Mysterious things in video games

Mysterious things in video games

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doomwiki.org/wiki/Stairs_create_unknown_sector_types
youtube.com/watch?v=bnf02CW_xY8
mundorare.com/features/the-men-who-knew-too-much/3
en.wikipedia.org/wiki/Curse_of_the_Colonel
tcrf.net/Perfect_Dark
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He creamed the rabbit

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I'm having a hard time deciphering your autism.

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H U H ?

What's that ape-like creature doing riding a bike?

That's offensive! Niggers aren't apes! Apologize to the apes, right now!

I chuckled

So why is he in the Jail anyways. Theories?

The fact that this fucker appeared only after getting 105%, in two random levels, in one random spot each, made me spend years trying to figure out how to interact with him, or at least see if he was in other levels. If he appeared once on every level or something I would get it, but the way it's so secret and so random triggered my autism so hard.

And then Vicarious Visions just made him a regular character and ruined it. At least in CTR he was a joke intended to piss you off.

And then there's Penta Penguin. The only character unlockable only by Cheat Code, referenced nowhere else in the game, with a good guy's mask icon but a bad guy's actual mask powerup, and his voice clips are all weirdly non-cartoony middle aged man clips. Now at least I know that last part was because it wasn't finished, but the rest still makes me wonder why.

He's a stone cold killer

He just wanted a world where everyone would fit in.

Wasn't ugly crash used in the live action japanese ads and ND liked him so much that they added the guy as an esster egg?

He was a bootleg toy from Japan, apparently. And then yeah they just added him for fun. But I didn't know that for years, and the way he's snuck in so subtly in Crash 3 still makes me think there's something more to it, even though I know there isn't.

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What's up with Nintendo and putting things behind bars?

Batamon count as mysterious

He's sick and is being quarantined. That's why he's green.

Maybe they're the same as the Kirby-like enemies from Link's Awakening.

Mario has the deepest lore

Perfect Dark was the absolute king of mystery
And many more. I think Rare was actually trying to drive people insane.

Zelda OOT was king of mysteries and weird theories, and that's without getting into the whole triforce thing. I spent a lot of time when I was younger reading about weird stuff that you could do or find inside the game. Good times.

L is real.

back to leftypol you false-flagging retard

Of course! We must watch more BBC porn to uncover them and redpill the masses, my Aryan brother.

They like issuing C&D so much, they do it to their own characters.

kek

Holla Forums and Holla Forums ruin yet another thread, filter these idiots

for doing the same thing you did and call them out on it? fuck off

lel

Mario sunshine has a level which is very hard to access. You get Yoshi, who dies in water in this game. You jump between boats, islands and platforms to get to an island far away, and use Yoshi's ability to get to a special stage. This stage is hard as fuck, but it's also one-way. If you reach the end, there's a pipe.
Dying in this area lets you retry the stage. Getting the shine sprite takes you back to the hub. Going down the pipe takes you back to the hub world. Why the fuck would they put the pipe there in the first place if the only reason to go in it is to waste the 5 minutes it takes to get to the bonus stage in the first place?

Gas yourselves

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Guy got banned, he was JUST in another thread.

Penta Penguin is just an unfinished character that the designers put into the game as playable because it was mostly finished, save for the voice lines. Unlocking him via code is the perfect way to both actually have him be in the game and hide him so that normalfags couldnt find him.
Those middle aged man clips are just placeholder voice lines.

I don't remember this one.

Yes, I know they're just placeholder lines, I referenced as much in my last post, but it's still bizarre that Penta Penguin of all characters would be the last one they were working on when time ran out. Of all the characters in the Crash universe who aren't in the game, a random enemy from Crash 2 is the one to make playable?

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Well, yeah.

they ran out of time/money maybe, same as what happened whit E.Y.E.

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panties are mysterious

He crushed bowser jr.'s real mom

What the fuck was Fran Bow about?

Why do people assume it actually says "L is real 2401"? Wouldn't it actually make more sense for the barely legible characters to actually be Japanese characters? I wouldn't be surprised if it turns out the texture is just Japanese for something like "this is sample text please ignore"

DANSCHNEIDER

Not really mysterious, but people used to think I was crazy when I tried to tell them about the Chris Houlihan room. Of course I'd only seen it once and had no idea how to reproduce it, so I couldn't exactly show anybody.

The Legend of Zelda Ocarina of Time STILL has hidden shit people are just discovering to this very day. The game has become so well known for mysteries that a phenomenon was named after it for similar instances in media "Urban Legend of Zelda"

The game was one of the first fully-rendered 3D games developed, it was made during a time when experimentation was necessary because these people were doing shit nobody else was doing before made over the course of several years. As a result, its full of shit like scratch-assets, experiments, and concepts that truly helps illustrate the story of its development

So was Mew underneath the truck after all?

