GMDXv9.0 Released

One of the greatest games of all time (the original Deus Ex) given the update it truly deserves, not that Revision trite.

moddb.com/mods/gmdx

Other urls found in this thread:

moddb.com/mods/gmdx/news/gmdx-v901-patch-released
moddb.com/mods/the-nameless-mod/downloads/tnm-105-files
twitter.com/NSFWRedditVideo

Link for the pirate version.

Just who the fuck do you think you are?

OP happen to know if it works on the GOG GOTY version?

It does

does this fix the dice roll aiming, retarded hit detection for melee weapons, the awful level design, the blind and retarded AI?

this is very important question, game is unplayable because of these issues

Yes user, but that's different mod. Its called Mankind Divided. And it was released as standalone game because developers loved it so much.

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I thought this mod didn't have shit like this. Can't wait to not try it.

no better way to dissuade me from trying a mod than thinking you know a better look than the developers. Every graphics "update" mod I've seen introduces jarring changes and misses the point of a lot of the creative teams original decisions.

Pretty sure you can remove it in the options.
I wish the source code would be available.

Look, it's the limited savegames guy again!

upload your spread sheet tracking anonymous posters on a small video game image board i want to see it

Go away Todd

Just who the fuck do YOU think you are?

i've played through the last version of GMDX before this one, it's nothing like that. They add some shit here and there where there's blatant lack of detail because the dev's ran out of time, but it doesn't change the level design.

The implants are definitely tweaked too, but it's well worth, some implants are just pointless with vanilla, (spy bot), it's a huge improvement.

The weapons aren't heavily tweaked, some have better models and sounds. The biggest change I remember is the GEP Gun. You stick a laser on it and the rocket follows the laser, you stick a scope on it and you get TV guided rockets.

You can also crank up the difficulty to where it's actually difficult, and the ammo for things isn't as abundant at higher difficulties. You can't rampage through with a million GEP rockets.

Skillpoints are tweaked too. Leveling things is more difficult.

if you've literally never played through vanilla run through that first but GMDX is superior.

Playing it now. I love the atmosphere this mod brings!

just as the devs intended

Shouldn't you be whining on the codex about simulations of immersion?


Rope yourself fuckboy.

This isn't Revision; you don't need to pirate it.

That's what you get, lern2resolution fucknugget.

Aiming: mostly vanilla, but with tweaks. Easier difficulties are more forgiving, and recoil is vastly improved. But if you want to use pistols, invest in the pistol skill you dummy.

Melee hit detection: improved. Stealth takedowns in particular have more reasonable hitboxes, you no longer need to be inside the guy's asshole to crowbar him in the back

Awful level design: You're a fucking idiot

Blind and retarded AI: biggest change in GMDX. Depending on difficulty setting (Easy is blinder than vanilla), AI are perceptive and attempt to seek out the player and have many new behaviors to improve realism/challenge.

GMDX isn't shit, so of course it's not Revision.

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Oh, you don't? I've been prodding everybody in the ass anyway.

Speaking on behalf of the New Vision team we weren't trying to change the style of the game, we adhered to the originals look as best as we could, but liberties had to be taken with certain assets because the originals were 256x256, the textures in New Vision were upwards of 2048x2048 and some were animated, this is no easy feat and it took years to pull off with a small 4 man art team. Smaller teams meant more consistent art direction, that was a lesson we learned from HDTP because that team was huge in comparison.

HDTP was the most inconsistent and New Vision was the most consistent because it had a very clear leadership, HDTP was design by committee. I'm interested to see what GMDX has changed.

The Nameless mod is still the GOAT mod, comfy as fuck, tho you will need to get over the beginning silliness of the setting.

Funny thing, i know the creator of GMDX form the Nameless Mod forums, and eh was a massive autist back then. Really annoying and juvenile. When he first started the mod, he had some retarded shit like turning the Dragon Tooth in to a fucking ranged weapon. When critisized about it, he would try and TELL people that it was fun, rather than let them see it for what it is. Is shit like that in the current release?

