You Are Appointed to CEO of a Game Company of Your Choice

How do you fix the industry?

max team size = 20

max budget 1mil, adjusted for inflation since 1995

Massive layoffs and salary cuts for everyone.

no female employees allowed unless it's the secretary and she must be a granny who brings in baked goods

Burn it all down so spectacularly and thoroughly that only the truly passionate can rebuild it for a brighter future.

Basically, the EA model, except maybe a little faster.

I pick Ubisoft
Generally just try and make games that are fun and gamey instead of all their shit that tries to ride the line between drab realism and low science fiction. Maybe one AAA company making fun things will bait the others into following suit.

Fuck yeah. Good choice too.

I think I'd probably choose Nintendo. Maybe NOA.


I wouldn't rest until the new system sees the same worldwide adoption and success as the SNES, with the same standards of quality.

No abstract bullshit, no modern-day cancer bullshit, just good vidya.

I don't what company but:

I utterly ruin the company, thereby taking out one major source of the industry's cancer.

EA

I become CEO of Sony. I dissolve Sony's entertainment branches and ensure that the Playstation brand never returns.
I just saved video games AND movies.

This is the correct answer.

Good lad.

But sony is dying on its own.

Nintendo
Total lock down, no one is getting out alive. I do not care anymore.

I wouldn't care about you all, If I'm CEO I'm there to make more money. You expect me to go out of business to produce some expensive niche games that don't make a lot of money? I'm going all out on the wide audience. I'd milk the shit out of their wallets.

1.) Shut down Treehouse and focus on translations instead of localization cancer
2.) Make consoles region-free
3.) Give all games a universal language selector and include Japanese, thus cutting on costs associated with localized ROMs by giving every region essentially the same shit
4.) Stop outsourcing shit
5.) Open a campus in Kyoto, Japan for game design and testing, use it as a recruiting ground for fresh talent with new ideas
6.) initiate a program that showcases independent projects from the Nintendo Kyoto Campus in a manner similar to indie shorts from American film colleges. Also release them on Steam (keep Nintendo first parties on Nintendo consoles though)

...

Holy fucking hell, capped.
Your post made my heart skip a beat and made me really happy.

thanks, my direction was something sensible and not too unrealistic

The Steam thing should be directed to the e-shop though, make their Indie games super cheap (or bundled) similar the Humble Bundle.

I become the Gaben and I will make it so that Half-Life 3 or EP3 will be released. All the funds from Steam will go directly to that project. I eat every idiot in charge of TF2's "balance" and I also devour every aposomatism-haired, problem glasses touting bitch. I hire the most autistic Holla Forumsirgins that love Half-Life and TF2 in their place. They can shitpost as loud as they want as long as the work continues. I will toss them an anime girl to sodomize every once in a while that I made with my secret VR technology. If they wear it out, I toss them a new one.

Workers will have to dedicate themselves to a project and no more come-and-go work ethic; you start a project, you finish it. I will personally assign the staff and will be constantly monitoring the progress on the game and I will ensure the feeling of the game will not feel out-of-place with the rest of the series. As ensurance, I will perform dark rituals of ancient magic which require every ounce of lard in my body to be sacrificed to the dark gods of gluttony, so that I can gain otherworldly powers required to succesfully develop EP3.

It will take as long as it has to to be developed into perfection, and I can guarantee that at least your children will be old enough to play it when it comes out, and it will STILL be out faster the rate it's going now.

My reasoning behind Steam is I think its a good indie game platform, but also it gives Nintendo a potential avenue for making profit on third party hardware besides smartphones without compromising the integrity of their first party IPs which will remain on their own hardware.

I'd pick Valve. Here's the shit I'd make them do:
>Allow porn games on Steam.

That does sound good, hmmm.
Depends on the game though, if it's low in resources then it should be ported to smartphone.
If Nintendo gets their own "Flappy Bird" or "Angry Birds", then that would be great for them.

I would make Hatred 2, starring Anita Snarkeesian, Chelsea Van Valkenburg and John Flynt as bosses.

Don't actually name them that though, you'll get sued for using real people.