It came out in 1998. 3D games had been rather standard for at least two years by that point.

development started as early as 1996

And games released in 1996, a year when 3D games started to become very common, started development even earlier.

thats the worst. people always say im full of shit when i mention sometimes grenades speak german in starship troopers.

well, apparently the first tech demos were shown in 1995, so development could've started even earlier

Has anyone else managed to replicate this, i remember playing Tekken 2 on my psx as a kid and there was this one time that i did something while booting the game that changed the title screen into an alternate logo and all the characters were unlocked jy default, nobody believes me to this day.

Yeah but then the ones released earlier were in all likelihood being developed earlier as well. Plus, since they had over two years of development time after a flood of 3D games started to be released, the point is that they did in fact have time to learn from those games.

But there was no true, realtime 3D games made before 1996, even games like Doom and Star Fox had to fake it because of the limited hardware or needed a dedicated framebuffer chip (and even then it wasn't true 3D)

Yes there were.
And Ocarina of Time was released in 1998 anyway. Which is my whole point.

When playing the Eternity PWAD once in Doom Legacy, I triggered some stairs to raise and somehow the floor of them got fucked up. Turns out I hit this extremely rare bug.

doomwiki.org/wiki/Stairs_create_unknown_sector_types

Also the ice key and eggs in Banjo Kazooie. and Bottle's Revenge in Banjo-Tooie.


It is plausible, something similar happens with Mario 3 if RAM happens to initialize to a specific value.


With how broken generation 1 is you could probably make it happen in a TAS.

Sonic CD was a mistery by itself. In days when sonic wasn't intended to become a colorful anime-like story.

Fun fact: Jumping Flash didn't run at 240p but actually at a lower res like most early PSX games.

Thanks god, i started to believe that i was going crazy and i had imagined it

Naw, it always was intended. Sonic CD hits that tone more than most. And another reminder that Robotnik was called Eggman in-game in Sonic 2 and the Chaos plot from Adventure was being built up since Sonic 2.

Those screens still are quite baffling though.

And yet it still looks great. The real mystery is how this series is so unknown today. This was the original attempt at a PS mascot and he doesn't even get a reference in PS All Stars, despite being wholly owned by Sony.

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Did Tekken 2 have the Galaga mini-game at the start? I know the first one did. If you got a perfect score in the Galaga mini-game on either Ridge Racer or Tekken it would unlock everything immediately.

It's for the best, really. Look at poor Crash Bandicoot and how they are dangling his corpse around. As for the graphics, i agree, it looks a lot better than many late PSX titles that abused shitty effects and textures.

IIRC there was some glitch run that actually made this happen.

It was "intended" only because some retard in sonic team focused on copying dragonball character personalities and setting too much.

I notice all of these are old games. I wonder if there's any feasible way to hide mysterious shit in a game nowadays.

If you lads got any good ideas, I may or may not use them down the line for my game.

I think older games, even back then, just felt more mysterious in general, probably because the lack of technology to create ultra HD textured graphics wasn't there and more money was spent on the gameplay and game world than a cohesive narrarative. As a result, older games tend to be very vague and ambiguous

Yeah, exactly. I'm working on something 2D but I'd definitely like to capture that in some way.

And this is easter eggs in 2016. Le arrow in the knee joke in Doom.

Good thing they put that totally-not-out-place helmet on that martian skeleton to make sure everyone got the joke!
Fuck I hate Bethesda.

You can pretty much program anything you want in the original Pokemon games in a manner similar to creating a ROP payload and having it execute. You're just limited by available RAM really. The original Pokemon games were probably programmed in C themselves as evident by them inheriting all the memory management problems associated with programming in C

Depends on what type of game it'll be. Leave any notion of modern references and cameos out of the windows which goes without saying but you could try maybe going for obscure references from older times or create a random occurence in a part of your game where it's out of the way from the main path and leave it to the imagination of others playing it.

I think part of it is game development just changed. The need to push out big budget shit that sells a million copies has restricted the creative freedom of developers.

That goes without saying. It'll have influences and references to relevant movies if anything.


That's why I want to make a game, user. I miss the old magic and I wouldn't mind getting people excited about something again.
As much as I dislike Undertale, I think it did well with hiding things in the game. People went crazy investigating it and trying to make sense of it.

Perfect Dark's original Deep Sea music

youtube.com/watch?v=bnf02CW_xY8

I've always been super interested in beta PD shit because I played the game from a really early age, this is one of the things that stand out the most because it's so unfitting for the level yet its a level concept that clearly must have come a long way to have had it's own theme music and everything

There's a ton of stuff I've desperately wished I could have answers to about Perfect Dark's beta content but old Rareware was more interested in being snarky to people inquiring about it through fanmail and shit than actually answering

Though, judging from the reason behind a bunch of stuff that WAS answered, it's probably a good thing they weren't forthcoming because a lot of it probably would have ended up having mundane reasons behind it, such as only existing to fuck with people like the question mark grate

When I would be at a point where I made a game, I would try to leave subtle references and forgetting any memes. Although I wonder if it's fine making a subtle reference of the wired and leave it to people's imaginations

easter eggs in 2016 are also time splitters 2. Some of you people have absurd hate boners for games and entire eras.

