Piracy

Let's have one of those discussions about piracy again, or to be more precise: video game piracy and why there's nothing wrong with doing it


please use archive.is/the-state-of-pc-piracy-in-2016/

Rev up them opinion, boys.

Other urls found in this thread:

archive.is/Sk1Cg
archive.is/WE1PK
archive.is/sLlQb
archive.is/l2iOE
please
twitter.com/AnonBabble

Fucking rape my anus I don't know how to post links.

pcgamer(dot)com/the-state-of-pc-piracy-in-2016/

Pirating games from other countries is morally righteous because you are depriving them of your shekels.

Source: Talmud

archive.is/Sk1Cg
It's just easier.

Stopped reading right there. Trash article, trash 'debate.'

Even arguing with cucks who call it "piracy" is a waste of time. At absolute best, I'm copying something, and that's never been a crime, never will, and never can be.

Somehow I'm going to bet on this "comprehensive look at who, how and why of piracy" Is neither comprehensive or even-handed.

I doubt PC "give us advertising money and free games to review" Gamer is going to be entirely objective on the topic of people not paying their sugar daddies for things they get for free.

I also highly doubt they did any actual research or fact-finding and are almost certainly instead just pontificating down ideological lines.

Considering the fact I agree with you, you don't get to define what is a crime and what isn't based on your opinion, or based on anything at all, really.

Piracy is a crime, in the legal sense of the word.

archive.is/WE1PK

Fuck off Holla Forums.

Same. On top of that
Trash it.


Literal Jew detected.

The fuck I don't, schlomo. Laws, and ergo crimes, are simply codified and actionable rules of conduct for civilization determined by society at large. You'll have one hell of a fucking time getting everyone to agree that copying something that exists is against the law. As I am a member of society that also holds that majority opinion, I daresay I do (in part) define crime.

Therefore, copying something isn't a crime. "Piracy" is bullshit made up by kikes to line their pockets, and thus unlawful.

Dropped
If these morons can't and wont tell the difference between stealing something, criminal offense, and pirating games they don't deserve me wasting even a second of my time reading their garbage.

No shit, (I'll just hop on your bandwagon really quick here) Chaim.

But aside from that I hope you realize that whether you give them your money by buying the video games they make, or you gave them your money when you bought that expensive gaming PC of yours, none of this matters considering you're just as much of a sheep as any of us if you spend your life playing video games and arguing about them on the internet on anonymous image-boards with strangers.

What the fuck are you chatting about?

People are sheep because they spend money? How stupid are you?

Zohar, Vayshlah 177b

That the Jewish nation is the only nation selected by God, while all the remaining ones are contemptible and hateful.

That all property of other nations belongs to the Jewish nation, which consequently is entitled to seize upon it without any scruples. An orthodox Jew is not bound to observe principles of morality towards people of other tribes. He may act contrary to morality, if profitable to himself or to Jews in general.

A Jew may rob a Goy, he may cheat him over a bill, which should not be perceived by him, otherwise the name of God would become dishonoured.

Isn't Holla Forums really anti-semetic or something?

You masterfully dodged the argument. I almost responded to all that dumb shit before I caught myself.

Anyways, "piracy" isn't a crime, nor morally wrong, and never will be until it stops being copying and magically changes into something else. Shekelstein, Chaim, and Rabbi Levi can all eat my fucking foreskin if they disagree.

I think it's something mainly done by the underaged and NEETs who wouldn't even fucking buy the game anyways and is therefore the most overblown fucking drama around.

As a side note, are piracy laws in the US even being upheld still? I haven't seen a news article about some kid being sent to prison and forced to pay a few hundred thousand in years.

To oppose piracy is to oppose freedom of speech.
Funny how burgerclaps say that there would be a revolution if their constitution was infringed upon yet it has already happened and they did nothing to stop it.

What value has a good that can be infinitely replicated without loss or resource investment other than storage and logistics costs? Nothing according to supply and demand. Thus they try to impose an artificial restriction on the supply to justify their pricing.

I got a love letter about copywrong once, three years ago (thanks to my wife). My ISP was mad, I claimed our wifi was unsecure.

Courts have stated that simply being linked to IP address is not enough to convict anymore, so it's made it a lot harder to prosecute.

This was shilled on a bunch of gaming sites. Is op the faggot writer?
HUH…

No, people are sheep because they're controlled by entertainment. They spend money on useless bullshit that serves no purpose other than pleasure, which evidently leads them to want more, so they keep working>wasting their money>wasting their valuable time>working again>wasting their money again and so on and so on. It's a never ending cycle and the point of it is that in the end you're exactly where you started, hundreds of thousands of dollars spent on entertainment, with hours over hours spent on indulging in said entertainment, and yet you're no way better, no way accomplished, no different than where you started from. If you choose to live your life that way and if you're content with it, it's fine, I sure as hell have, I just hope you realize that you're going to have a lot of regrets on your death bed as a result of choosing this life.

Would you fucking get your head out of your own ass? I wasn't trying to trick you, it wasn't a ploy, it wasn't a conspiracy, I wrote what I wrote as a response to what you said. No wonder you're incapable of having a normal discussion when you're constantly paranoid that someone is constantly trying to manipulate you in a conversation.


It's a law while it legally counts as one, that is the fucking problem, you monkey. If it was a matter of opinion no one would've been paying it much attention, only in a form of an actual law does it affect people who can actually get in trouble for it. Also seems I struck a nerve there, too hard to admit to yourself you're just as much of a consumer sheep as the rest of us?

What good in an unenforced law? How is that much of a law? Traffic violations are enforced 100000x as often, yet they occur about as often as copywrong infringement.

I understand that, but what it was, was stupid. So stupid in fact that it's beyond obvious that you were simply dodging the actual argument and responding with some mindless chatter that had nothing to do with it. I'd call it bait, but I'm not sure you're capable of that.

It is a matter of opinion, quite literally, and that is why it isn't paid any undue attention in reality, except by the very self-same kikes that made it up. It's inactionable, it's unlawful, it's unwanted, and unheeded. It's not a law by any stretch of the imagination.

I do it if i can. Why would i willfully pay when i can get it for free?

This debate is pointless mostly because gaming communities, especially the likes of Holla Forums, are full of worthless idiots who have absolutely no idea how important money is to actually get games made in the first place.

They think that just because you pirate something and nothing changes, piracy isn't a bad thing at all. But the truth as anyone with an independent braincell or two can tell is that if everyone pirated, gaming would not exist beyond a weird niche hobby. Most videogames would be the kind of primitive shit you find in open source gaming, and game-related technology wouldn't be moving anywhere because companies like Khronos and Epic would have no incentive to keep developing new technologies like Vulkan and Unreal Engine and animation tools and what have you.

As soon as you start making games and want to turn it into your primary source of income some day, you start to see piracy in a negative or at least controversial light. That's because you'll have to keep slaving at your soul draining dead end job forever as long as people pirate your game instead of buying it. And then you come to Holla Forums and they ask you to be thankful to them for "being loyal" or "giving feedback" and condemn you for doing anything that might attract people outside this community.

Not everyone has to buy games of course because there's other people who will, but the excuses Holla Forums comes up to justify piracy or even put it on a pedestal are bafflingly childish.

No one considers it a serious matter until some poor soul actually gets the hammer dropped on them, and considering it's still a law, regardless of how unenforced it is, at any moment legal actions can be taken against anyone based on it, as long as some side has something to gain out of it.


archive.is/sLlQb
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If even one person falls victim then it's a problem, it's not a competition to see who gets more victims in order to determine what is a problem and what isn't.

