What was it about TF2s cast of characters that were so fucking great and memorable...

What was it about TF2s cast of characters that were so fucking great and memorable? You almost felt a personal connection to them.

Was it the fact that they all had some sort of personality flaw? That they all presented themselves as underdogs that you wanted to see succeed? Was it the subtly in their writing? Scout may be the greatest baseball player in history, Medic may be the greatest doctor who could cure anything, Sniper might be the greatest marksman who ever lived, Engie the greatest engineer.etc. And yet they all spent their lives as mercenaries. I think there's some more depth there than what you'd usually find for a game cast.
I mean, compare it with Overwatch, there are a lot more classes there, yet every single character feel so fucking 1-dimensional. They either have no real backstory (the cowboy) have no real motivations, or are never given any real depth

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youtube.com/watch?v=6lXwIyi4orM
youtube.com/watch?v=aVCf9GCtcGc
youtube.com/watch?v=585W28cfz6Y
youtube.com/watch?v=LalnmqYvt-k
youtube.com/watch?v=Fpt0XX0qa28
youtube.com/watch?v=8vptexno3Hc
twitter.com/NSFWRedditImage

How much of this was in the game on launch?

also DEEPEST LORE? Thread

To me it just comes off as trying to be quirky and I didn't feel any connection to them because they were cartoons and all felt like assholes. To answer your question though is that less is more and exposition should be support not front-and-center, if you just fill in the holes for your character in a paragraph or two written as "this is Xandu she is a medical genius and was raised on a ork pig farm and she have big titty what the fuck she is super human".

The real question is who's the best character and why is it Engineer.

I want to fuck the Scout.

No FORCED Jew propaganda shit, obviously.

They were authentic, they were the way they were because someone liked to have them this way, not because someone wanted them this way because of an agenda.

It's just love.

The characters of everyone were all kind of revealed through the Meet the Team trailers and the comics

I think it all has more to to with the fact that the characters were just really well written in my opinion. They all had very unique personalities, they all said different things.etc And I also think TF2 was really well designed in the sense they were able to give a lot of dialogue density without it feeling overwhelming.
Also, the best character is obviously Sniper

I forgot to add that it's forced as well and tells you how to see this character as rather than the character being just well-written and reflecting how the writer actually feels about the character, there isn't any vision.

That's a funny way to spell pyro

Are there ANY servers left that aren't owned by no-fun-allowed brony furfags? If yes, which ones?

Which took place a good deal later then the game originally released. There are people in that game right now who wouldn't have been born when the orange box came out. These characters had staying power, and people could easily adapt them to whatever story they were telling in Gmod animations, source filmaker or whatever comic you can think of.

That's also a good point actually. In Overwatch every single fucking character looks like a [current year] Hot Topic model. In TF2 I think its more timeless because the writers and character designers just wanted to make unique characters without trying to appeal to any kind of pop culture. The game itself takes place in the mid 1960 at the beginning moving into the mid 1970s now, I think that was actually a good call to make, because it actually made it more timeless. Overwatches characters are going to age like fucking cheese in 10 years

Yeah, the modern games media doesn't realize that they're making the equivalent of 80s "very special episodes," you know, the ones everyone hates as soon as the fad passes.

Ever gone and taken a good look at the game's commentary track? It's a fun way to spend ten minutes, especially since they go into detail about how they designed the characters from their silhouette first, making them all visually distinct from each other and from the background first, before making a character around that. It's definately an effective way to design, given that all of them have proved to last far longer then their level design did.

There's like 10 different gushing explanations for why they designed tc_hydro the way they did, it's hilarious.

Valve made a lot of fuckups with TF2 towards the end but I think part of the reason the game stated strong so such a long time and had such huge staying power is because the character design and art direction. I guarantee you as soon as Blizzard makes one major fuckup Overwatch is going to lose all but the biggest autists

I remember going through it back on The Orange Box. Really great shit. Valve used to be so great at level design in general in my opinion, they were masters of this industrial aesthetic that I never really saw truly work in other games. Shame Valve isn't a game company anymore

I dunno, user. Blizzard powderizes games to a fine, snortable dust that anyone can get hooked on, i don't think they're at risk of losing anytime soon. It'll stay around just like WoW and Hearthstone have, even if it's completely diminished.

WoW was great though for the same reason TF2 was great. Timeless design. There was a lot of parallels actually, in its heyday there was a lot of machinimas and shit made with WoW almost in the same vein as TF2 Gmod and SFM videos. You don't see nearly the same level of culture coming out of the Overwatch community, they're all tryhard nofun E-sports faggots. Its the same reason CS:GO has never replaced CS:S yet and probably never will

1. The characters' sizes and stature are all different and they are designed to be recognizable by silhouette alone.
2. Simple, concise stylish design reminiscent of spy movies set in the 50s or whatever it is, with team colors. No cyborg implants, no needless stupid shit attached everywhere.
3. Characters all have different personas with memorable performances and good voice acting. Each class fulfills a unique role in the game.

The game is dead and we won't get another good class-based arcade shooter for a long time. Also Pyro is probably a flamboyant slutty faggot and is played by furries and bronies.

You mean CS 1.6? Most people who play Counter-Strike or casually play it dismiss CS: S as CoD without iron sights by how big the hitboxes are.

The characters were designed as actual characters, not just as porn bait like fucking overwatch.

Because they were created with "fun" in mind, not a diversity checklist.

It was their interactions with each other. Dominate someone to hear a personal insult to the enemy, use a certain weapon to activate a voice line related to that weapon, kill someone using a certain method to have a voice line say something contextual. It gave the characters a lot of liveliness because it felt as though they were commenting on your actual gameplay choices and skill.

tl;dr tf2 is gud overwatch sux
We get it, you're salty over TF2 dying and Overwatch replacing it. There's nothing you can do though.

Very true. They're cartoony in a western caricatured way that means the models scale well even when you increase resolution or quality, and they're so simple that you can make half of the costumes by going to a walmart.

Overwatch is mostly white and Asians

Fuck off Weegeethegod

...

Good character design

because they're written as good cartoons, with tridimentional qualities.

good cartoon can be stereotypes, but they're not generic.

Patrician taste.

You just reminded me of this tumblrite that sexually identified as Scout, whatever I guess.

I'd sexually identify Scout.

They put a lot of effort in to the characters being good characters.

It was back before they could just make everything fat lesbian women with blue hair and call it done.

Nowadays they design the characters gender spectrum first. Then if they are transracial. Then their sexuality. And whether they are CIS. Then after about 100 other things they start to think about the things you mentioned.

Could you sexually identify Scout from just his silhouette?

The whole thing is exquisitely designed, they did tests that showed that players react faster to characters based on the colour environment, giving a slight home advantage.

First off, I'm not defending Blizzard because they're a shit developer who makes and produces shit games.

However, you're fucking wrong with all of that. The "diversity" message was originally aimed to promote "diversity" of play styles - uniqueness in how to approach different characters.
Second, there are future white characters, look in the first pic.

also the next gay character is lucio, mark my fucking words

It's because the game is good, and each class can actually cater to different play styles and mesh together as a team.
And yes I said is.
It still is good no matter how many faggots cry about hats or crates.

Were their pronouns bonk/boink?