I have something better. Statue of Liberty in GTA 4 is Hillary Clinton.

Or because Sonic is made by japanese people so of course japanese cartoons are going to be an influence. And once you get the seven chaos emerald and a golden super form, come on.


GTAV has a dedicated community that's still looking for secrets related to UFOs and shit. Bigfoot was literally the tip of the iceberg. Not too long ago they accidentally discovered a very, very secret Teen Wolf in the game, and they are very confident there is more, or at least that if they decipher the clues that are there, Rockstar will patch the ending of the mystery into the game.

However, this is clearly on purpose due to all the shit about Bigfoot in San Andreas. I can't think of any other modern games that do anything even close to this.

no, datamining ruined everything.

that screen is much less threatening in the japanese version as the boss music is more upbeat. The face is one of the developers

the text reads "tanoshi sa (infinity) sega enterprises" and is signed "majin (some kanji I don't know)"

it translates as "Infinite fun, sega enterprises. image by majin"
the "majin" in question is masato nishimura
for some unknown reason he elected to use the stressed chi instead of the stressed shi for the ji in majin

Its just the first 2 or 3 stages, not the entire game.

The GTA stuff is fun, I remember reading all the mysteries people tried to uncover. It's been going for so long and there's been so much bullshit, quite incredible really.


Not even by sneaking in a patch or something? There has to be some way.

and? That alone is pretty awesome.

a-hem

sneaking in a patch would only make it more obvious because people would notice it immediately as it's downloaded

combing through a game's files is so much easier nowadays, whether its console or PC (but especially PC). its not like when you had to have some rare console gadget or a gameshark to fuck with a game. there's just no effective way to hide things anymore.

No that was real, it was an input cheatcode that you did in the beginning.
Me and my friends would do it so we could play with the full roster.

I remember when MK2 first came out, I always wondered what that burning guy was until they made him a character years later.

That's disappointing. I guess I could resort to leaving red herrings or doing some meta shit like hiding a coded message.

Maybe I would have given a shit about Polygon man if the game even pretended to have a story. It's a cool concept, but only because of the story questions it raises, which the game then does not address at all.


You just have to bury the secrets deep enough, make the files seem innocuous enough, and make it so even if they find some pieces, they don't know what they're for. That's what GTA V has been doing.

I used spend hours as a kid just scoping that island with the sniper rifle and shooting grade launchers at it trying to see if something would happen.

shit, i never even noticed him
finding out what was up with toasty guy was interesting

imagine.

daytona usa and sega rally

Sonic - Goku
Tails - Bulma and/or Krillin
Knuckles - Piccolo
Amy - Chichi
Espio - Tien
Shadow - Vegeta
Silver - Trunks
Blaze - Android 18
Eggman - Dr. Gero
Chaos Emeralds - Dragonballs
Werehog form - Ape form
Metal Sonic - Buu
Cream - Launch
Rogue - Launch after sneezing
Chaos - Cell
Super forms - SSJ
Vector - Yamcha
Charmy - Charmy Yamada from Dr. Slump

there were realtime 3D games from the 80s.

Save for three main hedgehogs (Sonic, Shadow, and Silver) and super forms this is almost entirely reaching

Me too. I spent the entirety of my fifth year in elementary school fucking around with Goldeneye and a gameshark.


Yeah, I think it went through one of the most interesting development cycles out of any game and there's still so much shit left over on the cartridge. I can only hope one day some alpha or beta builds find their way onto the Internet.

Ah yes, if Chaos is Cell (because forms and shit, also perfect cell - perfect chaos), then Chao are actually cell jr clones.

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Goldeneye and Perfect Dark both are things that have really fucking interesting betas. Hell, Banjo too. Rareware really knew how to make shit mysterious and fun

Ah yes, there's that guy. Completely forgot about him and his yellow friend.

No. Nothing is under there. But the first gen pokemon was so broken you could make it happen.


Originally planned to be an integral part of the level, but wasn't fun enough.

Ray the Flying Squirrel may as well be Boss Carrot for how much Sega has remembered him. Mighty at least made it into Chaotix
The funny thing is both were in the Archie Sonic comics in early issues

That burning guy turned out to be so powerful that he killed literally everybody and Raiden had to reboot the series.


I think Metal Sonic is more like Cell and Chaos is more like Buu. Metal Sonic is created by the resident mad scientist due to his frustration at being beat by the carefree hero, so he uses his data to create a copy who then also gets data from all the hero's friends and by the time his master plan is finally enacted, he only needs to absorb two super powerful beings. This would incidentally make Froggy and Chocola 17 and 18. I guess Big would then have to be 16.

Chaos is some ancient being who is already responsible for the destruction of worlds, who then grows out of the control of the physically weak villain who tries to control it.


Knuckles as Piccolo works pretty well I think. The rest are just for fun.

Except for the Dragon Balls and Chaos Emeralds. That's the most obvious.