Unenforced laws, especially since courts ruled that IP address alone isn't enough to find someone guilty and police force's unwillingness to seize assets to prove copywrong infringement makes it nearly a "blue book" law today. I worry about copywrong infringement as much as I worry about getting arrested for driving without shoes on.

No sane being cares about the publisher's, developers or some no name hack's opinion on getting games for free.

This is true.


But then again so is this, kinda. Then again, one could argue that CP too is only a series of bits, therefore falling under the freedom of speech.

The obvious solution is that all creative professions should be paid by the government, and their products would be free to distribute. This kind of "art communism" would ensure there are creators and they would benefit everybody, not only those who can afford to pay for art.

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I'm on the fence regarding piracy, at least without knowing the intentions. Pirating an actually good game with great devs that you enjoy overwhelmingly is wrong because you should support them so they can make games just as good in the future. The monetary support through your purchase will ensure that they create more games like the ones you find worthy of your dollary doos. On the other hand, if it's a bad game and you just want to play it to see how bad it is or comment on it, piracy is fine. You shouldn't support a game and its devs if the game is lackluster because then they'll create more lackluster games like certain games that will not be named that people bought anyway and the sales figures ensured they created a terrible sequel to a terrible game and they will keep pumping out terrible games through your dumb purchase ruining the industry for everyone.


I wouldn't trust the book that says it's ok to lie to "goyim" as a moral guide.

Morality is social technology for group cohesion: game theory shows ethnocentricism outcompetes atomized self interest. Therefore, the Talmud is a powerful moral document. It's just an evil one.

I pirate because I want free shit and I don't give a flying fuck about devs or if the industry even stopped existing. I've never tried acting any other way.
How's that?

I think that CP is freedom of speech anyway.
Why should one's tax dollars be wasted on something like this, especially if they don't want to support the products that are churned out?

You say this like it's a bad thing. "oh no piracy is depriving us of COD 24 and AAA dumbed down remakes of classics from when gaming was a wierd niche hobby!"

UBERMENSCH
B
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M
N
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C
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people will actually repsond to this troll

At least here in europe, government already hands out grants for artists and athletes, and subsidizes some art institutions such as opera. I do think it's a good thing, otherwise these people would probably be just another faceless cogs in capitalist machine. I cannot think of any more important reason for the government to exist than supporting advancement of human culture, art and science.

Nah, you're just like the idiot without brain cells he was talking about, as is evident from the fact you write like a toddler.

That's the exact problem with your argument, as not everyone would support that the things you do.
Step into the shoes of other people. Would you want to be forced into supporting SJW games that ridicule and berate you through your tax dollars?
Better than being faceless cogs forced to pay excessive taxes in a socialist machine.
For them to just stabilize the country by protecting the population?
For hundreds of years many aspects of civilization have been advanced by the volition of individuals and without the direct support from the government. In most cases, the individuals do this as they seek capital gain.
Without capitalism, we would still be in the era before the Industrial Revolution. There is a reason behind why in general even highly authoritarian ideologies still give the population many economic freedoms.

Yes, this. I hate to use heavily connotative terms on this board, because you're likely to be drowned in polemics, but a very vocal part of Holla Forums is incredibly egocentric and short-sighted about this issue - almost childish.
The merits of piracy do not equal an empty set in an age where nobody releases demos any more, and there are valid arguments to be made about concurrent pricing of AAA titles, but outright refusing to pay money for video games is just plain stupid.

I mean, I wanna support devs yet at the same time I don't? I've been using steam for a few years and got used to it but I still pirate. It's just that I don't pirate many games simply due to already having all the games I really wanna play like Morrowind. Although I give 0 shits about music and will pirate it without even thinking.

It's wrong to pirate but it's also wrong to have your own opinion by today's standards. Buzz like "Your opinion should count but not when you offend someone" should explain the issue. I think pirating discussion is in a similar situation.

Oh and fuck Denuvo. That deserves all the crackdown it had.

Today's standards are not the law, unless you want to imply that mob rule already reigns supreme in the USA.

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Can you tell me why?
I already said I don't care if video games stop being made and I don't care about the devs or publishers getting money. Why should I pay money for them?

Seeing how the government is so susceptible to "protests", it wouldn't surprise me. Plus Western devs have been particularly shit these past 3 years. Worse than even before. Maybe I'm too old for modern games. That reminds me. Pirating does have a big role. It preserves old video games that become abandonware or simply require you to purchase an old console or you wasting money on a virtual console port. I'm not really sure how anyone would buy a virtual console release and not just download a rom.

Why do you not care if your hobby ceases to exist?

Except its not always stealing. Copying a game to your friend is piracy but you wont be able to make a court case out of it because of private ownership laws.

Its a clearer case of "theft" only when you redistribute in a much larger scale, or try to have a monetary gain from it. For instance, torrent are illegal not because you download something without paying for it, but because you are simultaneously sharing it with others.

So if you want to torrent something while remaining in the legal safe area, be a leecher.

Leftypol doesn't shill this hard.

Intl/freech are raiding our boards.

There are quite literally enough games to last me more than ten lifetimes.
I will never run out of things to play, therefor there is no need for me to have to worry if new games are never made.

If people had that logic back in the 60's then all those games you like now have now wouldn't even exist.

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I thought you might comment on that. I should have added "…if you want your hobby to persist economically", my bad for assuming anything on Holla Forums.

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So when I pirate not only am I getting free games but I'm also contributing towards the death of normalfag cancer in the community and triple A garbage in the industry?
Sounds great.
Actually no, since unlike maybe you I'm not scum who would back down on my viewpoints at the drop of a dime when money becomes involved.

I'm conflicted by the whole piracy issue

On one hand i want credit where credit is due
by on the other i want triple A publishers to die off for the socially progressive nonsense they keep pushing.

Why can't game journos do ANYTHING right?

Emulators aren't directly affiliated with piracy, however, they spare me from paying again for a sleazy upscale of a game I've already bought years ago, and are easy to embed in a contemporary hardware environment.
I definitely agree with your preservation argument, however.

But why would you want to play their games in the first case, then?

Where is the source for this?


Only when the protest was something they agreed with already. Fabricating popular demand is the whole reason governments bankroll think tanks and political activists.

I don't, i certainly won't be playing BF1 for that shit that Daniel Berlin is pulling

We do not live in your hypothetical reality.
We live in a world were there are enough good video games to last any once person their entire life.

Let us be absolutely realistic here- forget about morality and all the hypothetical situations you may bring forward.
The "if everybody pirates video games there would be no video games" argument simply does not work as there have always been people buying video games and always will be, even in the late 90's/early 00's where it was just as easy to get a video game for free as it is now. The entire argument relies on the taught that all people will become pirates just because a few people are.
Now, can you tell me why I should still support this industry? I mean this as an individual, don't talk to me as if I represent all people who play video games as I do not. I want you to answer me as a person. There are people buying video games now and will keep doing so regardless what I do, is there any rational reason I should spend money to sure an industry - that I don't even care about - stays alive when there are millions of people already doing so?

I've never really seen physical copies as any more reliable than digital. At least torrents allow them to be spread out by downloading from user to user. Not to mention archive sites where they put up games. I got some PC 98 games that way. Perhaps a law that says that torernts for games older than 10 years should be legal. Or at least companies themselves not trying to take down torrents of their old titles or maybe even just putting out their games for free instead of trying to sell very old games. Atari's android app is a prime example of greed.


