some faggot made a thread about some gay zelda game but it gave me a great idea, zelda is for faggots and girls so lets talk about goemon instead
what's your favorite goemon game? Who's your favorite character? What's your favorite music track from the games?
Aiden Rodriguez
NO FUCKING CLOSE UPS!
Charles Reed
How many of the games have been released in English? I've only played the sidescrolling one on N64 but I liked it. Gave the NES RPG a try but it was dull as fuck.
Jaxson Flores
a lot of em, some on the snes, 2/3 on the n64 (untranslated one is some gay board game shit)
my advice is to play mystical ninja and great adventure, I think all the games are great, but you really can't go wrong with any of em. PS1, DS, etc. Hell, the game even pokes fun at itself, when a PS1 version of the game featured a gay anime boi goemon as the main character, the DS version had him shackled up in prison
props to the team behind goemon for managing to make the best N64 music of all time despite the cartridge space limits
Ayden Rogers
It's a good thing goemon died peacefully then letting Konami bastardize it.
Julian Ramirez
Can't unsee Steven Universe as goemon(GET THE FUCK OUT)
Christopher Allen
What makes a Goemon game? It seems like every entry in the series is radically different.
Ian Clark
5: the first SNES game, the 2 N64 action-adventure titles, and 2 of the top-down action games on Game Boy. The GB "Mystical Ninja" is a late 1997 barely-using the Super Game Boy release by one of Konami's lesser studios and looks and plays worse than the original GB release from 1991. Europe got Color-updated compilations of early GB titles like Japan had, using nice GBC support and offered the first GB Goemon in Vol.3
Gabriel Powell
Have you checked out the most recent Goemon games, user?
Nathan Morales
well
I would love a new game in the style they used for this shit, but you know, at the same time, hopefully not.
the style and humor. the games themselves are all pretty tightly designed but they need to have that over the top absurd quality to them.
Cooper Ward
That's what you get for watching faggot shit.
Asher Stewart
If Mario is the epitome of whimsy then the Goemon series is the epitome of Japan. I can't think of any other game that really took me to a place like the MN series has. Maybe River City Ransom captures the heart of Japan pretty well? The modern interpretation may be the Yakuza series I guess but I haven't touched that franchise.
If you want to go to japan without actually going to Japan play some MN games. They will take you there.
Isaac Bell
fucking love this game, havent played the rest of the series though
Matthew Rogers
it's korean robin hood you fuck
play great adventure
Camden Johnson
Fun fact: The first TMNT LCD game Konami made was repurposed into a Goemon LCD game; same layout, same gameplay of saving a girl, different overlay art for the characters. It even still plays the Turtles fanfare.
Adrian Murphy
In terms of gameplay and design, there's 2 main kind of Goemon games, the platformers, and the adventure ones. The first 2 games on Famicom have a top down view similar to Zelda, while the first Super Famicom game and its sequel, mixed some mild adventure elements (mostly in towns), and then platformer levels as regular gameplay. Goemon 3 on SFC is a text-heavy adventure game similar to the Famicom games although it has side-scrolling, it's more exploration based. Goemon 4 basically takes all the concepts from the past Goemon games and makes it all even crazier. Then there's the N64 goemon, which both showcase both type of games in the franchise: Mystical Ninja starring Goemon is an adventure style game, and Goemon's Great Adventure is a side-scroller (with the trademark town segments from the series).
All in all, I'd sum it up as Comfy medieval japanese platforming adventure.
If you want to start with the series, just play the SNES Mystical Ninja and both N64 titles, which are in english. After that, Goemon 2 and 4 and extremely recommended. The Famicom games are good too but might feel "dated" for people who didn't grow up or enjoy early NES games. If you're already a fan of Goemon you will enjoy them.
Ryder Torres
with a dose of incredible self awareness at both the society it's made in, the society it's parodying in game, and the way the rest of the world views it.