He also had this juvenile ego, where he was super confident that he could do better than modern devs, just give him a team and he would totally make a great game with "SO MUCH OPTIONAL CONTENT", wile showing a complete lack of understand of how games are actually developed. Also when asked about criticism, he said that he would "totally let other devs criticize me….if i think their complaints are legitimate ;) ;)". He came off as very arrogant and egotistical, like most modern indie devs. No idea how he is now, but that's the vibe i got from him back then,

Have you played it?

Why can't we get just AI changes without this bullshit?

See, Deus Ex is one of the games that pops in to my mind, when i think of "Less is more". People bitched about Human Revolution's item outline back in the day, but without it, how the fuck do you even know what you can interact with and what you can't? There is just too much clutter around, nothing really stands out. Deus Ex is a surprisingly intuitive game game, both mechanically and visually. They use light and positioning to direct players, just like any decently designed modern game. Then you go to Human Revolution and Mankind Divided, and there is just so much mess, so much shit lying around, it's just pointless and even bad on my eyes.

if you're lucky they'll do like with 8.0 and release a non-NewVision version. But given they changed the levels in this one I think it might be unlikely. I do agree though that it goes against the spirit of these changes being Optional. We never wanted to force people to use New Vision.

Yellow. Everything is Yellow.

Filter never bothered me. It's absent in Mankind Divided, and the problem is the same.

Look at all those beautiful redesigned locations and old ass character models.

It's really barely noticeable while you're playing, if you're already used to playing with New Vision.

Modding autist has his work cut out for him with GMDX 10.

Is there going to be one? I thought they were calling 9 the "final" version.

8 was supposedly the final version before that. I sincerely doubt he'll quit since there's a lot of stuff that wasn't implemented in 9 like new models for the weapons and new animations.

Those wooden crates look plastic

And this is HDTP character models

It somehow manages to look more unnatural than the original Paul model.

This AI is amazing. I had an NSF guy throw a flare in my direction because I made a noise.

He has fucking gums on top of his teeth. Poor soul.

Not only that, but also more unnatural than this


It still walks that line of "better but not good enough" for me. They'll notice when I forget to hide bodies, but practically every time all I hear is
Shouldn't they sound the alarm or something?

you blew your cover faggot

the guy behind it has been super mad about Revision's hype for years. This is his attempt at relevancy I guess

What's the best setup for a first time Deus Ex playthrough? I know you faggots will say just go raw, but
is a bit too autistic for me.

What the fuck is wrong with his face? He looks like a zombie nicolas cage.

Reconfigure controls yourself, you dindu. Almost all old games require reconfiguration, since the initial setting is always shit.
I personally put scope on right mouse button and use object on F button.

It does. People keep confusing it for Revision, which is a shitty Deus Ex overhaul and they did the super scummy thing of making it Steam only, having GOG players be shit out of luck. If you patch the original CD version to the newest version you could play GMDX with that.


Running it with Deus EXE?


Deus Exe for extra resolution options, FOV and other such things. Nothing else. The controls are fully rebindable. I used control for crouch, WASD for movement, Q and E for lean, Shift for scope and some other stuff I forgot since it's been a year since I last played.

GMDX is a great mod and I highly suggest you play with it after you have completed the original without mods. It's a shame that HDTP is included but I think you can turn it off. HDTP character models just feel wrong and I hate them.

GMDX only uses the HDTP models for the objects and weapons (and not all of those, to boot). Character models are excluded, probably for the same reasons they feel wrong to you.

Great. HDTP is a fine pack but the models are just uncanny.

I'm playing on Realistic and they react well, even to the point of calling for reinforcements. It might be that your difficulty is lower and therefore AI not as impressive because as I understand in order to get the better AI you need to be playing on harder difficulties (and one of them is locked).


GMDX 9.0 has them disabled.


This is because the character models were never actually finished. The character artist rage quit because people kept giving him shit about this despite the fact that the work was still very early on. Keep in mind too these models were made back in like 2004 and we didn't have access to sculpting programs like we do today, hence the crudeness. Personally I'd rather they had not upgraded the models and just upped the resolution of the textures as it would've looked nicer, too many idiots in the community kept pushing for higher quality characters, which resulted in HDTP getting stuck because Unreal 99 has a very specific rigging requirement, there was plans to completely re-do the animations. By the end of the project you can see the result with Gunther's model, the chattery teeth ect, it just didn't work because we were trying to fix something that couldn't be fixed unless you moved to a completely new engine.

