Has a video game ever given you an itch that absolutely no other game can scratch?

Has a video game ever given you an itch that absolutely no other game can scratch?

Toukiden 2 did this to me. I had no idea how much I needed a KT wannabe monhun in my life until I played that game, and nothing else quite fits that niche. Musou games just aren't the same, and Monster Hunter itself just doesn't tick as many boxes for me.

Dwarves vs Zombies mod for Minecraft, which featured 40 people working together to gather gold, torches, and other materials while building up fortifications to fend off an endless horde of zombies, skeletons and 'gobbos' (creepers), resulting in the death of the Dwarves every single time (by design). It was fun.

Borderlands 2 Krieg. the mania skill tree forces you into a constant melee rampage in order to stay alive, and is the only game i'm aware of that gives a good feeling of a melee berserker that isnt made of paper. Too bad the rest of it is terrible or casualized

I have lived under a rock for the last 5 years
tell me more


Command and Conquer Renegade gave me a fetish for being a faceless soldier in an ongoing RTS

Dust 514 came close but it was sort of a mess and I was way too late to the party to enjoy it

what if there were an RTS where two people could start a lobby by base-building in a persistent environment, in which other people could take control of units as they are "built"; probably would be a fucking mess but it's my dream game

Age of Wushu. Full open PvP to the point that even instances had bosses that would summon other players to defend them, kung fu fights jumping between buildings, crafting-driven economy, 11/10 OST, a million bizarre subsystems to explore with no indication which were worthless and which could make a guild a powerhouse, and originally very little care for appearances. One faction had a daily quest where you'd get together with all your homo brothers, find a player, kidnap them, and cut their dick off.

Ruined by P2W, grind, shit netcode, a publisher that didn't care, and autistic Asians.

It's one of the games I dream of too. Technically there's Battlezone 2, but it doesn't feel very much designed as an RTS.

S.T.A.L.K.E.R. hands down

Makes me feel like I'm almost Russian

Early 2000 RPG's, Gothic 1 & 2, Morrowind and The Witcher come to mind first.

They feel like proper RPG's, a lot of interesting dialogue and characters, the worlds feel huge and there's a lot to explore despite not having giant worlds compared to many other games.
There's always a reason to explore everything, especially in Gothic they've really managed to capture that adventurer feeling
They also have satisfying leveling and character planning.

Now don't get me wrong they all have their issues but nowadays every new RPG feels like an action game with leveling and 3 dialogue options.

Freedom Wars
I love the aesthetics and the gameplay, it's only faults for me is the lack of monster variety and the unfinished story. I just want to go On High and punch Carlos in the face, goddamn.

The best

Damn I miss that game, played the shit out of it in multiplayer. You might want to look at either Savage or Natural Selection. If you don't mind playing an OP unit, there's also Dragon Commander and Rise & Fall: Civilizations at War.


For me it's Spore, it gave me a craving for space games like Star Control and after that, lead me to the 4X genre, to finally give me interest in management games, but I've yet to find something that will completely scratch that itch.
I played a shitload of them, for example, to name the most popular:

Nothing except doom can scratch my itch for arcadish shooting experience.

The Mario Strikers franchise is this to me.
I always liked Arcade styled sportsball titles, but I never figured out how much I did so until I played the first Strikers. Charged was probably a bit too easy for me, but ever since then no other game with a similar vibe has hit the market, only soccerealismsim or lol so randumb sports titles that just don't capture the hype and intense moment to moment gameplay of SMS.

Also I didn't know how much I needed Peach in shorts until that moment.

so far rimworld has some of the best modding i've ever seen
the coding is simple
everything looks like it's actually part of the game, not some weird tentacle shit in skyrim

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It's not quite the same, but have you played Battalion Wars on the GC?

I know of that game. It doesn't feel like it's got that extra mix of cheese and light heartedness to it. I got better luck with Spinjammers and Redcard, but they still don't reach that peak of good gameplay to batshit insane situations.

Nah, Deathrow is more along the lines of "so edgy it's goofy."

One needs to thread lightly between edge and cheese. But yeah I appreciate your suggestion.

The original double dragon. No other game simulates kicking the shit out of a bunch of people as well as that classic does.

It doesn't scratch it well anymore though. I'm really in need of something improved. The only thing that came really close was kung fury: street rage.

Yes I made an entire fucking thread about it

I loved gotcha force for the GameCube. The combat was always fun and collecting all the different robot guys and getting a chance to play them was rewarding when you get the really powerful ones. It's been a while since I played it but I'm not sure if you get the super powerful boss ones at the end.