Andrew Carter
also
PLASMA!
Colton Sanchez
Not the mention the music's typically fantastic, mixing traditional Japanese style with more poppy beats.
Justin Cruz
nihon funk should be the correct term for it
Lincoln Jones
My favorite is Goemon 2 on the SNES. I wish they'd translate Goemon 3 and 4 though, they are also great.
Ayden Flores
Also every single game in the series has amazing music, but this one stands out to me.
Now you got me all feudal weeaboo. Are there any other great games in this setting, goofy or otherwise? I remember Pocky and Rocky and Okami, anything else?
Zachary Young
the spiritual successor to pocky and rocky, heavenly guardian on PS2 and Wii (its in English too)
Adam Morgan
All I know is that Yae a cute. CUTE.
Tyler Gray
Good shit.
Brody Rivera
Goemon is love, Goemon is life.
Favorite is still LOMN on SNES, but I also like Mystical Ninja 64 (the 3D N64 one, not GGA). GGA is great too.
This. It's got awesome characters, atmosphere, platforming, varied combat with different weapons, great minigames, and best of all IMPACT
Xavier Stewart
I could've sworn there was another Goemon game on psx, full 2D graphics with top down zelda like perspective, but now I can't remember the name and can't find any evidence of its existence. Am I losing my mind?
Nicholas Jones
Loved Goemon's Great Adventure as a kid. The music is excellent, and it holds up as one of the strongest platformers I've played. If you play casually it's challenging and fun, and if you get more serious, the mechanics push back in a really rewarding way. The simplicity of the three tier health and weapon system makes the game easy to pick up, but it also gives combat a lot more weight compared to other platformers. Every time you're hit, you're so much closer to death than before, and it changes the game into a desperate scramble for the next power up or check point. Most of the levels are designed so that you never have to stop moving (just have to jump when you attack), so it makes it really fun to blaze through them, once you get more familiar. I can't think of any other games that have the same flow and balance. Devs definitely knew what they were doing.
What Goemon game do you guys think is most similar? I briefly played some of the snes ones, but not long enough to say. Are there other platformer's that have similar mechanics? I've recently had an itch for more, but haven't found anything.
Chase Gomez
DA-DA-DASH
Samuel Lopez
That's Akogingu. The best of the Sony Goemon games.
Juan Wood
I think Goemon's Great Adventure and Goemon 4 are tied for arguably best, but my favorite is Starring Goemon. It has some typical issues of mid-90s 3D platformers, but it's still pretty damn good and kind of impressive to think it came out before both Mega Man Legends and Ocarina of Time. Impact I mean, there's too many good tracks in these games. I guess the best ones are the castle level ones, which are the ones with the most arrangements and even a progression with variations from part to part. And they're all good too. I'll go with vid related, but it could be any of them, really. Notable mentions: burning edo castle, ghost toy, gourment submarine, underworld castle.
Oliver Lewis
...
James Scott
So I finally find out where that green-haired ninja/mermaid character is from. She was the first character I ever drawfagged back on cuckchan
Jonathan Evans
She's also in several Yugioh cards. All 4 goemon characters are there.
Robert Fisher
Goemon is what I say to Jamaicans.
Isaac Howard
I honestly don't know why I thought even for a second that there wouldn't be a Goemon Pachislot machine.
Brody Reed
Beat-Mania is that you?
Luke Hill
I'm pretty sure Toon Mermaid isn't supposed to be a reference to Yae.
Nathan Thomas
Yeah I actually thought so too, but still a green haired mermaid it's kind of a reference, maybe.
Benjamin Murphy
I love giant robots
Mason King
why live
Grayson Hughes
Am i the only one who when looks at the name goemon i see Goymon?
Luis Russell
Yes
David Baker
If the merchant ever encountered Goemon he'd love him. Goemon throws golden coins as projectile attacks (in reference to the legendary Ishikawa Goemon who would throw stolen money, but not to attack, but for the poor people)
Parker Smith
Like a rose that blooms in nature
Jordan Brown
Why? Goemon is essentially japanese robin hood.
