Honest question, tell me why you don't like "The last of us"

Honest question, tell me why you don't like "The last of us".

I don't like things I haven't played because I don't have an opinion on them in general.

I loved it, it was one of the best games of that year

gameplay was mediocre at best and it actually made me feel sick to play

It’s a movie, not a game. The soundtrack is okay.

Also, kill all dykes and kill all miscegenators.

imagine if indie hipster shit was given a big budget, graphics and marketing. The Last of Us is the result of such an experiment. it is everything wrong with gaming and all of the fanboys who defend this and Uncharted are fucking retards who need to either play a real game or watch a real movie. Fate Stay/Night has more gameplay that this shit.

It was okay. Not the "Citizen Kane" of gaming that everybody paraded.

tps moviegame with zombies

The gameplay is pointless to the point where I openly questioned why they even bothered to put it there. Even people who like it don't care about the gameplay.

Plus a whole bunch of retarded choices and consequences you didn't ask for happening to you all the time you could've avoided if you were allowed more freedom.

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Everything is a hallway and theres barely any player input needed.

It was very bland, not much to separate it from the hundreds of other third person shooters on the market. It doesn't have any interesting hooks, I played it for an hour and started to doze off. Then stopped playing and I started up Vanquish for the 20th time instead

YET ANOTHER CUCKCHAN OP AND OUT THREAD

Report these shits and ban these faggots. Lasth month has been out of control with these cunts. Mods and Mark, I appreciate your work but these have got to go.

I wish I could post that thing by Rich Evans and third person shooters being the 'I didn't want to make a game so let's just make it a third person shooter'.

Quads confirm
Election day is both chemo and cancer

MODS MODS MODS

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The main problem was the pacing for me. Too much exposition and walking sections that you're forced to sit through. Without it, I would have put more energy into finishing it on Survivor difficulty, but as it stands I was bored to tears.

It's an alright vaguely interactive generic zombie movie that would probably have gotten zero attention had it been just a standard movie.

the archive showed nothing, I think OP is legit.

.…I was chatting with one of my workmates, when he said something like "user, you like video games, right? Have you played the last of us? Man, I've been playing that a lot, great story and actuall meaningful choices!"

Decent game but it had barebones shooting and stealth.
The dystopian world was well presented and delivered.
Story was bland but the interaction between Ellie and Joel was good.
It had a bad habit of breaking the game with boring walking segments.
The MP was fun though.

I don't think you know what a question is

Same reason I don't like Lion King, because it's formulaic. They took the script of Hamlet, changed some of the words/characters/setting and then just waited to rack in the cash.

I mean, I know he's braindead, but there's literally no choices in that game.

The bad:
The good:
6/10, it looks good I guess but it's just one step above being a walking simulator. In fact, it's essentially a glorified walking simulator.

Never heard of it.

You can choose to stop playing

Story in video games (aside for a necessary puzzle/gameplay mechanic you faggot ass rpg LARPers) is always a mistake. Ultimately the gameplay was mediocre at best. Shoehorning LGBTLMNOPQ shit was just the straw that broke the camel's back. Otherwise the graphics/aesthetic was good and I hear the multi-player was fun.

Achkshually, there is a NG+, and the multiplayer was actually pretty good, other than the fridge on rollerskates tier controls, up until they added the bullshit tactical shotgun, and the scopeless sniper rifle.

Two reasons. First, the game is so story focused that when I tried to look up gameplay video literally every random segment I flipped to was some kind of cutscene. Sampling shows it's almost entirely a movie, which agrees with the general consensus.

Second, what gameplay it does have is primarily that of a shooter. Considering it's a console game this makes it an absolute no even if the above wasn't true.

As a game it has pretty mediocre gameplay made tolerable by a couple neat mechanics (like no pausing and the way crafting works mid combat). The AI is retarded, your companion is pointless since she's invincible, and the regular gameplay is just chest high wall cover shooting.

The story is incredibly mediocre and if they copy/pasted it into a movie it would be critically panned for being boring and predictable with cliche characters and pretentious dialogue.

The only thing it did well was the visuals and audio for the clicker zombie things.

You're right, there is a NG+, but you don't have access to your arsenal from the start, which is garbage. Also, in the multiplayer they added an ability that lets people use smoke bombs that explode instantly and that only stun their target, so people just run around with that to get easy kills, which is garbage. Aside from the purchasable weapons, there a number of other problems. Matchmaking is shit, the whole anti-lag measure is shit, hit detection is unreliable, all the weapons are fucking hitscan weapons, and there are way too many ways to get cheap kills, which means the game requires very little in the way of skill.