Forgot image

RTCW: enemy territory with ultra ET mod, there was that one awesome staatschutz.org server

time of my fucking life, it's gone now but the memories are forever

The only 2 borgs who you cant get normally are the final boss, Galactic Emperor, and G-Black, who was only given out at a Capcom event.
Technically you cant get the fusion borgs either, but you can get the components to make them, and in free mode each AI partner has at least 1 part of a fusion borg so you can still play as them even though you cannot get them in your collection.

However there is a glitch that lets you get any borg into your collection, even ones you cannot normally get like Galactic Emperor, G-Black, and the Fusions.

Do you actually get fucked in the game? Or are you just fighting in a bunny suit?

wrong thread user

16 years
It's been 16 years since Uplink was released but we still haven't had anything quite like it

That animation is janky as hell. Regardless, Amplitude is pretty great. I love rhythm games and abstract visuals, and Harmonix hits the mark every time.

Sleeping dog : visiting a fantasy Hong Kong like one the movies, as a badass teeth kicker

Viva Pinata

There used to be….

Fuck you, user. This upsets me greatly.

It upsets me too user.

Nothing will fill this void. None of you are free of sin.

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Here I go, twisting the blade with an inferior clone.

Not him, but I have. It's my favorite game *BWIII when?

I JUST WANT TO ENTER THE BLOODSHED AGAIN

razors edge only made me yearn for the perfect combination of hyper violence and demanding gameplay more

It used to be good at one point

i still play it to make shitty characters and punch stuff

Is it bad now?

JUST

So do I.

The music, combat and atmosphere are still top-notch but those are really the only reasons anyone plays it anymore. Boss design used to also be a reason but it's full to the brim with awful design choices now
In the past there used to be just normal attacks and smashes to distinguish what you are being hit with, now you have unblockable, undodgable and unavoidable attacks. Unblockable attacks fuck classes that use block and absorb but you can still use invuln frames and undodgable attacks ignore every single move that grants you invuln frames

Evolve. Nothing I can find lets you play as a roaming, wild beast.

What a shame. I really liked it when I played it.

I still replay this game once or twice a year. No other action oriented stealth game gets even close to being as fun to me.

There's something so perfect about the movement, including the janky grappling hook, that feels so great once you get used to it.

Dragon's Dogma

Resident Evil Outbreak

Battlefield Bad Company 2.
Compare this to modern BF like 4 where a helicopter has infinite countermeasures and regenerates health if it's out of combat for more than 20 seconds.
It was more fun when you had to git gud, rather than just fly away like a coward.

LBX FOR THE 3DS I LOVE YOU TOO

Final fantasy tactics advance, hands down.

A2 was too toned down with a shit story and MC. Also the 2 added races had like 5 jobs each. I just want a SRPG in a cheerful fantasy world with a surprisingly good story where my small band of mercs rise to the top against all odds. Also Marche did nothing wrong

you might get your wish in a very fucking perverse way.

I've never played a game as a human, only as the monster.

I'm glad I've got the non-fucked PS4 version of the game

That game remains my favorite hunting and grinding game despite its issues. Even though Toukiden 2 has something similar, it really is nowhere near what the thorns do.

Eh. I'm neutral on that last part. On one hand, letting the dream continue would mean that the Occuria would get a foothold back in the real world again and that always fucks everything up for a good long while and would destroy the technological/modern civilization we see in FFTA/FFTA2. On the other hand, it would mean magic would be freely available as mist would circulate again.

Men of War is a good one.
It's a very good step up from Company of Heroes, which though I like it is less simulistic in very irksome ways, like vehicles having no side armor value and instead having a 50/50 chance for a side shot to impact either the front or rear armor value. I can't forgive that, since that's not an abstraction like the cover system, suppression or any other gamey thing about it, just laziness, as the engine should be able to support side armor values since I'm fairly certain Dawn of War did so.

The only bad part about it is that the bastard making Terminator mod is severely autistic in addition to being Chinese, barely communicates with his international users, and is so focused on cramming as much shit into the new version he's compiling that he couldn't bother to make a hotfix for the patch broken version currently up since last year, resulting in user contrived hotfixes and eventually an unofficial fork keeping the last version up to date. The mod isn't even dead, his last replies on ModDB were in May of this year- and that's the only place he posts as far as I can tell, since his Steam account hasn't logged in for a year- but that's the only news you get, since he does everything else over some Chinese Xfire clone.