Angel Brooks
Goemon 3 was the pinnacle of Impact battles.
John Richardson
Nice summary, just wish they'd done more like N64 Mystical Ninja. That game is impressively packed.
I think that's part of why I also like the Kunio-kun games.
Blake Gomez
Because he'd be able to pick up the scattered coins
David Mitchell
...
Isaiah King
Which of these are playable if you don't know moon? I couldn't finish Goemon 3 for SNES because moonrunes. I've only played the first two NES games, Mr. Goemon, the two N64 games(not the board game), 1, 2, and 4 on SNES.
Jack Collins
Hopefully the make switch one. Loved second n64 game. Robot battle was fun blocking boss robot attacks and going kenshiro up their ass.
Liam Nguyen
DS, PS2 and Uchuu probably need a guide for.
Lucas Rogers
I really need to play the sequel. I didn't even know it even existed until recently.
Ian Rogers
You do, it's quite possibly the best Goemon game. Sadly Konami went full retard in the localization of it and omitted the intro and Double Impact cutscenes and songs. Which doesn't make any sense because they were there on the first game (unless it has something to do with copyright with Kageyama and Mizuki, but I doubt it). At least we can watch them on youtube so it's not that bad.
Tyler Richardson
I'm amazed they where even able to fit fully voiced audio on those carts. Maybe that was the reason? English texts always takes more space, but this is Konami we are talking about.
Matthew Russell
Here her music video.
It probably was a reference to her.
Hudson Smith
...
Lincoln Rivera
bump bump bump
Jackson Roberts
Since i was a little boy, i wanted to fuck that green haired ninja girl. i dont remember her name, i dont remember her story. i do remember that mermaid part that nearly brought me to tears and made my hand hurt trying to get up that fucking waterfall.
is that part as hard as i remember it being?
Jason Hall
Show us your drawfaggotry of her.
Jace Hernandez
The Japanese version had the music plus voices in it. It'd be more compression either way.
It's an odd trade-off, Mystical Ninja N64 in the West had the Japanese Intro+Impact songs but not the voiceovers for the story intro&endings while Goemon's Great Adventure did the exact opposite.
Logan Stewart
yae really is the best
Ian Gutierrez
Yae cosplaying as Lum… best of fanservice.
Lincoln Hill
...
Brayden Lee
...
Thomas Powell
sub par frame rate aside. Why does this seem to happen with so many n64 roms? Does that extra 10 frames really choke emulators that much?
Also I knew I was missing a few but damn I didn't think they made so many.
Nathan Sanchez
the problem with foregoing cycle accuracy on a system that relies on cycle to cycle operations. n64 emulation is a mess.
Isaiah Lee
Well thats sad then.
Another question, Mystical Ninja 2 is a completely different beast to Mystical Ninia 1, what other game is like Mystical Ninja 1, aka, (Ocarina of Time)-ish like game?
Samuel Butler
MN starring Goemon is a one of a kind game within the Goemon series, really. I guess you could say Goemon 3 on SFC is similar, but not really, and it still has side-scroller segments. the PS2 Goemon game is an adventure style but I never played it, I was always turned off by Goemon not being in his classic design, maybe it's not a bad game, but I doubt it's as good as MNSG. There's also Kuru Nara Koi! Ayashige Ikka no Kuroi Kage on PS1, which is another 3D Goemon adventure game, but I can't really recommend it either.
Jason Clark
Which plugin are you using? The US version runs at a constant 60VI/S for me
Connor Flores
What ever the base plugins are. Jabo's Direct3D8 1.6 , Jabo's DirectSound 1.6 , Jabo's DirectInput7 1.40. I switch between project64 and 1964 for emulators when one or the other doesn't work. This is with project64.