Objectively Wrong Opinions People Have Shared With You About Vidya

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>objectively wrong opinions
Well if you mean opinions based on information and incorrect assumptions then sure. The correct version of the one you posted would be

If you don't like their opinions, why don't you tell them?
Why are you posting them here?

QTEs are good because it finally allows gameplay in a cinematic instead of how we are forced to sit back and watch a cinematic then engage in the game. QTEs are the ideal mesh and we need more of it!

are you retarded?

this can be said about RNG in limited quantities
for example, while enemy placement in STGs can be largely fixed in place, it can also change depending on your current position, so you know what's coming, but you don't know beforehand exactly where, striking a nice balance between memorization and reflexes, otherwise you have to die repeatedly until you know every single incoming enemy position, or knowing the stage layout flat-out doesn't matter

WEW ALL THESE INCORRECT OPINIONS AMIRITE GUYS HAHA CHECK OUT THIS CROPPED PORN

the Contra games also do this by randomly spawning popcorns enemies from the side while manually placed enemies are still present, keeping you on your toes as enemy fire comes from every direction

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Whoops accidentally saved ;^)

RNG isn't a mechanic, dipshit.

I'd rather check out those dubs.
These are some really shit opinions though

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They're objectively right.

Rng on video games is absolute shit.

Just because you are autistic and unable to handle random events that go against your expectations doesn't mean the rest of us don't like to be surprised and calculate risk.

You think he's one of them acoustic speedrunners who bitch and moan about rng any chance they get?

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Biggest load of shit I've heard in my life

Nobody sane actually says that jrpgs are good.
Right?

Let me guess, you're the poster who shits on all the darkest dungeon threads because of "muh rpgcodex" and "muh bad devs"
Git gud already

wot

RNG can be a good mechanic depending on the genre it's used in. RPGs and RNG go together since forever, but FPS and RNG can go fuck themselves.

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Skyrim won the "test of time" award, bruv.

I don't know what that means.

Lucky you.

It certainly tested my time

You are the biggest retard in this thread.

post more fuccboi

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Alright, what fuckers voted that

fuck off carlos.

Steam users and NOT BOTS BOUGHT BY TODD

It came out a few years ago didn't it? Time's meaningless to me now. Do people just have that short of an attention span that a few years is equatible to a fucking couple decades or something?

They are fun.

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if you like rng, that is certainly a valid reason to like it. whether its a good thing or not is subjective.
man, i could have sworn we had this thread a day or two ago

yep, that's pretty retarded.

define "gameplay mechanic"

bretty gud example

(you)

wat?

bumping this thread just to spite you

you can save gifs here, user. just don't let anyone catch you doing it. we need to preserve precious OCs and board maymays

define "gameplay mechanic"
(trips)
(checked)

yes, amazing.

opinions can't be objective, dubsman.

nah, it can be implemented reasonably well sometimes.

yeah, I agree

nah, he's probably a percussionist
ba dum tish


you gonna expand on that?

JRPGs are bretty gud, stop being such a tryhard

I have no clue what the fuck you're talking about, but have a (you)

exactly. what the fuck is he talking about?

I agree with your spoilered opinion, user

that's a pretty retarded opinion

that means absolutely nothing, though

it means that someone thinks the game is timeless, that it has gameplay conventions or a scenario that will be good until the end of time. what bullshit, right?
(trips)
(checked)

ba dum tish

it's bait, user. don't fall for bait
(dubs)
(checked)

see, this user knows what's up

certainly not I. I didn't even know such an award existed
(DUBS)
(CHECKED)

steam has a lot of retards. it's like the facebook of vidya

both of those things are true

some of them are fun. some of them.

Reminder that RPGs made in Japan were created by nips that played D&D, Ultima, and Wizardry.

There isn't, but now the whole SJW shit with diversity the first assumption of that kind of protagonist would be token characters and/or virtue signaling.

Git gud

All me ;)

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Just a few from Team Fortress 2

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no one asked for your opinion

makes my teeth grit every time

They get pissed at me when I tell them about how the dialogue changes DRAMATICALLY in Fallout 1 and 2 if you roll a retard or a super scientist. If I want a dumb action game, there are plenty of corridor FPS games already in existence. I don't need a bastardized "RPG experience" written by fat retards in California whose only hardship in life is having to masturbate to the same video twice in a row.

Fastest way to know some random faggot's opinions about videogames aren't worth shit.

It's 2016, have people that don't replay games seriously not been rooted out of the hobby yet?

You mean tank controls?

Came here to find the one guy who replies to every single post.

Am I really going to be the only one?
Source?

Nice

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Stay mad, unluckshitter.

I applaud your autism

But that's a completely different aspect. The one he posted sounds more like an argument for random loot an shiet, while the one you posted is the classic argument for wargames using dice/coinflip.

