Multiplats that were better on PS2 than other 6th gen consoles

Benjamin Nelson
Benjamin Nelson

Seeing as how the PS2 has a reputation of getting the shit end of the stick when it comes to multiplats, I was curious as to if there were a few cases where that was the exception. If there are any, post them in this thread.

Other urls found in this thread:

ps2-home.com/forum/viewtopic.php?t=173
spreadsheets.google.com/spreadsheet/ccc?key=0Agse4APwdQzIdHluZUkzMnpUVndoS3dTLW5Za1pYX3c&hl=en_US

William Diaz
William Diaz

RE4. It had a graphics downgrade but more content. Not including it being rereleased 20x over the next gens.

Tyler Harris
Tyler Harris

the PS2 version of Malice had more levels

Bentley Johnson
Bentley Johnson

MGS2 and 3 have the better controls due to the pressure sensitive buttons. Im pretty sure even the ps3 rerelease didnt have that.

Ian Murphy
Ian Murphy

Some of the PS2 ports had free online play.

Nicholas Foster
Nicholas Foster

the ps3 rerelease did have pressure sensitivity
the pressure levels felt a little off though; they had to convert the 256 degrees of sensitivity of the PS2's controller to the PS3's much more sensitive buttons

Adam Hill
Adam Hill

Nah the PS3 version has mostly the same controls (different threshold for some actions) , it does have a bit of missing content though.

There aren't many and some of those are pretty subjective.
But Silent Hill 2 and Metal Gear Solid 2 were and are still (arguably) better played throught the PS2 version.

Ryan Wilson
Ryan Wilson

not arguably, definitely. emulation and ports of these games just didn't nail it. you could get by with mgs2 hd, but ps2 is still better.

Noah Howard
Noah Howard

Gamecube was better tbh

Liam Lopez
Liam Lopez

Metal Gear Solid 2 got an Xbox release that was a significant downgrade across the board

Jose Evans
Jose Evans

emulation and ports of these games just didn't nail it
Nah, PS2 version on regular hardware is meh for both of those.

Nolan Bailey
Nolan Bailey

wrong.

Juan Johnson
Juan Johnson

30fps for SH2
slowdown everywhere
480i
Nah you're just a fag.

Brayden Turner
Brayden Turner

muh fwamewate in a fucking survival horror game
still doesn't have 60fps cutscenes lik the original
480i
not having a crt for interlaced or 240p games
please just go away, mustard. your arguments have no weight and are tied to autistic standards. and they don't apply for mgs2.

Jaxson Ward
Jaxson Ward

still doesn't have 60fps cutscenes like the original
what is emulation
what is putting the 60fps videos in the PC version
muh fwamewate in a fucking survival horror game
"You can't complain about framerate but I can"
can't spell framerate correctly
please just go away, mustard
implying I don't have a PS2 hooked to a CRT right beside me
and they don't apply for mgs2.
"MGS2 isn't full of slowdown and 480i because I said so"
You're still a fag.

Jordan Scott
Jordan Scott

gsm switcher for mgs2, game runs in 480p natively.
enjoy your inaccuracies if you want to be an emunigger, there's better ways to play this game.

Oliver Adams
Oliver Adams

there's better ways to play this game.
shittier res
shittier framerate
better
Hardwarefagging is one hell of a thing.

Easton Lewis
Easton Lewis

Red Faction 2 (Keyboard+Mouse option to play)
WinBack (Enchanced Port)
Extreme-G 3
Viewtiful Joe 1+2 (and Dante)

Logan Sanders
Logan Sanders

all the visual effects
the intended platform by developers
the ideal visual aesthetic
by all means, keep defending your hd collection.

Aaron Hernandez
Aaron Hernandez

all the visual effects
basing arguments in your own ignorance
the intended platform by developers
the ideal visual aesthetic
using extremely nebulous argument such as "developer intended"
using said argument when you don't even respect it yourself
keep defending your hd collection.
things that only happened in your head
There are titles where you can justify using your PS2 over anything else SH2 and MGS2 aren't part of those.

Alexander Cook
Alexander Cook

keep your hd collection.

Matthew Thomas
Matthew Thomas

Only person who mentionned HD collections here is you.
Also funny you would link DF retro considering they actually recommend you emulate in the MGS2 video.

Hunter Martin
Hunter Martin

GTA: SA has the cool orange tint on the sky at dusk. IIRC it was removed from xbox and pc for whatever reason.

Christopher Walker
Christopher Walker

IIRC it was removed from xbox and pc for whatever reason.
The effect might have been somewhat hard to reproduce on those other platforms without upping the requirement or downgrading the framerate a lot, the GS was crazy fast at doing certain thing.
And if I'm remembering right it's not the only thing the PS2 version has over the others graphically (minus the PS4 release).

Colton Kelly
Colton Kelly

I'm fairly certain it was just DirectX limitations of the time. Otherwise I think the Xbox version is overall the better version with its buttery smooth framerate

Joshua Taylor
Joshua Taylor

HD collections are worse because you don't get Snakeboarding in MGS2S

Brandon Martin
Brandon Martin

the video is about silent hill 2, not mgs 2. your complaints about mgs 2 were about 480i (it runs in 480p), and frame drops (which ones?)

try and stay consistent retard.