Not much, I think the basic description of the game's background story at the very start was something like 2 companies that own 50% of world each hire a bunch of mercenaries to fight each other
I tried to look for the original description but it appears to be gone even from the Steam page.
While they had 4 Meet the Team videos around the launch (Heavy, Solider, Engineer, Demoman) that also provided descriptions with the video's like this.

Like a hibernating bear, the Heavy appears to be a gentle giant. Also like a bear, confusing his deliberate, sleepy demeanor with gentleness will get you ripped limb from limb. Though he speaks simply and moves with an economy of energy that's often confused with napping, the Heavy isn't dumb, he's not your big friend, and he generally wishes you'd just shut up before he has to make you shut up.

Also spend 9 years of development (with the final 3 leading to the actual released game) might have helped. Remember that OW was apparently recycled from Blizzard's cancelled "Project Titan" project.


Why is a human woman even in a relationship with a robot?

A lot of time, and care, and not a ton of political agenda (demoman blackwashed – but compare that to the multikulti fest of overwatch).

They went through several design iterations to narrow down the final designs. All initial work on the project was about the game, not hats, cash shop, or a fucking side comic with fag shit forced in.

>in post-2009 TF2
>still good

Two of the classes are currently useless, user. I still love the game, but Pyro and Heavy are a nightmare to play.

Oh yeah class identity is destroyed
I forgot about how demomen no longer destroy buildings ever and medics never heal.

When half of them arm themselves in niggerknight sets they sure as hell don't.

Yes, that's what makes a good character and what makes them relatable. Every TF2 character is comically flawed or insane. Engineer is a perfectionist, Scout is a hyperactive gremlin, Sniper is a recluse, and so on. Their personality is an embodiment of their playstyle, which is why it worked so well.
You didn't need to know anything about the mercenaries to like them. The way the characters were presented was more than enough. Of course nu-TF2 and the comics ruined that.

But they don't you r-tard. They run around as demokights while they bitch about being spawn camped. All they have to do is play the class as it was originally intended but instead they run into 5 sentries thinking they'll make it out. Key word they, considering they give fuck all about the team.

The fading pulse is palpable now. I blame Valve for every fuck-up leading up to this, too.

you can thank the Quake mod Team Fortress for that.
QuakeWorld TF > TF Classic > TF2
The guys talking about distinctive character outlines have a point, that's TF2 specific – but the class archetypes are twenty years old.

Most people still couldn't demoknight effectively but if you knew how to play it was absolutely viable. You could kill sentries with grenades but the real purpose was to punish stickyspamming demomen hanging around at midrange trying to airburst stickies on your team.

But no, the faggots whined just like they did when the stickybomb launcher actually got nerfed that one time so they smashed up the Tide Turner, Claidheamh Mor and Persian Persuader and made demoknight exclusively the domain of shitters bringing their team down forever more.

It's hard to tell exactly how many people STILL have a shield equipped since tf2stats was abandoned but it's definitely under 20%. it hasn't been anywhere near 50% since the FtP update that release the Screen/Persuader set and everybody had to try it out.

If TF2 is so good, why was it's peak never even close to overwatch's.

Why do the games even get compared? The only thing linking them together is that they are shooters, have a stylized art design, and characters have a single roll.

Maybe at launch they were kind of similar to each other but they are clearly different games from pacing to customizing. And if anything, TF2 has more bullshit to put up with to play the game fully. To customize the classes, you have to grind out countless hours to build all the weapons or have them randomly drop if that is even a thing. Or you can buy them on a cash shop. The only thing you unlock in overwatch is cosmetic shit, the whole game is available at the start.

they have tons of voice lines and hilarious personalities. the videos help to solidify that. they also stand out from one another gameplay wise and you come to associate certain scenarios with a class, further characterizing them. gmod and sfm videos take advantage of this, you sorta know what to expect of every character.

there are several reasons, and i might not even think of them all. for starters so many people played and love or loved of warcraft, so when they hear blizzard is doing something new theyre already at least partially interested. their timing was also impeccable, from the cinematics building hype and scooping up players who are burnt out on tf2.
hype by itself is such a huge deal these days because of how the internet has exploded in popularity. in tf2s heyday the whole internet thing was comparatively just a little sprout. most importantly the social media aspect really really took off since then.
this allows hype to see a compound effect, where people are drawing tons of fanart, and in overwatchs case tons of porn because they included a sizable portion of attractive girls, talking about a game on dozens if different mediums like youtube comments, facebooks, twitters and whatnots.

aside from the foundation being layed out perfectly for overwatch they also took the lessons from tf2. giving their characters personalities through gameplay elements and voicework. this culminates in their ultimates where they shout a catchphrase and some unmistakable and usually devastating event takes place. theres plenty of fuel for people to 'know' the characters as i mentioned with the tf2 classes.

Game's basic description was that RED and BLU were two of several companies that owned massive fragments of the world, and we were only seeing the private proxy wars between RED and BLU specifically. Got retconned when the not-Venture Bros. comics started coming out and RED and BLU were massively downplayed in general, with any company that wasn't those two apparently not existing.

Demoman getting blackwashed was to present him as an oddity in general, last I recall. "Black Scottish cyclops".

The artists for TF2 took inspiration from a very specific time period and selection of artists (Normal Rockwell in particular) that hadn't often been used in the visual development of cartoons, comics, or video games. Additionally, the code of the Source engine was made to work in favor of a very specific and distinctive color palette and artstyle.

Contrastually, Overwatch is paradoxically bland in how it uses so many colors and modes of shape and line to construct its visuals. Influence runs the gamut from Disney animated features to western comic books to anime, feeling particularly as if the artists just put in elements of whatever they thought was coolest.

Many video games with stylized visual design use the latter mode of visual development with no ill effect on gameplay, so this comparison doesn't highlight the inadequacy of Overwatch as much as it praises the excellence of Team Fortress 2 (at least, when a considerable number of hats, paints, and sprays are taken out of the equation).

art direction is a meme

That’s code for: I’m too fucking retarded to comprehend how art direction works

So is the English language, the written word, and communities of any sort.
Fuck off with your "hurr durr social constructs are meaningless" bullshit.

wow

Stop posting.

itt: art majors

One thing that always stuck out to me was how every character in TF2 has a unique set of teeth, ears, and other features independent from each other. Granted, there's only nine player models, but it's an incredible amount of detail for something most people would never see

I think part of the appeal was also the same vibe you get from games like Punch-Out where each opponent has a distinct personality based on where they hail from

The current year was a mistake.

Rockwell's work is timeless, my dad has a print of this one hanging up back home. I wish more games would hold scale and artstyle above a high polycount.

Please kill yourself, you autistic fuck.

yeah, demoknight is for shitters now, sadly.

Don't forget details added over time for a loose "continuity" for some of them, ie Sniper gaining knife scars on his face after receiving facial wounds in Meet the Spy.

I'd say not only does TF2 have memorable visuals, but the sound design is great too. Each character has a very distinct and funny voice, and every sound in the game is easily identifiable. Also the characters struck the right balance between being goofy and cool. For instance medic can be seen as a bumbling crazy man or a cool genius inventor. Spy can be portrayed as a spineless faguette or a sneaky and conniving assassin.