Yeah, no, I know about the multiplayer, I played a lot of it. But that was before it really got any of it's big updates, before any of the DLC bullshit. It had the whole "small number of perks and guns, but all fill some kind of role" thing going on. Then they added the fullauto rifle, which was basically the 9mm pistol for three(?) points, but easier to use, so it still had some kind of role, and stuck to some kind of balance plan. Then they started with the bullshit, tactical shotty, the fucking potato launcher, a two shot rifle that isn't hampered by a scope and retarded amounts of arm sway, scoped variants of default weapons, which were more or less staright upgrades for the same point cost. Retarded perks like the smokebomb one, or the stupidly fast double point execution one, etc. Seriously, for a time, the only problems that multiplayer had were lag and shitty controls, but then they jewed too hard and fucked it all up.

The story is pretty mediocre but the multiplayer was fun in my opinion.

because its shit, 3rd person knee high wall shooters are generally bad, the game is fucking dull

>repetitive and piss easy filler "puzzle" sections
>OHK bullet sponge zombies
>game forces you to do what it wants against your will i.e: get into a gunfight with bandits instead of sneaking past them, sneak up behind a sniper instead of shooting him from a distance, etc. Because Muh Story
>enemies will suddenly become alert to your presence while sneaking because Muh Story
Does that answer you're question OP?

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It's not a game, it's a movie.

As a game it's boring meh at best.
As a movie it's meh at best.

Cut it down to 1h20min and it might be a OK-movie.

4/10 game
5/10 movie

Mixing them together and it creates a meh-whatever borefest.

Score: 4.5 - now shut up about it.

Meh, not for me.

If the game was multiplayer-only, it would easily be among the best games to come out in the past few years.

It's not that I don't like The Last of Us, it's that I've never played it, and I haven't seen a piece of media which gives me a compelling reason to try it.

/thread

But I do?

Holla Forums is not one person. This ain't a normalfag site were you have to fit in. I for one certainly don't keep track nor care what triggers people.

Story was surprisingly well written, good atmosphere, decent characters, plot twist. Don't care for Uncharted but ND outdid themselves.

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There are garbage VNs with better writing than TLoU, ND a shit.

Well speak of the devil, one of those garbage weaboo VNs with less awful writing than TLoU shares the name of those delicious trips.

you are not welcomed here faggot.

kill all dykes and miscegenators

Interesting how the facial expression the girl wears is one commonly used by people to indicate false concern.

Terrible gameplay, and the story felt like it was too full of itself, like it thought itself high and might when in reality it was just mediocre that present itself lofty.

The gameplay is boring and shallow, and the story tries too hard to be deep and emotional while lacking any form of sincerity.

The gameplay is bland third-person shooting, and the only thing I really liked about it was needing to open up your inventory to swap weapons between slots. Stealth sections are made easy due to the fact that areas are filled with throwable objects that can distract enemies, coupled with the fact that the protag, an old man who can't hold a rifle steady, has sonar vision.

The game also has scripted sequences that shouldn't be scripted at all. One of which is in a city where Ellie has to cover you with a rifle while you go down to the street. If you try to stealth kill the enemies, they'll continue to respawn because Ellie reacts to shooting someone in the next cutscene. Another situation is in a suburb where you need to take out a sniper nested in a house. If you try to shoot the sniper, you'll see no enemy, a static rifle, and a bullet coming out at a 45° angle. What you're supposed to do is sneak in through the back so you can get a QTE where the sniper tries to ambush you at the doorway.

Long story short, the game sucks due to bland combat, baby's first stealth sections and making scripted sequences seem open ended.

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That's one of the few good things that came from PreRec.

It does an offensively bad job of telling its story.

They wanted protecting Ellie to be important, but made her run around wildly while being invisible to anyone who might harm her.

They wanted to show a post-disaster setting, but were sloppy with the details. Road signs are reused in different areas, seemingly on the assumption that players won't bother reading them. Buildings all have the appearance of never having been used before the disaster. The zombies seem like they were never people. With the exception of Bill's town, most of the zombies seem like nothing but mobs dropped in your path between shootouts with other survivors.

The shootouts are exhausting. Seemingly no one on the dev team thought that putting so much focus on high-stress combat with enemies who evidently want to survive, combined with requiring the player to kill every single enemy in a shootout, does not make for a fun experience.

Joel seemed to be designed as a cynical way to prey on the feelings of fathers who play the game. Not being a father myself, I didn't see anything to like about him. There's nothing else human in his character, he's just Dad-man.

The problem that made me stop playing is that it was tedious. It's just shootouts, walking sequences, and zombie stealth, and I didn't look forward to any of those. I got halfway through the university level, to a point where the next shootout was being set up, and realized I would be much happier if I just didn't play any more.

It was okay. The levels looked pretty good. Not even close to the bets game I've played, but far from the worst. 6/10

For me?

Maybe the PS4 version of the game could score a 7, but I wouldn't give it over a 5. I was bored out of my mind and would rather play older Horror games than continue on and actually beat this one.