This would actually up the costs due to needing larger storage and multiple translation teams.

by crashing it, with no survivors

Localization isn't inherently bad, especially considering how wonky it is to turn Japanese into English and vice versa, the problem with Treehouse is that they are just really bad at localizing stuff, with their compulsion to radically change shit for little to no reason, usually to insert a bad joke or something stupid like that.

As far as 3 goes, it would be nice, but its unrealistic, for storage reasons, multiple translation teams as the other user said, and because Japanese VO licencing and the contracts involved can create some absurd fucking headaches that may not be possible to work around.

It would be better to just including the original Japanese language and patches in the future

First, I'll stop the company from being in a so-called industry. That shit only applies when you're making actual products that have standards, which video games should never have.

I'd choose Sega.

>Re-release old consoles like the Dreamcast or Saturn similar to the genesis to test the waters for a return to the console market

I don't. I learn how to make blockbusters like TES:Skyrim and make shit tonnes of cash. Face it, what's wrong with gaming is that so many gamers want the shitty, feel good, SJW infested games because it's an escape from the changing reality that these pozz nuggets live in. The world is going far right and they can't cope. (((The gaming industry))) have tried, along with hollyjew, to promote multiculturalism and other degeneracy and pozz nuggets eat it up.

Yeah I know when I played Ninja Gaiden an Castlevania and Final Fantasy as a kid I was mysteriously overcome with the urge to legalize gay marriage and let a bunch of Syrians into the country.

You're not worthy of running Sega.

...

The post.

Start by fixing the company

Immediately go through files of all present hires and purge any position that is filled with someone who holds a gender studies / humanities degree. All "codes of conduct" will be tossed out the door as well.

Don't forget trying to make Yakuza great again after how shit 6 was

How would you go about doing that?
That's a lot of shit to make up for, bro.

Is it that bad?
I didn't catch up with it.

Well every other game is great, it might be for the best if they go back to the old engine and make sure everything is solid like it was in previous entries

Combat is extremly sloppy, though I think Beat Takeshi might of had something in the matter

Dammit, it was the only game on ps4 i was interested.

There still is 0 if you don't know nip

Im in it to make shekels, goy.

Well it doesn't change that the industry is soon going to get to a point where each year games earn less and less money

I'd choose Blizzard

I'll do Microsoft (game-related only)

Halo: >Release Halo 1 and 2 on steam after e3 without gfwl and add in steamworks and workshop support
Gears: >Reassign Coalition to new IP since 1 Gears game is good enough for this gen
Rare: >Proper Banjo Sequel
Titanfall: >Purchase Respawn
Backwards Compatability: >Slowly re-assign devs to the OG Xbox project
Japanese Devs:
Other First Party Games:
Xbone:
Future of Xbox:

We make NES games now. If you don't know assembler and you can't make 8x8 sprites that convey complex objects using 4 colors get the fuck out of the building. That means you, PR and HR.

Split into 2-man teams, I want playable prototypes in 3 weeks.

I didn't know they based WoW gnome models off Blizzard employees

It sells like shit but I went for it Holla Forums

Finance a lot of AA projects and cut down on Marketing outside of YouTube and certain Bideogane conferences. I'd also probably surf Kickstarters and pick up Dev teams with interesting projects.

Bethesda

If you gave each studio they have killed freedom and a cut of EAs net worth it could rapidly revive many of them.

BOOM golden age of vidya near in the horizon once again

Is your definition of RPG that it has stats?

...

It's hard for me to give a solid definition but I consider RPGs to have:
Stats
Many choices that effect future events
No pre-defined playable character attributes
No playable character backstory that limits role-play
Rich and consistent game world
Ideally a large open world

Basically I want more Morrowind's and FO: 1,2,NV's

I also like the "dropped into the world" approach where the player doesn't have their hand held or any particular quest line forced on them.

"fix" the industry?
What the fuck do you mean?
I'm the CEO of a major multi-million, perhaps billion dollar, company.