Ray and Mighty can be Launch, due to being good friends who were then 100% forgotten.

And Knack/Fang is Tao Pai Pai.


Both still show up in current Archie Sonic decently often. Even Bark and Bean do. Hell, they made Honey the Cat, an unfinished beta character from Sonic the Fighters, canon.

That's what I remember reading too, but then someone who was on the dev team said this:

"There was no real objective as such – if I did it today I’d probably have a control for an open water outlet pipe that was blocking Bond’s bungie jump there, so you’d have to go there to turn off the water. I think the original plan was to have a building over there to go and investigate, with armour as a reward. That would have meant a boat ride needed to be coded in, and some of the scenery had gaps in when viewed from the island, so it was too much work. The Dam was one of the more technically difficult levels to get working – Martin ended up hard-coding the chunks of background into the game to get it to turn off scenery correctly and it took him ages!"
-Duncan Botwood, in an interview with MundoRare.

Where's this interview? I'd love to check it out

Archie is not canon, neither sonic x is or sonic boom. They aren't the part of SA1-SA2-Sonic06 timeline, nor Sonic 1-3+knuckles are part of that timeline obviously, since first games were on mobius, and since sa1 its not mobius anymore, but earth. Sonic X tried to explain that, but it wasn't tied with main games in any way.

Since sonic unleashed there's a new timeline going on, alternative universe of some sort, that's tied to colors, generations, seven rings and lost world. Then Sonic Boom establishes new timeline, but probably one game only.

The next sonic game is part of unleashed/generations timeline.

its good to know that Flynn loves what he works with. While I haven't been keeping up since the Sonic Genesis story, I do know he went with what has got to be the most obscure of sources for this one. Who's even played Tails' Sky Patrol? Shit was japan only

mundorare.com/features/the-men-who-knew-too-much/3

Thanks

I never attempted to imply they were canon. It was more along the lines of the licensed comics showing more love and remembrance to the source material than its owning company
you know, like how Ninty's shown more love to Mega Man than Capcom has in far too long

Well shit I could be wrong.

You could possibly encrypt the easter egg and put the decrypter directly into the game code, but that's a bit excessive, no?

That shit scared the hell out of me as a kid.

Sonic was never supposed to be a bright franchise since first games came out. Fuck, why tails doll even exists? In japan making dolls out of living people considered condemned wizardry and shit, you were only allowed to make doll of your loved one, to masturbate upon it.

Please, I'm more autistic for Sonic than most. I'm not trying to imply the comics are canon to the games. I mean they made Honey the Cat a canon character to the comics, which is still an incredibly impressive level of autism. They've been bringing back characters from Adventures of Sonic the Hedgehog and putting them in Archie Sonic lately. They even produced an issue that was a conclusion for Sonic Underground (because Underground is included in the Archie multiverse), but it was never released due to the Mega Man crossover and following Crisis event.

But wait, I just replied while only reading the first part, thinking you thought I was the dumb one. But you think Mobius was ever actually canon to the games? You think there are multiple canons to the games? (Well except Boom which is a tv series, thus a different continuity, that happens to have tie in games).

Just go play the games. They all reference the ones before, mostly in very direct ways. Unleashed and later less so, but they still do. Hell, Generations was literally all about Sonic reliving his old experiences in the previous games. Sonic 2, 3, Sonic & Knuckles, Knuckles Chaotix, and Sonic Adventure are all part of a single story arc about the history of the Chaos Emeralds and the Echidnas. Adventure 2 is then the start of a new arc about Shadow and Gerald that continues until '06, but you're not about to tell me Adventure and Adventure 2 are different continuities, even though it's actually the most concrete break in the story (pretty much the only direct story reference is when they say Tails was awarded a Chaos Emerald for saving Station Square from Eggman's nuke).

Seven Rings is a spinoff and barely related to anything, but still canon. Still, it's more unrelated to Generations than any of the pre-unleashed games that you're claiming are alt continuities.


The comic got way, way better since Genesis. I thought Genesis was a total letdown, but the first Mega Man crossover was fantastic, and after that they've had plenty of stories on that level. They did a story that's a sequel to Shadow the Hedgehog and it's actually great.

Granted, I fucking hate how much focus all the SatAM and comic OCs got, so I'm largely just glad that most of the comic OCs got done away with and the games are at least canon now. If only they would relegate the Freedom Fighters to side characters like the Chaotix or Babylon Rogues instead of having them be the main characters, then we'd finally be in business. Worlds Collide is the best because if I have to have non-Sonic characters be main characters, I'd prefer Mega Man instead of the Freedom Fighters.

Also, on the Mega Man comic, Flynn admits he wasn't into Mega Man before getting the job, but upon getting the job, he played the entire series, and even made Super Adventure Rockman of all things one of the most important parts of the comic.


People think Tails Doll's theme is Can You Feel the Sunshine, but really it's Livin' in the City. You know you have to survive. You gotta keep that dream alive.

