Old forgotten games that deserve an updated remake or sequel

old forgotten games that deserve an updated remake or sequel

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I liked this game. Nobody else in my family did because it was halo. Fuck I was so tired of playing Halo all the god damn time.

LOLOLOLOL NOT CANON LOLOLOLOLOLOLOL
t. Disney

Out of all the Tales games, this one could best benefit from a remake at this point to iron out some of the quirks that made it less enjoyable to play than the other games (admittedly it was developed by a guest team to begin with). Needs the combat to be a bit more fluid, better modeling/animations (Moses walks like he has a rash in his asscrack, for example), fully voiced Character Quests (in English anyhow), mystic artes (the Legendia characters have them in Radiant Mythology 3, but not in their original game), and the option for multiplayer co-op (something that every console based Tales game has gotten since Destiny PS1, aside from Legendia). I would hope for the OST to be left completely alone though without remixing/arranging, as that was a real shining point of the game.

Unfortunately, it's not likely to happen since the game's not exactly one series fans are that big on due to its eccentricities. Actually kind of surprises me that Namco still considers it a Mothership title (main series) while some other not so liked ones have been shifted to Escort status (like Symphonia 2 or Tempest).

This game had potential for more.

kill yourself my good goy

wanna murder-suicide pact instead?

You really have no idea how shit works.

I don't hear people talk about it here even.

Imagine this with Final Fantasy XV graphics.

This could use all three.

Pretty sure there's already a graphics patch for use with dolphin to improve on it from the basic graphics.

I honestly didn't mind how the game actually looked on the Wii since I'm usually more of a "style over outright graphical prowess" type, but the zoom ins on faces could have really used some proper resolution scaling to them so they didn't look so pixelated. Still, I suppose the graphical quality might have been the trade off to having such tremendous draw distances (looking off Bionis' Knee and being able to see Colony 9 in the distance beneath you was really neat).

murder suicide sounds like the only solution at this point to be honest

March, 2000


You should have killed yourself the moment video games were invented, because board games are the highest form of pure entertainment

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It gets brought up everytime a N64/Underrated game thread appears
Not obscure around here, but no way near as popular as it should be, good game
Shame about the control

Not really forgotten, but definitely deserves an update, sequel, or prequel.

Alpha Centurai

a -true- sequel/successor

The entire Army Men series

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I would pay for one of those three.

Legend of Dragoon was awesome.

Give it a Yokai Watch type battle system and clean up the graphics.

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Wasn't that a successor in a way to the Alundra games?

Matrix Software's still around, but for a few years there they were stuck in mobile port bitch hell for companies like Square-Enix. They recently got out of it and released a game for an actual system again but as of now it's a bit of a NEVER EVER to come west due to the content in it, unless Play-Asia can come through on trying to persuade D3 to at least allow an English Asia release.


Is Jade Cocoon 2 all that good? I see the first one mentioned a fair bit and it seems well enough liked, but I never see much about the second one.


Blame Sony for arbitrarily dropping various IPs whenever they feel like it, often after just a game or two.

I'm the one who brings it up every time
The biggest problem it had against it was the poor render distance and the camera really. Which was a common problem back then. A remake/sequel would fix that. The grab beam and grapple function had a shitload of possibilities and the game had great physics that trumped most games back then. As far as poorly made sequels go if they did those two things right it would probably be worth a play.

Dunno what's wrong with the controls though. I don't remember anything particularly bad.

The voice acting's pretty bad. The backgrounds for the dungeons aren't mat paintings anymore and look pretty generic until you get to the higher levels. Battle is pretty challenging and can be fun when you have a well put together team. You don't really 'catch' monsters anymore just find eggs in the dungeons (each of an element where you'll find monster of the same element) to purify in town. No tank controls so that's a plus. While the dungeons aren't random some random things can happen each time except for the story rooms every so many floors.

All and all, it's a step down from the original but worth playing.

No. No more remakes. Fuck off with that shit. Sequels, fine, but remakes are shit. Can anyone name a remake that was better than the original? Can anyone name a remake that didn't shit all over the original in one way or another? Doesn't have to be exclusively vidya, either. I just want some opinions.

This game is a nostalgia bomb for me.