RNG can be good if it isn't done in a completely retarded way. Back during the days of City of Villains, there used to be a streak breaker that would eventually kick in the more times you failed. There is usually a luck stat in rpgs that push the odds to the player's favor.

This does not seem to be the case with Asian devs in general. The same can also be said of mobile devs and many modern devs who grew up on that jewish bullshit.


QTEs were interesting when they were still relatively new and in a few games known for them. Not every fucking game needs them or should even have them.


Dumb new age retards that are populating current mmos constantly love to bring this up. However, that's not how statistics work.


It is during a lan party, which I don't think exist anymore.

HoMM 5 does this with ghosts IIRC. They can't dodge more than three times in a row.

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2 times, and also has something like 90% chance to dodge 2 in a row after being hit.
So, hit them once and trash-hit them with some shit 2 times, then smash faggets.
awful mechanic, tho

Fallout 4 and Skyrim are closer to immersive open ended walking simulator with some action slapped on it than dumb action games though.

RNG can never be justified, not even in luck stats. It's just the laziest kind of abstraction by algorithm out there, it feels completely disconnected from player's involvement.

Also QTE's were never intersting.

So crits and a range around a base amount of damage should be removed entirely because muh RNG?

nice template thread

Yes…


Blame you know who.

Bethesda is based in Maryland.
Interplay and Black Isle were both in California.
Tim Cain is fat.

Who do I blame for this shit?

Bethesda is cancer.

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i think the biggest retards are everybody else

Not Total Biscuit. He had a asscancer video about the differences between the original and the new one. SW 2 is more like Pain Killer.

Before you jump my dick hear me out. The way the story is told or delivered in MGS is probably the worst way to tell a story in a video games. I have no problems with the actual story even if it feels at times like someone hastily looked up a topic to get the loosest understanding of it and then pulled shit out of their asses to fill in the rest.

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Your point is right though, mgs is shit tier.
A game that tells the story well for instance is the first dude sex. It doesn't make the gameplay worse and it only enhances it

FINALLY, THE GENRE HAS MATURED

OP's post is arguing in favor of mechanics that inflate the amount of time you play the game, instead of throwing in real content. You're just complaining about a mechanical abstraction of all the shit that happens in real life that can cause unexpected failure or otherwise serves as a stand in for actual coded behaviors for an AI. The only other solution is full autism, or even worse and mostly likely badly executed absolute mechanics.

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RNG over a long term or with many iterations can work, so long as it's not purely random or doesn't make up the majority of decision making. The more randomness influences everything, the less skill is necessary.

Consider World of Tanks: all shots have an element of randomness, but there are so many other factors to control for that aren't random at all that you can easily work past the RNG with some effort. When you track the average win ratios of players vs their win ratios in a specific vehicle, you generally see a strong linear correlation: the better you are at the game in general, the better you perform in any particular tank. Makes sense, right?

Not true for SPGs/artillery. They pretty much sit in one place shooting and rely almost completely on RNG whether they do anything useful or not. The average win ratio has almost no effect on performance in the vehicle and the line between shit players and good ones is nearly flat. With very few other factors at play, it's pretty much just a dice roll.

It's amazing that RNG can be implemented in a game but it only affects one group of players and not the other. Wargaming is fucking retarded.

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I'm normally pretty good at containing my power level, but that shit nearly made me pop a gasket. I'm hoping we can give it a playthrough together and I can redpill him on it, it's so shit in nearly every way.

yep, that's pretty retarded.

define "gameplay mechanic"

bretty gud example

(you)

wat?

bumping this thread just to spite you

you can save gifs here, user. just don't let anyone catch you doing it. we need to preserve precious OCs and board maymays

define "gameplay mechanic"
(trying to hard)
(checked)

yes, amazing.

opinions can't be objective, dubsman.

nah, it can be implemented reasonably well sometimes.

yeah, I agree you still need to level up fam

nah, he's probably a percussionist
ba dum tish


you gonna expand on that?

stop being such a tryhard
stop being such a tryhard
stop being such a tryhard
stop being such a tryhard
stop being such a tryhard

have a (you)

exactly. what the fuck is he talking about?

I agree with your spoilered opinion, user

that's a pretty retarded opinion

that means absolutely nothing, though

it means that someone thinks the game is timeless, that it has gameplay conventions or a scenario that will be good until the end of time. what bullshit, right?

(checked)

ba dum tish

it's bait, user. don't fall for bait

(checked)

see, this user knows what's up

certainly not I. I didn't even know such an award existed

(CHECKED)

neo/v/ has a lot of retards. it's like the facebook of vidya

both of those things are true

This is some impressive autism

They have a point, but most rng focused games shit, and good rng is needs to be a minor part of a larger game. Focusing on RNG always kills the game.

I like the digits.

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They still do, just not as prevalent as they once were. KB+M is still better.