First of all
Second of all, I recall that The Orange Box sold 3 million in just about a year from 2007 to 2008. After that its difficult to track sales numbers as Valve doesn't actually publish them. Conversely Blizzard doesn't post the total number of players currently playing Overwatch while Valve does for TF2. TF2 was the most played Steam game for many consecutive years. Its very reasonable to say that TF2 could easily have matched Overwatches 15 million sold. Stop being a fanboy

False, pyro doesn't have ears.

It's very likely TF2's more than matched Overwatch's sales just in hat and other Mann Co. store sales since Mannconomy. Factor in the sales made through Orange Box or Steam back when TF2 was a pay-for game and TF2's a titan in comparison.

it really is sad how they fucked up tf2 visually, gameplay and community-wise. the first few item updates were okay-ish but it soon went downhill and literally every single decision since the f2p update was game breakingly bad. at this point ow is the better game tbh and it pains me to say it since i used to enjoy tf2 quite a lot.

What's the big deal about redneck scientists


You reminded me of tumblrinas debating over ScoutXSpy and ScoutXSniper, fuck you and those whores.


And the healer will be a tranny.


That game felt like Nintendo's own tf2, people used to make ytps with gameplay footages.


rename your file into germany's tf2, if you remember what I'm talking about.

I don't know what any of this crap is, I don't pay attention to Overshit, but that black loli is cute

TF2 characters are memorable? Maybe if you're a child with autism? TF2 characters have no character.

This is the sum total of TF2 characterization:

Heavy: Is fat, speaks russian, big gun

Pyro:doesnt speak, likes fire

Sniper: is australian, wears a hat

Soldier: is dumb american

Scout: new york, fast.

Demo: black irish, one eye, alcoholic

Spy: French, wears a mask,

Medic: German

Engineer: plays guitar

Good characters have more to them than what they wear/hold and their accent.

Engie is the best character because he has nothing for faggots to gravitate to, out of all the characters he's the most humble and normal while also being a good old boy.

Good times

...

Does anybody remember Fighting Amphibians? FoF? Idort's? EE? I miss that damn site, but it really died when thatguy sold it. Fuck kalkin for sealing the coffin shut.
Yeah I've been playing TF2 recently, still nowhere near what it was then.

Targe gives you so much damage resistance, theres no reason NOT go go balls deep into any class except heavies since soldiers will do more damage to themselves and if you're doing it right you're catching them off guard from behind or the flank so they are dead before they even have a chance to react, and eventually you're moving at scout speeds and have more health than a heavy WITH damage resistance, so it all just snowballs.

I don't like TF2, but even I have to admit that the character design is good. To be completely honest, I think Valve is full of idiots. They fuck up everything they touch. CS:GO, Dota 2, all games that had a good start but turned to shit.

sjw's already ruined this. If you see a nigger in a game you will automatically think that it's only there for diversity reasons.

They're not perfect, cookie-cutter archetypes who do nothing but laugh, scoff, and verbally shit on their enemies to look "cool". Overwatch has 24 heroes, which means fewer resources are be focused on the development of each one's personality. TF2's cast consists of nine mostly middle-aged masculine mercenaries with comradeship and investment in what they do. Even when they're all slightly insane, they still manage to be funny and have room for emotions from happiness and pride to fear, disgust, frustration, and malice, whereas in Overwatch everyone seems to either be dutiful and emotionless, edgy and emotionless, or just a little shit who's too proud to react to anything. TF2's characters also have "personality flaws" and "dark backstories"—enough to make them relatable and give them some depth, but not to the ow the edge threshold. The Scout is the only arrogant rogue, but he's counterbalanced by every other member of the team. The Medic, at least on the personality level, is not a healslut or a believer in harmony. He's sadistic, and he regards humans more as potential experiments and spare parts than living beings deserving of treatment—yet he still acts like he has the medical decorum and duty of a doctor. The Soldier also takes his title seriously, acting as an American patriot in spite of his insanity. The Sniper and Spy think of themselves as professional assassins who treats their enemies with respect, but they too can get indulged in their "work" with anger and sadism.

You mean horrible time that revitalized one of the worst class kits that deviated the furthest from its class' original design.

They were all stereotypes, but I don't mean that in a bad way. They were archetypes that we could all instantly recognise and understand. Well, maybe not Demoman.

I giggled.

They decided to make him black instead to make the stereotype more memorable since a black drunk with a love of explosives and a scottish accent wasn't really common. Also being a nigger made him easier to tell apart from the other classes.

I guess there are no stereotypes regarding explosives that they could really call on without inviting controversy.

Read the comics dumbo

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I remember reading somewhere that Valve really hunkered down and tried to develop characters that were memorable and unique enough that you could instantly recognize them at a glance, just from their silhouette. That's the kind of love and attention to detail and professionalism that you used to see all over the video game industry.

These days that professionalism is distinctly lacking, even from Valve. It's like all of the people who cared and were good at their jobs left or got fired, and now all we have are a bunch of zero experience liberal arts graduates that are more concerned with their snowflake political messages than they are with the quality of their product.

Technically the Irish stereotype can come from the IRA acting like sandniggers in the 90s.

Well gee took you long enough to figure that out after pretty much every big name from Valve sans Gabe and Doug Lombardi (Whos really just marketing) has publicly moved on and the only Valve employee who has any sort of communication with TF2 players is some dude named Jill and the guy who runs the HLDS mailing list

The Demoman is Scottish not Irish.

I can imagine some Scottish people fuming while reading this thread because they are very nationalistic.

Scotts deserve to be thrown in with Irish.

IRA Demoman still probably wouldn't have gone down well with a lot of people.

Scotish nationalism is just hating the English. They'd destroy their entire country if it meant pissing off the English.

I love it

Better that the alternative kits be useful and viable in a serious game while destroying the classes original design than to just destroy the original design while also being useless piles of shit.

But when people whine about a weapon it gets trashcanned, despite the fact that the stock weapons were never really balanced to begin with. I'd say the should start over form scratch with what they've learned, but they haven't really learned anything because most of the people with experience working on TF2 left to piss about with VR. It's just "Jill" and two or three other coders.

Is here any difference between English (brits) and Scotish?

t.russian

Scotland is not a real country, they're just Englishmen in dresses

Scots and Welsh are cooler people and more feisty than the Brits and Irish who are soft cunts, Mann and Cornwall are irrelevant. The difference between Brits and Scots is accents and hair color, motherfuckers have as much difference between you and Belarussians.

The Scottish are also Brits.

I don't know man, Ankle Dang is kind of a colossal faggot, and he kind of brings shitters to engineers with his "I can't aim with a shotgun so the widowmaker is a downgrade" bullshit.
And there's also delfy.

Scots and Welsh are Brits, m8.

Well, they live together on a patch of land smaller than some American states, and have intermingled genetically for thousands of years.

Scots: Bunch of loudmouth violent thugs who the romans walled out because they were spoiling GREAT Britain. Now they just want to suck off the EU some more
English: Absolute legends who always shower and go to work everyday. Every culture in the world wanted to chill with the English. Voted to cut off from the EU because the English are a bunch of madmen who can survive purely by being legends

R.English.III.esq

Scottish and English people are both from Britain.

The Scottish hate the English with a burning seething passion.
But the English dont really think about the Scots very much.