Also having a fucking amazing time with this mod, the "Artistic Vision" means nothing really, its just New Vision with some very un-noticeable addons to the levels. So don't be too afraid that its going to destroy the original games purity.

I think number 1 best thing they did was allow you to alt-tab out of the game.. Fucking AMAZING.

I'd much prefer an optional upgrade to the character models and animations, though the later is very unlikely to ever happen.

Pity that outside the Nameless Mod there isn't much of a community making additional maps and campaigns for Deus Ex.

Looks pretty good. Time to reinstall DX. I'd still prefer ADS though.

I did choose Hard to begin with because I wasn't sure what they had done to the difficulty settings, that probably explains the paltry AI reactions. I could probably start over on Realistic (or whatever they call the one above that) before it's too late, I've only just made it to the part where you save Paul.

Haven't played the game, should I play vanilla first or use this?

If you don't mind dumb AI, a somewhat clunky interface and poorly balanced skills and augs go with vanilla. Deus Ex, even unmodded, still plays extremely well.

You should definitely play vanilla first, on PC goes without saying. Console is easier though due to the fact that they combine all your health bars into one big health bar at 400 instead of 100 for 5 different parts.

I dropped Deus ex because aiming at enemies was not satisfying
does this mod fix the retarded hit detection and the aiming?

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game is just boring gameplay wise
i can appreciate enemy placement and level design but the combat in itself is very outdated

Is anyone else getting frequent crashes? I was getting them about once an hour prior to this point but once I got into the UNATCO escape it's gotten out of hand, I've had about five crashes in the last twenty minutes.


Good thing it isn't an action game.

Fucking casual. You have to level up and add accuracy mods to your guns. Stop trying to use every gun in the game and try to specialise. In this mod Scopes are a godsend, I'd also advise getting the laser pointer because it helps you with aiming. Its strange because neither of those tactics actually work in Vanilla, but in GMDX they're really necessary.

dice roll aiming could be removed from the game, and the game would be immediately improved. they serve no point in acting like skills except to artificially gate options from the player by making those options inherently unfun and useless.

There is no dice rolling when aiming you troglodyte. Go play the game before you shit up the thread with your retarded opinions.

nah, the cone of fire is the dice roll. are you actually this stupid?

I see we're dealing with a special kind of stupid here. You're basically telling me that most FPS games have dice rolls now?

you do know how cone of fires work, right? it picks a random spot in the radius of a cone to send the bullet to.

you do know that means dice roll/randomization, right? Deus Ex fans are the dumbest fuckers around.

Ash get out.

It would?

Specializing and making choices is bad, no content should be gated and the PC should be good at everything. I bet you he's a Bethesda drone.

I played the game for the first time six months ago in vanilla and I thought it was excellent, so Vanilla is fine and then play through again with mods.

At last I truly see.

7/10 bait at least it's medium rare and misuses information and context to provide the illusion of an informed opinion

just wew

yeah, player skill should matter in a first person shooter. deus ex isn't a very well thought out game. deus ex 3 was very weak but it at least made player skill matter. don't tell me you're so shitty at games you need the computer to do everything for you?

if your skill isn't master you can't hit 100% accuracy, have you ever played the fucking game? this is true for every weapon class.

DX isn't an fps.

this so much

user, you're a fucking imbecile.

Strategically building your character, managing your equipment and choosing the best way to circumvent a problem isn't player skill, but pointing the mouse at an enemy's head is?

+1 karma


did you figure out what a cone of fire is yet?


very pretentious

No, please, go on, explain how Human Revolution made player skill matter more than Deus Ex.

it made aiming a player skill rather than a waiting skill, a basic for first person games. if deus ex can be a stealth game (a mediocre one at that) why can't it be a first person shooter? why are deus ex fags so evasive of genres at times but so eager to embrace others? it doesn't make you look smart. If anything it makes you look like the scrubs you are.

Is Portal an fps, user?

Invest points in your weapon skill of choice and you don't have to wait.