As far as I've heard, Tales of Destiny's PS2 remake (and later Director's Cut release) blows the original out of the water. Heard similar for Narikiri Dungeon X compared to the original Narikiri Dungeon for the Game Boy Color. Too bad Namco decided it wasn't worth their time to bring either west (thankfully both are in the process of being fan translated, though it's still a ways off).

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you're kidding, right?

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Never played any of the games from these series, so I couldn't say. However

When you're right, you're right. I guess they're not all bad. It's just when I think remake, games like DmC and Tomb Raider 2011 come to mind, and it leaves a sour taste in my mouth.

Those are reboots. Not remakes

You're confusing remake with reboot

I like to call them remixes, i think under the context OP was talking, that was the case
Remix as in using previous assets, polishing them or remaking them with the same form but shinier, and making the same game again but with newer technology
Example can be the excellent re-release of Butcher Bay, inside the Assault on Dark Athena

Now talking about REMAKE, as in grabbing the concept only and making it again, in any media, a good example would be Scarface. But that one got modified a lot, so i will say it doesn't counts.
The Thomas Crow Affair, the one with James Bond, was imo way better than the original, which wasn't a giant classic anyway
I think Cape Fear, with DeNiro, was a remake, haven't seen the original but that movie was pretty good. Talking about DeNiro, Heat was a remake of a tv movie called L.A. Takedown (i think)

A TV remake would be Whose Line Is It Anyway, from a british setting to an american one with Drew. And it was superior.

Yeah, I tend to use the words interchangeably. My mistake.

In that case, I can't really think of anything that absolutely NEEDs to be remixed, or modernized, or completely rebuilt from the ground up. All of the major classics have been periodically tweaked and improved over time
The Dark Mod/taffer patches
DX9/10/11 backend mods, and some group made this:
dx-revision.com/
which is pretty much a modern remake
It never stopped getting WADS and upgrades and such
Has its fair share of mods to peruse, though I don't know how active the community surrounding it is
Got an XBLA port. I wish it would drop on PC with an online multiplayer component
These games got remastered and released sometime last year, if I'm not mistaken

Basically, I can't think of anything. I'd like to see a sequel to Imagineer's Quest 64. People hated it because it wasn't Final Fantasy VII, but I thought it was a charming little game. Hell, I'd even settle for a decent ROMhack, but a remake or a sequel would breathe new life into this otherwise very simplistic game. THQ held the rights to this property, though, and who knows where it went when they went bankrupt.

Don't actually play DX revision.

Are you gonna tell me why?

Have you played it?

It's sitting on my hard drive, but no, I haven't played it. I was going to finish the vanilla game without any enhancements before I used any sort of user generated content.

Skip Revision and play GMDX, Revision butchers the look and feel of the original Deus Ex worse than what George Lucas had done to the original Star Wars Trilogy.

Well, for the sake of comparison, the original PS1 version of Tales of Destiny pretty much used a similar engine as Tales of Phantasia SFC did, and as such can feel a fair bit hard to go back to if you're used to the fluidity of entries even a few games further on. Phantasia PS1 in turn did a bit to try to improve the fluidity from it's SFC original (as well as adding in a good bit of new content), but still had some issues in regards to magic interrupting the flow of combat. The next game, Eternia, had combat where the only interruptions is the player opening the menu, or during summons/Hi-Ougi (both being special moves that can be used infrequently); not even having a bunch of spell effects on the screen from stuff like Freeze Lancer, Ray, or Eruption slows stuff down.

As of the PS2 version of Tales of Destiny, I've heard it said that the game has the best 2D combat in the entire series, which is a big step up from it originally not having much in the way of refinement (a bit understandable given how Destiny was only the second entry in the series).

Embed related; guy fighting a bonus boss in Destiny DC.


Yeah, there's a big difference with remakes and reboots. For a reboot to work, the series has to be the sort that allows for it in set up (IE: the way the plot, what there is anyhow, handles) and still needs some respect for the earlier entries. The main reboot I see that people seem to have a decent liking for is Prince of Persia: Sands of Time.

i'd like to see a proper remake of silent hill 1 with better controls and updated graphics, and the kind of budget and technical polish that went into MGSV

too bad that won't happen any time soon, because konami is shit, and the people in charge of silent hill are also shit because shattered memories is the testament to what did when tasked with remaking it. so basically it will never get an AAA budget remake unless the IP is sold to a company that actually gives a shit and actually respects the property.