I had a stopover in Scotland once. The cabin crew suggested we all go out and club it. I had no option. It was that or one of their B&Bs. I figured it'd be safer on the streets. For the first time ever I saw the Scotch in their natural habitat, and it weren't pretty. I'd seen them huddling in stations before, being loud but… this time I was surrounded. Everywhere I went it felt like they were watching me; fish-white flesh puckered by the Highland breeze; tight eyes peering out for fresh meat; screechy, booze-soaked voices hollering out for a taxi to take 'em halfway up the road to the next all-night watering hole. A shatter of glass; a round of applause; a sixteen-year-old mother of three vomiting in an open sewer, bairns looking on, chewing on potato cakes. I ain’t never going back… not never.

Isn't that just the EU in a nutshell except more brown than white?

I do. The period when Chrustler owned the site was probably the worst, but also the funniest. Kalkin was fine, the site just died because the community had nothing in common anymore since the game became shitty over the years.

I keep bumping into you fags in other places though, it's funny.

My aunt lives in Scotland. She says it's quite nice.

At least you can understand europeans when they speak English.

With the Scots you cant understand a word of it.

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What about Junkrat?

The unique cast of TF2 is kinda its biggest "problem".
With games like Quake III Arena, Counter-Strike or whatever you can easily legally "steal" them from the company that it turning them into shit by calling the game a "spiritual successor" or whatever. These games have no unique characters, settings or anything like that.
A TF2 spiritual successor without the same cast will never be as good as TF2 itself.

Just play the dev commentary maps (if it still there) it's like a time machine.

...

Well, he's the best character.

Muh fucking nigger. If it wasn't for Junkrat then I probably would've stopped playing this shitty game by now. That and Turbo are the only ones that really fill the void for me but even Turbo is pretty shit

Fuck off with the TF2 threads, it's dead

no

Fire Emblems will never top that.


As long they don't make him into a tumblrina pandering character.

It's alive you faggot. It still has a very active community
Then we admit it's slowly dying but still kicking.

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Sooo… just like cuckchan, and you already know what we do to people that go there…

why the loli with a black eye?

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beautiful

Why did the BLU team always get fucked in the Meet the Team videos?

she rebuilt and upgraded a mangled robot cop and gave her a soul, or something like that.

Valve found the RED team more iconic, that's it…

Red is warm color and is more eye catching than blue

Pretty much hit the nail on the head right there. I feel like the Overwatch artists failed to see the importance of consistency in their art direction in favor of contrived "variety" instead. And it obviously doesn't really work

I guess it's a case of "trying to please everyone you please no one" or "trying to do everything at once". There's so many different themes that there's no cohesion, killing whatever flavor the overall cast might've had. That's probably why some in this thread find Overwatch's characters bland in comparison to TF2's. Put a Red Scout and a Blu Heavy side by side and you can tell that they're from the same game, you can't do the same with Reinhardt and a friendly Tracer.

They didn't have 2 whole paragraphs worth of backstory witch made it easy to understand the characters.
The design of the characters are also very simple, with every character being easy to identify. not so true anymore, unfortunetly

it's pretty much everything that overwatch isn't

republicans > democrats

Furries and pone servers don't count.
The orignal team and style for the game has been gone for a long time now. It's pretty much an entirely differenet game.

We shouldn't see ANY niggers in OUR media you fuck head. It's that which normalises (((diversity))) instead of racial segregation which is healthy for societies.
SJWs haven't "ruined" anything, they are merely the new jewish tool to carry out their vile work.

A lot of industry/tech shit is found in the south such as oil, and when you've got massive projects like that you're going to need a bunch of smart guys to be able to figure the shit out that the dumb guys can't. Sure Silicon Valley in California may have computing, but they don't make the rest of the shit that runs the rest of the world. Texas is a really popular location because you can mix that gritty wild west tone with the massive tech industries in the state and end up with a humble brainiac character. A good quarter of the engineers I worked with were Texans and another quarter from the southern states, the rest were the rest of the US and then a fraction of them being international. Even my research I was doing ended up being sent to the Texas locations first to prototype production before being rolled out to the northeast factories.

I somewhat agree with your sentiment on segregation (in a nationalist sense I mean, Hitler would've wanted a black nation of Africa just like he supported Arab nationalism)

But bitching about seeing blacks in media is really no different then what SJWs do. And I'm not even talking about horseshoe theory bullshit because nigger its what you're doing.

It's too bad they started adding so many memester lines in their commentary that they no longer feel like the original characters they were.


Reminder that this game wouldn't have been this fun looking if it was handled by Nintendo themselves. It's made by Next Level games, the guys behind the 3DS Luigi's Mansion and the Mario Strikers series.
Also the ones that had to rework their functioning minigame thing into a Metroid game because Nu-tendo is a bunch of Amerikikes dictating decisions for their Japanese stock brokers.

They are bunch of caricatures of 80-90 action movies mercenaries/soldiers. All of them having strong but simple personalities and backgrounds. The black Scottish guy is the most Scottish nigger there is.
They are walking stereotypes. This plus them being funny and well made makes for memorable characters.

Did you only read half my post nigger?
Seeing blacks on tv IS bad. There should be a whites only tv, except for documentaries.

This is hilarious.

Holy shit. That looks like fucking Grant Kirkhope a bit. The Garage NOW looks almost identical to Kirkhope. What the fuck

That's a rare nigel.

What?
The last update gave them new voice lines sure, but it doesn't break character at all

Pure demoknight loadouts are trash, but at this point the Shields serves two purposes when charging:
or
With swords, i changes the role into a secondary weapon that gets buffs when you charge and gives you health or wahtnot when you kill with it. So demoknight loadouts are only viable if you can back that up with your skill at hitting things with the grenade launcher.


pic related

This reeks of weird paranoia.

She might not be. People have been using this image to justify whining about "omg diversity", yet in reality the screencap is of two background characters who has very little screen time in the video, and it's never shown or even hinted that they're in a relationship. They might be friends, they might be work colleagues, or they might be two strangers who just so happened to stand next to each other.

Nigger what? CS:GO has long since obliterated CS:S in playerbase. I dare say even 1.6 never even had the kind of numbers CS:GO has had these past few years.

i think they just preferred the dirty underdog ragtag theme. ironically this makes blu the underdogs

Im currently working on a game of my own and designing commanders for the four playable nations. Mainly going off stereotypes without making them one dimentional. Did i miss any major stereotypes?

USA
Fat Southern Oil Baron
Autistic Admiral
US soldier
Not-Bane

Cuba
Jurry rigger woman (huge tits included)
Paranoid Generalissimo type
Smug Asshole Drug Dealer

Russia
Permanently drunk Soldier
Stalin-knockoff
Cynical, deeply negative recluse that cares little for others

Japan
Overworked salaryman
Samurai
World war 2 jap soldier type (banzai and kamikaze included)

Don't play dumb, even for irony

Nigger with a 'Tude
Ultrafeminist

Squatting Tracksuit Vlad
Some sort of Dostoevskij clone

Smokin' Hot Latina who is a trap

Segata Sanshiro

opinion dsicarded

Brazil and the Phillipines are loaded with effeminate trannies. Its a valid stereotype

I don't know what you're talking about, they felt like nothing more than a selection of weapons to me, though I'd assume the comics and "Meet the Classes" videos might have contributed to your feelings.

the fuck

Well shit, how many videogame characters are southern/redneck scientists/engineers? (sociology and audio don't count)


They should make a Wario game, but fuck they'll probably get another baby ass shit project like Yoshi's Wolly World.


