Overgrowth

Chase Russell
Chase Russell

So has anyone plundered and played it yet?

Samuel Price
Samuel Price

Yeah, it's ok. Really fucking short, and the jump kick still kills everything.

Landon Wilson
Landon Wilson

Yiffe!

Kevin Wright
Kevin Wright

Yeah, look here's some gameplay I recorded. likecommentsubscribe

Alexander Rogers
Alexander Rogers

did it actually finish?
i really liked the engine team's blogs that died last year.

Jayden Murphy
Jayden Murphy

has anyone plundered and played it yet?
Yes, as the prophecy fortold.
Also it's shit.

Bentley Hill
Bentley Hill

It's painfully mediocre. Way too short and the combat is ruined because the jumping kick is the most fun attack to use while also being insanely OP.

Henry Ortiz
Henry Ortiz

I bought it 5 years ago
And never played it

Maybe I should

John Cox
John Cox

Top quality prophets, right there.

Kevin Richardson
Kevin Richardson

We waited so long for this game we shifted to an entirely separate website and the release was so uneventful I didn't even know it happened.

Kevin Lopez
Kevin Lopez

game does not finish, it ends with "that's the story so far" which is embarassing considering that there is no voice acting, no scene animations, and the most animation in the cutscenes is when the main character faints. the story should have been completed since they set the bar so low

personally i enjoyed the parkour segments of the game the most. the mechanics overall are enjoyable for an indie game. it has potential to get its money worth if the modding community carries it.
the engine itself is great, maybe they can license it. compared to assassin creed, or gta, it could do well if it had a good creative team

Carter Johnson
Carter Johnson

i thought the dev rage quit years ago, what the fuck happened?

Elijah Ross
Elijah Ross

well i wanted to but for god knows what reason they changed the renderer and now i can't run the game because my toaster doesn't support opengl
i tried overgrowth maybe two years ago and it worked fine

Lucas Wright
Lucas Wright

He kept at it with minor updates. Ended up releaseing it.
<OH WOW IT'S AS UNFINISHED AS IT WAS BEFORE

Christopher Walker
Christopher Walker

I did, doesn't feel like a proper game at all, it's still a buggy tech demo with 5 minute long levels that take a weirdly long time to load. This game is not just unfinished, it's not even started, it's an engine with a collection of presets and the engine is not even that impressive anymore after so many years.

Zachary Johnson
Zachary Johnson

game does not finish
Mods will fix it! And by that I mean the furry ghettos will get together to provide the ultimate virtual yiff experience that nobody else asked for.

Julian Butler
Julian Butler

As the ancient tapestry foretold, memes are never wrong

Andrew Collins
Andrew Collins

So it's MGSV with ugly rabbit characters? That's a total CQC ripoff.

Thomas Fisher
Thomas Fisher

So it's a stealth game? Looks kinda awful considering how long it took to make.

William Long
William Long

It has very basic stealth mechanics, it's not a stealth game. As I said, it's a tech demo with some very short preset levels to test out stealth, combat and platforming mechanics without even a semblance of proper game design.

Anthony Price
Anthony Price

how many years did it take again? 10? 11 years? Just pathetic.

Gabriel Walker
Gabriel Walker

Just pathetic.
He is a furfag.

Christopher Lopez
Christopher Lopez

A furfag SJW who went full retard protecting m'lady from mean tweets during gamergate.

Bentley Wood
Bentley Wood

I would have spent money on it if the Dev didn't go full autismo on Twitter.
You can look it up if you don't believe me, I don't have it on hand right now unfortunately.

Carson Moore
Carson Moore

Actually wow nevermind, I found it again pretty quickly.

Angel Moore
Angel Moore

kek, what a cuck

Brandon Bennett
Brandon Bennett

BEHOLD
SCANDOLOVS PORTRAIT OF SUCH BEASTS!

Ian Robinson
Ian Robinson

YIFFE!

Angel Clark
Angel Clark

Rabbits are fucking weird.

Austin Brown
Austin Brown

Playing overgrowth there's a request I'd like to make.
Are there any melee games where the character your playing is so mobile?
Let me explain, usually regardless of movement options combat has you standing still or not relying on speed or mobility, for example as relatively fast you can go in MGRR you're still standing still whenever you're actually attacking. I really enjoyed this idea of an attack that relies on your movement as well as serving as a movement option itself, and that's why I think the leg cannon is so fun to use in spite of being pretty OP.
The other example I can think of is Ys Origin's Toal Fact and that's about it.

Charles Sullivan
Charles Sullivan

so… is this basically furry porn?

Angel Lee
Angel Lee

Only thing that comes to mind is the attack on titan fangame, or the kekmo one if you're a casul.

Jose Jones
Jose Jones

tbh that procedural animation system the dev uses is pretty cool, but that's about the only good thing I saw from this game. you know besides the YIFFE!

Easton Cooper
Easton Cooper

It sucks. Feels like an alpha.

Robert Flores
Robert Flores

NOT ALL ALPHAS

Matthew Long
Matthew Long

Wolfire
I don't suppose anyone ever got around to making a windows port of Lightning's Shadow did they?

Jason Roberts
Jason Roberts

that procedural animation system the dev uses is pretty cool
It also has been industry standard for a while now

Logan Torres
Logan Torres

Anyone else remember a quickie demo Rosen made using Lugaru's engine, where you played as a robot in 1st person, and damage caused limbs on you or your opponents to be paralyzed? The sensation of jumping and landing was exhilarating. If he combined that with Revolver-style gun handling, and a splash of his great tactile FPS feel from Black Shades, he could make the game Mirror's Edge should've been.

Yes, there's an entire (mostly deceased) genre of PC hack & slash games with Overgrowth's FPS-esque control scheme.

Disable AdBlock to view this page

Disable AdBlock to view this page