The 21st century has been awfully weird with shit. I have a feeling something really big will happen soon simply due to all of the stupidity from people.

*thought

I was just stating that's what your line of thinking would have caused.
That is a good point, but there would be many more pirates if the industry didn't actively fight against them with things like online games, Steam and DRM.
You would be surprised at how many people don't pirate because they think it's a hassle. Gabe Newell was right about piracy being a service problem.
You already started you don't care about the industry, so from your point of view there is no reason as there's no gain to you.
I, however, do care about the industry. I also care about supporting smaller devs whom piracy effects the most.

So are you being facetious, or am I misinterpreting the issue here?


Well, first off, you can't hold against a company the attempt to make money.
However, there's no media-specific industry that treats old releases so sloppily like the video game industry.
Literature has re-releases, but those are either barely more expensive than their raw production cost, or feature appendices containing commentary, glossaries, or historical notes.
Audio/Music barely iterates releases - even more so, if they're out of stock, fat chance.
Video either makes flashy remakes that may or may not suck, or box sets/collection of classics.
Both of the latter two have also entered the information age by being provided over flat rate streaming services.
The video game industry does nothing like that. Per-case upscales are the norm, high-quality collections the exception.
Regarding the abysmal situation and apparent indifference of the hardware manufacturers (arguably excluding Nintendo, props to them for maintaining old releases, though at quite frivolous price points), some civil disobedience is in order, in my opinion.
And yes, separating content from delivery method facilitates maintenance. E-readers are a huge boon for literature.

The fuck is wrong with you, faggot?

where the fuck am i

antipirates lost the moral ground the moment removing games from online services or severely changing them years after release due to licensing bullshit became an option

i'm not going to trust steam in preserving the games or making them available whenever i want to buy them

If a lawmaker says that copying things is a crime, it's a crime.
If he says breathing on tuesdays is a crime, that's also a crime.

That's how it works. Laws are made by an extreme minority to control the majority. The majority can reject those laws en masse, but until the law is subsequently changed, the majority would all be criminals.

Laws have absolutely nothing to do with what's right or ethical or moral or just. Laws are arbitrary guidelines that are equally arbitrarily enforced.

I am quite guilty of pirating ebooks but I'm fairly poor and I can spend only so much. Although I've been quite lucky in the past and have found books thrown out in the street. Things like Bel Ami. Good finds.
I wish the video game industry was more fair towards its consumer. There are a few re-releases that I've seen that are surprisingly decent. Strife, Blood, Duke Nukem 3D and Shadow Warrior aren't so bad for the price they're asking and it's certainly better than the apogee pack you can get on Steam which lacks some features and engine improvements. Perhaps another example of a decent re-release is the Neighbours from Hell one. It has both games at a reasonable price. I still think it's devious how Nintendo prices their virtual console ports.
Perhaps one of the more interesting things I see from recent years is using pirating as an advertising. Ignoring the more obvious Indie titles like Hotline Miami, I've seen more obscure games like Mark Leung being readily available to pirate.
I see a lot of people saying that they pirate to test the game before they buy the full product. I guess that could be considered another argument as there is a big lack of demos for games these days. It's a shame as well since those can attract a decent amount of attention and bring in potential customers. I guess that's what also made Hotline Miami so successful.

Steam killed piracy as much as it can be killed.
Any further attempt is just losing money and free PR, unless of course your game is horrible and you don't want the word of mouth backlash to ruin your trap.

Don't spread parasitism.

See a student ignore it. It has nothing to offer the world.

Which parasite are you talking about?

*Where the f**k am I.

There you go friend. Grammar and punctuation are important for conveying your intelligence.
Equally important is a bit of decorum when it comes to swearing.

You don't want to give your fellow posters the wrong impression about you, do you?

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He's new, I guess. And there should be a list somewhere with verboten sites that are filtered. It's a guessing game each time for me.

If you're ever scared you're hurting the bottom line of a company with piracy, just go to reddit and look at all the cucks who are double preordering the collectors edition, etc.

Pirate away.

We are all adults here, aren't we? ;^)

I used to pirate games, until I grew up and started making my own real money and now I can buy the games I want

Although, I still do pirate mostly porn games and games that have mods and mods wouldn't work on a bought copy.
And some singleplayer games that I wish to try and afterwards decide whether I want to support the game or not.

fuck off

okay shlomo, kill yourself

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Is copying money lawful? I think it's called counterfeiting. acting devil's advocate here

Copying money invalidates money elsewhere.
I can pirate a game, and the original owner can still play it.

Physical was much better than digital because you didn't have to give your information to sign up for their services. Also digital games do nowadays and I'm supposed to be okay with that.
Fuck that shit

Copying money devalues preexisting money. Making a new game copy devalues its preexisting copies. "Devalues" in the literal sense of the word.

For me it's because I've never really been able to find physical copies at a humane price. Games where I live at are preposterously expensive. Terms of service have been pretty shit though. There are very few steam games that allow you to copy the game as much as you want and use them in any way.
I remember back in 2004 People would come to a person who's just bought a game like GTA San Andreas and pay a small price to copy the game data from the disc. It was a very common thing.

Digital games have infinite copies, and the value don't actually go up or down according to how much people buy it.

Digital copies of games hardly have any value to begin with because they are infinite.
Making a digital copy of a physical, boxed game doesn't devalue the original because it's not a genuine article.
The fact that there's a market for original cartridges, cd's, boxed copies, etc. proves this. If they didn't have value everyone would just chuck their old consoles in the trash and emulate.

Digital money has potentially infinite copies too.
Arguable. Some people don't pay just for the opportunity of playing and enjoying the game. Some do that for social cred reasons, in oother words "bragging rights". It's stupid, but's that how the monkey brain acts.

Just Wondering what country are you from?
Are you talking about current games or old games? With old games I would say buy used copies but I wouldn't know what games you are trying to buy but with new games yeah it is a bullet in the foot to get them physical.

*other
*but that's

I live in Bulgaria so there's a limited selection of what you can get. Chinese bootlegs are still fairly easy to get but PS1 games are very hard to come by. PS2 games are in plentiful however. 360 and PS3 games are still kind of expensive to get. PC games are not very common either. I've seen games reach 140 leva. It isn't much by foreign standards but it's like spending 140 dollars on a single video game. It's really not worth it.

You could call that hipster mentality. ;^)

I think it's universal that 140 dollars is too much for a video game

That's the joke

Depends if the game deserves the money, singleplayers I pirate before buying, if they're good that is, and with multiplayer games, I just see if my friends are willing to play them and buy on that basis
Even shittiest games become good with company
And J3W3 is a great channel :^)

lotta (1)s in here crying about MUH priacy

fuck off back to reddit faggots

pirates are niggers who justify their thievery with "because they owe me"

Your bank account is just digital numbers as well, genius. I have no real moral objection to piracy because it's just something that almost everyone does and can't and won't be stopped, but it is stealing.

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As in like stealing potential profits?
Nothing is stopping a user from pirating it first and paying for it later. I do it all the time if I find a game I genuinely enjoy enough. At the very least I'd rather waste my time, rather than my time AND money.

I pirate out of lack of trust with the industry. If a game isn't worth my time they never had a profit in the first place.

It almost sounds like I have to pay twice to make up for the one I pirated or something.