No no no…I push out flashy shit that is heavy in story, easy as fuck to play, has JUST enough gameplay to let people think they're still playing a game.
I stick just enough waifu pandering and gay sex to appease the faggots of all types.
Oh, and I make the marketing and the story of the game push the idea to all these mouthbreathing walking wallets that they're actually smart and sophisticated for playing the game and "understanding" the piss-dumb story.
Oh, and its got to be "dark" and "brooding" in the main storyline to let the manchildren and immature teens feel like they're engaging in some "mature" entertainment for mature gamers such as themselves while at the same time having bits of humor in there to let all those same fuckwads meme those fucking games into massive popularity so I don't have to spend more than the bare minimum on advertising and can then redirect those funds to paying off reviewers to give my games good scores but hey hey hey not TOO good because that would be suspicious. never 10s, rarely 9s but constant 8s.
I'll cut dev costs by making interns do most of the shitty scripting grunt work while using bog fucking standard game engines (fuck developing my own), and i'll farm the rest out to indian and korean fucking code-monkey farms.

To top it all off I will have DLC planned from day fucking 0. Special edition shit. Season passes. Microtransactions. You fucking name it because these fucking bankaccounts will buy into it and I'll make sure every fucking female in the game has several god damn different outfits so the cosplayers will get the whitenights jacking off to the game and wanting to pay the 2 dollars for those specific outfits for virtual women. Seen how many beta cuck faggots there are out there? Thats millions in itself, son.

Fuck fixing this shit hole. I'm a CEO of a major game company I am going to make as much money as I possibly can so that my bonuses are nice and fat and have plenty of commas in the number string so I can spend my vacations with high priced whores who will do lines of coke off my cock.

And just for more perks, i'll promise indie dev SJW chicks some nice fucking place in my company if they just suck me off a few times. Make a big stink over "we just hired this gaming goddess!" and make a shit load more money off all the wonderful gaming-press blowjobs i'll get for being so progressive.

Fuck this industry.

That'll change the industry forever.

...

I'm pretty sure Sega of America did this, Kid Chameleon and Comix Zone were some of the games made by their design institute.

PC Mustard Race

get todd, kojima, and the guy from fable to make/hype a game. then secretly have exiled developers from 90s games make a good game, and release it using the hype the triple threat created.

make billions. use the billions to buy out all other companies including nintendo. create game monopoly. allow good developers room to be creative. take risks. etc.

then after i made enough money, leave the company, acquire the rights to all nintendo franchises so none will ever be made again and sell my shares off to give gabe newell 51%

I appoint to Konami, break all the Pachinko machines and burn the blueprints, appoint Kojimmie as the next CEO and leave.

I would keep it simple. I would target the niche of games that are consumers enjoy, whatever that may be, and focus on that. Whether it's RPGs, RTS, or fucking puzzle games, we stick to that genre(s) without cow towing to latest AAA trends like useless faux open world bullshit. I'd also rely on word of mouth marketing instead of blowing up budgets to billions of dollars just to air an ad on primetime TV. I'd hire employees based on their technical abilities, design, and gaming experience first, and "narrative" / writing experience last, just to wead out untalented cuck hacks. I'd also do away with shit like voice acting unless absolutely needed, and even then I'd go non-union so I wouldn't deal with residuals and Hollywood SAG bullshit. Games would also be in rigorous QA and finely optimized by the first day of release. No DLC unless we develop enough that it could be a separate game, and only long after the first game is released, no season pass day 1 DLC bullshit.


You realize how stupidly impossible the third one is?

Manipulate social media as a tool for marketing. Think viral videos, those shitty facebook posts that thousands of people share, say outrageous shit that generates clicks, take potshots at other (disliked) people in the industry, just do anything that gets people talking. Think running a Trumplike campaign to promote your game, spend less, but get more results.

The fact of the matter is that most of the "businessmen" in the gaming industry are absolute dogshit at their job. The only thing they know how to do is to throw a shit ton of money into promoting the game and hope it sells. Someone who actually has some marketing sense would be able to generate buzz without the need to waste a large portion of the game's budget. Shrewd marketing will save vidya, remember it.

EA

Well, I'd pick any company.
Then, nothing would happen, as I don't have majority of the board, and if I go against everyone else, I'd get axed.

Namco Bandai

...

Asuming I also own at least 51% of the company and can do whatever the fuck I want.
EA
Burn the ship to the ground, make the companies most important assets worthless worthless in the corporate sense, at least, give developers life boats (pluss the tools to make games because the engines they are familiar with are open to them), and get some fun games out of it in the process.

I would just make fun games.

I would be more excited about the paycheck. I'm sick of being a NEET. Dear god, help me.

make game
make familiar game
make experimental game

...