Or attach laser sight which makes it 100% accurate when it's on.
Whoa.
Game mechanics.
How do they work.

nah, sway is still present. play the game, it just gives you a visual representation of the random point the bullet will hit until the accuracy loading ends.


maybe the game should have shipped without bad design instead

this. It's a rigamaroo of cutscenes and a super basic fps with get out of jail free skill. In actuality I would say there's more "skill" in DE1 then DE3,
though both games aren't nearly as complex as the masses say they are, and they're more similar then people care to admit.

Hate to tell you this but over the last several months I've both played DX and tested different versions of GMDX and laser sight is 100% accuracy.
So, play the game, chump.

must be a boring life, I've been playing good games recently

Like nu dx, right?

nah, no deus ex games are good

Here comes the list of good games!

this thread could sure use some

I remember when I sperged posted my "list of good games" at one point, and the guy I was arguing with ended up liking the exact same games as me except for the one we were arguing about

Any second now!

you've made the best posts in this thread

Even you can admit that your posts are shit?

probably a little better than yours, but my assessment is biased

Well shit, apparently he doesn't know any good games.

My prod has become charged.

Well, I'm not here for the express purpose of shitting up the thread, so there is that.

The fuck is this, some weeb garbo?

Board died for a moment and my post went into the wrong thread.

dumbass there's enough XP in the game to practically be decent at every skill. GMDX adds a perk system though so you won't have enough XP to unlock each of the perks. But anyway the entire mantra for Deus Ex's design team was Playstyle Matters.

Having realised how little ammo you get now due to having multiple ammo types I'm probably going to have to restart my run of the mod because I specialised pistols early on only to discover there's significantly less pistol ammo than I remember there being now. I'm actually interested to try a stealth + melee build for the sole purpose of trying to conserve ammo for the later missions. I always found that the first versa-life mission in Hong Kong is where you really need to rely on range because MIBs will wreck your shit in if you try to melee them.


Knowing this now, the GEP gun suddenly became a whole lot more valuable. I feel like that'll be helpful in the late game.

WHAT

Why does it always have to be so hard?


There's supposed to be a version that doesn't use newvision or HDTP, but I can't try it until a few days, so I can't say, but if it fixes the addition of the new noisy as fuck textures then great.


Gep is always valuable, use the rockets to blow open locked doors and shit and save those lockpicks for things that matter.

You know MIB's have a severe reaction to Orange soda right, if you throw it on them they die instantly, it's part of their augmentations, they aren't mechanically or nanobiologically enhanced, they have a few mechanical augments that pump their body with chemicals and control their detonation, their bodies are fed chemicals to enhance them and orange soda contains a protein that destabilizes them.

shit, thanks for the heads up OP.

Holy shit I never knew this

No I made that up, I'm a cuntbag, but it's somewhat believable because it's Deus Ex though.

Was Paul always not-immortal in GMDX in that rescue mission? It certainly made getting out a little more difficult.


Hey, I've heard weirder shit about DX than that, I believed you too.

Fuck man, you took me on a wild ass ride

But I guess I'm not the only one

topkek

So I got this and installed it but everything is so god damn dark. I can barely see in front of me.

That webm is just as old as human revolution.

Instead of simply jumping out the door and dying now you actually have to fight it out if you want to keep him alive.

Pretty much our pain when we did HDTP. We had a dedicated guy who'd do all the compiling. Consider maybe asking around the OTP forums for someone that might help you out.


Topkek, you shouldn't have told him. The reason I say use range is because MIBs all have self-destruct, so attacking them melee results in them exploding, this is extremely dangerous because GMDX has a lower max health compared to vanilla, see in Vanilla you'd just shrug it off because explosions do fuck all.

Maybe I will ask them, I guess it would be good to actually put those assets into the game instead of just leaving them on my PC to rot.


Your teams 3d work sucks ass, how the fuck did anyone think that releasing most of those assets was a good idea? Also even the textures for most of the objects look like shit. Good work doing gratis work for old games but holy shit, some of the content is so bad that the original in game content is better.

I feel it would have been worse to have them be disappointed in game then to be disappointed here.

The only thing funnier would be if Orange Soda or even Zyme 1 hit MIBs due to a chemical reaction, but I just stopped someone from trying it out and finding out that this is a thing.

As long as you're not bitching about any of the work I did then all good. I stand by the fact that my work on HDTP was decent for the time it was created. A lot of the 3D assets were pretty bad, things like the Bins ect really stand out and look awful.