There wouldn't be piracy if developers weren't greedy kikes that hire utter fuckwits to do the job, producing up the ass overpriced shit with absolute piss poor quality.

no, you would just be out an excuse

You could say the same thing about eating in a restaurant or watching a movie in the theater. I've seen dishonest people do it that all the time.

Like I said, I don't have a problem with piracy, especially in the case you are talking about with games being expensive and a good chance of being shit. But plenty of people would claim the game was shit if it was necessary to get out of paying for it, like the customer who waits until the whole meal is eaten or the whole movie is over to complain.

Taking shit for free because it's free and not paying because the piece of shit isn't worth the kind of money they charge for it are two different beasts. Taking free shit for free isn't piracy, it's the way the whole thing is supposed to work. But kikes can't turn profits like this, obviously, so they make it illegal to do.

whatever helps you "feel white"

Piracy is good because it takes power away from huge corporations and gives it back to the regular joe.

They shouldn't have deindustrialised our countries if they didn't want any consequences.

I used to pirate all the time due to lack of access to video games because of brick and mortar distribution schemes.I also have no desire to turn my comp into some Slav's botnet node. Now digital distribution is so cheap I don't even feel the need to pirate (non-retro) games at all anymore.Sure I usually don't pick up AAA titles until the following year but, the sheer amount of choice I have in cheap vidya is astounding, not just with games but distributors and pricing schemes as well.

I still pirate movies even though I pay for netflix, because they're often single-use for me and expensive as fuck - and more often than not, terrible. It also comes down distribution as well, because most of the documentaries I want to watch aren't available on streaming movie services and cost like 30 bucks plus shipping on DVD. Fuck that noise.

"Piracy is a service problem, you're competing against free." ~Pre-Judaism Gaben.

1. Make an actually good game.
2. Don't fuck your customers over with shitty business practices like day one DLC.
3. If DLC, make it worth the money, we're talking 90's expansion tier DLC.
4. Make a version for pirates that makes everyone wear pirate hats and speak in pirate until they purchase the game.

Piracy isn't something that's going to go away and it never will as long as people feel the need to put others over themselves, which will never happen because that's not what it is to be human. Instead of treating piracy as a financial problem, treat it as a service problem and then all of a sudden it becomes really simple to fix when you also accept that no matter how good your game is, there will be people that pirate your game.

Not really, triple A games are sell at full retail price or even higher on steam.

Don't let the "sales" fool you. That was purely designed to trigger your opportunity reflex, you think you're missing out on a good deal when in reality digital games should always be cheaper by default, a minimum of 25% off the retail version at release and steadily dropping to a reasonable price point as years go by.

I like how CSS is more expensive than CSGO, obviously they want to push people onto the gambling shit. With digital you're giving more control to the publisher.(GTA music removal comes to mind)

OP is a huge faggot, likely redditor, trying and failing to fit in. Shit thread tbqh

remember when digital distribution was supposed to make games cheaper?

Piracy is the most easiest subject there is.
Is the game full with microtransaction and dlc? Pirate.
Is it pushing propaganda or other similar shit. Pirate?
Is a game actual fun and you still play it years later? Buy it. (Except if point 1 or 2 apply here, then you just have shit taste and should not buy)

Good thing the law states that it's not a crime. (Or rather, doesn't state that it is, because that's how this works.) This is not up for debate, this is a fact (in the US).

Also, a consumer arguing against piracy (and therefore against their defense against DRM, restrictive license agreements, DLC, and other similar practices) is retarded.

I pirate because its the only way to "own" the software.

If I "buy" it off steam, or even if I buy a disk, the game itself is not owned by me thanks to the EULA, and they can legally erase the game right off my hard-drive or otherwise make it inaccessible virtually at any time for any reason. Ever get your steam account banned? Yea. Piracy puts the keys back in my hand, which I see as my right as a consumer. Invasive DRM like denuvo that harms your storage hardware shows how much those companies really care about your rights. You don't get to pretend like software isn't really property to be bought and owned when you're selling it, and then portend the opposite when people are "stealing" it.

I pay money for games I enjoy playing, but I haven't "bought" a single game that I didn't pirate first. This is because I realize that if nobody pays for games ever, no games will be made.

Saying piracy is wrong because it is illegal is morally juvenile, I didn't have a hand in making those laws and you probably didn't either. Laws aren't supposed to arbitrate justice, its the other way around, but it seems in today's society that distinction is lost on the common masses.

This is the best answer

hi

this tbh fam, i pirated back when i had no money of my own, now i pay for shit where the dev provides a worthwhile product

here is some examples

Call of duty has nintendo tier pricing. But the difference is, Nintendo is actually pumping mario kart DS out of the factory after 5 years, there's no way you can justify doing the same for a digital download game. Then they expect you to buy a "remaster" with their new game, rather than just doing another print run of COD4 PC.

GTA5 still charging full price after a year and they have the audacity to have microtransactions for a dead online when they could have updated it to make it easier to make money.

Even Jewthesda is selling TES Skyrim for £10 default price, so it's not as if it can't be used for good it's just that it won't in the majority of cases.

If the game has the age equal or more than five years old, you should pirate it without worries.

Unless you are in possession of an application's source code, you don't own a piece of software, but an exclusive right to use a copy of said software in the form of compiled binaries and associated assets. Your approach only circumvents the license part.
This issue has been recognized over 25 years ago, though not in the same light as the one you view it in.
It looks like your main cause lies with the licensing. Have you considered GoG?

I own all of my games in the same way that I own a book, music CD, or movie DVD. That is to say that I have full ownership over my copy of it.

There seems to be a certain amount of intentional confusion, especially in the video game industry where gullible youths have had lies repeated to them while growing up, but it's entirely possible to own an authored work without owning the copyright to that work.

You don't need to own the source code.
You don't need to own the copyright.
All you need is a full copy of the software and a transaction of sale to grant you ownership. That's your right, and that's why first-sale exists.

How much is one click worth?

Your soul.

oh fuck that shit
if i think someone doesn't deserve my money i'm pirating

If a game is worth pirating, then it means it's fun. If it's fun, then it means the developer deserves money. If he is a part of some crazy ideology, you will make a better point by just not buying his game.

Its always pissed me off that DIGITAL games are the same price of physical copies, then when the physical copy drops in price the digital price stays at the full amount. I don't buy a lot of games on consoles because of this, cant find a cheap physical copy and the digital copy is is the same price it was when it came out 3 years ago fuck that.

I want to know why Holla Forums is autistic about weblinks. How much does it actually translate into cash?

The content is part of a product. If you judge the content without judging the entire product, you are a failure as a consumer.

If the product has DRM, DLC, Microtransactions, and so on, then does the developer still deserve money?
Hint: The answer is no, you fucking idiot, stop doing things that aren't in your best interests as a consumer.

I don't buy games with DRM, DLC's and Microtransactions. That still goes into the "you will make a better point if you don't buy those games" category.

You forget already how much those click bait sites lost when some anons got people to use archive on clickbait sites? Carried over into the present, same people, same ideals, people still don't want to give those faggots money. Plus that link filters been in since the first exodus

I bought three physical copies in my entire life.
Thief 2, The Orange Box, and New Vegas.
I also got a shitty abandonware early access "roguelite dungeoncrawler" called Delver, because I was too lazy to look for the newest version.
I played the pirated versions prior to buying them.

I would not buy vidja at all if I couldn't pirate it first, or play a demo.
I'd stick to freeware and flash games.

