Shit the rustles your autism more than it should thread

This shit infuriates me.

TO SAVE OUR MOTHER EARTH FROM ANY ALIEN ATTACK

FROM VICIOUS GIANT INSECTS WHO HAVE ONCE AGAIN COME BACK

JESSE!
JAMES!

Seeing people leave their games on mid play and letting the AI or another player win, especially when it's on an arcade cabinet
It drives me incoherently mad and I just can't understand why, it's like why the hell are you even letting the game play itself like that if you gain nothing out of it

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what gaem?

Devil May Cry

it's about the journey, not the destination:^)

I'm positive there are more games that do it but the one I'm refering to is Hyrule Warriors Legends.

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Is the PotG algorithm biased against Roadhog? I've done pretty much entire team kills on and near the point within 20 seconds and still had to watch a Hanzo PotG where he gets two

What an awful concept for any game with ranged weapons. Not an autism-flarer, but sure fits time-wasting difficulty modes.

Why even make a corner like that empty? Wasted my time and in game energy just to see a fuck you.

But goddamn do I want to fuck Metallia

I guess you could use the "journey not the destination" excuse but the whole point of a journey is to reach a destination.

If a player does something that might quality for potential PotG, it saves it. When the match ends, it takes the best play from each player that qualified, puts them into a hat, and draws one at random.

That's why the vast majority of good plays are ignored and the medicore plays are always getting picked. It just selects one of the potential good plays at random instead of weighing them against each other.

Your "highlights" in the replays are basically the thing you did that got put into the hat but not pulled.

She'll fuck you and brick you

Forgot her smug face.

>No Italy, Africa, or Finland. All fighting took place exclusively in Europe, Japan, and Russia. Maybe Pearl Harbor too if the devs saw the movie

Son of a bitch.

Why even bother, you stupid fucks.

WHO FUCKING DESIGNS THIS SHIT

FUCK YOU, YOU FUCKING CHINK BASTARDS REEEEEE

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what's worse is when it's both Greek and Roman references willynilly.

Oh god damn it, this takes the cake. Even worse when there's no way to tell what you have selected, is it being paired with "new game" automatically starting the game with no other confirmations inbetween, making you watch a shit-ton of cutscenes before you can even open any menu. You just have to fucking reset the console.

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Then what the fuck was the point of the mission in the first place then?
FUCK YOU SHAMAMON

I don't think thats true at all. Ive gotten many "highlights" with ana, yet never ever got a potg, or seen an ana potg.

Rewarding you for exploring is preferable, but either reward exploration or don't. Switching gears midway through is the worst.

Also, if you do the kind of map design where there isn't a hard edge or invisible walls, but the game is all YOU'RE GOING OUT OF BOUNDS DANGER DANGER DANGER when you start to get out of where you're supposed to be, don't eventually hide some cool secret in the "out of bounds" warning zone. That's just not cool.

Now time for my gripes
Fuck Destiny, and especially fuck Memelands
It's more about not making LOL designs

Most people wouldn't want to, but have to. I sometimes have to do it because there's shit to do.
You know…. a guest arrives. The house is on fire. You hear some noise, but you should be alone in the house. The bathroom started flooding. Etc..

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Asura's Wrath too

But you didn't beat the Normal and Easy difficulties, you only beat it on Hard. You never saw the game on Normal or Easy difficulties so why should it count as beating those difficulties

Every Platinum game ever.

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Did they not use shotguns?

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or worse


OR


Fug.

monster hunter tri

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picking up loot, and losing the loot you didn't pick up.

i wanna explore lias obscure tunnels

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Halo 2 did something worse.

any matchmaking with some hidden mmr system

What the fuck user.

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Or better yet

>You can only level by finishing missions
>You need to wait until you assemble a full party from main missions before doing side missions to make sure you don't cuck yourself of valuable advancement
>One main character's main quest only advances if you RNG into finishing a scavenger hunt
>You can accidentally cuck yourself out of a main mission (and a party member). Each mission is element based. If you pick the element actually related to your end goal it leads to a dead end and no mission

This and much more, all in one goddamn game

i appreciated later mmbn games having a marker where the boss cutscene would take place

Forgot the shit that actually pisses me off

Otherwise, it's a 10/10 game, but this always bothered me.

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Lost Planet 2.

My /k/ autism is probably rusty but I think the US and Canada was like the only countries that used shotguns in any real number.

Though I guess you could count the M30 Drilling (3 barrel break-action combination gun, 2 shotgun barrels and 1 9.3x72r barrel) but that was an emergency weapon for pilots only and even at that they didn't make many.

It never did that, the algorithm was updated recently to include 'skill'(distance, target velocity, environmental kills, etc.) in addition to healing/damage done and proximity to objective.

Roadhog never hits targets from very far, isn't very hard to hit things with, etc. which is why a meh Hanzo ult through the control point may be chosen over a Roadhog rampage away from it.

Hidden stats.