PSA
9.0.1 Released, You NEED to get this patch because 9.0 is broken in the MJ12 labs and crashes, the game can't be completed on 9.0.

moddb.com/mods/gmdx/news/gmdx-v901-patch-released

Wew, thanks for the heads up, user. Downloaded and applied

Well thank god it's not just me, I ended up starting a whole new save file because of that.

Things like that do annoy me. Given the setting, the idea of being short on pistol ammo ever is kinda strange. It works on a derelict ship (e.g. SS2), but in DX, hmmm.

I'm retarded, is the image on the right supposed to look bad?

Alright, just installed this. Which of these should I enable or disable?

how many of those do you have?

Fuck off todd.

I was showing the one I did. But thank you for the unintentional compliment KEK!

Alright thanks.

I'll play through it because it's still Deus Ex and redone augs are pretty good but some of the changes they've made are complete garbage.

So? DX isn't a fast-paced game by any means. Just invest points in athletics.
Optional
Optional. And I fail to see how that's a bad thing, DX broke up the action so heavily with how often you had to go into the menu, with this option you can't afford to do that all the time and have to plan out item management better.
So?

Silly me, why didn't I think of that? I thought swimming was pretty slow too so I guess I'll max that out too while I'm at it. It's a shitty pointless change that needlessly slows down exploration or running from location to location.
Instead of figuring out a mini puzzle now all I have to do is hold space and its on by default so this is how the mod devs intended it to be played.
Would have been alright if it showed you the already known logins and passwords when going into a terminal.
I like the original one better.

GMIW will never happen.

This was in vanilla.
Fuck right back off to Fallout 3 and 4 then faggot. The reason it no longer pauses is because you could exploit the game and spam heal when ever you got shot. Same way that BethFallouts Stimpack bullshit worked.

Optional, and in all fairness are useless because you should be going for Master as early as reasonable. I say reasonable because the games bloody hard now so you can't use the vanilla strat of just dumping all your XP into it in order to max profit from hacking.

Also a major thing I need to point out that the first Lockpicking perk is stupidly OP, it unlocks all advanced perks without having to invest skill.

Would also like the point out that GMDX seems to have a heavy ammo bias towards rifles so its probably best to build around rifles. Funny because Rifles were OP in Vanilla, now they're even moreso OP because you've got a seemingly endless supply of ammo for them, in Vanilla Pistol ammo was more abundant as most of the enemies used pistols, now they all use rifles and shotguns- shotguns benefit from rifle skills. Having learned this my next playthrough will be built around them.

Also headshots on later game enemies are not a 1 shot kill because the of helmet. I understand this is what AP ammo is for, but its so damn rare that I now just rely entirely on the DT because if you did a full Melee build with the new Aug, its pretty good.

You will at some stage need to put points into Stealth. I'm actually regretting not going for silent running now because of how important stealth has become in order to just merely survive.

But yeah just be aware the first lockpicking perk is crazy OP and might be worth getting early on.

Disable HDTP, maybe some things aren't disgusting.


That work is fine, I'm mostly talking about the characters that are just fucked. Is that the original model with just a new texture?

you know I was digging the UNATCO remix until it just busted into that shit club clap bit
misses the fucking point of the original tune, I know it's a trailer bit but it's not some fucking epic
it's a dystopian atmosphere kind of thing

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yes, and you'll note that its animated as well. I made the point that I wanted to put animated art into the game, I only wish we'd done it with more of the assets (like the computer screens).

Also TNM just got patched. moddb.com/mods/the-nameless-mod/downloads/tnm-105-files

Might be worth another play through.

Did you figure out the card puzzle in bioshock infinite?

Just go to My Documents, find gmdxuser.ini and find

I like this game…

what does Hardcore mode even do?

There's another character like this in Paris, and he is confirmed a communist. (the other characters refer to him as a comrade). Be sure to shoot on sight.

Thanks for that, I'll not be playing this revisionist crap.

Heh, an honest Communist.

This hurts a lot actually. IW deserves more love

He's a fucking vampire

you can use HDTP and turn that shit right off in the settings. New character models break "purity" more than anything, there's no fucking way I'm playing through looking at that shit and the abomination that the HDTP JC Denton model is. The rest of HDTP is fine, the character models are not.