I'd wager there are more people like myself. Devs get no money per sale, as publishers frontload fund the development. Publishers lose no money from my piracy, and their whining is just that. They can eat my ass like groceries.

No it's not called counterfeiting. Counterfeiting is when you recreate currency. And the scam here isn't counterfeiting. It's the concept of fiat currency in the first place, which allows people to do this and much worse. And the people doing the worst of it are the very same people throwing others in jail for counterfeiting their 'paper money'.

Copying money only devalues it through supply and demand. Which last time I checked, is not illegal. if you found some way to alchemise copper into gold I think you'd be killed, but not thrown in jail. Well you'd be thrown in jail and THEN killed, but it still wouldn't be lawful.

If you can create it for free, then it has no value. Using thug force to stop people from creating something to give it artificial scarcity and then saying that it has value which goes down when the item is created, thus making it unlawful to duplicate it, is insane.

Digital money does not exist.

Money has traditionally meant gold. Something with real value used as a means of trading. Money as it is now has been traditionally called bank notes or promissory notes, meaning "I promise to give you as much gold is written on this note", but you can't even call current 'money' bank notes or promissory notes because you can't exchange it for gold anymore . It's literally a piece of paper with the number 50 written on it which businesses are mandated by law to accept as legal tender.


I choose to believe that the real reason anons get autistic about it is because they're worried the articles will be taken down and/or modified. Because I see a lot of good journalism worth at least the three cents they get from ad views, get blocked by the filter. PC Gamer is pretty fucking shit, though. And the faster they go under the better. Specifically because of horrid articles like this and if anons are being internet vigilantes over it. This is why.

SHITPOSTING IS FUN

Piracy does not affect sales, I buy games when I want to buy them and pirate them when I want to pirate them.
I have zero respect for the idea of "intellectual property rights" as many companies these days interpret them, I do believe you have the right to profit off of your creations and the right to stop others from claiming what is yours (For example plagiarism) but you do not have the right to extort profit from anyone that partakes in your idea (You heard my song on the radio now pay me!) nor do I think that somethings should be copyrighted.
Physical property rights are important because by stealing a physical object you are depriving the owner of it but with intellectual property nothing has been taken and for a cracked copy of a game to exist someone must have bought a copy to begin with making piracy really no different from people watching a movie on tv or hearing a song on the radio.

Another thing to consider is that with all the bullshit in the games industry these days pirates are actually supplying superior versions of the products for free as opposed to gimped versions for premium, if you want people to pay for games give them some kind of incentive, and no on disc dlc is not a good example.

If you don't give the publisher your money, and you don't talk about it positively, you're fine.

People thinking propaganda is produced to make money. LOL

if developers wanna treat games like art, then so will i
you'll get a donation if i decide it's worth it

Supposedly Denuvo reduces the performance of certain operations anywhere from 20-10000 times. Which is why the places where anti-tamper checks are carried out need to be hand picked to avoid the game being unplayable. This is why the performance in Doom4 drops the most in the quiet areas. It also should provide an overhead at minimum so expect a performance difference in all areas of around 25%. We will see the comparisons when it's properly neutered.

The concept of intellectual property is a scam that's impeded human progress.

Vive la Torrents

What the fuck. Khronos GROUP. They're a non-profit commitee for creating open source drivers specifications which companies donate to because it's in their interest for Khronos to do their thing.
The only reason Vulkan is a thing is because Microsoft had no incentive to put in work on DirectX since they already had an effective monopoly on graphics APIs and opengl leapfrogged them. It's literally the exact opposite of what you're describing and argument to the exact opposite of what you're describing. I don't know enough about Unreal Engine to comment on that but they've largely moved to a free product and paid service model (which all software should and is moving to) so you're not off to a great start.

I'm going to concede that developers need money to make videogames despite the fact the best videogames I played were all provided for gratis because it's such a polarizing issue. But that doesn't mean they should use such an unsustainable business model which only works when the government takes away your liberties and threatens you to play by their rules. I think a kikestarter where the product is provided for gratis once it's been funded is the closest to a workable system. Since you could think of it as the dev team entering a contract to make a game. You have something with actual value here, the time, effort, and skills of the people making the game, instead of selling a unit of something with no intrinsic value. It obviously wouldn't work because you'd have even worse situations than now with developers entering contracts to make games and then never finishing them because they wont get any more money even if they do, but there's not a lot you can do about stupid/careless consumers spending their money irresponsibly.


There are games in between AAA and open source roguelikes, you know. it's called AA, and in a world where AAA can't exist because it's impossible to make money off of videogames, neither would AA. That means STALKER and so forth probably would not exist.

We are going to reach a wackiness singularity before we reach a technological singularity.

Is sharing a physical copy with your friend stealing/piracy?
It's considered as such by the law, same for all those movies you watched in class also against the law.
So fuck da popo niggas.

when i pirated like a madman i did so because it was more convenient.
i still pirate things when it is more convenient (i.e. weeb shit that i dont wanna test the customs lottery on)
it is slowly becoming more time consuming to keep up with cracks and updates and such so i don't pirate so much anymore.

I honestly don't care about the video game developers anymore. They're all a bunch of wankers. They don't deserve any extra money and definitely not my money. Every fucking game series that I've once loved has been ruined by money. As long as the game is a niche product, the developers will try to appeal to the niche audience of nerds with high standards. Once the wider audience starts to get interested in those niche games, the developers will right away start to try appeal to that new audience as it brings loads of money. They'll always do stupid shit that only makes me angry at this point. They'll make the game easier, add nicer graphics and remove features rather than add more because too much features makes the game too confusing for masses. At that point I start to hate their games and I'm stuck playing their older games that nobody even plays anymore since they've moved to the newer game in the series. That way even the community of the older game gets ruined.

As long as the developers suffer they are able to make descent games (for my needs) but once they no longer suffer their products turn into shit that only makes me mad. I would only shoot my own leg if I supported them financially.

I really would like to know how what I pirate or buy is anyone's business but mine.

It doesn't matter why we pirate. What matters is how can they stop us?

Fucking this. What one does on their computer should be their own business. It's called a "Personal Computer", not a "Hey everybody look at my shopping history and how much money I have, fuck having any privacy Computer"

I don't really understand how such analogies work in this context user.

This is a digital platform where copying is way easier than making the food in the first place. There are no replicators for physical objects such as cars, or food.

So whenever someone brings up such a scenario. I start having trouble conceptualizing such a thing. I'd say the closest thing you could say is applicable here would be digital currency and digital distribution of movies, television, and music. And I've yet to see TV and Movies make such a big deal as videogames do. Also currency is pretty much tied to the whole economy don't really see that having much of a problem either.

I pirate from companies who have had a consistent history of bad products and mistreating their customers. Sometimes it was so bad I worried I'd be even able to gain access to a game I PAID for.

But every year I'm starting to feel less and less willing to support them with every botched release and bug ridden mess of a game. Often times the very premise turns me away from even pirating it.

Sure producers and whatnot need to eat or whatever. But they are ultimately providing me a service. And if they're providing one that's so objectively shit that PIRATING is safer then you have a problem.

There would not even be "classics" to begin with because most companies would not have invested in video games

You post a link and more then one person will click it. Use archive.

Yet there are, because piracy doesn't have nearly as big of an impact on the industry as you or the kikes would lead people to believe. For every intelligent consumer who tries before they buy, you have a thousand who blindly purchase whatever marketing tells them to.