I'm replaying Super Mario RPG and I forgot how fucking much it pisses me off that the Speed stat totally exists since so many items modify it but it's never once shown. Any game that has a hidden stat that vastly changes your characters or your experience just drive me up the goddamned wall

Are you retarded? Only 2 or 3, maybe 4 items in the entire game modify speed. The stat modifier pane on equipping is rather limited in space so it's no surprise it'd be cut.

And no, the speed is not a hidden stat if you go into the stats menu and you can see the current base and modified versions of it.

There's what, Zoom Shoes, Feather, and Super Suit?

Any of those games out there that has camera movement like this needs to fucking stop. You shouldn't have the camera accelerate and decelerate with your movement, have it directly tied with player speed. It's incredibly difficult to get a sense of reference of where the player is at when you've finished moving and the camera takes a full second to catch up and stop, this is especially frustrating when games have a huge field of vision and the player is like 30 pixels. It's also visually displeasing to look at when the background has that weird pixel stutter to it.

It's not like this is something that's inherently built into engines like Gamemaker or even Construct, you have to put that shit in yourself. I don't know where the fuck these indie retards are picking this up at but I'm going to eventually find out who's responsible, rip their god damn eyes out and make them eat them.

you're right. I am retarded. it's right fucking there.


the Amulet as well, but I know there's at least a couple more

I'll never be comfortable with my account name or my username. I just wish I could come up with something I'd like forever.

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Its like people completely forget a game exists if it didn't come out in the last two years. I was talking about Starcraft and everyone thought I was talking about Starcraft 2 until I mentioned its sprite based.

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People I know are like this about Diablo. They call Diablo III "Diablo" for some retarded reason. Maybe it has to do with them being Blizzdrones?

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Use something else holy christ. That thing is only good up to capra demon, where it starts being outclassed by just about everything else what with stat scaling and upgrades. Holy shit its painful to watch someone still using that shit this long.
I swear to God if Adam does not get a new weapon in one of the next two parts, I'm going kill myself

git gud
seriously, even going for no free battles on my first run, I never had trouble with any of the escort missions. the bosses with regen were a pain in the ass though.


the camera should actually be in front of you to show you where you're going. it should go back to the center when you stop moving.

Since a demon's level is a huge part of their usefulness, the game encourages you to fuse as much as you can. But then these missions come along and force you to use a demon with Devil Speed, which discourages you from fusing them. If there were more demons with that skill, fine. But there are only five of them. That means you have dead weight sitting around who's only there because fuck you. It's not as bad in the sequel, since there are more Wilder demons, and they're also more useful.

And don't say the solution is to use Bind instead. The range is so short that you won't be in range by the time they start attacking the civilian.

It's a good game, though. The story is cool as shit.

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Its been this way for at least 10 years. Why do they still have that button if nobody ever uses it?

EVERY SINGLE FUCKING TIME

maybe you should read what it says?

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Who the fuck designs this shit

Sony got rid of it with the PS4

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BUGGED KEY PRESS MECHANICS

How is that bad though, if the bottom 5% were matched with/vs the top 5% what the fuck would the game be like, a complete slaughter

That's exactly what's happening, though. Both teams are made up of a mix between dumb shits and actual decent players.

To add to this
Goddamn BCR2.


In 99% of cases if you can beat hard it should be implied that you can beat easy or normal and should get the ticks. Better yet just replace it with "highest difficulty beaten".


One extra button for using it elsewhere. Like Nintendont uses it to get back to homebrew channel.

Of course. But designing it so that teams are 1 part good to 5 part scrub is about as retarded. Pit the good players against each other and leave the scrubs to play amongst themselves.

Also, escort missions as a whole are total cancer. The douche that you are protecting is…
Eat a dick Bioshock. That last level on hard almost gave me angina. And I hear that you do that all the time in Bioshock 2 AND fight a big sister no matter what choice you make. I have an idea, how about I shut your game off and just play something good like deep crimson?

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I can't play games that lack the color green. I'm not talking about the shit tier light or dark green, oh no. What a proper game needs is a lively shade of lime green; the color of nature, right choices and a happy lifestyle. If i have to give an example, Blazblue Calamity Trigger severely lacked a healthy dosage of green in its aesthetic. Sure there was Bang but
Stop fucking with me. As a result that game ended up being total shit. At least for me. But the good people at Arc System Works quickly recognized their mistake and added Hazama in the sequel Continuum Shift. He has an interesting playstyle revolving around green snakes, his hair is green, color palette overall began to include more green and everyone became happy. This same reason is also why i can't get into Guilty Gear. Their colors all clash with each other, creatin a clusterfuck of a show and yet there's no proper green to be seen at anywhere. I don't want to play as red hothead or blue handsome or orange kid or blue yellow black white dark-green ms. my wings are moving on their own, i want to feel the liveliness and the joy of a character. When i found that Raven from would be appearing as a DLC for GGXrd #Revelator i was super excited because he was kick ass to play as in Overture but no, they turned him into some edgy ying yang boring anime psychopath number 8.

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shit tier taste tbqh fam

Fuck off coward.