Somebody tell me what this is...

Somebody tell me what this is, and then tell me why you didn't tell me about it sooner (like when the ARG was going on) and why all the information on the internet about it is dodgy at best other than "lol it's an ARG"

Why the fuck are people so unwilling to give out information on ARGs? Not everyone wants to "experience" this shit, some of us just want to cut to the damn chase and figure out what's going on.

ARGs are retarded faggy bullyshit. Sorry you hadn't heard of the actual game sooner, though. It's a bit tricky to even discuss it without spoiling.. well.. Even saying that much is saying too much.

Spoil me.

Play the original first.

Frog Fractions is a noncontent game, the kind of thing that is aimed specifically for facecam Jewtubers. There was some ARG that ended with the discovery that Frog Fractions 2 was embedded in some game you have to pay for, and that's when everybody stopped caring, because all it turned out to be was one big shill project.

Who would have thought?

Go down.

Right, here's the story.
Frog Fractions came out. It was fun. It was ridiculous. It started off as a game about eating the bugs that were after your fruit and turned into a porn tycoon simulator on Mars.
So they went out, they said "hey, we wanna make a sequel. we want a shitload of money on kikestarter to make a sequel." and at that point folks shoulda seen the writing on the wall. Why do they need all this money to make a sequel to a flash game, how is this game gonna work when the entire premise of the original game was how random and unexpected everything is, you're telling us to not expect randomness from a sequel to a game built around randomness. But no, they got 70 thousand dollars and then vanished.
And around here's where the ARG came in. In different indie games, people started finding a common hand-like symbol, along with what looked like parts of a circular maze map when they achieved certain goals. Some of it was as simple as "go here and do a thing". At least one game gave people hints to go to a real-life location where they found a part of the map. People were eating that shit up when it happened, we didn't have a concise answer to what it all was, it came seemingly out of nowhere. "Is this Frog Fractions 2" became a pretty common joke.
And then, after all the parts were collected, after the fags on reddit who cared way too much about this collected the parts, attention turned to a new game called Glittermitten Grove. A game about building houses and villages for fairies, collecting sparkles and mining for materials by shooting fireworks into the ground. And it was published by Adult Swim games. Kinda suspicious, right? So folks did some digging (literally, they dug into the game's ground), and there they found Frog Fractions 2.

And that was that. The guys behind the kickstarter dropped the facade and gave all the backers a copy of Glittermitten Grove. The game exploded with all the articles on our favorite publications screaming THIS IS FROG FRACTIONS 2! HERE IT IS!!!! which ironically sorta defeated the whole idea of Frog Fractions as this hidden mysterious in-joke. And like every sequel and spiritual sequel on kickstarter, it failed to recapture the magic of the original, partly because people went in expecting the craziness (which, again, defeats the idea of the game) and partly because the game just wasn't very good.

How is Glittermitten Grove? It sounds completely forgettable except for Frog Fractions 2 being in it.

Haven't played a lick of it, but from a technical perspective, it works on its own. There's a fair bit of strategy involved in that you need to decide where to build your structures, because fairies live in trees and some structures need sunlight in order to function, so you gotta find sunny spots on the trees and make sure you don't weigh down the branches so much that they break, shit like that. But I don't think there's an endgame. The endgame is when you stop playing that and start playing Frog Fractions 2 instead.

On Frog Fractions?
It's not what it seems. Keep playing. Go down.

That's surprising. All this time I figured it was a buggy mess designed only as a shell for Frog Fractions 2.

what the fuck is an ARG?

An "alternate reality" "game"

Basically a pretentious meme way for numales to say "shallow marketing gimmick"

so shit like pokemon go that tracks your every movement? fuck that

Augmented Reality Game. They're usually really retarded and vague with overly complex and convoluted riddles and puzzles that often amount to some GPS coordinates or a cryptic hint. They make great material for shitty game news sites to write articles about.


Clear something up for me. Is Glittermitten Grove actually Frog Fractions 2 or was it a tease of some kind? Because humble bundle is currently offering Frog Fractions 2 in the same tier as it.

No thats an augmented reality game with a sprinkle of jewish tricks

An ARG is like Edmund McFatfuck gating content releases of Isaac until Reddit found A REAL LIFE MISSING ISAAC POSTER he put up

Note how Frog Fractions 2 does not have platforms listed. GG is actually FF2

Then why does Holla Forums suck it's cock so much?

Nah, it more refers to a game that requires player interaction outside of the game itself.
Back in early 2000's, for instance, there was this website called I Love Bees, and it was a really shitty Geocities tier site ran by some lady that just really loved bees. But Microsoft was advertising it of all people, and the URL popped up in Halo 2 trailers, so what's going on? Turns out the site was being hacked by some computer AI from space that crashed on earth and was trying to rebuild itself on this bee lady's server. People were finding image files hidden in the site's code, finding GPS coordinates where they had to answer real-world pay phones that would ring at specific times, getting emails and phone calls to unravel this mystery of this weird AI. And then at the end, the Covenant invades earth. All just a huge elaborate advertisement for Halo 2.

Or like said, when Edmund made a fake Twitter account that dropped vague hints that sent people real-world coordinates to a real life thing, and waited to unlock the new character until it was found.
Remember, he tried doing secrets inside the game itself to unlock The Lost; he had a whole system set up where people had to kill themselves with a specific item to unlock puzzle pieces that would lead to the secret to unlocking the final character. But then folks datamined the game and found the secret anyway, so he had a fit and decided this time he'd just gate the new content until people played the game the way he wanted them to.

Usually because a whole bunch of ARGs are poorly thought out and implemented with tiny snippets of information because everyone thinks that as soon as you solve the mystery there isn't a reason to pay attention anymore, which often leads to them dying an early death. In frog fraction's case it's because wacky hijinks that aren't clearly explained are its only hook so there's just a bunch of disparate wikis providing overlapping information like "you can upload a mass effect 2 save" and shit. If you want to see how a good ARG should go look up Jejune Institute on the Unfiction forums, which managed to not shit its pants until the end. If you want to enjoy being in the middle of an ARG shitheap going on right now go look up PETSCOP on youtube which is a spooky "unheard of" PS1 game with deep metaphors for child abuse.

As someone who pirated Glitermitten because fuck paying for Frog Gractions 2, yes it's really FF2. You play GG for a while until you encounter something in one of two ways, after which the game becomes an ASII adventure.

People figured out 2 of the 3 steps involved in unlocking him within 24 hours, had the last step about 50% done, and then someone showed what it was through datamining. Edmund is just a whiny fag because people figured out his "omg so hard" puzzle within a day.

Oh yeah, was the symbol thing really frog fractions 2 related in the end ?

frog fraction is a joke that went too far

Yes.

The whole point to the game being good is that you don't know why it is good until you try it. If people spoil what is so great about it then you don't get that moment of surprise and as a result you get shit like Glittermitten Grove which try to replicate it and fail because people already expect crazy shit to happen. And since you already expect crazy shit to happen, whatever the game throws at you will never be better than just average.