Its not on PC

i didn't like the constant forced exposition, the game was so far up its own ass it didn't expand upon the things it did right. for every fun firefight with low ammunition and really good blood/gore effects there was an hour of fucking WALKING AND TALKING and other unskippable non-gameplay

the zombie aspects were dull, but bandit fights were actually pretty fun, but they focused on ZOMBABS and their gay story to make the most of it

Ecco location = hearing noises

Also the closest thing we had to a boss fight was a bloater. I'm sick of games downplaying boss battles "for the sake of narrative" When bosses are what make the games story so memorable. Learn from fucking Metal Gear Solid!

Never played it.

low energy, sad

Bad, generic story, unlikable characters, awful level design, shit ai, boring out of combat gameplay
Combat gameplay was decent, like 6/10, and the world design was okay if generic, 5/10. Best part were the visuals, which were pretty good, but that 8/10 doesn't really help

I thought it an okay third class movie

It's not fun to play.
The story is bad.
It's tedious.

ITT

Because it's boring, linear, and barely a videogame in any meaningful sense.

The game is one lengthy series of hallways, while linear games aren't bad, forcing the player to slowly trundle through filler in order to listen to the protagonists talk because of 'muh story'. The game winds up becoming exceedingly predictable an hour or so in because it never mixes anything up in any meaningful way.


That's not even mentioning the hilariously dumbed down AI, the missing combat features, the fact that your companion AI is hilariously awful and serves to shatter immersion every chance they get.

There's a few moments that genuinely feel tense throughout the game, but then you realize that you're functionally on rails, and that death is little more than a slap on the wrist, and it all falls apart.

People go on and on and fucking on about how great the story and setting is but I really don't get the hype. I don't consider myself terribly well read, but I've consumed my fair share of fiction, and there was nothing terribly original or well executed within the plot presented in The Last of Us.

The plot has damn near every zombie story cliche it can possibly have, and was laughably predictable. Telltale's Walking Dead came out a year or so beforehand and told almost the exact same story, beat for beat, with nearly identical themes, and did it better.

Joel's an okay idea for a protagonist I guess, someone who is arguably a bad person all around but winds up being sympathetic despite all the horrible shit he does. Though I think Ellie falls flat, being the tough chick cool lesbian teen, I found her insufferable most of the time and as such cared very little about her relationship with Joel throughout the game.

The twist ending was okay I guess, about the only thing in the plot that kind of made me think a bit, but it wasn't anywhere near enough to actually carry the game.

As always, the answer lies somewhere in the middle. While the masses proclaim The Last of Us as God's greatest gift to man, we say it's irredeemable dogshit, truth is, it's just mediocre.

Really. Really. Mediocre.

Hi bait.

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shit gameplay
shit framerate
shit graphics
ugly characters that I'm supposed to care about
I don't remember the music, so guess that one wasn't outright awful.

That isn't a reason to dislike it. We have enough garbage as it is.

Because it's not a video game.

I honestly liked it. The stealth was pretty good for how simple it was, and guns felt like they had weight to them. Story was Marvel Studios tier.

Played it to completion and I thought it was very very average. The entire game just felt 'safe', like a game designed by committee to reach the most appeal. All those cliches and the by the numbers combat and 'stealth'. The entire game can be summed up by a single word; meh.

who is this qt ?

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Is he a shill now?

Maybe. I think it was just that he hated uncharted 4 so much though that it made it look good by comparison.

I don't know abou the gameplay, but the porn's pretty good.

You mean "The Lesbians Of Us", right?

literally this… it's an older game and so compared to modern games, it seems fun.

Because it was okay. I felt like I played a bland, unimaginative third person shooter with a bland, almost useless and unnecessary crafting system tacked on, and the story was just okay, it was the usual zombie bullshit.

I just got confused because everybody praised it like it was the greatest game ever when other games did the gameplay better and other media shat all over the story about a 1000 times before. 5/10, 6/10 at best.

The real question is what kind of pathetic cuck actually likes the game?

I actually like it. Its not totally awful, but it also is definitely not one of the greats like a lot of fanboys and journos said it was. It would have been far better if the original version was what we got as well.

user I'm a plot fag. I've played games for the stories since 98. I've also read a ton of books and VNs in my life. Anything to keep myself from being productive and add something to this shit society.

TLOU was pretty good even by my standards. Derivative but good.

I can't tell you how much your opinion means to me, I really can't.

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I can relate to that frustration.

Why are TPSs so shit nowadays? I don't think I've enjoyed a single TPS post 2010

See
People who don't know how to make interesting gameplay default to TPS.

B-b-but Vanquish and Max Payne and Gungrave and Gun Valky

And MDK and Ratchet and Clank and Syphon Filter.

Doesn't matter, you are a faggot, a life form lower then a Jew and even lower then a nigger. You will soon get Aids and die if not lynched. Nobody cares about you, might as well kill yourself fam.

Its this nigger cereal?

Shit thread, posting Ellie doujin

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stopped watching there