Being a fan of paper tanks, weird guns and gritty extra-late war environs is suffering by the by, it's all either nu-Wolfenstein style nazisploitation with too many faux-dieselpunk modern scifi bells & whistles attached to everything or with Battlefield 1 and now the new cawadooty scads of unmodified immature prototypes presented as totally standardized without explanation and for that matter inaccurately simulated & simplified in operation, in addition to the games themselves being less than stellar gameplay wise. I just want pinheaded death rhombuses and Soviet proto-MBTs to slug it out alongside infantry with 80% stamped steel weapons with every consideration given to mass production and sheer ruggedness. Is that so much to ask?

You're basically describing the Disgaea series.

Nothing will ever be like STALKER again
At least we can always play with MODS forever

When will I ever get a gothic horror game like Bloodborne again?

I WANT RETARDED LEVELS OF GUN CUSTOMIZATION DAMMIT

How many microtransactions did that take?

I like camping. And making things to expand my camp. Except I also like being able to camp wherever I want.

I played a shit ton of Blacklight Retribution before it went to shit, it did take tons of grinding but I managed to not pay a cent for anything. The grindyness of it is even worse now if you can imagine and that is one of the many things that put the final nail in the coffin.

You're in luck since Toukiden 2 only came out like…3 months ago or so.

You basically run around in a time warped version of Japan and hunt giant mythological demons with fun but not Monster Hunter/God Eater crazy weapons and tear them limb from limb, while also gathering up materials and junk for better weapons and explore the kinda big seamless world they give you, where you can run into various quests and online/offline hunters that happen to be working at the same time you are. Also, you can equip souls of dead famous Japanese historical figures for a wide variety of bonuses and gameplay styles within your selected weapon.

How about Resonance of Fate?

I want to immerse myself in a fantasy world to the point I add what would seem boring to the mix.

Originally with Oblivion I'd disable fast travel and add a ton of mods that would make me need to eat or drink but that wasn't enough.

Then I tried Skyrim Overhaul mods. They'd change the combat to actually be GOOD other than the garbage it is, add the survival stuff, make everything killable, open up cities, etc. etc. etc. My modding of the game got to the point where Skyrim is unrecognizable with over 100+ mods but now it's the most comfy game I've played. Now I get to do full-on camping, trade caravan escorting, blowing shit up with grenades and stuff, making dimensional doorways some random plebian would walk through and get slaughtered by whatever is on the other side, started my own mercenary band, go through huge ass war zones, game the local economies to either fuck over a hold (People dying in the streets from hunger) and build one of my favorites to an empire, made my own city eventually.

I didn't even start the garbage-tier main story because the bullshit I've been getting into is too fun but I'd rather have other games that'd let me do this.

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Is this the skeleton thread?

yes

I found it interesting but i dropped the game around the age of Yore for reasons.
It definitively is worth trying to see if it tickles your autism.

Had so much potential, then Perfect World bought the game and began meddling with it. Did you know you straight up start in Millennium City now? No working towards that goal or enjoying the Canadian Wilderness/Nevada Desert you just straight up go there. I've played with people who didn't know those areas existed until there was an event. They literally made this change to appeal to the roleplayers in Club Caprice

Costumes come out more and more rarely in the cash shop because they want to keep shilling out lockboxes that NOBODY likes but they're literally the only way to get any of the good stuff and they've been getting so much worse. (You need a special lockbox with a special ticket to get the full-on Skeleton Costume unlock)

And for some reason they gave the NPC physical colision so now they bump into you while you're fighting and stuff, they also mess up their own walk-paths with this crap so theres NPC just acting bizarre because their paths are broken

Also, theres some furfag dev on there that's been fucking things up with the world itself. Now theres "pets" around certain NPC that don't make sense, a fucking dinosaur on the Club Caprice dance floor, and a literal furry tailor in the lounge area. I might be a furfag, but I know for a fact this shit is uncalled for because they don't fit the setting at all. Maybe for Monster Island, but not there.

If you were a lifetime subscriber, then you'd have no problems enjoying the game, but getting into it now is just a paywall after another paywall

For me it's Elona and Morrowind. They scratch the itch of being a wizard and actually feeling like it.

Making your own Wizard den, carrying around tons of scrolls and staves, memorizing unique spells and putting on robes. Elona gets even more bonus points for having a unique magic system that actually feels like you're learning the spells. It's awesome.

hacknet came close


but no, nothing has scratched that itch user,

and nothing ever will