If you wanna bait at least back it up.


That's jewish writing for ya'

That jungle nigger kid "inventing" the robot, which was just a repurposed earlier model robot anyway, was fucking stupid and added nothing to the lore, character, or world building at all
It's just "she made this" and that's it, they could have had the robot been invented by other robots to protect everyone human and bot and it would have been more interesting


Agreed, the commentary tracks are good stuff

At last I see, it makes sense now

...

an 11 year old black girl genius?

christ, this is the game I skipped out on? thank god.

How is he wrong nigger? Why do niggers deserve their own worthless kike channels while white people don't?

What? Since when does a hand on a shoulder imply a romantic relationship?

Everyone deserves a channel, if you want it to go in that direction.
I see no problem with seeing any kind of people on TV as long as they don't try to push their agenda.

Besides, who the fuck watches TV in $(date +%Y) anyway?

what are you talking about? There are no characters in TF2. It's a shit. There's no depth to any part of the game, in any way. It's just a bunch of 'wacky' cartoonish models running around a bouncy-castle map with pea-shooters.

Sort your life out.

what, you're saying this isn't worthy of a fucking oscar?

...

That's the odd thing. Nobody makes any jabs at anyone in Overwatch. The only idle chatter you do get is people complimenting each other at the start of the match.

Because the game has filters so that you only compliment the other team if you want to talk shit instead.

...

What I meant was the characters themselves. There's no "You are so small, is funny to me!" "Take that you bloody wogs" "Fight like a man, private twinkle toes"

It's just all shit like "I can't wait to hear your new album Lucio!"

see

I laughed out loud back in 2007 when my Soldier would scream "I AM ON FIRE." after fighting a pyro. That's how novel it was. That was a new kind of detail to online games.

their names

I can't believe i actually wanted to buy this game.

What makes TF2 special, especially in comparison to Overwatch, is perfectly encapsulated in the trailers. When you watch the Meet the Team trailers, you don't just see the character personality. You see how they play. In the Meet the Sniper, you don't only see their personality shine, you see how their personality shines through their actions which just so happens to be their default playstyle. Their personality compliments how you're supposed to play them. The Sniper sits in one place for long periods of time, looking for one headshot and evades danger when it approaches and you see that in the video too. You can see that the character is alert, ready to fire and ready to flee at a moments notice, should the situation call for it.

Meanwhile, in the Overwatch trailer, all we hear about is how Queen Nigger over here rebuild a robot. So what? You don't get an idea as to how the character is supposed to play. You only get a rough idea as to the characters backstory. You don't see the character shine in gameplay scenarios, you just see the character being the character. It feels as if the gameplay and the characters are so detatched from each other. The personalities don't necessarily compliment their playstyles. Orisa, at the very end, says that the bot's ability is to protect Queen Nigger, but she only really has one truly defensive ability, a shield. Everything else is based around offence. The bot has a damage buff ultimate ability, a buff that makes her invulnerable to slows and makes her a bit harder to kill and an ability that pulls enemies out of cover. It doesn't exactly compliment the personality of the bot; she wants to protect people i.e. keep people alive by blowing everything else away, but then pulling enemies back into the fray, potentially endangering allies. It's a mismatch that doesn't really make much sense.

(c-ch-checked)
L-l-l-l-lie!

Sure a shitload of hipsters left the game because "lol this game sux lets play overwatch instead" but the only people that left were furries and horsefuckers. Lots of new people have been joining too. It's been nice to actually be able to play the game again to tell you the truth.

m-muh pairing

You people make me want to play this game again for old times' sake

Let's go

Another thing, just comparing those two videos, overwatch is entirely humorless. Not once did I laugh at anything in Orisa's video. The sniper however made me laugh when he explains it to his parents and gets shot at. And the sniper isn't some perfect hero of justice, he's just a guy who needs money and likes shooting people. Orisa is some defender of the weak and bastion of the people. That's not fun, that's boring.

You're not wrong. I happen to be in a /pone/ and /mlp/ gaming Discord. There's maybe one hundred people in it, but all they ever play is TF2. There's always a few people playing it, all day and all night. Honestly if you ignore the 'xd i'd fuck a pony wow so random amiright' bullshit they're good TF2 players and just decent in general.
Also, fuck Valve for nerfing the rocket jumper. People would legitimately have to train to use that thing well, but now it's just worthless.

Kek, misread your post. In that case I disagree; there's plenty of furries left playing TF2.

They exist most certainly but a lot of them have left and the others seem to stick to their own servers.

nostalgia

The closest you really get are specific kill "elimination" lines.


I actually looked around for these, and they're the best I could find. Most kill lines are either generic "gotcha/that's what you get" lines or direct insults/callouts that don't have much of a punch.

I've been feeling like some good ol' TF2 so I just booted up ctf_turbine and I'm ready for action!

Wait a minute, something's not right here…

Where's the intelligence at?

Oh shit. God has truly abandoned us.

...

can you go back to your fucking containment board already?

can you?

I came to Holla Forums to talk about video games. He is clearly here to talk about conspiracy theories. The places for that are Holla Forums and /fringe/.

Kill yourself Shlomo
They put the characters into the game specifically just because muh diversity
It shows that the game is more of a lefty pop-culture shitfest than an actual game with memorable characters
The creators themselves jack themselves off to the very word 'diversity' and spout their speal constantly

You have to go back you fucking retarded

Or, maybe, just maybe, not everyone wants to design every single character to be a generic aryan or some shit. Since Overwatch is a global force, it would actually make sense to have more than just Americans and Europeans in it.

Apparently this is a 'lefty pop-culture shitfest' because the devs realize not everyone in the world is white?

Or, maybe, just maybe, they are pushing an agenda. While the pics in are edging on bullshit, the creators of the game have said they want "diversity" and "inclusiveness" and other bullshit buzzwords. You cannot deny this.

Let's be honest, you just hate anything that isn't white.

We can't talk about TF2 anymore without attracting Overwatch comparisons, and with the Overwatch comparisons the autists who make it their life's duty to piss and moan endlessly about Overwatch and thinly-veiled Holla Forums subjects.

You ignored what I said. I'm not complaining about the characters themselves, but the motives. They removed tracer's butt pose because of one person's bitching (even if this was manufactured controversy it still shows their intentions) added word censors to make the game a "safe space" and said they want a "diverse and inclusive" game. It is propaganda faggot.

Apparently this needs to be repeated again. I'm not sure what mental loop you're stuck in but here you go

The creators, right. The people who make the game. Yeah, they, the ones who make the game, have said multiple times (and multiple means more than once in case you don't know), that they want (as in, they have put into their game) a "diverse" cast of characters. There is one (1) (singular) white male character, but he's a cowboy portrayed as 'lost in his ways'. The other humans are all lesbian women. Besides that, it's just a bunch of cartoon caricatures.

Don't worry, Tumblrwatch isn't going to last ten years.

????