Jace Smith
Jace Smith

The car reflections were also different

Carter White
Carter White

it runs in 480p
Only if you force it through homebrew which I'm sure is totally intended by the developer.
which ones?
Have you not actually played the game on a PS2? the first area already doesn't run full framerate everywhere and you can see the jump when the rain effect stops being rendered on snake, the boss fights is also a place where it gets noticeably bad (especially the Harrier, Vamp and the MGRays) and the VR missions has a couple ones that slow down when they're crowded, explosions of any sort, alert triggers in areas with some decent amount of guard also slow down a bit, mosto f it isn't too bad if you're just casually playing but I don't want to look at that shit when I'm doing a BigBoss EE run.
It's not even hard to see it happen just try one of the alternate reality VR missions, if you look at the timer it doesn't go as fast and doesn't advance evenly.

Lucas Gray
Lucas Gray

On the topic of PS2, is it possible to run PS1 games off the hard drive or freemcboot?

Jackson Parker
Jackson Parker

Yeah and it's probably one of the shittiest way to play PS1 games in existence, since it relies on a fully software emulator that was bundled in a JAP only game or something like that.
Here's a compatibility list for that if you still wanna try.
ps2-home.com/forum/viewtopic.php?t=173
If you wanna run games through the actual backcompatibility mode of the console you need a chipmod and burnt discs.
That might have changed in the last two years since I've looked into it but I seriously doubt that

Michael Rogers
Michael Rogers

Might as well get a PS1 or just emulate then thanks user.

Joshua Brooks
Joshua Brooks

Looking for the day when finally the CRT meme dies down

Ryder White
Ryder White

Considering how shitty deinterlacing is on most modern TV and how the only solution outside of that is a 200 box or another even pricier one, probably not for a while

Cooper Turner
Cooper Turner

Tfw I have a chipmodded PStwo (slim) that's been going strong, without any problems, for over 10 years.
Feels good man.

Asher Cooper
Asher Cooper

The only example I can think of that's ACTUALLY better on the PS2 would be Call of Duty: Finest Hour the one and only game Spark Unlimited made that got good ratings. Even then, that's only because:
xbox version: shit retarded controls, straight port, does not even improve visuals at all

Did those even get used in the games? I saw no loss in 3 HD 360 without it, everything worked fine other than shooting controls being as bad as they always were pre-4.
Also
not playing the PC version with controller
not playing PC version of original MGS with better visuals than even the HD re-release of it on consoles

muh aesthetic
<i-it's supposed to be p-played on a beat up CRT

Are you a retard or something? Games don't run in interlace resolution. That's a fucking cable/system output setting. You need component cables for progressive scan output from the console while RF/composite/S-video only do interlace output. It's a signal cable thing. Games and hardware do not run "interlace" resolutions.

Matthew White
Matthew White

letting your CRT get beat up
lol you philistine

Gabriel Bailey
Gabriel Bailey

𝘾𝘼𝙏𝙃𝙊𝘿𝙀 𝙍𝘼𝙔 𝙏𝙐𝘽𝙀
𝕄𝕠𝕟𝕚𝕥𝕠𝕣 𝕋𝕖𝕔𝕙𝕟𝕠𝕝𝕠𝕘𝕪!
𝘼𝘾𝘾𝙀𝙇𝙀𝙍𝘼𝙏𝙀𝘿 𝙂𝙍𝘼𝙋𝙃𝙄𝘾𝙎
スーパーレトロ

Charles Sanders
Charles Sanders

Your next argument will be that the PS2 doesn't have pixels because the video output is analog.

Noah Taylor
Noah Taylor

Did those even get used in the games?
In 3 in particular, it's the difference between aiming and shooting outside third person, slicing and stabbing with the knife, strafing and aiming, and chokeholding an enemy and slicing their throat.

Parker Garcia
Parker Garcia

Games and hardware do not run "interlace" resolutions.
Nah, you're 100% wrong, PCSX2 wouldn't need to go through all the trouble of deinterlacing the output if games didn't output interlaced resolution
Nor would you have trouble dealing with games using field based rendering with current ways of forcing a 480p output on the system.

Not only that but if 480i was just a matter of the internal video encoder outputting it (like say the XBOX minus a handful of games or the NGC) and not the games rendering you wouldn't have any real compatibility issues with forcing 480p
which quite clearly isn't the case
spreadsheets.google.com/spreadsheet/ccc?key=0Agse4APwdQzIdHluZUkzMnpUVndoS3dTLW5Za1pYX3c&amp;hl=en_US

And a last one
"Games that have interlacing flicker are using a special mode of the PS2 that conserves video ram, essentially running at 640x224 internally."
"They simulate a higher resolution by shifting the "alternate" display field roughly a half pixel up or down. Which field the game decides is "alternate" and by how much the scanlines are actually shifted are determined by the game as it's running, and every scene of a game could feasibly use different interlacing types."
"Moreover, there's no way to detect what the game is trying to do. That's why it's so hard to deinterlace PS2 games."

Hudson Myers
Hudson Myers

Multiplats that were better on PS2 than other 6th gen consoles

Daniel Richardson
Daniel Richardson

Bumping.

Lets get some more ps2 discussion going! still worth getting a ps2 modchipped nowadays?

Nolan Cook
Nolan Cook

This kills the EA Seattle.

Camden Davis
Camden Davis

Games don't run in interlace resolution
Jesus what a retard. Sony referred to this type of scaling as "Field Rendering" although there are other types of rendering also known as field rendering that are unrelated to this

David James
David James

still worth getting a ps2 modchipped nowadays?
Do you care about PS1 games and don't wanna buy an actual PS1 / really want FDS?
Do you care about the games that have notable compatibility or performance issues with OPL and ESR? (most notable being R&C3 and some other marvel game I don't remember the exact name of because neither will work properly outside of swapmagic or a chipped console)

Joshua Cooper
Joshua Cooper

Crash Bash also fucks up using FreeMcBoot.

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