If everyone in the world followed the mentality of "try before you buy", the only companies that would go out of business are the ones peddling worthless shit in the first place.

Well done. There is no discussion. The only thing they like to politicize more than vidya is piracy. Just try to ban hard drives like VHS you cowards.

And everyone doesn't pirate, and gaming is the chief of entertainment, the top fuckin' dog in profit.

So what's the problem?

In exchange of money. If the niche audience left them flat ass broke, they would not care either

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amen.

I tend to stick to free programs because they have all the function of regular programs, but those programs just have audio files and shit attached.

LMMS is the same thing as fruityloops, and it's fuckin' free, for example.

So we should hope that the ratio of buyers to pirates remains high enough for companies to stay interested in the market then. However the day piracy starts to take away a big chunk of the companies' sales (which could happen if technology makes it easier), then the industry will be fucked

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You retarded concern shills keep on repeating the same stupid shit, all you're doing is making me more weary of supporting a fucked industry fueled by DLC and scams.

10/10 logic

This.

I dont even pirate games anymore, there is nothing new or good coming out anymore. I have contributed enough of my money and time to the hobby/ I have a backlog that can last me 300 years.

That's not an argument shill-kun.

We had a thread like this a little while ago and it was pretty civil. I dont know why some anons are so anal about the piracy thing. I think the title wasnt if piracy wrong but rather why should you pay for games.

For your dumb fucking argument about how bad piracy is for vidya, you also have to prove that there are really good video games or game developers that were fucked over by piracy.

These are all good points, especially the fuckery of losing access to games you have paid for through shitty business practices (like abandons and shitty EULA) which makes often piracy the safer option. I would say you more or less pirate "responsibly" for lack of s better term.

My problem (not really a problem as I am mostly OK with people pirating) is more people who pirate everything for no other reason than it being free. They don't really have gripes with the industry, a specific company or even think the individual game is bad. They just want free shit and to lie to themselves about it. And I can't really blame them.

I think my better analogy is to sneaking into a movie. The film is made, it doesn't cost any extra electricity or higher wages for more employed no matter how many extra people are in the theater with the exception of a sold out show in but whatever. This is called "theft of services" and is in fact a crime of theft. One can call others suckers for paying, but it is still shit for free taken against the vendors will.

But as you say, with companies often pulling far more disgusting shit than any pirate, and their slimy shit being defined as a legal business practice I am about 70/30 on the side of pirates. I just have sympathies for the artists, writers, etc. Not so much the publishers, who are usually also screwing the actual talent putting the project together.

Fucking Christ, I apologize but I hope you see what I meant.

this.

these fuckers just spam their shitty blogs inorder to get paid, they care nothing about the topic it self just to cause a shitstrom they can milk.

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So the first "copy" has value, because it wasn't created for free, and every one after that has no value? I always thought that value of anything means solely the highest amount of money that someone is still willing to pay for it. It is not bound to the cost of creation, because if you can produce something costly that nobody wants to buy, that means it has zero value.

That's why I don't make any excuses for my piracy. I just fucking do it.

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user, theaters make more sheckles from their over priced food. A movie is just a reason to buy the food.

Enough to destroy everything that was good about gaming you massive newfag.

its just a show of defiance. like laughing instead of crying

Yeah no rockstar wtf.

I pirate something like 95% of games I play.
I don't have an excuse other than I'm poor and I want things.
I buy maybe like one game a year, if I know I'm going to like it beforehand (see: if I already pirated it).

Who is this?

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I don't pirate games instead of buying them. If piracy stopped being an option, I'd opt to not buy/play the game. The publisher isn't losing a sale on me because I never would have bought it in the first place.

If someone offered me a box of chocolates right now I'd take it because hey, free shit. But I have no desire to drive to the store and buy myself a box of chocolates.

how about you go back to reddit, kid?

Why is Mario so mad at Luigi in that pic?

Get on my level, i pirate 100% of things and don't give a fuck already. And i don't even care what some normalfags and moralists would say about it. Let me just be a filthy thief.

I have 10 reasons to do it:
1. Anything i care about isn't even available in my country
2. I don't enjoy most of things i pirate more than 30 minutes, since all new stuff is most of the time is shit
3. I don't have a job, even if i had one i would spend everything on food and alcohol
4. I don't own consoles, since all non-shit exclusives come on pc eventually, where i can pirate them, see that they are all actually not that great
5. I wouldn't allow myself to buy a game just because games became really expensive, and for 60$ in my country i can buy myself enough food and things that i actually need more
6. I am not a moralfaggot and don't consider cyber thieft a thing. People bought information, and spread that information with each other. Its like retelling a story. Fuck cyber police.
7. I don't care about the state of any industry, including gaming industry, since nips censor shit in their localizations and western games full of sjw shit, i want it only to burn
8. In my times "indie" devs did not exist. Instead, there were devs who made freeware games and shared with everyone. "indie" garbage has a quality no more decent than those "freeware" games, and doesn't deserve any money.
9. If piracy is a crime, then i am more willingly to contribute more into that crime, so those money grabbing lying kikes can choke on my pirate cock.
10. I am already far too depressed about state of the world and my own life to care about such things at all.

Stop trying to justify piracy, they will still call you a thief.

Work harder in making it stronger and better defended against government bans, by putting servers on much more secure domains, and share things through better p2p channels, its not that hard to invent better things than torrent. Publishers don't want to hear a justifying words about piracy, they just want you all buying their empty garbage games and giving them money for nothing.

Because the real thief is a publisher.

its mario 3 battle mode.
luigi took the swap mushroom and bumped him into a spiny, id be pissed too

I don't understand this logic. You could still be saving money today. There is no such thing as "disposable income", you mongoloid tool.

I'm not trying to justify it. I'd probably do it anyway, because what kind of dumb faggot doesn't take free shit when it's available?

Fucking this. And what better way would it be for indie dev to get some fame than releasing free simple games that people would enjoy? Fuck fags who just want easy money

Just how fucking retarded can a person be? And the link is to PCGamer, no less. Fucking hell.

Thanks I watched the whole thing. And subscribed.

Kek shines its wisdom upon us once again.

The copies have no intrinsic value. The developers' time and work has value. That's what you would like to pay for. Would you like developers to spend one million dollars manufacturing and distributin VTMB discs, or what you like them to spend one million dollars making another VTM and uploading it to piratebay?
If a hundred people want something of which there is only one, that thing will sell for a lot as it will take on the value which is attributed to it by the one in a hundred who values it the most. Conversely if you have a hundred things and you are trying to sell it to one person… You're going to have a bad time. The value will drop close to zero long before you sell all the units.

Absolutely. There are old and new Flash games more fun than many modern "indie" games, and priced 100% lower.
I've seen released games that look less polished than, say, Meat Boy. Not Super Meat Boy, the free online version that also has a level pack "sequel"-ish thing.

webm unrelated

if copies have no value why are people willing to pay for them? methinks you don't understand the word "intrinsic" in the context of value

There's no such thing as intrinsic value.

fuck, you're cancer

>please use archive.is/the-state-of-pc-piracy-in-2016/
It's filtering that because you shouldn't post direct links and there's never a purpose to posting the original. If in doubt, use archive.org or archive.is, and if it has a video, download it and post a webm. Failing that, post a transcript.

If you're not going to do that, don't be surprised when your thread crashes on takeoff with accusations of shillery that are probably correct.