It's not that it's overly bright, but it's also not overly dark. The canon story, from as early as Sonic 2, had the gods wiping civilizations off the map for misusing mystical powers. The problem is just that SatAM decided to do away with the story entirely and make something completely unrelated to the actual source material. It's not that the Freedom Fighters are a bad show, it's that they're a show that can work completely independent of the Sonic elements. If you remove Sonic and Tails and then rename Eggman (which they actually did), you'd never know it had to do with the games.

Also, speaking of Tails Doll and the comics, the Tails Doll shit they did immediately before the reboot was the greatest. Tails Doll is found by Cream and kept as a regular doll she carries for like two years, only to eventually enact its plan and turn into a Watchmen vagina monster when Sonic and the other more powerful characters are away, so it can kill Cream, Big, and the other more useless guys. The comic then rebooted, leaving us to figure that in the original Archie continuity, Tails Doll killed everybody.

All I got. Extra part of a level in Goldeneye you couldn't actually reach, presumably cut an extra objective out for time or something. And this fucking eye in SotN and thinking it was something you'd be able to do something with.

Marathon Infinity used to have these secret terminals in the very first and last level of what appeared to be random hexadecimal code, accompanied by a grainy image of another level.
However, some dude managed to convert the hexadec code to ASCII, which resulted in a StuffIt file, which then contained a Marathon map file called Hats off to Eight Nineteen. It was a multiplayer map, but more interestingly it contained a terminal detailing a story of Double Aught's upcoming game Duality, which never saw the light of day due to lack of funding:

In addition, several Marathon maps had several secret map writings. Most people still don't know what they really mean.

Well, generations is like a tribute to all sonic games, its like a recap episode, but a game, and the next one is the same shit probably.

All I want is for the next one to acknowledge that Adventure Sonic is a different gameplay style than Modern Sonic, and let me play it again. I just want more Sonic Adventure 2 levels.

Its funny cause Unleashed mechanics relied on 2d/3d plane switching, it was already half modern/half classic.

And

Why not both?

They put a Sonic '06 tribute level in Generations, though.

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An altered version of the Time Eater boss fight that actually makes it good might be cool.

Like Time Eater that's being accompanied by second Time Eater from the future, and then gets eaten by it to enter the second form. 4 eggmans on the screen at the same time.

Calling it right now.

I remember me and brother would spend tons of time fucking around on Halo 2 looking for those multiplayer "ghosts" good spooky times

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ALL COSTUMES
ALL GOLD CARDS
FINAL LEVEL

I always clipped through a house to walk under water so I could go straight to the island.

There is an audio file hidden in the audio folders of the original Nexiuz before it forked off into Xonotic titled something like desert2radio or some shit. It contains a short speech by a man with a midwestern accent announcing the end of a horrible war between two space-faring empires. Radio static and strange sounds in the background fill the whole recording before it abruptly ends.
I found this years ago whilst modding the game to use better models for the guns.

Well could be on topic but does anyone have that picture of Bomberman 64's ice world picture? the one with that pasta as it was suppose to be earth and shit.

You mean Kirby 64?

The hidden characters and fusions on Tenkaichi 3 were pretty rad.

I could have sworn it was bomberman. But damn yeah that was it.

Isn't there a living, beating heart on the inside of the statue?

It does. Which means it's not like Hillary then.

Why was this in the game, why did sperc's blow this out of proportion.

They don’t have any niggers in their country, so they feel a subconscious desire to compensate.

Reminded me of something that happened to me in Super Mario 64.
I was younf and playing Mario 64, since I was bored I entered the room that leads to the snow world, the one that have 3 paintings on it, I started jumping to the paintings in the sides instead to the one in the middle, the one that actually leads to the world, I alternated doing that for like 3 or so minutes, when I heard a fucking boo laughter. Since I used to be a coward fuck, I panicked, ran to my N64 and turned it off, and called it a day. Since then I feel uneasy in that room, and I haven't tried to replicate it since then.
My best guess is that that room is right next to the hallway that leads to the courtyard, and that hallway have a boo, I'm guessing that somehow I triggered that Boo's laughter while I was in the room jumping to the paintings.

No E.Y.E. was just sbeer autism from the map designer.

Fuck I remember being an autistic kid and spending hours with my friends looking for bigfoot in San Andreas

I just cheated in that game honestly makes the game a lot funner if you want sure chaos.

Wasn't there a gameshark cheat or something that would allow you to go over there? I remember distinctly being able to go under the level and through walls and stuff.

I agree, i like the mild spooky shit or just plain mysterious things hidden. It's better to breed speculation as opposed to to pay some fanservice.

I do wonder why the fuck they're named Hell Valley Trees in the files though.

San Andreas is worth playing just for flying cars.

You could try to fuck with data miners. See, put some obvious out of place stuff, maybe a lot of it, so they know it's in the game, but making it so incredibly hard to get in-game o by any code that they have to keep trying and trying.

