Do any console shooters on PS4 and Xbone use gyro controls? I'm fairly sure the Sixaxis has gyro available for developers, but I know that no shooter ever used it to fix aiming on a controller.
Do the new controllers also have gyro built in? If so why the fuck are none of the new shooters using it?
Charles Sanchez
Yes Because that's awful.
Jordan Barnes
It's not, legitimately fixes the problem of aiming with a controller.
Brody Williams
No it doesn't
Logan Smith
It fixes the problem by providing a worse alternative?
Austin Hughes
Have you niggers even tried it?
Jack Cox
Your paint spreading game isn't a shooter.
Colton Thompson
I'm not talking about that. I recently tried out a Steam Controller with a bunch of FPS and gyro worked really well.
Although Splatoon is also an excellent example
Jaxon Howard
I used it before on mobile and psvita and I didn't like it. You have a lot of freedom to aim, but it's tougher to aim with precision. Not to mention that it looks goofy tilting your device in public.
Joshua Campbell
It takes some getting used to, but it's definitely more precise than just using a joystick
Henry Richardson
It should be more precise. Forearm/wrist muscle > thumb but console idiots won't realize that.
Ian Lopez
there hasn't been a breakthrough title to normalize the shift, there were attempts 11 years ago that didn't work out and soured the thought.
James Gray
Wasn't gyro name of a Greek food?
Sebastian Sanchez
Gyro controls work, though. You basically just use the sticks to move to the general area, and then the gyro like you're aiming a turret. If you've ever played one of these carnival games, you know how it works.
I will however, also say that they're not perfect, nor do they "fix everything" Nothing's the same as a mouse and keyboard, and once you get up to higher speed shooting, controlling it all becomes a lot more difficult. There's a reason when you're shooting in Splatoon, that your character's speed slows to a crawl, even on the fastest weapons.
The best console controls, for shooting, I've seen, are still Kid Icarus Uprising's, but those really take some getting used to. It basically eliminates the problem of all of these games, where your camera turn speed is capped, by giving the cursor momentum, that'll instantly stop when you touch again. So when you've adjusted the settings to suit you, you're able to easily snap to any direction around you.
But even Uprising's controls are, of course, hampered by the size of most 3DSs, and even the XL's touchscreen is nowhere as big as the Wii U's. Now if a shooter on the Wii U used Uprising's controls, that'd be something worth really writing home about.
Gabriel Murphy
The hand isn't stationary as a joystick. If you have a smartphone with a camera function, hit record and see if you can point at an object of interest for a long amount of time without losing your original position.
Colton Martinez
Motion controls are dead and unmourned.
Daniel Scott
The object has to be distant as well.
Gabriel Cox
Gyro controls aren't always enabled, they're only activated when something else is pressed. That removes the problem of not being able to hold still for an extended amount of time
Samuel Robinson
There is no problem. Learn to use a controller.
Owen Butler
you can do better
Wyatt Powell
With the PS Vita and mobile games I've played, it seemed that they were enabled whenever the game started.
Despite that, it's an interesting solution that will probably work with IPs like CoD and R6:Siege because people utilize iron sights frequently. I can't imqgine that it'll work effectively for CS though.
Joshua Russell
Well not when everybody else is using mouse and keyboard
Zachary Bailey
#1 reason I haven't taken sony or microsoft seriously this Gen.
juri rigging motion control with the steam controller isn't perfect, but it's better than only having splatoon and zelda.
Liam Reed
It'll only be used if one of the consoles has it from the start and markets it to the normalfags. Console shooters are genuinely afraid to try anything new because their main interest is money.
Charles James
Is this a thread made to bait consoletards into admitting they're here?
David Walker
gyro controls suck dick because they always get off center and are poor for fine aiming