Agreed and I feel like the community's constant push for HDTP to become this was a huge mistake because there's only so much you can do with Vertex animations. It was a total waste of time making these characters when Deus Ex's magnificence is how efficient it uses art assets. HDTP was trying to reinvent the wheel, New Vision was accepting that the wheel was always going to be broken hence why no new models were done for New Vision, because the engine just doesn't like high poly so in my opinion playing to the engines strengths is essential.

Too many HDTP artists thought doing Skeletal meshes would work only to discover Deus Ex pre-dates skeletal meshes. And when you redo the topo of all the characters, the entire animation pipeline has to be redone as well. Its just a massive waste of time when it'd be easier to just port the game over to a new engine. Which was attempted but ultimately failed because Epic are just shitlords when it comes to consistency in their engines (see Unreal 4)

Who didn't kill the kid

Also, what that kid said, was the NSF really commies? I can't remember the NSF hinting at such a thing

You can literally turn off real time inventory and mantle in the options you cuck.

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I got back from NY and I stepped on a cleaning bot. He ran wild and destoryed my office door, so I chased him inside and tried to kill it with the security baton.
The doc walked past my office at that point, probably just shook his head and went back to the medical ward.

it's p hardcore
checkpoints, real time inventory only, silent cameras that are triggered by bodies and more

want


I've never seen this before. Well done.

I may be misremembering, but did they always put a soldier next to Navarre during her boss fight? I feel like I would have remembered that since he runs up and starts shooting you even during your dialogue with Navarre.


I am getting a little annoyed with the mod but I do want to try that now, 1 and 3 are two big complaints I've always had about the difficulty.

What chance we get a full remake of the original on a new engine? Most of the current market hasn't played the OG so what difference would it make. Has anything like that been done before, can it be done?

Installing your HDTP mod fucked up completely the lights in the game. Taking a single step would change the lights from bright to dark to the point where walking around was seizure a seizure inducing task.

Kinda impressed with the AI. Wasn't expecting that one.

I had even better
wew lad

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If the Tea Party was no longer a joke infiltrated by the establishment republicans, I would call them radical Tea Partiers, however they are, so I will call them radical libertarians instead. Their entire storyline is about the big government who fucks everyone over, hides from their people and establishes a police state, and they are the ones fighting against them.

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They'd need to pretty much rebuild the entire game to make IW worth it.

The engine is a mess….

But pinktext was removed? Why do you still use it?

I'd need more information than that. Was it just HDTP, if so then its a vanilla bug. It happens for some reason with modern OSes. New Vision and GMDX should have this fixed as they use DirectX 10 not DirectX9 and an updated version of OpenGL.

I mentioned earlier that it was attempted but Epic are shitheads and don't know how to make a consistent engine so it became a clusterfuck to port to. And to all the people asking for a remake, you people are idiots, Square Enix are utterly incompetent, are you seriously going to trust a AAA with something they're 99% likely to fuck up? Mankind Divided should've been a red flag. They can't make good games anymore, so why bother trusting them. The mod community has maintained the game for free for almost two decades now, we care more about Deus Ex than the IP owners.

You can have a lot of fun at the UNATCO office.

I always love this guy's vids.

What scares me about this is how easy he makes it look. Shoot a wall, quickly change to melee and incapacitate.

Damn, that's brutal.

Those are Karkians, if I recall correctly. The guy has a ton of vids and they're all pretty entertaining, he even commented on my personal Youtube channel.

It's shit.

Oh right-
It's optional, but still, why?

What in the fuck

Only redeeming factors are the storyline, level design and some gameplay mechanics- I'll give it that. But calling it "One of the greatest games of all time" is just wrong.
I still can't believe I gave into the hype and forced myself to complete this overrated piece of shit.

Oh I forgot the music. Music is pretty fucking sick.

Here, I'll bump the thread. You accidentally posted with sage so nobody would see your opinion.

It makes the things less useless, I like the lot of the changes such as armor not decreasing without being shot.

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Good job completely ignoring all of my other points and latching onto the easiest one.

Please, give an example of what you consider a "great game."

