first character I really liked, but I don't know if I've been hanging around Holla Forums too much or what but I just don't care for her or her dark skin anymore. In the end the only one I liked was my pawn.

From one of the faggots that bought the black box edition and thinks the game is 11/10 perfection made real, no.
Auto tomato's two biggest flaws are the dlc hook doors (SHIT SQUARE ENIX) and the fact that leveling trivializes the game, and there's not enough ways to nerf your damage so that enemies are still fun to fight later on and bosses don't turn into cakewalks just by your level.

How was the artbook? Considering getting it over the holidays.

Have 500 hours played and ran out of things to do
What I've tried

Any ideas?Don't want to play solo because pawns make the game more enjoyable

any good mods for DD:DA? Into Free Menu is a given, but I'm talking more graphical/technical.