He's not exactly wrong, he's just being a jerk about it. Intrinsic value is value that something has just for existing; a 5-dollar bill has a value of $5, but only in places that accept 5-dollar bills. Since its value won't be recognized everywhere, it doesn't have intrinsic value, even though it may have a widely-recognized value.
If you're trying to sell something, its value is whatever people will offer for it. There's no guaranteed value for anything; if nobody wants what you're selling, its value is essentially $0.

On the other hand

Mobile is a bitch

I know this is bait, but I would argue the opposite: I don't think publishers are selling their games with confidence that they're a good value. I haven't played too many games from the last few years, but it's not the content of the games that leads me to this conclusion, but the tactics by the publishers used to promote it.

Review embargoes serve no purpose but to deceive paying customers by leaving promotional materials as their only source of information. I'd like to add that they usually fall apart early in the age of the internet and having that available in your pocket in most areas of civilization.

Furthermore, until the disastrous release of Batman: Arkham Knight on Windows PCs, Steam had no mechanism for refunds. They claimed it was a work in progress, but they probably had the FTC breathing down their neck, and, much as it pained them to do so, would need to refund customers who purchased a broken product. There were also significant performance issues on the Xbox One version, but owners of devices such as the PS4, PSVita, Xbone, Wii U, and 3DS are all shit out of luck if they buy a product that turns out to be broken.

Back in the day I circumvented that "protection" by simply typing the entire table into a text editor by hand and then printing it out again on my dot matrix printer. Took me about half an hour. Have had more stupid homework as a student.

Then everyone should pirate.

hi ralph shill, stick to the GG thread

Oh wow it's exactly the same

You said it like it was a bad thing.

go back to the oven, abraham

Piracy is unstoppable because information is intangible. Every bit of protection will be cracked at some point; What you need to do is encourage people to support your games.


Look at fucking Minecraft for fucks' sake. They openly said they don't give a rats' ass about piracy, and pirates are welcome to play their game - "consider buying it to support us, but feel free to play otherwise".

Guess what? Minecraft never had a piracy problem. It's hard to find a single cracked client that is up to date.

Now that it's owned by Microsoft, things might be different. I'm referring to their stance on piracy circa 2010-2013

When you sell your product well, people are more likely to want to buy it. Who would have guessed?

Now Minecraft is for autistic children, but even I bought it when it was cool, and I am pretty damn stingy.

You are contradicting yourself, faggot.

Nope, it's a little bit different. Bethesda was able to add something to the game that serves absolutely no benefit to you, the consumer, and has only drawbacks, and you gave them your money, showing them that it's acceptable.

It can still be good if you play the good aspects of it. Redstone and building are still unparalelled by any other game in my experience.

It's a shame there are no actual semi-vanilla servers that have nothing else other than /home and anti-griefing plugins, which aren't also run by SJW's. Maybe one day, Holla Forums creates such a server.

I used to build fucking empires with my Redstone vending machines and casinos. I had fucking dozens of people working for me simultaneously digging huge holes in the ground to make space for wiring, when I needed to make yet another minigame or a casino.

I did it for me. I liked it. I was good at it. And I was really – I was alive.

Has anyone ever actually managed to steal a game? I mean, how do you transfer the ownership from some publisher to yourself without the publisher's consent? If anyone knows, please let me know. I'd like to steal the spyro franchise.

You say this as if we should be suprised

also that's a pretty good doujin lad.

The twats who bought the 15000 dollar Star Citizen pack would like to have a word

HURRAY

Wtf the fuck are you on about?

My post I replied to was full of typos and bad grammar.

Fucking jews should just lower the price. No one will buy a game for 60 bucks if it's literally the same shit as last year, 5 hours of gameplay and only half done since you have to buy the other rest through DLCs. The main costumers, aka kids, neets and low-income people are very unhappy with that and they will rather pirate, even though it is uncomfortable.

The offer on the market and the amount of games has risen, but the prices are still up, devs are absolute money grabbing cunts and simply shift the blame to pirates, instead of lowering their price, they know exactly their games ain't actually worth that price, but all they do is try to guiltride pirates. People should stop buying their shit out of spite.

Except really damn high class games which you could pay like 40 bucks for because you are a fan of it, no game should be more expensive than 10-20 bucks.

I've never pirated a game

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The only ones who I see complain about Denuvo are pirates because they can't get the crack at day 1 and have to *gasp* buy the game in order to play it.
If it weren't for pirates, there wouldn't be Denuvo

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That's probably why I can get solid frame on Ultra Settings using Vulcan.

I'm a try-before-buy person with a potato toaster and I usually buy games when I finished them or have been substantially far into the single player campaign. Just like at the restaurant where I pay, when I finished eating.
Also I'm not into multiplayer at all and I completely ignored all Denuvo games as if they don't exist. Doesn't hurt at all, DRM only hurts paying customers.

There is a demo for Doom. That actually convinced me to buy the game on off sale.
Yeah I pirate the games as well, but I gave money for Doom because I think the game is pretty good imo, it's even better than Doom 3 and I want id to keep making good games like Wolfenstein New Order and Doom

Yeah, that time limited demo made the throw Nudoom of the "considering for a sale" list.
They don't do demos today, because that puts 80 % of the potential customers off from buying. It's now pre-order scam all along which makes the money.

I think they should put demos. Also the Demo should have given you first three levels at least, level 1 is probably the least favorite because it only has the possessed ones and the imp, and only 1 case where you need to destroy the demons nest. It gets more better when you go further. I like that each encounter introduces something fresh, so it never gets boring.
And this is coming from someone who spent hundreds of hours playing Doom 2 wads

Here's a thought. Make a game worth my money you shitty AAA game developers and I won't pirate it. You're not getting $60 for a piece of garbage. Eat shit.

Doom is worth 60$ in my opinion.

it was worth torrenting in my opinion. now i can't play it anymore, but for 5€ I would have bought it for the single player campaign. online seems to be dead.

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nuDoom? You avin' a laugh m8?

You can pick up Doom 1 for cheap and it's 100 times better than nuDoom.

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Doom 1 is outdated

You mean the way it has more weapons, bigger maps, high enemy count possibility, more combinations of enemies and longer campaign?

Seriously niggah? Enjoy 12-enemy max nuDoom shite in 10X10 combat room.

I'm playing Project Brutality right now. Fucking amazing.

Underage please go. And I don't care if you're 28, with opinions like that you're underage regardless of actual age.

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It has better graphics than Nudoom and is easier to pirate.

How do game devs survive if everyone pirates their game?

Why are niche audiences that pirate games anyways mad nobody makes games for them or upset that decent studios close/go to shit to stay afloat?

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How would game devs survive if everyone pirated their game?

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Well, it's obvious it's the weekend now, isn't it?

if any developers deserve your money it's japanese indie devs, they're the only people who consistently make games out of passion
westerners sometimes, but there are too many fuckwits who see indie development as an easy way to push their agenda and get paid for it

I dont really care, Doom 2016 is an awesome game and probably one of the best games I ever played in my life. I don't really care about original Doom, it has shit graphics now and its basically unappealing to play now. Sorry, its just a game that hasnt aged well.

And also it has a pretty kickass soundtrack

That's not true, DOOM (1993) has better graphics than DOOM (2016).

Okay dude, and atari 2600 has better graphics than playstation 2

State of the industry is real good now considering all the game devs are AAA monsters that pander to normal fags or indie shit made by 4 people

I just told you, that old DOOM has better graphics than NuDoom, suddenly you bring up hardware. Hardware has no graphics, games have.