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Thats how its supposed to work. What is the point of leveling / getting better gear if the AI is just given better shit every time you advance your character / gear? Especially if its nonlinear and they "level" faster than you do, that literally makes leveling or gettig better gear counter productive.
I mean fine if you're making a game where your point is to just pressure the player by ramping up the difficulty ok fine. But an RPG or a similar doing that? Pure fucking retardation.
Leveled enemies are fucking cancer.

Welcome to Homo Hell House

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thank g-d we live in more enlightened times.

I see some jews in there

GMDX has it's fair share of strengths and weaknesses. There are some glaring bugs that really piss me off as well as balance issues. Some shit just kills you outright, things that really have no business being that powerful will just instantly gib you and steal your time away. My problem is that im trying to play a build that worked in the original game but does not work for this mod. The mod is fun dont get me wrong but it isn't the perfect deus ex that is the original unedited.

I will play this mod the whole way through, but the unmodded version of deus ex will forever hold a place in my heart. I love playing the original with a one life mode no saving, you die you start the fuck over.

Deus Ex is the best game ever made

uhhh, no. What you're describing is not GMDX. It's damn near perfection and takes a very old, yet very incredible old game to that state. There's no way in hell the original is what you sau it is while GMDX is not. You must be playing Revision you dumb bastard.

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So brave, so progressive!

What the fuck are you even talking about?

Are you retards multiplying?

you literally can't comprehend reality and substitute it with your own. go back to Holla Forums on cuckchan

I was pretty clear and concise about the points I made. Clearly the English language is a second language on these boards.

What difficulty did you pick? I'm pretty sure the AI behaves differently depending on what you 're playing on.

I can't argue with that irrefutable logic.

yeah deus ex fans are absolutely intolerable

Who were you quoting here?

how dare you impure my loyalty to the cause!

Why did you link me in a comment that has nothing to do with me. I asked you who you were quoting, I didn't say anything along the lines of what you're greentexting and I don't think any other user has either. Are you high right now and having a conversation with yourself or something? Also what's up with all the autistic simpsons pictures?

user I was responding to you in response to 8d8691 as in to imply that they where implicitly agreeing with my implication of the opposite of the general sentiment that "mods will fix it" or that a mod could fix it. Deus Ex is a infallible god among games and only a evil Troll or a Racist Neo Nazi would every disagree with the Holla Forums hive-mind consensus that it is not 100% fantastic and purely fabulous. Don't you even listen to Noam Chomsky? Western developers are the most innovative and profound game developers known to the modern world, particularly Independent developers who don't suck on the cooperate teat. Not like those Japanese games that just suck.

So TL;DR you're triggered by western games. Got it.

Deus Ex is the best game ever you fucking dumb dumb! I love Deus Ex! Deus ex is a very progressive western game. How does your logic work? Thanks for crying to the mods to censor opinions that offend you! Fascist like you are so regressive and set the Holla Forums community back. I don't care if you post Star Trek, you cant fool me! I bet you voted for Drumpf.

That's some advanced baiting. Teach me your trade secrets, senpai.

You still don't get it! Deus Ex is sacrosanct, moding perfection is heresy!

I guess he wanted an example. I'd like an example as well.

Can you at least make a post detailing why you don't like the game, instead of shitposting like a sperg?

how does this logic work? What are you talking about?

Deus Ex is inquisitively the best game ever made period

Deus Ex is a timeless classic, but I think this one is a cut above.

You're now basically invulnerable to everything except being stupid enough to go AFK in front of a turret or something.

...

This dialogue?

why can't a progressive atheists Tran-humanist bump a thread for the best video game ever created without being hassled by low effort memesters? You can't improve perfection but Totalitarian is a good womyn who don't need no man, and I am here to support her reassignment surgery. Please support her mod by donating to her Patron. If you have a problem with that then take it up with my true president Hilldog.

I like this game. Haven't had fun with turrets like this for awhile. Sorry for the grainy quality.

...

Another one that got his ass kicked by Deus Ex.

Every post you've made ITT is incoherent political rambling. I don't understand.

Is that the best you could come up with? Cry more faggots.


