F2p that is fully accessible but has a bunch of ads to make money

What's the worst business model?

Payday2

F2P as a whole is the worst business model. It lets in third worlder retards and BR scum.

ads
Because there is virtually no vetting process and with deliberate security crippling on android where this is most prevalent infection is a severe issue.

F2P anything. Unless you don't want to count that…
Anything that requires an Always-Online internet connection.

F2P with ads spawned a genre of idle game on mobile where you start with some simple looking creature/moeshit that spiral out of control. You can fasten its growth by tapping some critters, then you run out of critters so so if you really want to see it grow fast WATCH THIS AD TO RESPAWN THEM.

In short these games became ad machines.

...

Pay to win shop and content behind paywalls tie here because they're essentially the same thing. The game is making it so that you can't enjoy certain content without paying real money. The only difference is that you can at least access the content in the pay to win game even if you won't make it three steps in because you literally do zero damage to even trash mobs while they one shot you for 150x your max HP.

P2P subscription is the best form.
F2P is a cancer.
Sadly there are no good games though that fit this bill that I'm aware of.

PSO2 and FF14? You get some limited functionality when playing for free, making it sorta kinda demo.

This is the worst one. Pay to win is pure cancer from an actual "game" point of view. Showing ads is a pain in the ass but does not grant anybody an advantage. Locking some content behind a paywall potentially creates a p2w situation, depending on how it's handled. If, for example, the first part of the game was free and everybody could play that portion (and do it online freely) and acted as a demo/taster to get people to pay money for later chapters/more content, then that would be OK. Paying for cosmetics would also be acceptable. The instant you start selling a wider variety of choice, giving paying players more options and potential counters to free builds, is the instant is starts becoming p2w.

Nah, POE has the perfect F2P model.

p2p with ads

Warframe is still a shit game.

The third one.

My favourite F2P game was Age of Empires Online because you could actually grind your way through getting all of the big ticket items on the store. What killed the game (in a business sense) was that it didn't really allow for any kind of repetitive purchases.

They "fixed" this "problem" by releasing a clash of clans clone with the Age of Empires name scribbled on it.

P2P games that charge you over stupid shit

paying for shit is a good wall between the internet riff raff and the gentrified SWPLs

>"Relax guys! It's not like the weapon is blatantly OP or anything! Why this Youtuber who is most definitely not in our pocket even says it's technically a downgrade! Besides, non-DLC owners can use it! Just pick it up off the ground :^)"
>"Guys these guns aren't that good! We know that they outclass existing weapons by a country mile, allow strategies that leave vanilla weapons in the dust, and even now dominate the meta so hard that using vanilla weapons gets you kicked out of lobbies for "trolling," but COME ON NOW!"

Nothing burns my ass more than games that are closet Pay2Win.

F2P is for plebs who can't into piracy

...

Fully priced game with F2P grind and microtransactions

Worst of both worlds.

F2P that contains pay2win store that only sells consumable items that you absolutely need to play the game past certain level. Monthly spending amount to a few bucks so for all pracrical purposes that's your "voluntary" monthly fee. Nopay scum absolutely loathe this model though because they're locked away from grinding their way into high league without paying.

It can work, just be a positive force, that makes everything better with no effort or investement on your part.

that third one is dofus

...

F2P with P2W weapons which can only be owned temporarily (see Uberstrike) or full-priced game with microtransactions and ads.