So uh, Reinhardt, Soldier 76, Roadhog, Torbjorn, and Junkrat are…?

There's only one lesbian character and it was only confirmed in a fucking side comic. It has no effect on gameplay. Quit drinking the kool-aid.

We'll make sure its memory persists by having threads about it long after its death, getting mad at things from days gone by.

Feel free to stop acting retarded any time.

You know just throwing it out here but if you're gonna be smug, at least know what you're talking about. Just a tip.

I'll give you that last point to a certain extent, but
I'd much rather have a tumblr audience than a Holla Forums audience, and besides, Tumblr doesn't even fucking play games, they just circlejerk in their containment website. I've played Overwatch quite a bit and haven't encountered a single public fujoshitter, SJW, or any other dipshit like that.

So uh, 1/3 points are valid, and calling one of them that is a huge stretch.

If you retards are going to call characters who're covered in face masks the entire time "white" because maybe they took it off once in a comic sure. Torbjorn is a dwarf shit, no more 'human' than Widowmaker

Although one may be "canonically" lesbian, they rest look like ones at the very very least. None of them look remotely normal, they all look like raging faggots
You can not unironically say that Tracer, Mei, Sombra, Ana, etc do not look lesbian, or, rather """diverse"""

don't you homos have a containment thread to shit up?

They didn't change her pose because they suddenly felt it was boring, one tumblr faggot kvetched on the forums and got it changed. And yes, changing a phrase is censorship. Censorship is zero tolerance, it's all or nothing bud. And lastly even if they don't play games, they are still meddling with yours. So fuck off back to your cancer board/website of choice.

Because non-whites are unlikeable.
no kill yourself you underaged memer beaner

Eat shit Shakespeare, Jeff Kaplan knows his tanaj very well.


That scene was fucking perfect.


Not to mention, anyone can pull a better OW story out their asses.

How do you explain the autistic tech service girl.

Reposting:

Can anyone explain to me why Overwatch is shit? I am genuinely trying to analyze it and see why Holla Forums is shitting on it.
Yes, that is indeed shitty.
Now I am not that great of an FPS player I am the guy who picks medic cause I suck at shooting, but I played some TF2 and a bit of Unreal Tournament. I understand that UT/Quake model is better because it involves controlling territory, getting the weapons/armors, and generally putting mental pressure + overpower opponents with sheer gymnastics and movements. TF2 before it became a fucking hat simulator is pretty gud because every class has his own abilities/weapons, but unlike Overwatch, there are no ultimates that you rely on to make a comeback.
I played Overwatch few games from a friend and what I felt is that while the overall design isn't that terrible, I felt that the meta of the game will be terrible. I believe that it will revolve around timing your ultimate moves instead of relying on your skills
Fucking garbage. Whoever kike thought of this should be put on a spike.
Light-novel tier of garbage. Fucking hell.
So yeah, is there anything else that I am missing for why this game is objectively shit? I really didn't give it that much attention since I play Splatoon and I never read Overwatch's generals to know what the fuck is going on.

Bantz between Rein and Torb is good, though.

Well, tumblr people stated that tf2 went straight down to the toilet and Overwatch was 10 times superior. But I heard that you have pay 2 play, besides buying the whole fucking game.

Because they have character

That shit never fails to make me smile. It's a shame the Meet The videos kinda got worse as time went on.

They missed the whole point of the interview format by Meet the Spy (even if it was good it was a total departure from everything they'd already done) and by the time all the others were hitting around they'd completely forgot about it. Hell the Medic VA has voiced-over SFM scraps from a proper interview taking place on a train-ride the Medic's on, going over some of his medical career and how he accidentally developed the chemical-reaction by which the Medigun works, which was eventually all scrapped for displaying the origin of the Ubercharge.

Kill yourself faggot.


Unlimited ammo and no ammo boxes for knuckle dragging retards that can't into ammo management and map awareness.

There is a vast and reaching difference between a black character and a diversity hire, dumbass. An example of a black character is Barret from FF7 and he is easily one of the better characters whereas a diversity nigger is a poorly written mary sue that exists because they needed to virtue signal.
But you're the sort of dumb shit who paid for and plays OW so I can't expect you to even understand basic writing principles. You also don't belong here and need to fuck off back to reddit.

Shut the fuck up about Overwatch and take it to actual Overwatch threads.

This is why Engineer is the best TF2 character.

youtube.com/watch?v=6lXwIyi4orM

youtube.com/watch?v=aVCf9GCtcGc

youtube.com/watch?v=585W28cfz6Y

youtube.com/watch?v=LalnmqYvt-k

youtube.com/watch?v=Fpt0XX0qa28

It's always funny when people not from texas are surprised when texans aren't a bunch of dumbasses that still think slavery should be a thing.
They get even more surprised when you point out that slave owners were mostly aristrocratic shitheads from the north and most families that actually still survived the centuries point out slave farms were shitholes that ate up all the land resources and most people from the south hate them

I remember reading their post on how long it took them to make Meet the Medic - probably the toughest Meet the Class video to make. How do you play up the role of a medic, whose job is to keep the rest of the team alive, without making it either exaggerated to the point of absurdity, or boring as fuck? In the end, they achieved the perfect proportion of mad genius and ex-nazi sociopath to make the character appealing in the trailer - though they did have to build it up quite a bit, with the Uber heart transplant operation.

I personally think meet the medic is the best meet the class video they've released.

We have I.Ds here, Mr. "MUH Holla Forums".

What's your favorite class in TF2 to play and why?

Overwatch's playerbase is kind of falling apart since Overwatch doesn't really have the level of modularity that TF2 does.

the uninstaller class

Hey look, buddy, I'm an Engineer. That means I solve problems. Not problems like "What is beauty?", because that would fall within the purview of your conundrums of philosophy. I solve practical problems. Fr'instance, how am I going to stop some big mean mother hubbard from tearing me a structurally superfluous new behind? The answer? Use a gun. and if that don't work? Use more gun, like this heavy caliber, tripod-mounted, little ol' number designed by me, built by me, and you best hope, not pointed at you.
I also like teleporting people off cliffs.

Heavy, no other chaingun character in a game comes close to the sheer power and force that he's capable of

Gradually switched to scout. I simply enjoy the mobility too much.

As a Pyro main, I get physically aroused whenever I manage to backblast engy t3 rockets into your own turrets


Scout is fun but I always get frustrated with the low magazine & ammo counts in his weapons, especially since I'm always on the run and 1/2 my shots miss anyways

What the fuck is this shit. Did jim or codemonkey shill on reddit again? Guess that would explain the boost in users.

That's why I build level 2 sentries and watch you peek over and over trying to get it to shoot rockets

...

Not much. It was mostly the comics that expanded on this. The artstyle and the Meet The Team trailers are what sold the game imo, few big multiplayer games had that kind of personality back then if I'm not mistaken.

They sort of returned in Meet the Pyro, but I see that they were trying something else for the last 3 missing classes, and if you want a Meet the Spy interview style watch
I still remember getting rickroll'd for trying to find the spy trailer.


It's mind fucking bugging how he is only non-Mario character to wear overalls and manages to be popular.


I don't know, every class has his moments (and custom weaponry)

You ran out of comebacks, eh?

looking at Meet the Pyro now, I guess you're right. the Pyro was designed to be a master of ambushes, not this faggot son of a bitch who would stunlock you into a corner.