Reminds me of some ps2 rugrats game I played as a kid that had a large area that was never part of the game and felt like they were going to do something in.

If you completed all the combat challenges with 5 stars, you'd get some login information for a website that is now defunct. I'm not sure what was there, but I remember reading about it. I was pretty damn close to getting all gold stars, never managed it though.

What's the URL? You could probably use the waybackmachine

According to wikipedia, the login info you get for being a perfect agent was originally intended to be used on the official Perfect Dark website to give the highest ranking players special access to sensitive information; shit like trailers for new games and such. I guess it never panned out. Not sure if the login info that you get is generated by the game or not; you could try going into an emulator and turning on cheats to give yourself the best ranking and see if you'll get that password. I'm honestly not even sure it exists, I just remember reading about it a long time ago in EGM or some other magazine.

I loved when you cheated with the flying car and everyone would lose there shit.

Ridge Racer Revolution has it. Fun fact, if you hold the select button it destroys everyone on the screen to easily unlock everything. Nearly all the PS1 namco do something with the loading mini game good thing too since they patented it. Ran out in 2015 though I don't think anyone has used it since . Speaking of Ridge Racer the Crinale probably took a few people by surprise back then. Probably could spook the odd person now a days too.


Modern games? No. AAA dev time leaves little time to make more then just the game, so nothing get in these days except for stuff that was dummied out last second. And even if there is something (like Dark souls) It's data mined to hell and back so nothing stays secret. I think the latest one was Batman: Arkham Asylum having a hidden room in the wardens office that teased it was getting a sequel. And that only got found out when they released the sequel and told everyone about the room.

If you want to hide something you need to do so in the lore or imply it in gameplay, but never actually include it

Yes it was.
Sonic R was made by Europeans you dumbfuck nigger

Can you give an example of such a thing?

There is a way over to it but you have to glitch it just right.

I guess Stop and Swap would probably work for an example. The game ends, credits roll, and Skull-guy (I forgot his name) shows you pictures of hidden areas that are opened up now that all contain an Egg. Also you can now reach the Ice Key you've probably seen super early in the game. You get all these and… Nothing. They're all left overs from a gimmick that would involve changing cartridges between Kazooie and Tooie but Nintendo changed the Ultra64 to have less ram time or something making the trick impossible. Rare leaves the stuff in though and everyone else proceeds to loose their shit about what it all means.

As a fun side note Nuts and Bolts has Bottles as a hint giver. One option with him is learn the truth about the Stop and Swap, but needs more notes then are available in the entire game and needs to be hacked in at which point he tells you to fuck off more or less and thanks for the coins.

Another would be Dark Souls Pendent starting gift, which does nothing but head Fromsoft guy said it's super important and people start throwing themselves at the wall and datamining to find something that simply isn't there.

Now both could be considered trolling more the hiding a secret but really tomatoes tamatoes. If you want your players to lose their shit digging through the game, then just point them towards something that isn't actually there.

You can trigger it 100% of the time by sidling along the right wall in that room.

And then when the DLC rolls around, you get a similar but different pendant in order to get into the DLC.

He tried to take over the pokemon world because he wanted to live in a place where everything was made of squares so everyone could fit in.

You can make a mew spawn by manipulating RNG on nugget bridge, which is the only legit way to to get Mew in the original Red/Blue carts.

I thought the pendant let you talk to someone?

You're thinking of the Old Witches Ring, which let's you talk to Kellogg's sister, the Fair Lady, whatever her name is. The Pendent is meanwhile worthless and says as much.

The demon in Silent Hill 2 prison level, you never see him but he follows you as you walk, you can hear his steps, he repeats the word "ritual" over and over again and James locks on to it with a gun and you can kill it.

I remember when they showed the ice key and eggs for Banjo in magazines, it wasn't until a few years later that everyone found out you could actually get them in the game, shame they couldn't do anything and they scrapped it.

Mumbo Jumbo, and I think in Banjo-Pilot you can save up all your collectibles to learn the truth about Stop 'n' Swop from Bottles, who proceeds to tell you, "Why don't you stop playing this game and Swop it for a book?"


These discoveries are all thanks to the Rare Witch Project.

Why do Mario and Link both dream about Wart? There's also an enemy that gives you secret dialog messages if you throw magic powder on it, and they're different in each language of the game. One of the German messages is "NIE OHNE KONDOM!" It's cukeman, the green blob thing that zaps you if you attack it. I'm still not sure what "You know me, I like short names the best…" is a reference to, maybe Link and Zelda or the character limit the saves have.


Shit, I wish I found out about that last time I played. Out of the world glitches are the best.
>me and descartes like to find shitty shovelware games and laugh at them, so I download Jimmy Neutron: Jet Fusion for Gamecube and put it on our softmodded Wii
For all I know, nobody else will ever play this game and I'm the only person to ever discover this glitch.


Penta Penguin is also the protagonist of some old Japanese MSX game, so making him a cameo could have just been a pet project. He has maxed out stats in the PAL version.


rouge looks like an old chainsmoker.