I didn't mean that. The skill system itself is broken. It's like they just made it up at the beginning and never bothered to properly adjust it for the last parts of the game. Not to mention that some skills are completely useless and you don't even need to spend a single point on them. Once you get the dragon's tooth and max out stealth you become OP as fuck and the game is pretty much over. Add to that the braindead AI and nothing is stopping you from just W+M1ing your way through it. I've played games with godmode on that were more challenging than the final parts of Deus Ex.


I beat this game on max difficulty without much sweat and my sole motivation for completing it was so I can constructively shit on little faggots like you and the shitty game they drool over like retards.

It is?

Planning to start doing that any time soon?

Unatco HQ was a marvellous little sandbox for tooling around in, the amount of Benny-Hill-with-guns mayhem you could get going was fun to test.

So don't do that, try something else. The idea isn't to speedrun it and then come in pissing and moaning you had a lack lustre experience. Reloading scenarios and trying new and insane ideas is where most of the joy lay.


Here is your cookie.


I'd say that was a poor choice of motivation, given that the experience of the game was supposed to be an engaging one, instead throughout you were focused on picking up ammo for how you were going to bitch at people about how shitty looking and clunky playing a 20yo game is?

That sounds like starting with a scowl etched in your mug and DarkSidePhil-ing your way through it.

I'd have gone in with the motivation of exploring and testing out the world to see what I could do but whatever.

The game is certainly flawed in many ways, it's old but for it's time it was a compelling departure from the norm with many routes and branches to follow, many hours spent testing what you could get away with without resorting to massacre etc

We all know you didn't.

Name one that's completely useless.

I assume you learned from a single playthrough how all the augs function and are balanced, how viable each playstyle is, and the multiple approaches to each level, then? Ever tried a no-hacking playthrough?

A lot of what this shitbag is saying is true (with exaggeration), yet is fixed by GMDX. The vanilla game is still great but with GMDX it is infallible. No more dumb AI, no more lacklustre gunplay, no more imbalance among some systems etc.

Didn't even need the barrels.

I'm thinking about giving it another go on realistic. Pistols or rifles?

Help me fagots

rifles, put no points into hacking at all

Naw

Sniper rifle can kill a target. But from the vids I posted before I put some in explosives and pistols and then do vid related.

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How come DX hasn't been tried to get ported or cloned, just like Doom, C&C, Quake, etc? It would be great to see it live in a much modern engine that works ootb (I know DX does work but there will be a point where it'll have aged pretty bad imo)

Go back to cuckchan you weak summerchild

Sourceports are for games and software which were designed to run on a different operating system that's no longer used, which is usually DOS. Deus Ex (and by extent most Unreal Engine 1 games) was developed to work on Windows 98/2000, so it can still somewhat function if you try to run on it on a newer version of Windows, albeit with some compatibility issues. That is where (un)official patches come into play to make old software run without any problems on modern operating systems, like Kentie's Launcher for DX and several other fan-patches for old games, and those are all you need nowadays.

I guess you have a big point there. Maybe if the game becomes unrunnable we might get to re-visit it somehow (if not for running as a legacy game or ahving an old system just for it)

Engine isn't GPL like Doom and Quake, Engine is built on a custom Unreal 1 code base, Square Enix owns it and are dicks.

How does licensing affect the game being ported over?
For example Morrowind has a source port too, is the engine aunder GPL?

Tim Sweeney wanted to do it, stating that the licensing was always the problem. On top of that Deus Ex won't run off it out of box. Warren Spector made it a point that due to how it was licensed Deus Ex source will never be open.

There HAS been Open Source projects to port Unreal Tournament 99 over to a new engine, but this wouldn't be enough for something like Deus Ex. Ideally Epic gets off its ass an makes open source unreal 1 happen. I hope it happens.

Morrowind was also easier to work with because Bethesda's encryption sucks whereas Epic's is actually fairly decent, so trying to hack files is easy with Net Immerse but tricky with Unreal, for starters, Unreal has its own compiler and you have to work with it.

So why not play on GMDX's hardcore difficulty which has much better AI, OP augs nerfed, saving only at single-use savepoints. ect.

The mod here fixes your complaints.

This game is still fucking easy even with those AI tweaks. They don't make a lot of difference when your stealth is on master, or if you fuck with the game's physics. Everyone else is just dead meat.

I don't think it's possible to make deus ex hard.

Thinking man's…

it's the citizen kane of thinking's man's shooter's.