What? Who's the faggot, you're talking about?

I remember reading about how some of Valves employees were either ex-PIXAR guys who helped develop Source Filmmaker or went on to other big-name CGI studios

They confirmed the main composer worked for Pirates of Caribbean and Matrix.

I also want to add that a huge part of this comes from the fact that the Meet the Team trailers were made in Source Filmmaker, and so much of what you see actually comes from the developers actually playing the fucking game themselves.

SFM could've been an incredibly powerful tool that could've easily found use in Hollywood I think. Seamless, realtime computer animation would've been great. Too bad SFM never found use outside of porn

...

Fan animations and SFM entries are fucking great but they're just using game assets. I think Valve was always hoping SFM would find use outside of the game industry as an actual tool for animators but it never did.

*Saxxy
fuck

If the comics are accurate, the in-universe director of the shorts was going to interview the BLU team before he was killed.
Since the interviews are edited and produced, the director only took footage of the RED team on their good days.

Valve has to take the initiative and demonstrate animations that use original assets instead of in-game ones if it wants to break the impression that it's only for games.

Overwatch is 100% blatent pandering which clearly worked Just look how much tumblr loves it.
The TF2 characters arnen't mean't to be "omg so cool and empowered yaaas" but they're fucking funny. They're so fucking obvious about it too that is pissed me off more than it should.
It extends to their design too.

Why the fuck does overwatch have 100 fucking classes when you have so few people in a match. The answer is clearly so they can pander to as many people as many corporate approved niches as possible.


Also there's this shit. when I first played overwatch at a friends house I thought they accidently put the intro from another game into it because litearlly nothing mentioned in the intro has anything to do with the game in any way what so ever. They go on about this deepest lore that completely contradicts all of the gameplay, making it all completely fucking pointless. TF2 was similar however it treated it's lore as a bonus for fans, not the fucking selling point.

The classes in TF2 were instantly loved because they each had their own distinct silhouettes and wacky set of quotes.

I think TF2 started going downhill when they became ornamented with new weapons, hats, and extensive backstories.

...

when will they make a 3D model?

want SFM now

I still remember buying Poker Night just to get Hitler's gun or installing F2P games and accomplish their shitty achievements just to get a stupid ass hat.

I don't think so, I think the Dota, Meet the Team, and Left 4 Dead trailers are self-evident of the SFMs capabilities to film makers

They won't she's not actually in the game. She's just an excuse to make a robot all "empowering" and "diverse".

Which even TF2 still does better with it's "Domination" lines.

And here's a link for the Sniper. Takes about 2 minutes before he get to his shouting domination lines.
youtube.com/watch?v=8vptexno3Hc


While it's been a while, I liked playing as the Pyro with a flare gun secondary. It's great to be able to see an enemy in the distance and then think, they're not near me, but I want them to be on fire right now.

Medic if there is a good (and caring)
around. I love the Vaccinator btw
Demoknight otherwise since it's fun cutting uppity soldiers / demomen heads off

Alien Swarm right? well right now it just got better and it's still fucking free. GO PLAY IT

For the average layman, it's still fucking awesome even though they don't even knew the game. I got into TF2 just by watching the shorts and boy did it suck me in
Well the porn 'industry' sure did :^)

Yup
well embed related is supposed to be 100% community created shame it doens't live to it's hype, came out late, and has a shit update to go with it and boy does it still look good

Both your posting style and argumentation reeks of plebbit. Please go back.

With around Fifteen hundred hours in the game, I agree with you. Their very clear flaws makes them endearing, in a way. My personal favorite character is the Scout, mostly because of his attitude. If a game can make you like a character just because of their personality, the devs are doing a good job.

i like how they just added a hundred different ways to fuck with snipers over the years

Of course not, what kind of golom would spend on a new model if you already have some shit hidden for years.


I mean I countless f2p games, I never knew what kept me away from Alien Swarm, Spiral Knights was pay 2 continue bullshit and I didn't what the fuck I was doing in SMNC

how do i view the commentary on the non-orange box version of team fortress 2? i don't see anything for it

And then promptly fucked over people who wanted to fuck with Snipers by giving him an anti-headshot shield and making him survive most long ranged attacks.
The one thing TF2 should copy from Overwatch is the subclass being an actual subclass instead of mix and matching items to max out stats or efficiency. Give me a Gunslinger-FrontierJustice-Wrangler Engineer that cannot switch from that set of weapons instead, so they can also match thematically and you know what's coming the moment you see that robotic hand.

fuck that shit, frontier justice is a shitty shotgun compared to stock. not in a "its a bad weapon" but just a "its not fun to play against". the engineer gets a kill and a soldier destroys the sentry and now the engineer can safely one shot the soldier because the soldier bothered to take the sentry out? how it should work is the sentry should give you 1 crit per kill but those crits are lost if your sentry dies if fucking anything but outright punishing players for removing fucking sentries is the most retarded thing valve has done and i don't like using it either

I played Demoknight until the Tide Turner and the good swords got trashcanned. Now I play stickies demo with the Booties for extra health, so I'm somehow even more cancerous than I used to be.


I normally hate playing Medic but the Vaccinator goes a long way to making it more fun. It charges up so fast that it even frees you from having to equip the Ubersaw so you can use more fun items like the Amputator or Solemn Vow.

I mean say the same thing about any character designs and you'd still be right.

But I hope you don't mind if I build upon your comment by saying this is has partly become a marketing ploy.

The character designs are cheap in Overwatch, and they always have to re-design them with new costumes to keep the characters looking somewhat fresh.

The designs are so dead of personality that they know themselves if they don't keep changing them people are going to snooze.

TF2 has hats, and I play TF2 without any hats or flairs, but once I loaded up Overwatch I was already looking for how I could get new skins. It's the same experience with a lot of people, that this obsession with skins that placates bad designs.

TF2 is what, a decade old? Back to your comment Overwatch's vanilla character designs are going to plummet hard when culture starts to change its preferences for fashion and aesthetic.

Will be there a tf2 spiritual successor?


It's on the OfficialTF2wiki, but if you wan't do it ingame, then I have no idea.


What the actual fuck did they do to the Persian sword? It was no-ammo thing and now its a clusterfuck of weapon with no real stats.
Remember the fireproof chargin' targe?

The comics ruined them.

Also fuck Valve for doing the whole "bunch of white male idiots but le females are smart and lead them" thing.

Well, if there is a TF2 successor, it sure as fuck wont come from Valve, Valve doesn't make videogames anymore. And if it were done today great care would have to be done so it doesn't take pages from Overshits book

Thats the biggest fucking issue with Overwatch. The community is no fucking fun. On TF2 I remember shitposting the days away in the chat. In Overwatch nobody fucking says anything in the chat. Its fucking bizarre. My theory is that the game inhibits camping with its "fast-paced" gameplay in contrast to TF2 so nobody has time to create idle chat, or that Overwatch attracts so many Tumblrinas that everyone has to walk on eggshells lest they offend another player

I know they have some fucking profanity filter but even turning it off makes no difference. I remember also reading that they filtered "gg ez" or some shit into something else, is that still in effect?