You already fucked up.
It's game, then experimental game, THEN familiar game.

It may sound crazy, but with the modern hipster culture you may end up turning a profit.

...

...

just do it

I haven't been paying much attention to big AAA publishers or any real studios for that matter, so Ubisoft I guess.
They actually do make some decent games from time to time but they spend too much money on uncreative shite that all looks the same and play like shit, so I'll be focusing on those.


For other things:
>We have a good load of IPs people love and/or appreciate, what should we do with them apart from making games from the IPs people want? Maybe a crossover with another company, preferably one we have good relations with.

I would end up being a one man company.
People work and I get the money.

For any company. Do everything you can to crash the industry with no survivors

Gas the jews, SJWs, liberals, niggers, faggots and spics.

Petition to Donald Trump to get rid of stupid "diversity quota" laws for hiring people. If he won't do it, break the law and pay off government people who inspect you, when you restart the industry.

Gas feminists too.

Rebuy all Commodore's IPs. Create new micro computer/handheld (something like xperia play but with keyboard, along gamepad) for less than 100 bucks. Pair it with Linux and Steam app on launch. Flood steamapps with ports of commodore/amiga games (linux exclusives) and make few new ones. Slowely convince people to leave MS Windows in favor of Linux. Release new model of Amiga handheld every year with goal of droping price below 50 bucks. Every new model can be easily transformed into desktop. Support system with free game engines (to draw in lazy poor indie faggots), free apps and so on. Allow third party apps and emulators. Allow new AmigaOS (basicly Linux distribution) to be easily installed on PC, but deny windows to Amiga handheld. Flood AmigaOS with free "unofficial" windows emulators.

Only Amiga, nigger.

Say fuck investors. Fund the company using only Kikestarter. Make crazy promises. Take all the money and run to Belize. Spend the rest of my days on the beach.

BIOWARE

1. new dragon age
2. NO women or niggers or jews or darkies, only whites and asians
3. hire good writers, must provide previous work (novels published) as part of the recruitment process, if I see any sjw-ism then instantly booted
4. leave game developers with a lot of freedom
5. invest most of the budget in the development not the marketing
6. make small but good game with a 1-off payment rather than dlc or micros or add-ons or big worthless game

Easy!

why do I feel like there's been a ton of these threads lately? either "You're the new CEO of X" or "this guy got fired and you got his job".

kek, nigger tier mental facculities

I pick EA and run it into the ground while looting as much as I can for myself.

>hire the non-diva, top-tier modders inb4 lol


Is that Ted Cruz cosplaying as a Tumblrite?

Kirkbride is slowly going SJW, he wouldn't get along with the sex modders. He posted in a TES forum semi recently about how starting stats for the ES races are racist

SJWs, liberals, and feminists are the same thing.

And all should be excluded from vidya.

I make Toady One my chief director of operations and unlimited budget, and ask if he's willing to work with john carmak, sid meier, and peter molyneux

dubs confirm

I consult Holla Forums on all decisions and run it democratically. It will produce the best game of all time and still crash and burn spectacularly.

Nintendo

Jesus fucking christ

Valve
Allow people to sell games on greenlight for half the retail price. Early access goes here. Early access games don't get released to the real store until they are finished. Games don't leave greenlight unless they have a 75% or greater positive review count of a minimum 100 reviews. They have 3 months to get that many reviews before they are removed from greenlight permanently, either moving to the steam store to be sold at full price or being removed entirely.
Game developers may also approach steam with finished games through a regular process that a distributor might require them to go through.
Announce half-life 3 never ever. Go visit the best ideas guys or hire some new blood until one of them suggests a game that is actually worthwhile, then make a game with all the money earned from Dota addicts buying hats for their waifus.
Make an FPS ASSFAGGOTS CRAPCUNTS whatever the fuck you want to call it with neutral grunt spawns. Allow players to make custom maps where they can dictate what weapons units spawn with and what paths they take along the map. Add features such as take-and-hold positions that give your team vehicle spawns/gun implacements/more grunts spawning. Load it with eshop microtransactions to keep the investors happy. Just make sure it has a great fucking editor.
Hire out an independent company to make a decent RTS game for cheap. At this point, I'd accept anything subpar.