Was Perfect Dark the original E.Y.E.: Divine Cybermancy?

it signifies that they had Mozart make the music for the game.
What does that mean?
Well Mozart either discovered how to become immortal or is some odd mutant that allows him to be immortal but either way he was eventually captured by the japanese clan that would eventually become the Nintendo corporation.
They hold him in prison, indefinitely, and force him to make music for their games.

Not even sure where that screen shot is from because it looks like absolute shit.
That guy must be playing at some absurdly low settings.
Or maybe its custom?
Either way, that thing shows up in Hell, not really mars.

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I spent years trying to figure out what the point of the Burger Man was in Sonic Adventure. The only item in the game that doesn't have an obvious use.


Reminder that Link destroyed the universe from Super Mario Bros. 2.


You know the Americans at Naughty Dog in the mid-'90s had no idea about some obscure game for an obscure japanese home computer.

THIS.

Why are rabbits so lewd?

I did something in Mortal Kombat 4 for the N64 that reskinned everybody. Then it reset after my first loss to my brother. To this day i still wonder how to do that again.

Faggit

Good taste.
Avalon's a fag.

did this show up in that huge Sonic comic dump? I didn't know this was a thing.

MUH PR

I didn't keep up with the various times it's been dumped on Holla Forums and Holla Forums but the biggest time I'm aware of was pre-reboot, so I doubt this (the very last issue before the reboot) was included.

Now you'd need to include Mega Man comics too, and they're their own thing. The Archie series only has like 50 issues or something but I know when it was dumped before they had to also do all the previous Mega Man comics, however awful they were.

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Wart isn't just a figment of imagination, he exists in the mindscape.

I'm pretty sure he's a reference to how KFC's tend to have statues of colonel sanders outside. It's a bit of a meme in japan.

en.wikipedia.org/wiki/Curse_of_the_Colonel

Yeah but you can pick him up and throw him around, seemingly for no reason than exploiting glitches.

yeah, I'm pretty sure it is.


it's a reference to the hanshin tigers fans who threw one in a river after they won the championship.

Wow, that's actually very interesting.
How do you know this shit user?

Yes yes, I know all that. But I'm talking about gameplay. I've spent countless hours trying to throw that statue into the Casinopolis button so I could enter the level as other characters, or to place the statue in just the right place and bounce off it as Amy so I could hammer bounce into the button.


Sonic autism causes one to learn many obscure pieces of trivia.

Not him but the Colonel's statue is a famous omen among sports, and probably the first story when one thinks of Japan sports-wise, other than them mercilessly raping U.S.A.'s baseball team everytime they meet, especially the constant gangbangs to their ego in the REAL World Series

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Fuck off breadmund mcmuffin.

How do you out an autistic furry?
Bring up Sonic the Hedgehog

Fuck off, there's Vanilla for a reason. Cream is loli rabbit.

Perfect Dark is a good example for this thread tcrf.net/Perfect_Dark

I think a better question is, why put a single truck sprite, that is used nowhere else, in a part of the game where you aren't supposed to go?
Like what went through their minds when they did it.


I remember when a kid told me that if you got two flawless victories and a fatality without blocking once in the pit stage, but only if santa claus is passing through the moon, you will go to the bottom of the pit and face reptile. Fucking bullshit.

Uh user.

In morrowind you could find some weird well in the dagoth ur region, cant find a screenshot of it and I cant find it on the wiki.

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You could find rooms filled with chairs piled up.
The Dreamers complained the chairs wouldn't shut the fuck up unless they were pilled up.

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Momodora Reverie Under The Moonlight has a couple of mysterious shit
There's a character locked in a prison cell begging you to release it, except to this date no one seems to know where(if it even exists) the key is, and after a while that character dies.
There's also a character hidden in a wall somewhere that doesn't seem to serve any purpose.
Finally there is a couple hidden behind a false wall that talk about a child of theirs, then when you walk out of the room and back in again the couple disappears leaving only a music box that can be interacted with to play a jingle. There's a very rare chance that during that jingle a unique monster that doesn't appear anywhere else would spawn, and that monster's pretty weak but it drops a shitton of gold.

looks like cowtits to me, pal

MM is a heavy mix of fantasy and sci-fi. UFOs aren't really out of place there and finding an occasional artefact from some other dimension isn't a rarity either.
The last one is just an easter egg. A joke.

Its a oppaloli Cream, still loli :^)

That's because you're a faggot. They're large and teardrop shaped.

giga fag

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So it must in this order of tightness:
Rouge -> Amy -> Cream

...

Possibly. Rouge is the most athletic and so I imagine she's probably got some strength down there and may be snugger than Amy.

It's just a peeping eye. Aria of Sorrow has them as standard ass enemies, but in Symphony of the Night, unfortunately they're just there to give you spooks.

While nothing was under that, an entire reference to it was used in Sun/Moon.

