Monthly fees are a good thing. Or do you perfer pay2win asian mmorpgs where people with top tier gear spend at least 1k usd per year (and a lot even more) Even GW2 that is a buy2play game with a free trail (that is welldone btw) have several pay2win elements (that are light compared to similar games but still they exist) Here are from the new Secret World Legends a so called f2p that will be p2w
MARKS OF FAVOUR AND AURUM
A pillar of our free-to-play model is being able to obtain anything through simply playing the game. Every item, skill, and ability in the game can be obtained without needing to pay real money for it–granted, you always have the option to buy things with cash, but you are never physically required to do so for anything.
The foundation of this pillar is a player-driven economy revolving around two currencies: Marks of Favour, and Aurum. There are many things you can only purchase with Marks of Favour, and some only with Aurum.
Marks of Favour are a flexible currency used for a variety of things, such as purchasing items from the Auction House, additional weapons, potion refills, dungeon keys, fusing items, cosmetic options, social items, and more. They are collected by completing daily challenges and by selling items to other players through the auction house–just playing the game.
For example, while each starting Class comes with only 2 different weapons, you can unlock every other weapon and ability for your character by spending Marks of Favour. You never need to pay cash or Aurum to unlock the other weapons for your character!
Aurum is Secret World Legends’ premium currency–you purchase Aurum with real money and use it to acquire various items, conveniences, and services. These include things like additional character slots, boosters, extra inventory space, vanity items (pets, mounts, outfits), and more.
THE EXCHANGE AND ECONOMY
Marks of Favour may be used to obtain Aurum, and Aurum may be used to obtain Marks of Favour. That’s where the Exchange comes in! The Exchange is a currency market where you may trade Aurum with other players for Marks of Favour, and vice-versa. You set the price, and you create the exchange rate. This is your economy.
Here’s a scenario: Let’s say an awesome shotgun drops for you while you’re playing. Sweet! This weapon could be worth a lot on the Auction House, so you put it up for sale; behold, another player indeed buys it from you! You then take your Marks to the Exchange and trade them out with someone for Aurum. Now, you can get that pet or booster you’ve been wanting!
secretworldlegends.com/news/free-to-play/
In other words if you dumb a shitload of real money on the game you will be way stronger than f2players