It looks impressive. Thanks for the tip.

Okay, I see your point. So, I've never played any of these games before. Which do you think would be a good entry point into this series?

Anyway, embed related looks like it may be promising. It's not a remake, but you could think of it as a spiritual successor to Eternal Darkness Sanity's Requiem.

this looks really interesting. is it out yet?

I think it's still in development. I hope it comes to fruition, but I'm not holding my breath.

I've played most of the ones that have gotten English releases (barring Symphonia 2, which I don't really have interest in since it sounds like stuff was purposely done to anger fans of the Gamecube original, and Radiant Mythology, which I hear has nothing on RM3) as well as the fan translated PS1 version of Phantasia. As far as starting points go, I'd recommend Eternia (US release as Tales of Destiny II, even though it has no plot relation to Destiny), Symphonia, or Vesperia, as they've all struck me as reasonably easy to get into the series with. Just keep in mind that the farther back you go, the less refined the games get, but at least back as far as through Eternia, there's still pretty good fluidity. Or you can always look into one of the versions of Phantasia (just not the money hungry phone port or the frankensteined GBA port) if you want to actually start with the very first entry in some format (though it's worth noting that the most refined version of it fully in English at this point is the aforementioned PS1 version; NDX actually has an improved version it was bundled with called Tales of Phantasia X which improved combat to more of an Eternia level from what it had been at).

Might also mention that Eternia should have an undub patch for at least one of the versions (it was on both PS1 and PSP), Symphonia has some differences between the Gamecube original and the Chronicles version on PS3 and PC (not sure if the steam version was ever fixed, but I recall people saying it was rather bad off there), and while Vesperia came west for the 360, the much enhanced PS3 port has been fully fan-translated and can be used with a CFW PS3.

Thought of trying to make a "So you want to play Tales" sort of infographic for the series before for times like this, but given how long it is (the main series alone is at 17 entries now if I remember correctly, and that doesn't count the escort titles) and the fact it tends to see yearly releases it could get really, REALLY long and need semi-frequent updates. Plus I'd need help from moonspeakers in providing information on how some of the moon only ones, like Destiny 2, Rebirth, Innocence R, and Hearts DS feel.

Welp, that sounds like a mess, user. I guess I'll just start with SNES version of Phantasia or just play Mana seriesYou should definitely make a comprehensive infographic, though.

Really, you should give them a bit of a go, if just the ones that have had English releases. I was just mentioning in the second paragraph various options you might have available to you. and with the yearly release thing, I don't mean yearly ports or remakes, just that they seem to have a new entry every year or so in Japan, since it's been a bit of a cash cow for Namco there (though perhaps not to the same point as Idolmaster).

Aside from the GBA version and phone version, Phantasia itself has never come west. The SFC original had a fan-translation by DeJap, who were infamous for deliberately embellishing things ("Fucks like a tiger" being a big moment of that), and really, that version isn't for everyone since it understandably isn't all that refined. The PS1 remake on the other hand has not one, but two different fan-translations, bot of which finished at this point. You might want to check all the differences between Absolute Zero and Phantasian Productions patches, but I will say that having played the game, I see why the PP translation includes a hacked in Technical Ring, as you don't get full control of Cless for a good 8-10 hours without it.

There were two versions of Phantasia on the PSP: The first was the Full Voice Edition, which was pretty much just the PS1 version, but with the entire plot fully voiced, including NPCs. Tales of Phantasia X features the increased audio from the FVE, but also tweaked the combat to be more fluid than prior as well (it also adds some stuff to tie in to NDX better). Absolute Zero has the NDX/ToPX bundle as a project, though they're now looking to finish Tales of Destiny DC first.

I should also say that while both are real-time combat series, Tales is NOT Seiken Densetsu. You have normal attacks, but also a plethora of artes for physical, support, and magic. Combat takes place on its own screen, and in the early games (as well as some of the PS2 and DS ones) is done in a 2D sidescrolling fashion, while the later games have a 3D field (and as of Abyss, feature free-roaming). Both franchises do allow for co-op in a number of entries though (every console Tales entry aside from Phantasia SFC and Legendia, anyhow).