You are comparing old outdated graphics to better graphics.
Its okay bro, we get it. You like Doom 1. I dont like it. Get over it?

It's not a bad game it's just not as good as Doom 1.


Graphics aren't important and they're not even that bad.


It's the same as nuDoom but with more enemies, faster, tighter gunplay and enemies that think independantly.


It aged better than any other game in history. It still competes with nuDoom. Given the time/tech difference… that is essentially unheard of in any other genre or series. If Doom hasn't aged well can you name a game that has? Because naught have aged better. I've played nuDoom. If it's the best shit you've ever played then you need to play more games. It's just a slower doom with slight climbing, game-pad designed enemy movement and 1-button melee cutscenes. It has fucking nothing on Doom 1.

Nudoom graphics aren't any better than real DOOM graphics. Nudoom looks like shit.

So you're a consolefag. Well that explains it.

Well thats wrong

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No, I don't own consoles?

I'll pirate the game 6,000,000 more times so the company goes completely bankrupt, better tell your boss :^)

I don't get it?

They are better than Nudoom. Underage fag just thinks more pixels equals "better".
He will tell you the same when comparing a good 1934 recording of Beethoven with a shit 2016 recording.

Honestly the only thing NuDoom really excels at is music. Doom 1's music is the music of the level. NuDoom's music is the music of what's happening/Doom Guy.

So you know what I do? Play a mix of good action songs/nuDoom music while playing Doom 1. Best of both worlds.

Well nuDoom has literally 20 years on Doom 1. In game-time that's a fucking lifetime.

Doom 1 was revolutionary in what graphics and speed it was able to deliver on low level hardware. Remember this was literally before dirext X 1. The amount of work ID had to put in to get this shit to run on computers with less power than a modern phone was insane.

nuDoom on the other hand is not revolutionary in any way at all. In fact it's pretty standard graphics for the time. Nothing ambitious. No new technology, techniques, tricks… nothing. Everything it has it owes to its birth year.

So in that sense, they're absolute not equal.

In terms out outright 1:1 graphics comparison… it's obvious that nuDoom looks better. However it fails in the most basic ways that it shouldn't have. There's no really dark areas or flashing lights that effect the player's ability to see and therefore force them to mix up their strategy. This is a fucking travesty in modern graphics. An absolute wasted opprotunity. Doom 1 with 2D sprites and the most basic form of lighting did a better job at creating graphics that influence gameplay than nuDoom.

When I look at nuDoom on its won… it's hard to really shit on it in any way.

But you can't look at nuDoom on it's own. It's called "DOOM". Which means it is 100% offering its self as a comparison to "DOOM" the original. And in that sense it fails in almost every way. Don't name your game the EXACT SAME as the original if you don't want to be compared.

Well okay.
I am just going to continue playing Doom 2016 then.

Ok have fun. Stream it fgt
****
I'm going to continue playing Doom and (and the gorillion mods available).

I can stream it

plug your shit then so we can say how bad you are at the game :^) It better be 60fps stream.

I'll actually counter stream after it if there's viewers around.

...

Uh okay. Twitch? Hitbox?

Your choice niggah. I stream to all 3 at once. I think v likes hitbox.

Uh okay.
I'll stream it in about 30-40 minutes, I need to finish something in Terraria first

WHY DOES THIS HAPPEN TO ME!? WHY HAVE YOU LEFT, O GOD OF THIS EARTH? WHY O LORD? WHY HAVE YOU FORSAKEN US?

I pirate when I either can't afford it or wanna try before I buy, I don't see anything wrong with that.

You can tell that guy is a master pirate because of the ski mask and gloves. You'd be surprised how many people forget the basics of hiding your identity.

Todd can you please just announce skyrim 2, with a trailer? I want to laugh at people thinking its the greatest shit ever again before they get scammed again.

I dont know who todd is but I am streaming in 15 minutes

Okay I am streaming now

Wait , the obs sucks let me install xsplit

I use OBS and it's fine. Xsplit a shit

OBS is too complicated, xsplit is more user friendly

Hitbox.tv/berserker2016

No, it doesn't.
If you want to compare games 23 years apart, you have to adjust for it. This works both ways:
Nudoom graphics looks like shit compared to Doom.
Doom still looks way better than Nudoom.
The immature audience of video games just can't adjust for technical progression when comparing artwork.

One is open source and requires jack shit and is capable of doing anything streaming.

The other is closed and needs an account via email and password. But what can I expect from a guy who think nuDoom is the best game he's ever played. I'll be tuning in via livestreamer and have the chatbox popped out. Prepare to be bullied, faggot.

Its connecting

testing

This nigga right here.

Wow so interactive, reminds me of those youtube vids where you can choose what happens next!

PRESS E

PRESS E

PRESS E

PRESS E

PRESS E

Speaking of piracy, downloaded Rise of Uncharted. Glad I didn't waste money on it. If before I thought nu-Raider was uncharted clone, now sequel is more of Far Cry 3 -esque game. Played for about 6 hours, game didn't save and overall it's the same shit with more different shit sprinkled on it.

Thank you pirates for letting me try before buy. If only you were around JUST cause my shit 3.

Winrar

want to pirate but I am a complete pussy and don't want to risk any sort of legal punishment, so I just do without the games. I doubt I'm missing much anyways

I thought the article was pretty good but it could have expanded more on "try before you buy" rather than mentioning it in half a sentence, and they didn't bring up "voting with your wallet" at all which is the rule I and some of my friends live by.

I pirate if I want to play something that I either don't know will be good or might be good but worse than the last thing the developer did. I don't want to tell the developers with my $60 that making their games more casual or less optimized is a good thing, and if I buy a game from them that is exactly such then that's what they'll believe.

I'd be willing to purchase physical copies of vidya if they'd actually give out quality shit on the level of independent music labels.
Imagine if a physical copy had a DRM-free version of the game you bought on a Blu-Ray disc, and had a download key if you wanted a digital copy (or you could just dig into the disc itself and copypaste the entire thing). Plus you'd get some extra cool shit like stickers and a game poster you could stick to your wall.

This is why I exclusively buy from independent labels and the artists themselves. Because no bigger company would actually care about actually treating their customer well beyond what some braindead bean counter spews out.

in short, physical copies of vidya are fucking garbage

Since there is no loss of property in piracy, the damage which makes it a crime is that a potential profit isn't made due to a potential customer pirating a copy. The key ethical point is "potential", in that the person would have bought the game if piracy was impossible. This is the same reason that copyright in countries where a given media isn't sold is invalid: if there is no profit to be denied, there is no damage, no crime.

Current customers:

Potential customers:

—JUSTIFIED PIRACY LINE—

Not customers by creator's choice:

Never customers:

Those below the justified piracy line are not in the markets that the creator is trying to access. Accessing some of those markets is possible, but until the developer chooses to make the changes which would treat the people in those markets as customers (DRM-free, physical copies, region/language options, etc), those people aren't being sold to.

You are fucking wrong and fucking retarded. I would write out why you are wrong because of (1). I wont waste my time, but you did get me.

Has piracy killed the industry?
No
Has piracy ever caused a company to go out of business?
No
Piracy is objectively not bad because it hurts no one. There's not really a debate other than it being based on morals of concepts that have no relation to a world with digital media.

shill thread is a shill thread

being stupid on purpose i see

also congrats Holla Forums you give attention to shill threads but not to vidya threads

last post so it hits bump limit

the thread was dead before you started posting

so was ur mum

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