Yeah, it's still in effect. It filters it to a collection of phrases that imply that the person typing it has issues. Somehow they put all of their effort into that tiny jab.
ggez = I'm sorry but my parents didn't love me enough!

Community servers are cancer, they're all run by reddit/tumbr and will ban you for the slightest fucking thing. They deserve to die off, I only regret casual matchmaking not being sv_pure -1.


Git gud, Pyro works perfectly fine and so does Heavy as long as you have a medic

kys

The civilized world is white. If a character that's not white or asian is doing anything other than walking around naked with tattoos and bones in their noise or committing crimes, it's unrealistic and is there to fulfill a diversity quota. This is why TF2 consists mostly of flawed, white men - because nothing else makes sense, just as how apes being saviors of the world makes no sense whatsoever.

Notice how, in pic related, almost every single character is white in both HL1 and HL2. Because they consist of most of civilized society (a.k.a. North America and Europe), and everyone else would be executed because they're too stupid to either resist tyranny properly or submit.

A-user….

Whites and asians consist of OTA, ten citizen models, Kleiner, Barney, Gordon, Breen, Mossman, G-Man, Grigori, Odessa the guy from Episode 2. All of the non-whites left alive are the ones with an IQ of at least 100, hence why they are much more rare than the white guys. The only remaining non-whites consists of a few citizen remaining, Eli, and his demon spawn. There were only two non-white models in the first HL, the black scientist and a marine.

and the guy from Episode 2*

…Why only the Cuban have huge knockers? Every country should have huge knockers! Yes, even Japan

Don't remind me user
Don't remind me that the Targe once got 60% explosive resist to the measly 30% it is now
Don't remind me that the Loch got a flat damage bonus and can 1-hit scouts
Don't remind me that Heavy got a Damage nerf even though he's already pretty underpowered
Don't remind me how Volvo ruined my fave medigun (Vacc) and only now manage to make it useable atleast
Don't remind me that the Caber is not the radioactive dogshit it is now
Don't remind me how they """""""""""rebalanced""""""""""" the axtinguisher
Don't remind me how that they ruined the equalizer
Don't remind me that they ruined alot of fucking melee weapons as well
Don't remind me as well that they almost fixed the Natascha and Brass Beast and THEN they fucked it up as well
You know what? i can give them credit for some little things they did like making the Medic follow the movement speed of it's patient regardless of medigun but goddamn, for every one thing they fix, they fucking ruined 5 of them all at once.
nu-Valve, not even once
The sad thing is, nothing can ever replace it in my heart

Even when quickplay was around they weren't the terminal cancer they are right now, but RIGHT after
THAT
FUCKING
UPDATE
It's like every good server died off and what's left is 24/7 2forts/Hightower/Turbine? , those shitty all-crit servers, and babby's hugbox servers.

It's called supplementary materials for the most part user, you can choose to ignore it.I found the Soldier in the comics to be pretty good without really hogging the spotlightDon't forget about Zanna too


Moshi moshi baito desu user-kun~~

Zanna was fun but I wasn't a fan of them writing off Soldier as a complete idiot when his old backstory shows him to be a crafty bastard and his Meet the Soldier video shows he's read the Art of War. There again the comic in general is a complete nightmare of continuity and inconsistencies that I chalk up to Pinkerton wanting to write a Not-Venture Bros. starring his Original the Pauling.

He more or less 'knew' about it and he also quoted bullshit from Sun Tzu (considering the history of TF's world however, i might be wrong about this), and in the pre-F2P comics, he is still detached from his current reality while still being very serious in his own fantasy. But you're right, the comics really flanderized him into an idiot burger. Atleast the Medic got a better treatment compared to him.
To me it's full of retarded retcons and needless filler (i'll admit some of it is fun but still)
Oh don't forget that she's a lesbian too user! :^)

All the newly written characters pass off as something coming from Adult Swim. I thought the original writing was minimal, but it painted more defined characters than the random mess we got.

We started with each of these mercs being slightly off, some mentally insane, but all of them were actual mercenaries. The Scout was an annoying prick, boasting and making baseball puns, but he was still his own thing. Now he's basically NotFinn but with a Bawstan accent and has an entire half an hour of voice clips about his relationship with a ghostly hat. The Demoman was a mischievous scotsman, now he's just drunk and sometimes says things at random. The Medic was an ex-Nazi with slightly evil overtones, now he's one upping everyone by making medicine on the go a la Rick Sanchez. It hurts so much because you could pour in so much more characterization into these characters by having them be themselves instead of walking references.

user, I sincerely hope you walk in front of a train

What gets me is that they wrote off his flanderization as him having drank profuse amounts of lead-poisoned water over the course of his career under RED/BLU, something he's more than smart enough to not do considering he survived Nazi-slaying in Poland with nothing but his own wits until '49.


That's still fucking hilarious to me on the grounds that it's still an era where Pauling wouldn't be seen upon kindly if she were to be open with that to any degree, and that Pinkerton was mouthing off when he said that. Wolpaw and the comics' artist gave no comment on the matter, to my recollection, though I recall the comics' artist not being too happy Pinkerton was saying anything on the issue of any character's sexuality.

Do we know if there are other word filters? Why the fuck do the developers hate fun? Do they not realize censoring shitposting probably ruined the game for all but the most autistic e-sports faggots?
Fuck I want to go back to TF2 now just to join a shitposting server like mariokart

That's literally every Blizzard game, you get banned for hurting the feelings of the emotionally brittle

This is the main reason I will never play WoW, Overwatch, or LoL (besides them being garbage). Who the fuck wants to put up with that shit? You give a company shekels so they can tell you what you can and can't say?

Pic related

Scout because of the insane mobility and agility. Double the fun if you actually know how to use FaN properly.


I'm sorry user.

It's my favorite Scout primary. Using it has this flow you can't get as Solly or Demo.

So you can't tell this guy is white because he has a face mask?

He's probably an albino Brazilian or something.

Probably and old out of touch man who doesn't know the gender/agender agenda, but he's willing to learn.

Even the demoman thing was just a goof. This was years and years ago, when the idea of a 'black scot' was a joke and not a fucking government program.

Beat me to it

I actually think they took more inspiration from leyendecker (3rd pic). you can clearly tell that they were trying to emulate his style in the concept art (>>12528092). overall his stuff is more cartoony, whereas rockwell leaned more heavily towards realism

The overwhelming majority of people who will ever play Overwatch are of European descent. The cast should reflect that by your logic.

All you need to know.

You know what sucks?
The whiny cunts who couldn't hit BFB scouts before it got nerfed into the fucking ground.
Or the whole is the pyro a woman thing when
The if he even is a man thing refers to pyro just being an atrocity of utter inhumanity

The Meet the Pyro trailer was obviously Valve fucking with the "Pyro is a wimmin!" people, because it still leaves the question wide open by depicting the world Pyro sees as if he/she is an innocent child instead of pulling it in either direction. Before the trailer came out people were hyping that it would finally give people an answer

think again slowpoke.

...

Soda Popper was a fucking monster, minicrits no matter what weapon you switched.


Fapjack

still uses the shitty vanilla hud that takes up most of the screen

As someone on the spectrum myself, this seems very pandering and patronizing.

This was the comfiest map

achievement idle was better.