The biggest issue would just be size. Unless I was wanting to divide the entire thing up into multiple images based on place in the series (4th and 5th gen in one, sixth gen in another, 7th gen in another, etc) it would likely just get too damn big. Coding a page/pages in HTML and CSS which could then be posted as a link could get around the issue of image dimension/filesize, but I don't have the money for hosting/domain costs.

Anyone ever played this? I thought it was pretty decent although the last fight was underwhelming as fuck. I've always wondered if it would ever get a sequel on ps3 at least.

Wew lad

Do you really want a franchise you loved as a kid being destroyed *IN THE CURRENT YEAR*?

Wait some time until cuckoldry stops being a socially accepted lifestyle and then ask that question.

u wot m9

In another universe we probably did. Why does life suck?

Picture it as the most "ideal" sequel/remake you could get given the source material.

No thanks.

Revision is a bunch of "WHAT IF" guys getting together and slapping their mod onto DE. Their changes make no sense, everything's fucking black, everyone wears sunglasses for some reason.
GDMX improves on the basics of DE while improving some previously blander maps, makes resources more scarce,doesn't change the game fundamentally.

Why don't you play Silent Hill HD ?

Dillion's Rolling Western.

The series (and it's cool looking animal characters and wild west theme) deserves a better sequel that isn't wasted by making it tower defense gameplay based.

That multi armed and dangerous assassin squid was the best Nintendo squid character ever . . . Until then the Inklings came along.

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I just want remakes that actually do something instead of "remasters" that either use PS2 graphics with some souped up resolution or barely upgraded versions of PS3 games from a few years ago.

No

Stop.

Odin-Sphere Leifdrasir came out this year
Brandish: Dark Revenant came out 7 years ago and got localized last year
King of Fighters '98: Ultimate Match came out 7 years ago

Those are all after the industry shit itself

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That's called future and we're waiting for a fuckin port since ever

I know EDF has it covered but could always use another game about huge fuck space bugs.

I'm not sure why that game ended up so forgotten, don't think anything else like it came out around its release. It's not like the fighters were particularly generic or anything.

Games that would fit perfectly for a VR remake:
Interstate 76
Mechwarrior 2 + Mercs, 3, 4 + Mercs
X-Wing and Tie Fighter
The complete X series that ended with X3AP

Fuck it, basically all good games playable from a cockpit perspective.

Grim Fandango got a remaster a while ago right? How was it?

Pretty sure it was quite buggy at release, not sure if it's really improved.

every thread

It deserves a GOOD sequel, even super paper mario was sub-par compared to it, and everything that followed was basically shit anyways, plus it had that dirt-punk feel (dirtpunk is basically steampunk but more Renaissance/middle-ages-ey)

its hard to say super paper mario was really a sequel. it did everything it set out to do though, excellent cast and settings.
kind of how i feel about age of wonders compared to master of magic.

Mah nigga. I'd settle for a remake. That game was awesome.

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mah' nigga

no game deserves this


graphics were better but not gameplay, it wasn't done by original devs only the director. (remember The Evil Within?) Only think about these remakes/remasters if it's done by the original dev team. (but these may as well be called "ports")

This game right here needs to be brought back. Imagine the fucking potential of the XBone actually having a mascot, like he was envisioned for the original Xbox.

Too bad NEVAR EVAR because the IP was sold off or some shit.

Good taste, I wonder who even has the rights to the game these days.

Fuck off. Keep your grubby kike hands off golden age vidya.

You mean the amazing potential for it to undersell right?

First two pics related always come to mind when I think of what I'd like to see more of. Shadow of Rome's combat was fun and the stealth could've been improved upon in a sequel. Urban Chaos was great and I really wish there were more police games than there currently are.

MediEvil I'm posting more for the sake of a sequel than a remake, since it already got a remake for the PSP and it wasn't as good as the original. I don't know if I'd call MediEvil 1 & 2 forgotten given that pretty much everyone played them when they were a kid and they're generally well liked today, but Sony itself seems to have forgotten all about the series.

Forgot to post these.

How would I go about finding who owns the rights to what series?

Konami would not even do it or find a way to fuck it up, but that doesn't mean I can't still want it.

Is it worth giving it a shot on Dolphin? Are the controls really as bad as they say?