Remember, in Vermillion,the same town with the truck, there was also the area with the Machop "stomping the ground flat". In the second town you can reach in sun/moon, there are a pair of Machamp "stomping the ground flat".

Right NEXT to it is a police station. Behind the police station is a truck that never moves.

In the empty space next to the truck, which would be right under a truck if it was parked there, is one of Arceus' plates.

This is fucking brilliant. If Sakurai was the idea guy of Kirby, where did he go so wrong?

Being good with cool little details doesn't necessarily make you good with game design as a whole

what makes you think he was the one who did all that?

Sakurai had nothing to do with Kirby 64, nor Dreamland 3.
This is why he never refferences anything from them in Smash Bros games (aside from some animal friend trophies).

The guy responsible for the Dark Matter trilogy is a guy named Shinichi Shimomura, whose only credits are working on the Kirby franchise from Kirby's Adventure up to Kirby 64. After that, there is absolutely no information of what happened to the guy, rumours say he died back in the early 2000s, others say he's retired, and when some journo site asked Nintendo about his whereabouts there was no response whatsoever.

I guess that makes this kind of on topic, another one of vidya's bizzarre mysteries.

Old Crash had so many absurd secrets about it, like the way you had to climb Nitro to get to a hidden gem. I never fucking figured it out until I read it on a guide.

Maybe it's yet another performance actor and he happens to play the same role in both games?

Cool

What if they used him to test the picking-up shit mechanic for the chao garden and some dev just jokingly put it there figuring no kid would try to pick it up again?

This UFO model looks like it is straight out of Silent Storm as well. Also, IIRC, Nival all but begged the players to make an X-Com mod for Silent Storm. Too bad it never happened, it would've been way better than XCOM.

GameTrailers had a good little show called PopFiction where they recapped a lot of these shits and myths and put them to the test. Granted usually they just copied what thye saw from neofag or plebbit, but it was a good series. F

I just recently found this accidentally in Deus Ex (PS2 version). According to some Red Arrow Triad member that you're not supposed to interact, Paul Denton has a fucking wife called Maggie Chow.

Surprised no one brought this up yet. Literally nothing known about this. Why was there a weird creepy character model hidden in this area? Even if it was just a test dummy or something why would it be in this particular area? The world may never know.

Hell valley might have been the original name of the stage and "trees" was simply the footnote of the wall texture.

Why the fuck it's a mario version of an old russian painting, I got no fucking clue.

I was gonna say that and ask who was the one who did that stuff. Pisses me off that we've never returned to it and that Robobot was a weakass replacement of the animal friends.

on another topic, here is the ACTUAL storyline of Digimon world 1

Reminder: The game canonically ends with the MC going into the digital world and continuously fighting Analogueman… Except Analogueman never speaks, never moves, and he simply vanishes as Mugendramon shows up to fight again.

Wait… hol up… the fuck…

Wait, what?

I always thought Sakurai at least thought of everything concept wise while everyone else translated it to mechanics and gameplay the way they interpreted.

I don't know how to feel finding out all this. Definitely not good.

That's the same area model you find by going down a drain hole or something in Barrett's own town right? Wasn't it just a regular red item model normally?

Actually they do a call-back to that eye in one of the GBA castlevanias, you get another peeping eye like that through a sequence but later on he turns out to be a boss.

On that same kind of subject, who was Hitoshi Akamatsu? WHERE IS Hitoshi Akamatsu?
The head of the team behind the NES Castle vania games ans Snake's Revenge. Completely vanished from history.

Ouch. My worst nightmare is to be crammed in some metal pipe, unable to move, and slowly dying over a few days.

I like this artist.

Would have liked to know more about this guy. Shame they pushed out this game in an unfinished state.

My bad he gives you $150.

Oy vey goyim

In Oblivion, on the east edge of the map, around the middle, there's a way you can get up to the top of the bordering mountains. Everything plateaus up there, but there's still some objects placed, trees, etc, and you can only go out so far before hitting an invisible wall.

But there's also this weird little altar with a chest on it with nothing in it.

I don't remember exactly where this is, this was ages ago, but if you snag a mod with a levitate spell it should be easy enough to find.

Oblivion had a lot of weird hidden shit in it. I think Bethesda thought they could just hide easter eggs everywhere to make up for everything else.

The testinghalls in general were pretty weird. Since they did most of the work there in the engine they didn't bother to add light sources. So there's just a bunch of rooms and dungeons that are pitch dark with nothing in them. Actually kind of spooky if you think about it. Seems like something you could wright a shitty creepypasta about.

This game was loaded with ominous shit

That's just off the top of my head. Nothing was force fed to you like today's overly scripted garbage, you were left alone to figure out what was going on by exploring around, that's what made games so great back then. Also a lot of RPGs that came out during the PS & Saturn golden years of RPGs are loaded with weird mysterious stuff like the figurines you find in FFVII that you have no idea what they're used for (or the signs posted in FFVII hinting at something going on in a far away land,) or all of the weird stuff going on in Star Ocean 2, there are endless examples.